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Substance E.4852

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Everything posted by Substance E.4852

  1. It's just a forgotten relic from the days when "hybrid weapon" wasn't really a thing and Anet thought of small blips of bleeding as extra, free dps like conditions were in GW1 Never forget, Maul used to inflict bleeding instead of vulnerability and shortbow used to be our peak DPS power weapon back when each shot crit'ing for 1k was considered "amazing"
  2. DRM gameplay is pretty okay and the length is completely fine given the majority of the player base has no problem meta farming for 3 hours at a stretch Where they blew it tremendously is the rewards I have no idea how they got strikes so correct and then shit the bed so spectacularly with DRM's The fact that people still do fractals after all these years means they will do party instanced content if you give them a reason to That reason just needs to not be karma weapons from the game's release or hilariously expensive crafting nesting doll weapons
  3. Based on the last two expansions: -We'll be lucky to get three-At least one of them will be a grotesquely over designed trench coat mess of spikes/blades that looked good as concept art but fails utterly to present itself in 3D-One will probably be pretty okay but will be a huge pain in the butt to get, disproportionate to how fancy it is-The last set will be nice but also much more so than the others such that EVERYONE will be running around in it
  4. It always amazes me when people defend obvious manipulative market practices just because their favorite game studio does it Regardless of how much one could or could not do to plan for these "flash sales" does not change the fact that they, and limited availability of digital items, exist purely to force a FOMO response in people and trick them into spending money they might not have otherwise Not only is a it a giant pain in the ass to deal with, it's just plain immoral and allows them to half ass content by letting anxiety sell the product rather than the quality of the product itself Imagine how many fewer "derp mounts" we'd get if they were available year round instead of as "holy shit buy this now before it's gone for 6+ months!!!!!!" skins
  5. Actually, if I liked the way the gimmicky mount looked ... I would us it everywhere where I DIDN'T need a specific one. I don't think I'm alone in that opinion either. Not a point against you but I'd still say that you're in the overwhelming minority on that one given how many people you'll see "dragon up" in any map meta event despite it being the hardest to obtain mount by a massive margin It can fly (sort of) and is a dragon I can't think of anything that would have broader appeal than that in a high fantasy game when it comes to things you ride Asking for new mount types is like asking for new underwater weapon skins Yes, some people will use them and absolutely love them. Most, however, won't touch them
  6. The likelihood of us getting any kind of new mount after they dumped the powercreep dragon on us is slim There's any number of gimmick mounts they could conjure up but they know full well no one is going to use said gimmick mounts outside of areas they're forced to Everyone just just mains the dragon because it can do everything and Anet is addicted to making maps where 50% of the area is valleys and cliffs making the rollerbeetle sub optimal The only way to make a general use mount that people will want to pick over the dragon is to just say "fuck it" and give us a WoW tier flying mount
  7. If you're running a power build then you're going to be in merge mode pretty much 99% of the time anyway for the stats boost and sic em bonus in those pve modes It's why the otherwise completely obsolete and redundant red moa is "best power pet" For open world, it really doesn't matter tbh if you're fine with how fast you're killing things Hounds aren't the best but are far from the worst with fern tied with wolf for best hound option in terms of F2 utility
  8. That's pretty much what giants are unless you want them to look like the Jotun or something in which case all that will accomplish is much fewer people rolling a Norn character Anet could make them more "bestial" or w/e but that just sort of feels like it's stepping on the Charr's toes and something more appropriate to a game where the "Orc Race" is actual orcs and not buffalo cat people
  9. You're also not able to akimbo machine gun flint lock pistols or swing 200lbs of steel like a maple baseball bat I'm pretty sure you can't somersault in full plate mail and then get back up on your own while we're on the subject
  10. We've run out of things to nerf on the ranger to such an absurd degree that people have started asking for the class to no longer have a live pet for more than 10% of the fight
