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Sindrener.1592

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Everything posted by Sindrener.1592

  1. Lol you could remove the leeching entirely and you would still pick SA. Talk about missing the point 👍 SA enables thief to pick more offensive amulet due to the things hidden thief offers - HiS + SS + BP all 3 with 20% less cd makes thief harder to punish and grants longer stealth. You solve condi cleansing as well with heal, you solve spamming ur initiative to stealth long and frequently. It has n o t h i n g to do with the leeching. if this patch only removed 20% cd reduction to deceptions you would see thief being able to go kitten or cs cus ur cds are same for all specs, then you would have to see how much loss of improv vs the dmg cs offers.
  2. Ok so thief has slowly been shifting towards SA over the years due to continuous nerfs to endurance utilities/trait nerfs and february 2020 patch was pretty much the "last straw" SoA from 100 to 25 over the years CV pulse nerfs over the years + increased CD with feb patch. Endurance thief from 50 to 25 evades = making it possible to evade the damage rather than stealth to avoid it. Nerfing evades = making stealth our go to defense. The harder it is to avoid condi spam = the more forced into cleanse we become and thats why HiS became mandatory. I tried CV and withdraw with SA after feb 2020 patch and it was just not possible to run, you just fed to p/d condi although its nerfed now theres still tons of condis in the game. The reason why we dont pick EA in DRD is cus our damage isnt the greatest after nerfs to deadly arts and CS not a viable pick. We are forced into running marauders resilience with div/vamp rune to be able to run zerk cus mara amulet is nerfed(mara amulet poop now) So we are more squishy due to very low HP and lower evades means we go to SA and dmg between deadly arts/SA is not much whatsoever and improv is nerfed over 10 times by this point. Its hard to balance improv but current iteration is quite bad. So the reason why we go into SA is simply because of surviveability and why does SA offer that? Well its simple, you run 3 or 4 deception skills 100% slotted in every scenario even as deadly arts. The outlier being smokescreen, I still prefer signet for example but most competitive tourneys its 4 deception utils. Hidden thief makes them 20% lower CD giving you a much bigger advantage than a thief that does not run it and the bonus being stealth on steal obviously. So SA thieves becomes much harder to kill and will out trade any other thief spec since u mirror the same utilities since they are best in slot cus no other can compete with them. And yes sorry all 3 GM's are fine to run obv RS lost a bit of value due to BT+RS getting nerfed at the same time making RS very unlikely to procc 90% of the time, the only decent value becomes the rip itself. CiS very good pick cus of smokescreen sometimes and just in general blind spam ofc. I have no proposed changes I'm simply saying what made thieves shift into SA and what makes SA the must pick in sPVP. Dont get me wrong, these changes might make SA thief a tiny bit more possible to punish than before but also at the cost of making all other non SA D/P specs impossible to run Also why is D A = kitten????
