GewRoo.4172 Posted March 31, 2020 Share Posted March 31, 2020 If a player with X stacks of torment is porting the dmg he would get by simply walking the same distance should get applied. That would finally be a real counter to portal. Link to comment Share on other sites More sharing options...
GewRoo.4172 Posted March 31, 2020 Author Share Posted March 31, 2020 btw if he's porting vertically the number of steps needed by walking to the location should count Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted March 31, 2020 Share Posted March 31, 2020 Remove the condition cleanses built into thief ports and it's a deal. Link to comment Share on other sites More sharing options...
GewRoo.4172 Posted March 31, 2020 Author Share Posted March 31, 2020 @mortrialus.3062 said:Remove the condition cleanses built into thief ports and it's a deal.No thief needs that. Link to comment Share on other sites More sharing options...
mrauls.6519 Posted March 31, 2020 Share Posted March 31, 2020 I wish torment didn't exist Link to comment Share on other sites More sharing options...
GewRoo.4172 Posted March 31, 2020 Author Share Posted March 31, 2020 @"mrauls.6519" said:I wish torment didn't existJust don't walk (or port soon) :) Link to comment Share on other sites More sharing options...
zyra.7860 Posted March 31, 2020 Share Posted March 31, 2020 @GewRoo.4172 said:If a player with X stacks of torment is porting the dmg he would get by simply walking the same distance should get applied. That would finally be a real counter to portal. Good idea (200 IQ), condi revenant really needs that kind of buff. Link to comment Share on other sites More sharing options...
Tayga.3192 Posted March 31, 2020 Share Posted March 31, 2020 he would get by simply walking the same distance should get appliedOh kitten lol, that would be instakill for many many builds Link to comment Share on other sites More sharing options...
Fueki.4753 Posted March 31, 2020 Share Posted March 31, 2020 @Tayga.3192 said:he would get by simply walking the same distance should get appliedOh kitten lol, that would be instakill for many many buildsI think that's the point.in my opinion, long range Teleports should generally be unavailable in PvP.There already is enough runaway potential without those. Link to comment Share on other sites More sharing options...
Tayga.3192 Posted March 31, 2020 Share Posted March 31, 2020 @Fueki.4753 said:in my opinion, long range Teleports should generally be unavailable in PvP.There already is enough runaway potential without those.Mesmer doesn't >_> Link to comment Share on other sites More sharing options...
Fueki.4753 Posted March 31, 2020 Share Posted March 31, 2020 @Tayga.3192 said:@Fueki.4753 said:in my opinion, long range Teleports should generally be unavailable in PvP.There already is enough runaway potential without those.Mesmer doesn't >_>I do count the constant target loss as part of runaway potential, too.And then you have that staff skill that teleports the Mesmer backwards, the Torch stealth skill, Mass Invis, Blink and probably even more that I can't remember.Mesmer has enough potential to flee. Link to comment Share on other sites More sharing options...
Axl.8924 Posted March 31, 2020 Share Posted March 31, 2020 WOW the mesmer hate is real in this thread, especially from guardian mains. Link to comment Share on other sites More sharing options...
UNOwen.7132 Posted March 31, 2020 Share Posted March 31, 2020 You dont get damage according to walking distance from Torment. You just take more damage if youre moving, and Im pretty sure teleports do count if you somehow manage to teleport on the exact frame. Link to comment Share on other sites More sharing options...
PLS.4095 Posted March 31, 2020 Share Posted March 31, 2020 delete torment to the game, just cancer. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted March 31, 2020 Share Posted March 31, 2020 no that would be dumb and unnecessary. why on earth would you want to buff torment? Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted March 31, 2020 Share Posted March 31, 2020 @Axl.8924 said:WOW the mesmer hate is real in this thread, especially from guardian mains.+1I don't know why the Mesmer hate to begin with. Afterall, Mesmer Portal was severely nerfed due to favoring Thief Toxic portal versionside note- whose the real Elephant in the room now after Mesmer was severely nerfed in favoring Thief? Not Mesmer again, correct??doesn't Thief still have their near perma-evasive dodges whereas Mesmer being Punished with having only one?seriously guys, it's not too hard to see who's the real bad guy here Link to comment Share on other sites More sharing options...
Bazsi.2734 Posted April 1, 2020 Share Posted April 1, 2020 @GewRoo.4172 said:If a player with X stacks of torment is porting the dmg he would get by simply walking the same distance should get applied. That would finally be a real counter to portal. So accidentally using your mesmers portal could oneshot you? You posted this one day early!@mortrialus.3062 said:Remove the condition cleanses built into thief ports and it's a deal.Just delete condicleanse period!@Fueki.4753 said:I think that's the point.in my opinion, long range Teleports should generally be unavailable in PvP.There already is enough runaway potential without those.Why stop at deleting all condicleanse, delete any teleports aswell. Nice april fools thread! Link to comment Share on other sites More sharing options...
Faux Play.6104 Posted April 1, 2020 Share Posted April 1, 2020 @GewRoo.4172 said:If a player with X stacks of torment is porting the dmg he would get by simply walking the same distance should get applied. That would finally be a real counter to portal. Only if retaliation procs once per condi stack on it every time the condition is activated. Link to comment Share on other sites More sharing options...
