Tails.9372 Posted September 18, 2021 Share Posted September 18, 2021 31 minutes ago, draxynnic.3719 said: an elite spec that brings a hefty increased-outgoing-healing trait, along with two other support-oriented major traits and a suitable utility or two, could well make a trickery/SA/elite support build viable Something like this is at least another 4 years down the line (if we don't get e-specs with LW episodes) as a strong focus on healing doesn't really fit what seems to be a demonic themed e-spec but I can see this happening if we get some kind of bandit chieftain with warhorn. Link to comment Share on other sites More sharing options...
Naneel.2348 Posted September 18, 2021 Share Posted September 18, 2021 1 hour ago, Tails.9372 said: Wouldn't be that far out there, ranger is already a profession with a focus on the pet mechanic, engineer is rumored to get some kind of pet mechanic and the golem looking symbol would be another indicator for that and as for thief, well in GW1 players could use an item called the "Demonic Summoning Stone" to summon an oni ally so having a spec that uses dark magic to summon and control demons would actually make sense here, both in terms of lore and what we get for a weapon. Maybe it really is more about pets, then summoning. Thief could get new class-mechanic to summon his own shadow to aid in battle or steal gets a 2nd effect and summons a shadowcopy to aid you for some time 🤔 Link to comment Share on other sites More sharing options...
AikijinX.6258 Posted September 18, 2021 Author Share Posted September 18, 2021 (edited) If you guys have noticed, all 3 of those elite specs (Vindicator, Bladesworn, Catalyst) have gotten some type of utility skill or skill CD either for a grandmaster ability or a trait (via vindicator adept or master line, I can’t remember which one but it was one of them. As well as warrior getting flow generation trait. Would it be too far fetch to think that possibly we may get some type of initiative generation increase trait? Initiative generation increase is what we’ve been asking for. (And preparedness baseline) Edited September 18, 2021 by AikijinX.6258 Link to comment Share on other sites More sharing options...
Tails.9372 Posted September 18, 2021 Share Posted September 18, 2021 25 minutes ago, Naneel.2348 said: Maybe it really is more about pets, then summoning. If so then I want to get an oni that behaves like Turai Ossa during his opening phase. 14 minutes ago, AikijinX.6258 said: Would it be too far fetch to think that possibly we may get some type of initiative generation increase trait? We already have one: Maleficent Seven. It regenerates 7 ini every time it triggers and you can get it to trigger every 3-4 sec. meaning that it adds about 2 ini per sec. back to your pool which would be the baseline every new "ini reg" trait would have to measure up against. Link to comment Share on other sites More sharing options...
AikijinX.6258 Posted September 18, 2021 Author Share Posted September 18, 2021 (edited) 46 minutes ago, Tails.9372 said: If so then I want to get an oni that behaves like Turai Ossa during his opening phase. We already have one: Maleficent Seven. It regenerates 7 ini every time it triggers and you can get it to trigger every 3-4 sec. meaning that it adds about 2 ini per sec. back to your pool which would be the baseline every new "ini reg" trait would have to measure up against. Maleficent Seven “restores” initiative instantly on proc. Initiative “generation” or “regeneration” is different, It’s an overtime generation of Thief resource. I’m aware you know this, but we are not talking about the same thing. Technically. I was hoping on the next elite spec for possibly some type of minor or adept trait that offers faster initiative regeneration not a Hard restoration, because as you said we already have this in the form of M7. Edited September 18, 2021 by AikijinX.6258 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted September 18, 2021 Share Posted September 18, 2021 (edited) 3 hours ago, AikijinX.6258 said: What I would not like to happen is they give us some type of “trap” type of utilities. Knowing them, they’ll give us back Traps and each of them can generate 1 Thief ally summon. Like what our old Ambush Trap used to do. If they gave Thief traps back, they'd either need to delete Trapper runes from PvP or replace Stealth with something else on that specialization. Thief still needs less access to Stealth, not more. Edited September 18, 2021 by Fueki.4753 1 Link to comment Share on other sites More sharing options...
Graeaw.6329 Posted September 18, 2021 Share Posted September 18, 2021 18 minutes ago, Fueki.4753 said: Thief still needs less access to Stealth, not more. Thief needs less dependence on Stealth 8 1 Link to comment Share on other sites More sharing options...
AikijinX.6258 Posted September 18, 2021 Author Share Posted September 18, 2021 1 hour ago, Graeaw.6329 said: Thief needs less dependence on Stealth While I agree. What do you think a Thief is? The true essence and nature of a Thief revolves around acrobatics, agility, and stealth. Link to comment Share on other sites More sharing options...
Graeaw.6329 Posted September 18, 2021 Share Posted September 18, 2021 30 minutes ago, AikijinX.6258 said: While I agree. What do you think a Thief is? The true essence and nature of a Thief revolves around acrobatics, agility, and stealth. Absolutely, from a fantasy viewpoint, I agree so much. From a gaming viewpoint, I CBA having our class outperformed in literally every aspect of the game aside from running away fast, just because "stealth op" 4 1 1 Link to comment Share on other sites More sharing options...
Tails.9372 Posted September 18, 2021 Share Posted September 18, 2021 43 minutes ago, AikijinX.6258 said: While I agree. What do you think a Thief is? The true essence and nature of a Thief revolves around acrobatics, agility, and stealth. But this only really applies to core thief, any variation (aka. e-spec) does not have to adhere to these restrictions to be thematically coherent. You can have a pirate or bandit or viking themed e-spec and none of them would be required to be "acrobatic, agile or stealthy". 1 1 Link to comment Share on other sites More sharing options...
