Prinzsecond.4863 Posted June 21, 2019 Share Posted June 21, 2019 Hello there,as it will probably take a while until the world restructuring is done, I have a very simple proposal that could handle populations imbalance in WvW:Dynamic Player Cap Adjustment:Minimum amount of Players on a map for each Server: 20Dynamic adjustment: allowed amount of Players for a Server = amount of Players of the currently least populated Server x 1.5 (on that map)Maximum Player cap remains with the current capExample with numbers:Around midnight, 2 Servers are basically asleep while one is still quite active: Server 1: 15 "active" Players on the map, Server 2: 18 "active" Players on the map, Server 3: -> Maximum amount of allowed Players 23 having a Queue for remaining players.Lunchtime, Server 1: 40 active Players on the map, Server 2&3 -> Maximum allowed Players on the Map: 60This could lead to:More/longer Queue times for Players on the most active Server (ofc a negative Impact)Better chances for the lower populated Servers for nice small-scale-fightsLess bored Players on the active Server (Queued Players can do something else while waiting)This could also only be applied to the borderlands, excluding EBGWhat do you guys think?Keep in mind, only a TEMPORARY solution Suggestion. Link to comment Share on other sites More sharing options...
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