Sanity Obscure.6054 Posted April 1, 2020 Share Posted April 1, 2020 @PLS.4095 said:delete torment to the game, just cancer.Pretty much. No build should be allowed to use torment as an overwhelming source of damage like this: Having a condition that exponentially damages you unless you stand still to be an easy punching bag target? What the heck? It's like a free immob and damage dealer in one. Incredibly OP in the post-power Nerf.It makes sense in small amounts as an interesting mechanic, but the builds that use it dump it in spades, easily 10-20 stacks in a sheer second. We're talking like 4-6k ticks. Even as a Scrapper with many Condi cleanses it's hard keep up with. It should sparingly be available, like fear and taunt. Link to comment Share on other sites More sharing options...
Faux Play.6104 Posted April 1, 2020 Share Posted April 1, 2020 @Sanity Obscure.6054 said:@PLS.4095 said:delete torment to the game, just cancer.Pretty much. No build should be allowed to use torment as an overwhelming source of damage like this: Having a condition that exponentially damages you unless you stand still to be an easy punching bag target? What the heck? It's like a free immob and damage dealer in one. Incredibly OP in the post-power Nerf.It makes sense in small amounts as an interesting mechanic, but the builds that use it dump it in spades, easily 10-20 stacks in a sheer second. We're talking like 4-6k ticks. Even as a Scrapper with many Condi cleanses it's hard keep up with. It should sparingly be available, like fear and taunt.But confusion stacks are totally fine? Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted April 1, 2020 Share Posted April 1, 2020 @Sanity Obscure.6054 said:@"PLS.4095" said:delete torment to the game, just cancer.Pretty much. No build should be allowed to use torment as an overwhelming source of damage like this: Having a condition that exponentially damages you unless you stand still to be an easy punching bag target? What the heck? It's like a free immob and damage dealer in one. Incredibly OP in the post-power Nerf.It makes sense in small amounts as an interesting mechanic, but the builds that use it dump it in spades, easily 10-20 stacks in a sheer second. We're talking like 4-6k ticks. Even as a Scrapper with many Condi cleanses it's hard keep up with. It should sparingly be available, like fear and taunt.It's not exponential. It's literally a 45% boost. Which would turn 880 damage into 1272. You know, like you can see here:https://wiki.guildwars2.com/wiki/Illusionary_CounterExponential would be like squaring or cubing a number turning 880 damage into 774,400 damage while moving or 658,240,000 damage. That's what exponents are.People have some freaking goofy beliefs about the game if you think Torment is doing 658,240,000 damage while moving. Link to comment Share on other sites More sharing options...
Heika.5403 Posted April 1, 2020 Share Posted April 1, 2020 @Sanity Obscure.6054 said:@PLS.4095 said:delete torment to the game, just cancer.Pretty much. No build should be allowed to use torment as an overwhelming source of damage like this: Having a condition that exponentially damages you unless you stand still to be an easy punching bag target? What the heck? It's like a free immob and damage dealer in one. Incredibly OP in the post-power Nerf.It makes sense in small amounts as an interesting mechanic, but the builds that use it dump it in spades, easily 10-20 stacks in a sheer second. We're talking like 4-6k ticks. Even as a Scrapper with many Condi cleanses it's hard keep up with. It should sparingly be available, like fear and taunt.Idem with burning, it hurts too much. Or that one is applied by your profession and must be treated differently? It makes sense... making others inferior so you become OP. Why not remove all damage and make Guild Wars 2 a more sanity and pacifist world? That would be more fair. Link to comment Share on other sites More sharing options...
Quadox.7834 Posted April 1, 2020 Share Posted April 1, 2020 This would be a condimirage buff, imagine how easily it would be to deal with revs and thieves. Thief who is normally a mesmer counter. Link to comment Share on other sites More sharing options...
Axl.8924 Posted April 1, 2020 Share Posted April 1, 2020 @Faux Play.6104 said:@Sanity Obscure.6054 said:@PLS.4095 said:delete torment to the game, just cancer.Pretty much. No build should be allowed to use torment as an overwhelming source of damage like this: Having a condition that exponentially damages you unless you stand still to be an easy punching bag target? What the heck? It's like a free immob and damage dealer in one. Incredibly OP in the post-power Nerf.It makes sense in small amounts as an interesting mechanic, but the builds that use it dump it in spades, easily 10-20 stacks in a sheer second. We're talking like 4-6k ticks. Even as a Scrapper with many Condi cleanses it's hard keep up with. It should sparingly be available, like fear and taunt.But confusion stacks are totally fine?Confusion itself is a mess prob needs overhaul too. Link to comment Share on other sites More sharing options...
Sanity Obscure.6054 Posted April 1, 2020 Share Posted April 1, 2020 @"mortrialus.3062" said:People have some freaking goofy beliefs about the game if you think Torment is doing 658,240,000 damage while moving.Sorry, I used exponential as a figure of speech. I should have prephrased it with a "like" so it was more obvious.@Faux Play.6104 said:But confusion stacks are totally fine?points to nose At least with confusion you can still move and dodge without the immob implication caused by torment. Link to comment Share on other sites More sharing options...
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