ASP.8093 Posted September 18, 2021 Share Posted September 18, 2021 5 hours ago, AikijinX.6258 said: Initiative generation increase is what we’ve been asking for. (And preparedness baseline) The people asking for that won't be happy unless they can use it with Daredevil, though. Otherwise they'd just take M7 and call it a day. 1 Link to comment Share on other sites More sharing options...
hatozeni.5721 Posted September 19, 2021 Share Posted September 19, 2021 I will really be surprised if the new elite spec is better than DeadEye. It's like trying to imagine what was there before the big bang. As a PVP player... All I ever wanted to play was a sniper who manages to go invisible. I can't imagine anything better than this. 1 1 Link to comment Share on other sites More sharing options...
Felices Bladewing.3914 Posted September 20, 2021 Share Posted September 20, 2021 after seeing Bladesworn i cant get the idea of a magical Scepter-Kusarigama out of my head which deals non-targetable AoE around the character maybe even building up the radius. Would fit perfectly with stuff like Scorpion Wire. kitten i really get too excited about this 1 2 Link to comment Share on other sites More sharing options...
Leo Schrodingers Cat.2497 Posted September 21, 2021 Share Posted September 21, 2021 15 hours ago, Felices Bladewing.3914 said: after seeing Bladesworn i cant get the idea of a magical Scepter-Kusarigama out of my head which deals non-targetable AoE around the character maybe even building up the radius. Would fit perfectly with stuff like Scorpion Wire. kitten i really get too excited about this They'd need to fix scorpion wire first... and a bunch of other utils. Link to comment Share on other sites More sharing options...
AikijinX.6258 Posted September 21, 2021 Author Share Posted September 21, 2021 Everyone complaining about Flow generation and gain on the warrior forum, while Thieves have been complaining about initiative generation/gain for years. But guess which class will probably get their resource mechanic fixed first. 🙃 3 Link to comment Share on other sites More sharing options...
ASP.8093 Posted September 22, 2021 Share Posted September 22, 2021 8 hours ago, AikijinX.6258 said: Everyone complaining about Flow generation and gain on the warrior forum, while Thieves have been complaining about initiative generation/gain for years. But guess which class will probably get their resource mechanic fixed first. 🙃 Initiative is great, though. You get it at the start of the fight, you can generate it passively, there are many traits and skills that give you some that manage to be pretty good in general. There's even a whole spec that generates it. Flow is adrenaline in a funny hat. 2 1 Link to comment Share on other sites More sharing options...
Tails.9372 Posted September 22, 2021 Share Posted September 22, 2021 20 minutes ago, ASP.8093 said: there are many traits and skills that give you some that manage to be pretty good in general There is exactly one trait that would actually fit this description, all the other options are extremely lackluster. 20 minutes ago, ASP.8093 said: There's even a whole spec that generates it. And yet one trait from another spec does a better job at generating initiative than the entirety of that specialization, even if A-Net would quadruple the ini reg from that specialization it still wouldn't match it. 1 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted September 24, 2021 Share Posted September 24, 2021 On 9/21/2021 at 10:17 PM, AikijinX.6258 said: Everyone complaining about Flow generation and gain on the warrior forum, while Thieves have been complaining about initiative generation/gain for years. But guess which class will probably get their resource mechanic fixed first. 🙃 Assuming they listen to feedback. Its another thing to charge 14 (iirc with Trickery) Initiative and another to charge 100 Flow. Also, warriors complain because we already have a functional mechanic in 30 adrenaline but anet wants to feel unique ig.. Even said they went back to look at all skills and traits granting adrenaline lol.. They can fix warrior quickly cause the answer already exists. About thieves? No idea. Link to comment Share on other sites More sharing options...
nopoet.2960 Posted September 24, 2021 Share Posted September 24, 2021 7 hours ago, Grand Marshal.4098 said: ... Its another thing to charge 14 (iirc with Trickery) Initiative and another to charge 100 Flow. ... The solution is so obvious now! 100 >12. We need 100 initiative! Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted September 24, 2021 Share Posted September 24, 2021 5 minutes ago, nopoet.2960 said: The solution is so obvious now! 100 >12. We need 100 initiative! Except that with the trend of all these 'X is greater than Y' jokes that were made on the stream, if that happened thief would probably get something like having all their initiative costs increased by a factor of five to account for the higher total, but the rate at which initiative is gained would not substantially change. Link to comment Share on other sites More sharing options...
hatozeni.5721 Posted September 26, 2021 Share Posted September 26, 2021 Samurai. Link to comment Share on other sites More sharing options...
anduriell.6280 Posted September 26, 2021 Share Posted September 26, 2021 Definitely medic thief 1 1 Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted September 26, 2021 Share Posted September 26, 2021 24 minutes ago, hatozeni.5721 said: Samurai. With a scepter lol. Link to comment Share on other sites More sharing options...
Fueki.4753 Posted September 26, 2021 Share Posted September 26, 2021 33 minutes ago, Psycoprophet.8107 said: With a scepter lol. Given the usage of Kanabo in feudal Japan, a Samurai-esque theme with Sceptre as a one-handed bonk stick isn't that unrealistic. At the very least it'd be no less realistic than the overly popular pop fiction Samurai with their swords (as opposed to Samurai having used mostly bows and polearms in reality). I'd welcome a Sceptre skin that looks like a small Kanabo, even if it technically would fit better as a mace. 1 Link to comment Share on other sites More sharing options...
Dawanarth.4601 Posted September 26, 2021 Share Posted September 26, 2021 Samurai would be better with a Greatsword or with off-Hand Sword Link to comment Share on other sites More sharing options...
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