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are overflow maps ever going to get fixed?


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@Aetheldrake.6395 said:btw people can be on time for the meta and still get forced into an overflow map, or late by A FEW SECONDS and still miss out on the event. People have lives outside of this game you know and sometimes just coincidentally cant make it to a map until a few seconds too late, why should they get punished for having a life?

This is pretty much a non-issue any time outside of the meta rush week. If they’re on a map before the timer counts down to zero at 5 min past then they won’t miss it. If they hop onto a map that was created after it started then they can use the LFG to hop over to an active map. The event start times are well documented as well so it’s fairly easy to plan around them and especially to account for “a few seconds”.

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@Hashberry.4510 said:You always take your chances when attempting to chain closely timed metas together. Dopple > Casino > TD, for example, is popular but iffy, particularly this week. Not sure there is anything to fix here.

I've successfully been doing the following:

Forged with Fire > Mat > Casio > TD > AB > Maws > Junundu > Dopple

Granted, some of those don't award the bonus boxes but that's been my daily routine as of late until I get my 100 amalgamated gemstones.

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@zombyturtle.5980 said:

@"Aetheldrake.6395" said:overflow maps are created for that name, overflow. except when there's a meta going on, that map doesnt get a meta, meaning DOZENS of people are basically getting denied the ability to play.

No one is
denied
the ability to play. There's not a single meta that can't be done when new maps open, unless people arrive after the start time.

Sometimes, perhaps often, people on the new map spend too much time trying to get into other maps, instead of starting an LFG for their own.

spinalcloudRe: Casino Blitz - I believe this is correct. Both overflow and new maps are locked out of the meta.

Seems you are wrongOverflow maps can deny you certain events that can give you a hero's choice chest

If we define "meta event" as a set of linked events that lead to a finale (and I believe that's a pretty common definition) then it make sense that you should do the entire meta for it to count. If a meta event is scheduled to start at a certain time, as many GW2 meta events are, it makes sense to me that there needs to be people there at the start to make sure it progresses. And if there aren't people (or the map gets spawned after the meta start) it makes sense to me that it should fail.Many players seem to want to arrive only in time for the finale, expecting others to have done the earlier events in the chain. This might not be the best strategy for these timed metas.

On the other hand, if people are there in time for the start and it still does not, or if they don't get the end reward, that should be looked at as a bug.

Casino blitz is the anomoly as it has a long countdown timer before the event starts. You can show up 3-4 mins early, before the actual event starts, and still miss it due to this timer.

Imo a good solution for this is to add a hero chest to the champion forgotten during the augery rock meta. This gives playes a choice whether they want to kill doppleganger or do the rock meta, leaving time to show up to casino early. It would also be more consistent with other maps like desolation where you can choose to do either maw or junundu rising for the hero chest.

Problem with adding the a hero chest to the doppleganger is that you've just left out a good half of the meta event itself. The doppelganger is not the meta but a portion of the meta. The actual meta event includes the entire Kaidena chain of getting the power from the Forgotten, gathering up the Followers from the camp, opening up Augury Rock and defeating Josso, gathering the Wild Magic and killing the Doppelganger...that is the Meta event and that is why you have to do the entire thing if you want the reward. If you're not willing to put in the time for the event you shouldn't get the reward, it's that simple.

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For what it's worth, there's a similar discussion on Reddit:https://old.reddit.com/r/Guildwars2/comments/bxh7t3/if_a_crystal_desert_instance_is_created_after_the/eq6llfx/

There's the same disagreement about what constitutes starting on time, whether it's the "event" or the start of the event chain. Those who think it's okay to skip the pre-events think they are getting locked out; people who think the pre-events ought to count don't think they are, even though they sometimes show up late.

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@Ayrilana.1396 said:

@Hashberry.4510 said:You always take your chances when attempting to chain closely timed metas together. Dopple > Casino > TD, for example, is popular but iffy, particularly this week. Not sure there is anything to fix here.

I've successfully been doing the following:

Forged with Fire > Mat > Casio > TD > AB > Maws > Junundu > Dopple

Granted, some of those don't award the bonus boxes but that's been my daily routine as of late until I get my 100 amalgamated gemstones.