  11. The rewards need to be proportional to the time investment and DRM's need "long fractal" time investment but frankly give near "open world dynamic event" rewards Simply wandering around a lvl 80 vanilla map and doing events is more materially rewarding and feels less tedious I'll give any instanced content a fair shake since I get tired of meta zerg blob auto attack fests rather quickly but even I stopped giving a fuck once i got the axe skin
  12. Should have just been a third tier of the Storm caller weapons that used either some mat bought with DRM currency or strike crystals Locking them behind cosmically low RNG had neither made them achievable for the average player, nor has it done anything to keep people interested in the DRM's themselves As time goes on and the content becomes yet another example of abandonware, the cost of the skins will only skyrocket
  13. Might as well argue that block skills help unskilled players with their poorly timed dodge spamming
  14. Anet broke something when they added one or both of the Drizzlewood maps and the servers are having massive hangups on a scale I've never seen before Getting rolling 7:11's is nothing new with this game but now it's a common occurrence to get double digit seconds long total freeze ups and the in game monitor saying I'm hitting 2500+ ping for no discernible reason Much like every other time I have a problem with GW2 desyncs, it's not on my end because I'm not having any issue playing any other games or streaming content and it seems to happen indiscriminately. Time of day, player count, or activity in my vicinity has no apparent direct correlation I'll lag to hell and back just as often doing drakkar as I will doing a strike mission and can often get spikes just from milling about in the Eye
  15. I respect your opinion even if I disagree with you on it. What Mewcifer said, personally I would like to see more mount variety even if just for flavor's sake. Moa, Dolyak, Karka etc. There are so many pre-existing creatures that could be utilized for it. They could but there's a slim chance that people are going to actually use them if they aren't better than the skyscale, especially for navigating ravine and cliff filled maps that Anet seems addicted to these days Trying to even do the north drizzlewood meta and keeping up with the zerg without a dragon is difficult, substantially more so if you don't even have the griffon Anet painted themselves into a corner when they made aerial mounts They'd be far better off simply making parallel mounts that work the same as existing ones but have wholly new rigs, ideally not simply as $30 gemstore unlocks Fair points all. I suppose I'm in the minority that tends to just use the mount I like the look of or whatever I'm in the mood for most days but I can see why most people would just stick to what performs the best if given the choice.Oh I mean i'd love more gimmicky mounts but when you just see everyone camping the skyscale 24/7 it does make it look like an uphill battle to design something that people will want to use without just going full WoW flying mount
  16. The change forces you to spend less time in a mode you don't even like to get rewards that are the only reason you're there in the first place... And this is a problem? I'm going to need you to break this down further because I'm not following the logic
  17. I respect your opinion even if I disagree with you on it. What Mewcifer said, personally I would like to see more mount variety even if just for flavor's sake. Moa, Dolyak, Karka etc. There are so many pre-existing creatures that could be utilized for it.They could but there's a slim chance that people are going to actually use them if they aren't better than the skyscale, especially for navigating ravine and cliff filled maps that Anet seems addicted to these days Trying to even do the north drizzlewood meta and keeping up with the zerg without a dragon is difficult, substantially more so if you don't even have the griffon Anet painted themselves into a corner when they made aerial mounts They'd be far better off simply making parallel mounts that work the same as existing ones but have wholly new rigs, ideally not simply as $30 gemstore unlocks
  18. Realistically, probably never The game doesn't seem to have a problem keeping mats stable as is and I have no doubt that Anet has long since learned that hyper rare infusions generate comparable player engagement with a tiny, tiny fraction of the effort We're also starting to see gem store and BLC rare drop weapons with effects very nearly the same as legendarys just minus the footfalls or auras That phoenix feather could easily have been a legendary with one of the two added to it and even back items are already more elaborate than the armor ever was
  19. Okay great but we're talking about Druid, not "everything" and WvW specifically, not "everywhere"
  20. The wackiest thing is that it took them 7 years to remove a mechanical death penalty from a pvp mode Remember when you had to actually pay for armor repairs in WvW?
