Not that I hate the current iteration of HoT metas event: it is absolutely great for the zerg to work together to accomplish objectives with risks and rewards. Yet nowadays, the rewards are great but the risks are minimal. I have never seen Auric failure in years (unless it is 5 UTC in the morning) and DragonStand is a joke! Verdant Brink is as fine as it is, since the tier level is adequate for the effort. Sometimes, hilariously, I wish Auric could fail a bit for more chat drama or DragonStand marathon inside the tower. At least, the meta has something to be yearn for. In prime time those events turn into a braindead/boring click fest.
I am unsure why Devs decided to turn down the difficulty level of HoT metas. They have been the best events in the game before (even if people failed, the chat never got tired and thus the map was ALIVE!).