Impressive. I am exhausted more by the search for maps that not full, so have just been staggering events.

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Haha, it's always funny to read map chat and people calling out "Pinata is bugged!" although Casino Blitz just failed and with that there won't be any Pinata at all. Still people refuse to accept that this is a chain event. "No, no, it's definitely bugged". ^^

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@Zaklex.6308 said:

@"Aetheldrake.6395" said:overflow maps are created for that name, overflow. except when there's a meta going on, that map doesnt get a meta, meaning DOZENS of people are basically getting denied the ability to play.

No one is
denied
the ability to play. There's not a single meta that can't be done when new maps open, unless people arrive after the start time.

Sometimes, perhaps often, people on the new map spend too much time trying to get into other maps, instead of starting an LFG for their own.

spinalcloudRe: Casino Blitz - I believe this is correct. Both overflow and new maps are locked out of the meta.

Seems you are wrongOverflow maps can deny you certain events that can give you a hero's choice chest

If we define "meta event" as a set of linked events that lead to a finale (and I believe that's a pretty common definition) then it make sense that you should do the entire meta for it to count. If a meta event is scheduled to start at a certain time, as many GW2 meta events are, it makes sense to me that there needs to be people there at the start to make sure it progresses. And if there aren't people (or the map gets spawned after the meta start) it makes sense to me that it should fail.Many players seem to want to arrive only in time for the finale, expecting others to have done the earlier events in the chain. This might not be the best strategy for these timed metas.

On the other hand, if people are there in time for the start and it still does not, or if they don't get the end reward, that should be looked at as a bug.

Casino blitz is the anomoly as it has a long countdown timer before the event starts. You can show up 3-4 mins early, before the actual event starts, and still miss it due to this timer.

Imo a good solution for this is to add a hero chest to the champion forgotten during the augery rock meta. This gives playes a choice whether they want to kill doppleganger or do the rock meta, leaving time to show up to casino early. It would also be more consistent with other maps like desolation where you can choose to do either maw or junundu rising for the hero chest.

Problem with adding the a hero chest to the doppleganger is that you've just left out a good half of the meta event itself. The doppelganger is not the meta but a portion of the meta. The actual meta event includes the entire Kaidena chain of getting the power from the Forgotten, gathering up the Followers from the camp, opening up Augury Rock and defeating Josso, gathering the Wild Magic and killing the Doppelganger...that is the Meta event and that is why you have to do the entire thing if you want the reward. If you're not willing to put in the time for the event you shouldn't get the reward, it's that simple.

Its already like that.. You dont have to do any of the actual meta to get the chest. Just show up and kill the dopple. Im suggesting adding a chest to the augery rock portion which currently gives no reward other than a standard champion chest.

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@"Illconceived Was Na.9781" said:For what it's worth, there's a similar discussion on Reddit:https://old.reddit.com/r/Guildwars2/comments/bxh7t3/if_a_crystal_desert_instance_is_created_after_the/eq6llfx/

There's the same disagreement about what constitutes starting on time, whether it's the "event" or the start of the event chain. Those who think it's okay to skip the pre-events think they are getting locked out; people who think the pre-events ought to count don't think they are, even though they sometimes show up late.

@"Illconceived Was Na.9781" said:For what it's worth, there's a similar discussion on Reddit:https://old.reddit.com/r/Guildwars2/comments/bxh7t3/if_a_crystal_desert_instance_is_created_after_the/eq6llfx/

There's the same disagreement about what constitutes starting on time, whether it's the "event" or the start of the event chain. Those who think it's okay to skip the pre-events think they are getting locked out; people who think the pre-events ought to count don't think they are, even though they sometimes show up late.

Casino has no preevent though. Unless you count the 5 min timer where you have to afk until the first collection starts. Its inconsistent with TD which can still be completed if a new map spawns during the 5 min afk pre timer for that.

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@zombyturtle.5980 said:

@"Illconceived Was Na.9781" said:For what it's worth, there's a similar discussion on Reddit:

There's the same disagreement about what constitutes starting on time, whether it's the "event" or the start of the event chain. Those who think it's okay to skip the pre-events think they are getting locked out; people who think the pre-events ought to count don't think they are, even though they sometimes show up late.

