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Tayga.3192

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Everything posted by Tayga.3192

  1. Bring self-shatter back and lower CS cooldown.Give chrono -300 power and -300 condition damage? idk?
  2. Use these instead:Daredevil healAgility or Assassin signet, or even Bandit's DefenseFist FlurryShadowstepBasi venom Also definitely use sigil of exploitation. Your amulet choice is a bit weird too, I'd say use marauder. Other than that, theorycrafting is fine because all good builds come from it. Even I play heavily homebrew builds and I was high G3 to mid P1 (with 50-60 matches a season xD). However, think about your role and get AT LEAST one stunbreak and condi cleanse.
  3. GW2 was always a disaster on UI part, nothing new.
  4. This reminds me of the current level of skill needed to play mesmer (Except chronomancer, you need to play 25 hours a day to be viable in gold)
  5. I only got what "countless" meant after reading your comment, it's his username...
  6. With or without decay? If it's with decay I would be bronze 70% of the time lol.
  7. We will have a 3v3 mini season I think
  8. No hybrid amulets? Is this a secret elementalist and mesmer nerf?
  9. They only said they are "considering" courtyard, stronghold and 3v3.
  10. Most of EU is GMT or GMT+1 and I am GMT+3 so "off hours" is like 4-5 am for me xD
  11. If everyone is queueing in off hours, when is "offhours"?
  12. I think you mean "adapting" but "adopting" fits ironically.Why should a good player be forced to carry 4 potentially bad players?
  13. Sure now let's compare ALL: 1) Warrior greatsword (The only one on par with Ranger GS)Evade +Mobility ++Damage ++ 2) Ranger greatsword (Most versatile GS in the game, if it is not a damaging weapon it should do 2k-3k crits at most. If it's a damaging weapon delete block and add damage.)Evade +Mobility +Block +Damage +CC + 3) Necromancer greatsword (2 skill weapon btw.)Blind ++Pull +Damage 0 (When was the last time gravedigger (1.82) and death spiral (1.8) hit you?) 4) Guardian greatsword (This should be the baseline for greatswords. Some mobility, high damage, some cc.)Mobility +Damage ++ (long cast time)Pull +Blind + 5) Mesmer greatsword (Compare this with LB instead.)Knockback +Damage + (Does bad damage except for mirror blade, which is bugged and deals less than intended.)Ranged +Nonprojectile + (Mirror blade is reflectable.)
  14. I think it's because you get it for free, kind of. You take an offensive/utility weapon and get a strong defensive skill. Let's compare defensive capabilities of all GS in the game in no particular order:1) Warrior greatswordEvade+Mobility++2) Ranger greatswordEvade+Mobility+Block+3) Necromancer greatswordAoE blind+4) Guardian greatswordMobility+5) Mesmer greatswordKnockback+ Solution: Replace Ranger GS4 with an actual damaging skill similar to maul. Might have a small range or a small leap (backwards or forwards).
  15. Yeah why play a summoner class? It's easy to just summon stuff and /sleep on the ground.Limit mesmer to 1 clones, necro and ele to 1 minions, ranger to 1 spirit, guardian to 1 spirit weapon, thief to 1 thieves guild member, renegade to 1 warband member and engineer to 1 turret. Very high IQ
  16. I played games with 1000 active players per day.I played games with 50-20 active players per day.And I played GW2. The problem with all these games is this: Veterans farming new players. Easy solution: Two simultaneous ATs, one having 60% lower rewards and longer swiss. Winning lower reward ATs for the first time will give the reward of winning an actual AT (easily doable with an achievement).
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