I personally love to use Rite of the Great Dwarf. It feels pretty heavy and animation is perfect to me.
But I know a lot of people don't like this skill for it's insanely high Energy cost, cast time and the arguable profit of having DMG Reduction.
What if we keep the "Turn into stone" VFX but instead of DMG Reduction RotG grants Barrier? Invocation already rewards using Dwarf for it's Barrier proc, Runes of Sanctuary feels like it was made for Steadfast Rejuvenation and Vengeful Hammers. And lastly, we have Salvation trait that periodically grants us Barrier depending on the number of boons we have.
I could see Versed on Stone granting additional Barrier based on % of your Health / Toughness.
What do you think?
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