@"Illconceived Was Na.9781" said:For what it's worth, there's a similar discussion on Reddit:

There's the same disagreement about what constitutes starting on time, whether it's the "event" or the start of the event chain. Those who think it's okay to skip the pre-events think they are getting locked out; people who think the pre-events ought to count don't think they are, even though they sometimes show up late.

Casino has no preevent though. Unless you count the 5 min timer where you have to afk until the first collection starts. Its inconsistent with TD which can still be completed if a new map spawns during the 5 min afk pre timer for that.

By casino people usually mean the pinata, in which case it DOES have preevents: the coin collecting

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@zombyturtle.5980 said:Casino has no preevent though. Unless you count the 5 min timer where you have to afk until the first collection starts. Its inconsistent with TD which can still be completed if a new map spawns during the 5 min afk pre timer for that.

Casino is the pre-event. TD's countdown starts at :25; Chak starts at :30. Casino's countdown starts at :00; the Blitz begins at :05. Either way, you have to be there on the half hour, in terms of when the map is created.

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@Illconceived Was Na.9781 said:

@zombyturtle.5980 said:Casino has no preevent though. Unless you count the 5 min timer where you have to afk until the first collection starts. Its inconsistent with TD which can still be completed if a new map spawns during the 5 min afk pre timer for that.

Casino is the pre-event. TD's countdown starts at :25; Chak starts at :30. Casino's countdown starts at :00; the Blitz begins at :05. Either way, you have to be there on the half hour, in terms of when the map is created.

Yes but its still inconsistent design. You can arrive in TD during the countdown and not miss the event but you cant arrive in Casino during the countdown or you miss the event. Additionally, HOT metas dont have a scheduling problem where 2 overlap. POF metas do with the countdown overlapping with dopple. Its bad design IMO which could be solved with the solution I suggested, to give a hero chest to augery rock. Right now there is 0 reason to show up to casino at xx:00 as it guarantees you missing dopples chest. Its better to do dopple and at least have a chance at getting 2.

I am not saying people should be able to show up after the collection part has started on a brand new map and get rewards. Im saying if the actual active part of the event hasnt started then you shouldnt miss rewards as you are still able to participate 100%. I understand due to coding that may not be possible though which is again why I think adding incentives to doing the augery rock meta and giving people a choice like in desolation maps is the best solution.

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@zombyturtle.5980 said:

@zombyturtle.5980 said:Casino has no preevent though. Unless you count the 5 min timer where you have to afk until the first collection starts. Its inconsistent with TD which can still be completed if a new map spawns during the 5 min afk pre timer for that.

Casino is the pre-event. TD's countdown starts at :25; Chak starts at :30. Casino's countdown starts at :00; the Blitz begins at :05. Either way, you have to be there on the half hour, in terms of when the map is created.

Yes but its still inconsistent design. You can arrive in TD during the countdown and not miss the event but you cant arrive in Casino during the countdown or you miss the event. Additionally, HOT metas dont have a scheduling problem where 2 overlap. POF metas do with the countdown overlapping with dopple. Its bad design IMO which could be solved with the solution I suggested, to give a hero chest to augery rock. Right now there is 0 reason to show up to casino at xx:00 as it guarantees you missing dopples chest. Its better to do dopple and at least have a chance at getting 2.

I am not saying people should be able to show up after the collection part has started on a brand new map and get rewards. Im saying if the actual active part of the event hasnt started then you shouldnt miss rewards as you are still able to participate 100%. I understand due to coding that may not be possible though which is again why I think adding incentives to doing the augery rock meta and giving people a choice like in desolation maps is the best solution.

The count down for pinata is if you managed to do the 3 collection events before tho so aint comparable with the td countdown.

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@Linken.6345 said:

@zombyturtle.5980 said:Casino has no preevent though. Unless you count the 5 min timer where you have to afk until the first collection starts. Its inconsistent with TD which can still be completed if a new map spawns during the 5 min afk pre timer for that.

Casino is the pre-event. TD's countdown starts at :25; Chak starts at :30. Casino's countdown starts at :00; the Blitz begins at :05. Either way, you have to be there on the half hour, in terms of when the map is created.

