Malafaia.8903 Posted October 19, 2017 Share Posted October 19, 2017 I'm not much of a hardcore PvE guy. I love open world, meta events and PvP content on GW2.I would never join these lab farms if pvp season was still going (and the balance wasn't that chaos), but i've played it for like 3 hours in a row yesterday as a support Ele and it was a fucking blast! Anyone could recommend more PvE content like this? I mean, when i'm fighting world bosses it's always for the loot, it's boring, there's no sense of real contribution to the fight.Otherwise, in this event bosses you KNOW you have to CC them bitches or they're going to wreck the shit out of everyone, ie.So, the question is, what makes those bosse's fights so much fun? Link to comment Share on other sites More sharing options...
Mister Asdasd.6194 Posted October 19, 2017 Share Posted October 19, 2017 Uhhh honestly the majority doesnt consider them fun, thats why most lfg groups say "skip bosses" it takes too long to kill them for 0 payoff(gee unrewarding boss fight in gw2 amirite?) . To answer your question though you might want to try and kill the roaming ley-line anomaly from the current event achievemennt tab. Google it so youbknow where it spanwns and at what time. But now with the haloween event and the expansion i dont know if people still kill it. You have to cc the anomaly and prebent it from absorving energy scattered throughout the map. Other than that core game wont have much in terms of big boss events other than world bosses. Heart of thorns is designed around map wide teamwork to kill bosses and complete events. Every map has its own event chain with a big fight at the end and they are still active. Path of fire also features some big events with bosses but not that big as heart of thorns. Link to comment Share on other sites More sharing options...
Chickenooble.5014 Posted October 19, 2017 Share Posted October 19, 2017 Making the Candy Corn boss hit himself dozens of times by using Mesmer Feedback.Other than that the Lab bosses aren't fun. Smashing everything and running a really efficient train is fun, though. 500 bags an hour is fun, too. Link to comment Share on other sites More sharing options...
Healix.5819 Posted October 19, 2017 Share Posted October 19, 2017 After 6 years, they're all just a grind, especially after last year when they basically doubled their health. The doors also used to spawn faster. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted October 19, 2017 Share Posted October 19, 2017 Yeah, I honestly prefer to skip those damage sponges. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted October 19, 2017 Share Posted October 19, 2017 @Malafaia.8903 said:So, the question is, what makes those bosse's fights so much fun?Spontaneous combat. (Labyrinth Horror)Obvious animations that are punishing if not reacted to (Lich)Thoughtful Mechanics (Candy Corn Elemental)Anything that makes pressing more than [1] to do the majority of the boss makes it more entertaining. This is why Scarlet Briar was so fun.However, this can quickly sour if the people you are running with are not well versed in general combat and down often. Link to comment Share on other sites More sharing options...
Conncept.7638 Posted October 19, 2017 Share Posted October 19, 2017 @Azure The Heartless.3261 said:Obvious animations that are punishing if not reacted to (Lich)This x10000. ANet has slipped further and further from clear enemy combat cues as the years have gone by. It seems like many of the new mobs in this expansion and most of them in the last use the same or at the very least nearly identical animations for several different abilities, each of which you need to react to differently, and with no reasonable window in which you can react. Link to comment Share on other sites More sharing options...
Norseman.4280 Posted October 19, 2017 Share Posted October 19, 2017 I don't know but that skeleton with the chainsaw is hilarious! Link to comment Share on other sites More sharing options...
FrizzFreston.5290 Posted October 19, 2017 Share Posted October 19, 2017 I like the bosses too. But as Ayrilana says... they have a way too big health pool.I can probably solo the horror and the grand vizier.. but it gets really boring to actually kill them. Link to comment Share on other sites More sharing options...
AegisRunestone.8672 Posted October 19, 2017 Share Posted October 19, 2017 They are fun, even if they are crazy powerful. I just need the last Labyrinth boss. I've killed the Horror, and the Candy Corn. I just need the Skeletal Lich! I'm going LFG for it. Link to comment Share on other sites More sharing options...