  3. I understand that thieves are frustrated about the patch its cus the patch just made all other specs than sa poop while sa remains strong and even more mandatory than ever. me idc cus drd been awfully boring to play for years This is the differences that the patch will achieve. blinding powder from 32s to 40s (which is the normal cd without SA) non SA thieves will enjoy 50s BP shadowstep remains the same 40s vs 50s smoke screen idc about cus i prefer signet anyway hide in shadows 24 to 32 which is close to 30sec(pre nerf) which it is without sa, and if u ran deadly arts u ran HiS as well. Non SA thieves enjoy your 40sec HiS lmao shadow rejuv: Reduced base heal from 219 to 158 in PvP only. most of us didnt even run shadow rejuv until lately, majority of time since feb 2020 we ran rending or cloaked in shadows. tldr you did nothing to kill stealth or sa. kill deception trait (hidden thief) was the #1 thing you needed to do in order to make deadly arts picked over sa. instead this patch achieved picking anything but sa even worse. I mean drd been terribly boring to play after the endless nerfs to endurance gameplay with pulm. old hot drd with pulm, deadly arts and channeled vigor remains the most enjoyable version. Specter coming soon tho ❤️
  4. Nerf mes and war they deserve it buff nec,thief,guard
  5. People hated early/mid of hot correct. Near the end it was one of if noy the best meta we have had imo
  6. Well s/p was made meta end of 2019 and then i made core dp busted which just destroyed pw but still was by far the most fun ive had since hot times
  7. Dont think u watched a lot then. My fav wepset is pw and will always be. But s/p is dead and will be dead. I dont like playing SA either but its the only viable spec. And yes i find sd the most boring spec of thief by far. May you rest in peace pistol whip but thank god specter comes soon Also.. necro is the worst class to play vs
  8. You would make staff sidenoder broken again with this beyond belief. No thank you
  9. 100% there was some specs overperforming pre feb. Core dp thief was an absolute abomination, water weaver/and fire to some extent. Those prolly the most noticeable i can remember. Herald perhaps as well. I would still take that meta/balance in a heartbeat of what we have had so far lol i still think trade offs should get reverted and please for godsake can we get some amulets back so wr have more options to theorycraft.. if spec is overperforming analyse what and then bring it down in a proper manner not a nuclear bomb of nerfs to unplayable…
  10. Trade offs should be removed entirely, its a fkn huge mess thats all over the place. Some trade offs are considered trade off if its just a change in mechanic from core specs in example holo, herald etc but they are straight up just better. Meanwhile some classes recieves trade offs to essentially nerf the class cus they cant fix it? Some specs dont have their trade off in pve for example.. imagine a new player trying to pvp with this mess 😂 They also make it so much harder to balance around the trade offs as well.. its just lazy quickfixes everywhere
  11. You are saying Anet balanced the combat for higher level pvp for kiting? My god this is comedy at this point
  12. 5v5 meta with spec/classtack will be core guard supp, power herald or nade holo, drd dp power thief then 2 necs. Could see 1 nec / prot holo. is this condi meta? 🤷‍♂️ Ranked in eu is a big mix of things, i wouldnt go close to saying its a condi meta at all or a pure power meta. Its a mix if anything. Most necs in eu ranked play reaper, not seen any rev spec beside power heralds and maybe 1 shiro renegade. Lots of nade holos, dp thieves (power) barely any thief left doing pd condi in eu. Mirage sometimes (condi) but not very often. Misha/rip/helseth pretty much. Core rangers(power) and some power slb. Boyce only condi slb ive played against in eu and was just meme. Seen fire s/f weav today and FA weaver as well. So idk about this heavy condi meta we are supposed to be in? And reading @RedAvenged.5217 talking about mATS made my day. Thank you 🤣
  13. ah so you mean every match is always very competitive and even? no its not...
  14. What would that solve other than theres no longer a leaderboard with titles? 😅 You'd still have the same issues with matches
  15. Do you actually think any 5v5 gamemode with only solo/duoq will ever become competitive? Even if we were maxed out on population with decent matchmaking and balance. You still would get the occasional match with classes stacking that are worse when stacked. You still would get blowout games cus someone might have wanted to play a less viable meta build. So no, i doubt you can ever achieve what you are looking for in a gamemode like this. If you could Q 5v5 again with big population it would be something different. Can we minimize the amount of awful games in an ideal situation? Sure, but it will never be what you are looking for
  16. Weaponset doesn't matter tbh it's how the spec will feel in the end. If its purely a boonshare spec it's gonna be hard to see how it will fit in pvp but again it's impossible to speculate without knowing anything. But of course when I picked thief it's not like i want my elite specs to eventually be support or other stuff I want to kill but preferably in other ways. Daredevil is just an extension of "core thief" had the same F1 for the longest time until trade offs happened. Still have same F2 as core thief. We got one extra dodge which was pretty much what Feline Grace trait from Acro was just that u didnt have an extra bar hehe. And sure you got some utilities/traits that are different but playwise and everything DRD is pretty much the same. DE at least had new F1 and F2 + malice / interaction with F2.
  17. If you just play for fun and don't care about rewards you can just play unranked 😄
  18. Its gs cus no other class except rev needs gs, but they get dagger so there u go
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