Yes but its still inconsistent design. You can arrive in TD during the countdown and not miss the event but you cant arrive in Casino during the countdown or you miss the event. Additionally, HOT metas dont have a scheduling problem where 2 overlap. POF metas do with the countdown overlapping with dopple. Its bad design IMO which could be solved with the solution I suggested, to give a hero chest to augery rock. Right now there is 0 reason to show up to casino at xx:00 as it guarantees you missing dopples chest. Its better to do dopple and at least have a chance at getting 2.

I am not saying people should be able to show up after the collection part has started on a brand new map and get rewards. Im saying if the actual active part of the event hasnt started then you shouldnt miss rewards as you are still able to participate 100%. I understand due to coding that may not be possible though which is again why I think adding incentives to doing the augery rock meta and giving people a choice like in desolation maps is the best solution.

The count down for pinata is if you managed to do the 3 collection events before tho so aint comparable with the td countdown.

no...the 5 minute countdown happens before the 3 collection events start

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@"Illconceived Was Na.9781" said:For what it's worth, there's a similar discussion on Reddit:https://old.reddit.com/r/Guildwars2/comments/bxh7t3/if_a_crystal_desert_instance_is_created_after_the/eq6llfx/

There's the same disagreement about what constitutes starting on time, whether it's the "event" or the start of the event chain. Those who think it's okay to skip the pre-events think they are getting locked out; people who think the pre-events ought to count don't think they are, even though they sometimes show up late.

To be fair, large portions of players always choose to skip the pre events .. world bosses should show us that.I always put on a wry smile when players AFK'ing at Shatterer or Mega destroyer begin berating players for not getting pre events done fast enough cos ya know the next WB is coming up.GW2, like any MMO I have ever played is plagued with the same issue.. some players are only interested in jumping in, killing boss, getting loot, move to next one.ANET should of set participation requirements on pre event involvement to guarantee the big shiny chest at the end that way the players have to begin to choose which meta they want or which WB they feel inclined to go for rather than have it all play out on some rushed rotation where they only play a bit part role but get the same reward at the end of it.

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@Bloodstealer.5978 said:

@"Illconceived Was Na.9781" said:For what it's worth, there's a similar discussion on Reddit:

There's the same disagreement about what constitutes starting on time, whether it's the "event" or the start of the event chain. Those who think it's okay to skip the pre-events think they are getting locked out; people who think the pre-events ought to count don't think they are, even though they sometimes show up late.

To be fair, large portions of players always choose to skip the pre events .. world bosses should show us that.I always put on a wry smile when players AFK'ing at Shatterer or Mega destroyer begin berating players for not getting pre events done fast enough cos ya know the next WB is coming up.GW2, like any MMO I have ever played is plagued with the same issue.. some players are only interested in jumping in, killing boss, getting loot, move to next one.ANET should of set participation requirements on pre event involvement to guarantee the big shiny chest at the end that way the players have to begin to choose which meta they want or which WB they feel inclined to go for rather than have it all play out on some rushed rotation where they only play a bit part role but get the same reward at the end of it.

The trouble with that line of thinking is that the vast majority of pre events do not particularly benefit from the whole zerg participating . . .

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@zombyturtle.5980 said:

@"Aetheldrake.6395" said:overflow maps are created for that name, overflow. except when there's a meta going on, that map doesnt get a meta, meaning DOZENS of people are basically getting denied the ability to play.

No one is
denied
the ability to play. There's not a single meta that can't be done when new maps open, unless people arrive after the start time.

Sometimes, perhaps often, people on the new map spend too much time trying to get into other maps, instead of starting an LFG for their own.

spinalcloudRe: Casino Blitz - I believe this is correct. Both overflow and new maps are locked out of the meta.

Seems you are wrongOverflow maps can deny you certain events that can give you a hero's choice chest

If we define "meta event" as a set of linked events that lead to a finale (and I believe that's a pretty common definition) then it make sense that you should do the entire meta for it to count. If a meta event is scheduled to start at a certain time, as many GW2 meta events are, it makes sense to me that there needs to be people there at the start to make sure it progresses. And if there aren't people (or the map gets spawned after the meta start) it makes sense to me that it should fail.Many players seem to want to arrive only in time for the finale, expecting others to have done the earlier events in the chain. This might not be the best strategy for these timed metas.