Haishao.6851 Posted October 19, 2017 Share Posted October 19, 2017 I think they're fun because they rely on clear animation instead of orange circles and gimmicks Link to comment Share on other sites More sharing options...
PopeUrban.2578 Posted October 19, 2017 Share Posted October 19, 2017 Go play instances like higher tier fractals and raids if you want challenging PvE content in GW2. They make the open world faceroll on purpose for the most part because it's the pve skill floor intended to have the least challenging content that can be played casually and mostly solo. Link to comment Share on other sites More sharing options...
mulzi.8273 Posted October 19, 2017 Share Posted October 19, 2017 @Azure The Heartless.3261 said:Obvious animations that are punishing if not reacted to (Lich)This x10000. ANet has slipped further and further from clear enemy combat cues as the years have gone by. It seems like many of the new mobs in this expansion and most of them in the last use the same or at the very least nearly identical animations for several different abilities, each of which you need to react to differently, and with no reasonable window in which you can react.Yeah, they changed the Viscount. In years past, he was fun to do (the lich not so much). But now he has an instant skill that hits for 16k+ that has no tell, no red circles to dodge out of, etc. Just stupid mechanics. The Lich was silly on first release until they fixed its healing, now its okay, though way to spongy. Steve is the best boss though. Bit of a damage sponge, will chase you all over gods creation, usually pops up at the most inopportune times. He's hilarious. Plus he dropped the Legend precursor for me, so he'll always have my vote for one of the best bosses... Link to comment Share on other sites More sharing options...
righteousdude.3974 Posted October 19, 2017 Share Posted October 19, 2017 Does Lab still uplevel you to 80? Lab used to be an option for leveling up during the festival, not sure if it still is or not. Link to comment Share on other sites More sharing options...
Cyndercat.7615 Posted October 19, 2017 Share Posted October 19, 2017 They are good to do because they are time limited so you cant repeat them endlessly until they become boring and beause they are a part of halloween so the 'festive spirit' makes then fun to too. Link to comment Share on other sites More sharing options...
FrizzFreston.5290 Posted October 19, 2017 Share Posted October 19, 2017 @PopeUrban.2578 said:Go play instances like higher tier fractals and raids if you want challenging PvE content in GW2. They make the open world faceroll on purpose for the most part because it's the pve skill floor intended to have the least challenging content that can be played casually and mostly solo.There is different difficulty in instanced content as well as open world content. The intention of open world content in general is to provide something for everyone that can be played at any time. It being soloable isnt a prerequisite (group events, metas, world bosses) per say.HoT has challenging in areas. The labyrinth has some challenging bosses. and PoF has challenging areas. No need to go do high tier fractals if the challenge is there in the open world.Same with there being low lvl fractals and high level fractals. Link to comment Share on other sites More sharing options...
Malafaia.8903 Posted October 19, 2017 Author Share Posted October 19, 2017 @Azure The Heartless.3261 said:@Malafaia.8903 said:So, the question is, what makes those bosse's fights so much fun?Spontaneous combat. (Labyrinth Horror)Obvious animations that are punishing if not reacted to (Lich)Thoughtful Mechanics (Candy Corn Elemental)Anything that makes pressing more than [1] to do the majority of the boss makes it more entertaining. This is why Scarlet Briar was so fun.However, this can quickly sour if the people you are running with are not well versed in general combat and down often. THIS! The part of spontaneous combat is really nice!I don't like doing dungeons, it feels too mechanic, people are always rushing to end it asap.