Yerlock.4678 Posted April 19, 2022 Share Posted April 19, 2022 (|) 3 2 1 3 1 Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted April 19, 2022 Share Posted April 19, 2022 buff berserker 4 3 Link to comment Share on other sites More sharing options...
Multicolorhipster.9751 Posted April 19, 2022 Share Posted April 19, 2022 25 minutes ago, Stand The Wall.6987 said: buff berserker why not both? 3 3 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted April 19, 2022 Share Posted April 19, 2022 Buff especs that are not BsW. Rework Defense, nerf BsW sustain via removal of TR. 2 2 1 Link to comment Share on other sites More sharing options...
greedywholesome.9081 Posted April 19, 2022 Share Posted April 19, 2022 Hey I spent a good amount of time playing spell breaker. buff that mufferkittener 1 Link to comment Share on other sites More sharing options...
greedywholesome.9081 Posted April 19, 2022 Share Posted April 19, 2022 justkitteningg go out and say buff the class. needs it 2 Link to comment Share on other sites More sharing options...
Aktium.9506 Posted April 19, 2022 Share Posted April 19, 2022 Spellbreaker deserves to be nothing except a shout support build. Warrior is a cool class and I'd probably have played it the 2nd most if not for my vow to only ever play Necro in PvP back in early HoT. But Spellbreaker is lame as hell both thematically and gameplaywise. Berserker > Baldsworn > Core > Spellbreaker 2 5 Link to comment Share on other sites More sharing options...
Hotride.2187 Posted April 19, 2022 Share Posted April 19, 2022 If they intended this, they wouldve done it already? I'm all for it ofc, playing almost exclusively spb in competitive... but what if it becomes pushed garbage like bladesworn? 1 Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted April 19, 2022 Share Posted April 19, 2022 8 hours ago, Multicolorhipster.9751 said: why not both? berserker is black swordsman roleplay spellbreaker is mesmer roleplay Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted April 19, 2022 Share Posted April 19, 2022 6 hours ago, DanAlcedo.3281 said: LOVE FOR WARRIORS! LOVE FOR WARRIORS! Let Bladesworn burn in hell. LOVE FOR WARRIORS! Core Weapons: BUFF! Arms: BUFF! Defense: BUFF! Berserker: BUFF! Spellbreaker: BUFF! Bladesworn: You go to hell. Go to hell and die. 4 3 1 Link to comment Share on other sites More sharing options...
Dr Meta.3158 Posted April 19, 2022 Share Posted April 19, 2022 Spellbreaker needs a rework rather than a buff. They're ludicrously strong in all the wrong places. 2 2 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted April 19, 2022 Share Posted April 19, 2022 (edited) How about we buff Core Warrior and update it mechanically? This will also benefit all elite specializations. If Junksworn somehow ends up too strong, we can always cut chunks off of Dragon Slash. Edited April 19, 2022 by Fueki.4753 2 Link to comment Share on other sites More sharing options...
Peacekid.1463 Posted April 19, 2022 Share Posted April 19, 2022 its been so long but they dont listen we can all see how they made spellbreaker UNUSABLE 1 Link to comment Share on other sites More sharing options...
Lighter.5631 Posted April 19, 2022 Share Posted April 19, 2022 (edited) buff warrior overall. and bladesworn needs a redesign because this design brings nothing new to warrior and relies on pure healing to survive..which is bad..and gimmicky.. berserker stance after resistance change becomes garbage and is still 40 second cooldown when signet of fury is basically the same thing now only has 20, same goes for revenge counter. literally 70% of warrior skills/traits are unplayable and garbage at this point and i feel i'm being generous here Edited April 19, 2022 by Lighter.5631 3 4 1 Link to comment Share on other sites More sharing options...
CalmTheStorm.2364 Posted April 19, 2022 Share Posted April 19, 2022 44 minutes ago, Lighter.5631 said: buff warrior overall. and bladesworn needs a redesign because this design brings nothing new to warrior and relies on pure healing to survive..which is bad..and gimmicky.. berserker stance after resistance change becomes garbage and is still 40 second cooldown when signet of fury is basically the same thing now only has 20, same goes for revenge counter. literally 70% of warrior skills/traits are unplayable and garbage at this point and i feel i'm being generous here This. 💯 2 1 Link to comment Share on other sites More sharing options...