On the other hand, if people are there in time for the start and it still does not, or if they don't get the end reward, that should be looked at as a bug.

Casino blitz is the anomoly as it has a long countdown timer before the event starts. You can show up 3-4 mins early, before the actual event starts, and still miss it due to this timer.

Imo a good solution for this is to add a hero chest to the champion forgotten during the augery rock meta. This gives playes a choice whether they want to kill doppleganger or do the rock meta, leaving time to show up to casino early. It would also be more consistent with other maps like desolation where you can choose to do either maw or junundu rising for the hero chest.

Problem with adding the a hero chest to the doppleganger is that you've just left out a good half of the meta event itself. The doppelganger is not the meta but a portion of the meta. The actual meta event includes the entire Kaidena chain of getting the power from the Forgotten, gathering up the Followers from the camp, opening up Augury Rock and defeating Josso, gathering the Wild Magic and killing the Doppelganger...that is the Meta event and that is why you have to do the entire thing if you want the reward. If you're not willing to put in the time for the event you shouldn't get the reward, it's that simple.

Its already like that.. You dont have to do any of the actual meta to get the chest. Just show up and kill the dopple. Im suggesting adding a chest to the augery rock portion which currently gives no reward other than a standard champion chest.

Easier fix for all the ones with long chains is if you don't participate in the entire chain you don't get the extra chest...because the entire chain is the meta, just doing the Doppel means you aren't doing the meta.

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@Gop.8713 said:

@"Illconceived Was Na.9781" said:For what it's worth, there's a similar discussion on Reddit:

There's the same disagreement about what constitutes starting on time, whether it's the "event" or the start of the event chain. Those who think it's okay to skip the pre-events think they are getting locked out; people who think the pre-events ought to count don't think they are, even though they sometimes show up late.

To be fair, large portions of players always choose to skip the pre events .. world bosses should show us that.I always put on a wry smile when players AFK'ing at Shatterer or Mega destroyer begin berating players for not getting pre events done fast enough cos ya know the next WB is coming up.GW2, like any MMO I have ever played is plagued with the same issue.. some players are only interested in jumping in, killing boss, getting loot, move to next one.ANET should of set participation requirements on pre event involvement to guarantee the big shiny chest at the end that way the players have to begin to choose which meta they want or which WB they feel inclined to go for rather than have it all play out on some rushed rotation where they only play a bit part role but get the same reward at the end of it.

The trouble with that line of thinking is that the vast majority of pre events do not particularly benefit from the whole zerg participating . . .

True.. but that is scaling/design issue that could and should be remedied.. players afk'ing the pre events or turning up just in time/late for boss still expecting the same level of reward is not so easy to fix.

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@Bloodstealer.5978 said:

@"Illconceived Was Na.9781" said:For what it's worth, there's a similar discussion on Reddit:

There's the same disagreement about what constitutes starting on time, whether it's the "event" or the start of the event chain. Those who think it's okay to skip the pre-events think they are getting locked out; people who think the pre-events ought to count don't think they are, even though they sometimes show up late.

To be fair, large portions of players always choose to skip the pre events .. world bosses should show us that.I always put on a wry smile when players AFK'ing at Shatterer or Mega destroyer begin berating players for not getting pre events done fast enough cos ya know the next WB is coming up.GW2, like any MMO I have ever played is plagued with the same issue.. some players are only interested in jumping in, killing boss, getting loot, move to next one.ANET should of set participation requirements on pre event involvement to guarantee the big shiny chest at the end that way the players have to begin to choose which meta they want or which WB they feel inclined to go for rather than have it all play out on some rushed rotation where they only play a bit part role but get the same reward at the end of it.

Well it isn't always clear where the pre events are for a world boss, I know the shatterer in jahai bluffs has a pre event to start the world boss but I still don't know where that event is...

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@Rico.6873 said:

@"Illconceived Was Na.9781" said:For what it's worth, there's a similar discussion on Reddit:

There's the same disagreement about what constitutes starting on time, whether it's the "event" or the start of the event chain. Those who think it's okay to skip the pre-events think they are getting locked out; people who think the pre-events ought to count don't think they are, even though they sometimes show up late.