  21. They just spent magnitudes more time to make the skimmer work underwater, a feature that nearly no one asked for, will probably use, or was meant for the mount in the first place yet "Make the warclaw leap value 2-3 times longer in pve" is a bridge too far for reasons
  22. Well, when you make something a rare drop, its because you want it to be a rare drop. Why bother making it craftable if you are going to make it so expensive to craft that it may as well just be a rare drop and you can just buy it from the TP. Don't get me wrong, that it is craftable is great, but also I have probably put millions of clicks into the Mystic Forge because its setup so you need to do 10 clicks for every recipe, every time. When you have done that thousands and thousands of times, it gets tedious. Particularly when they could just add a "repeat recipe" button. Which I have made suggestion for many times. But if you read my remarks above about it being a legendary infusion etc, you'll see I do not have a dislike of crafting, the opposite actually. I would prefer more crafting steps for it, rather than just clicking 500 times in the forge with 5000g worth of materials. Well for one there has been plenty of posts asking for non-rng way to get some of the other infusions. This is a case of giving what people have asked for. If those people also meant "and it should available for as cheap as possible while remaining a rare prestige item" then they should have made that explicit as well. Why does it need to be a rare prestige item? because the other items are and unfortunately as with many other cases of "be careful what you ask for ...", people weren't specific enough also because ANet decided it should be and ANet is the one making the game It's not a hard thing to make a scaling series of infusions that become more difficult to obtain the more elaborate they are and I'm pretty sure everyone would be happy with such a system It doesn't need to be a binary choice of "everyone has this because it's cheaper than many BLC weapons" vs "almost no one who plays this game 'casually' has this because it's traded on third party platforms for well over 10k gold" Perfect example. It's a collection, content and a material/gold sink in one. Imagine a precursor type crafting experience where you do;Frost Legion Recruit I - Collection and some mats. You get the v1.0 infusion.Frost Legion Recruit II - Collection and some mats inc the 1st infusion. You get the v2.0 infusion.Frost Legion Recruit III - Collection and some mats inc the 2nd infusion. You get the v3.0 infusion.Frost Legion Recruit IV - Collection and some mats inc the 3rd infusion. You get the v4.0 and final infusion. Total cost somewhere around 500g. Koda's Warmth is around 400g to craft.Honestly, even the cost of this one has cratered pretty hard and it does give a nice value to the shards that can be sold by those like me who don't want the infusion It will climb back up after the map gets replaced by a new farm but it will also lose a lot of it's novelty appeal soon enough as well since it's pretty much the winter's heart infusion combined with the blue space infusion visually My beef is more with things like the khan infusion that doesn't fuel content like the bee or egg sack but is also so cosmically rare that I will never be able to get it making it a null element of the game
  23. Well, when you make something a rare drop, its because you want it to be a rare drop. Why bother making it craftable if you are going to make it so expensive to craft that it may as well just be a rare drop and you can just buy it from the TP. Don't get me wrong, that it is craftable is great, but also I have probably put millions of clicks into the Mystic Forge because its setup so you need to do 10 clicks for every recipe, every time. When you have done that thousands and thousands of times, it gets tedious. Particularly when they could just add a "repeat recipe" button. Which I have made suggestion for many times. But if you read my remarks above about it being a legendary infusion etc, you'll see I do not have a dislike of crafting, the opposite actually. I would prefer more crafting steps for it, rather than just clicking 500 times in the forge with 5000g worth of materials. Well for one there has been plenty of posts asking for non-rng way to get some of the other infusions. This is a case of giving what people have asked for. If those people also meant "and it should available for as cheap as possible while remaining a rare prestige item" then they should have made that explicit as well. Why does it need to be a rare prestige item? because the other items are and unfortunately as with many other cases of "be careful what you ask for ...", people weren't specific enough also because ANet decided it should be and ANet is the one making the gameIt's not a hard thing to make a scaling series of infusions that become more difficult to obtain the more elaborate they are and I'm pretty sure everyone would be happy with such a system It doesn't need to be a binary choice of "everyone has this because it's cheaper than many BLC weapons" vs "almost no one who plays this game 'casually' has this because it's traded on third party platforms for well over 10k gold"
  24. I expect better quid pro quo on my spending than that. I have some self-respect. So you'll spend ludicrous amounts of money on items that can only be gotten in the cash shop but not ones that can be bought off the TP? I can pretty much guarantee you that no one outside of the sphere of online gaming would even consider the two distinct things, they would just see you spending a lot of cash on pixels
  25. There's people who've wasted years of their lives to turn their characters into swirling balls of laser beams so they could afk in mistlock sanctuary in style Spending a few thousand gold on one infusion you'll barely even see on a heavy class is nothing new
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