@"Mister Asdasd.6194" said:Uhhh honestly the majority doesnt consider them fun, thats why most lfg groups say "skip bosses" it takes too long to kill them for 0 payoff(gee unrewarding boss fight in gw2 amirite?) . To answer your question though you might want to try and kill the roaming ley-line anomaly from the current event achievemennt tab. Google it so youbknow where it spanwns and at what time. But now with the haloween event and the expansion i dont know if people still kill it. You have to cc the anomaly and prebent it from absorving energy scattered throughout the map. Other than that core game wont have much in terms of big boss events other than world bosses. Heart of thorns is designed around map wide teamwork to kill bosses and complete events. Every map has its own event chain with a big fight at the end and they are still active. Path of fire also features some big events with bosses but not that big as heart of thorns.Now that you mentioned it i can say i really had a lot of fun too on Verdant Brink meta (and bosses like the Patriarch) and Dragon's Stand fights.@FrizzFreston.5290 said:@PopeUrban.2578 said:Go play instances like higher tier fractals and raids if you want challenging PvE content in GW2. They make the open world faceroll on purpose for the most part because it's the pve skill floor intended to have the least challenging content that can be played casually and mostly solo.There is different difficulty in instanced content as well as open world content. The intention of open world content in general is to provide something for everyone that can be played at any time. It being soloable isnt a prerequisite (group events, metas, world bosses) per say.HoT has challenging in areas. The labyrinth has some challenging bosses. and PoF has challenging areas. No need to go do high tier fractals if the challenge is there in the open world.Same with there being low lvl fractals and high level fractals.After all the comments and this one to resume it all, i think i can say that what makes these fights challenging is that you have to react to their actions, just like PvP.The fact that they appear from the doors and make the lazy-tag-to-loot-train work hard is another factor that contributes to the "fun meter".Well, for more challenging open world content! People should gather togheter to have fun, the loot must be consequence of that. I never understand that RIBA farm on SW. It's boring AF, but people do it for the profit... Link to comment Share on other sites More sharing options...
Daffan.8924 Posted October 19, 2017 Share Posted October 19, 2017 The bosses are bad.Lich is very boring with the AoECandy guy is annoying with the missiles + zones stacking Link to comment Share on other sites More sharing options...
Zaraki.5784 Posted October 19, 2017 Share Posted October 19, 2017 It's no fun, IT'S FARM! Link to comment Share on other sites More sharing options...
TexZero.7910 Posted October 19, 2017 Share Posted October 19, 2017 Honeymoon factor.That's what makes them fun for you. Otherwise they're nothing special. Link to comment Share on other sites More sharing options...
Malafaia.8903 Posted October 20, 2017 Author Share Posted October 20, 2017 Trolololo, looks like some people really don't like them. Link to comment Share on other sites More sharing options...
moonstarmac.4603 Posted October 20, 2017 Share Posted October 20, 2017 5 years of Halloween and I'm still loving the Lab. The bosses take teamwork to beat, not just a mindless zerg pressing 1. I've been running my Tempest and have had a blast. I run fire on the normal mobs, fire/water/air on the bosses - rotating as needed. Link to comment Share on other sites More sharing options...
Omar Aschi Popp.7496 Posted October 20, 2017 Share Posted October 20, 2017 When I do Lab, we clear. True farm.All Bosses, All Nodes, All carvings, All Trash in the Way, food merch tp banner wooooooo.All the time.Thumbsup moonstarmacncheeze!!!! Link to comment Share on other sites More sharing options...
Rhanoa.3960 Posted October 20, 2017 Share Posted October 20, 2017 @Malafaia.8903 said:I'm not much of a hardcore PvE guy. I love open world, meta events and PvP content on GW2.I would never join these lab farms if pvp season was still going (and the balance wasn't that chaos), but i've played it for like 3 hours in a row yesterday as a support Ele and it was a kitten blast! Anyone could recommend more PvE content like this? I mean, when i'm fighting world bosses it's always for the loot, it's boring, there's no sense of real contribution to the fight.Otherwise, in this event bosses you KNOW you have to CC them kitten or they're going to wreck the kitten out of everyone, ie.So, the question is, what makes those bosse's fights so much fun?What it is boring or fun to you, may not be for someone else. Link to comment Share on other sites More sharing options...
Ashen.2907 Posted October 20, 2017 Share Posted October 20, 2017 @Norseman.4280 said:I don't know but that skeleton with the chainsaw is hilarious!"With a chainsaw," makes anything awesome. Link to comment Share on other sites More sharing options...
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