To be fair, large portions of players always choose to skip the pre events .. world bosses should show us that.I always put on a wry smile when players AFK'ing at Shatterer or Mega destroyer begin berating players for not getting pre events done fast enough cos ya know the next WB is coming up.GW2, like any MMO I have ever played is plagued with the same issue.. some players are only interested in jumping in, killing boss, getting loot, move to next one.ANET should of set participation requirements on pre event involvement to guarantee the big shiny chest at the end that way the players have to begin to choose which meta they want or which WB they feel inclined to go for rather than have it all play out on some rushed rotation where they only play a bit part role but get the same reward at the end of it.

Well it isn't always clear where the pre events are for a world boss, I know the shatterer in jahai bluffs has a pre event to start the world boss but I still don't know where that event is...

Pact Vanguard .. Protect the Dervs event iirc - TBH I can't say I really run that WB all that much since I dropped the infusion in the first week the Jahai Bluffs content went live :)

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@Zaklex.6308 said:

@"Aetheldrake.6395" said:overflow maps are created for that name, overflow. except when there's a meta going on, that map doesnt get a meta, meaning DOZENS of people are basically getting denied the ability to play.

No one is
denied
the ability to play. There's not a single meta that can't be done when new maps open, unless people arrive after the start time.

Sometimes, perhaps often, people on the new map spend too much time trying to get into other maps, instead of starting an LFG for their own.

spinalcloudRe: Casino Blitz - I believe this is correct. Both overflow and new maps are locked out of the meta.

Seems you are wrongOverflow maps can deny you certain events that can give you a hero's choice chest

If we define "meta event" as a set of linked events that lead to a finale (and I believe that's a pretty common definition) then it make sense that you should do the entire meta for it to count. If a meta event is scheduled to start at a certain time, as many GW2 meta events are, it makes sense to me that there needs to be people there at the start to make sure it progresses. And if there aren't people (or the map gets spawned after the meta start) it makes sense to me that it should fail.Many players seem to want to arrive only in time for the finale, expecting others to have done the earlier events in the chain. This might not be the best strategy for these timed metas.

On the other hand, if people are there in time for the start and it still does not, or if they don't get the end reward, that should be looked at as a bug.

Casino blitz is the anomoly as it has a long countdown timer before the event starts. You can show up 3-4 mins early, before the actual event starts, and still miss it due to this timer.

Imo a good solution for this is to add a hero chest to the champion forgotten during the augery rock meta. This gives playes a choice whether they want to kill doppleganger or do the rock meta, leaving time to show up to casino early. It would also be more consistent with other maps like desolation where you can choose to do either maw or junundu rising for the hero chest.

Problem with adding the a hero chest to the doppleganger is that you've just left out a good half of the meta event itself. The doppelganger is not the meta but a portion of the meta. The actual meta event includes the entire Kaidena chain of getting the power from the Forgotten, gathering up the Followers from the camp, opening up Augury Rock and defeating Josso, gathering the Wild Magic and killing the Doppelganger...that is the Meta event and that is why you have to do the entire thing if you want the reward. If you're not willing to put in the time for the event you shouldn't get the reward, it's that simple.

Its already like that.. You dont have to do any of the actual meta to get the chest. Just show up and kill the dopple. Im suggesting adding a chest to the augery rock portion which currently gives no reward other than a standard champion chest.

Easier fix for all the ones with long chains is if you don't participate in the entire chain you don't get the extra chest...because the entire chain is the meta, just doing the Doppel means you aren't doing the meta.

That doesnt solve anything to do with the problem discussed in this post.

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@Etria.3642 said:Easily. Happened again today we were only four minutes late. Yes we were late but yeesh. Augury rock and doppel take forever.

I walk home for lunch, and when Im in the mood, I try to snag a TD run which starts at 12:30 EST. Usually you have to be on the map for 12:20 otherwise it can fill up. I jumped onto the map at 12:12 and it was already full. The 'overflow' map's population was high enough to force miniatures to be hidden.

These are not normal days :)

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