Kuma.1503 Posted April 19, 2022 Share Posted April 19, 2022 The instant Anet makes it good, Warrior mains are going to destroy the mists like Goku emerging from the hyperbolic time chamber. 5 4 2 Link to comment Share on other sites More sharing options...
CalmTheStorm.2364 Posted April 19, 2022 Share Posted April 19, 2022 4 minutes ago, Kuma.1503 said: The instant Anet makes it good, Warrior mains are going to destroy the mists like Goku emerging from the hyperbolic time chamber. It's not about making it good; it's about making it functional. There is just so much about warrior --weapons, utilities, and traits/whole trait lines-- that just doesn't work. Warrior is underpowered right now, true, but it also sorely lacks the tools and build diversity to compete with other professions. I don't think anyone is asking for War to be OP. We just want it to be competitive. 3 2 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted April 19, 2022 Share Posted April 19, 2022 13 hours ago, Stand The Wall.6987 said: buff berserker Thank ;^; 1 Link to comment Share on other sites More sharing options...
Lighter.5631 Posted April 19, 2022 Share Posted April 19, 2022 (edited) 27 minutes ago, CalmTheStorm.2364 said: It's not about making it good; it's about making it functional. There is just so much about warrior --weapons, utilities, and traits/whole trait lines-- that just doesn't work. Warrior is underpowered right now, true, but it also sorely lacks the tools and build diversity to compete with other professions. I don't think anyone is asking for War to be OP. We just want it to be competitive. yea, warrior is way too simplistic that it should not be viable..specially bladesworn the moment it became meta through overtuned numbers but as is..it will just destroy everything else without effort...no matter which elite spec..which is bad.. and anet seems to not allow warrior to take any utilities at all..the moment warrior take utility either it stop doing damage, or it stop living at all..no warrior can surivive now without stacking a trillion sustain skill..and they don't want warrior to be anything but a solo side noder that annoys enemy. Edited April 19, 2022 by Lighter.5631 2 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted April 19, 2022 Share Posted April 19, 2022 1 hour ago, Lighter.5631 said: buff warrior overall. and bladesworn needs a redesign because this design brings nothing new to warrior and relies on pure healing to survive..which is bad..and gimmicky.. berserker stance after resistance change becomes garbage and is still 40 second cooldown when signet of fury is basically the same thing now only has 20, same goes for revenge counter. literally 70% of warrior skills/traits are unplayable and garbage at this point and i feel i'm being generous here Makes sense now doesn't it? Anet nerfs resistance to "kill" a build like Condi Herald. It hits warrior too. Warrior has been known to be the biggest necro counter. And what happens when warrior lacks the tools to srurvive against condi? Cele Harbinger remains unpunished. If we still had resistance, sure it wouldn't be the buff that would allow warr to dominate every meta, but it would keep those nasty necros in check. But anet seems to know where the money is at. If people wanna play necro more than warrior, why give necro meaningful rivals? Cull it's enemies and you have happy necro enjoyers pouring money and time in the game cause for them, it's balanced. No body should care about 100 warrior mains right? 5 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted April 19, 2022 Share Posted April 19, 2022 (edited) 54 minutes ago, Kuma.1503 said: The instant Anet makes it good, Warrior mains are going to destroy the mists like Goku emerging from the hyperbolic time chamber. I don't think this is the conclusion you're drawing but to people that are thinking this but not saying it directly: this doesn't justify keeping them nerfed either by proxy or directly. They chose to struggle with an objectively weaker class, and any... *clears throat* "splash damage" that may occur as a result of making their class not weak at baseline is a result of them putting in that work.Dont be scared Let them out there's no bad blood I promise they just wanna talk Edited April 19, 2022 by Azure The Heartless.3261 Link to comment Share on other sites More sharing options...
Lucentfir.7430 Posted April 19, 2022 Share Posted April 19, 2022 General buffs for warrior as a whole should be - -Reworking and improving Defense Line(Reworking 300s ICD traits that should've been reworked years ago.) - CC skills doing some damage (based on the impact type and wind up, and non critable unless specifically stated otherwise) - Buffing/reworking utilities such as Berserker Stance, Healing Signet, that have otherwise been thoroughly abandoned/nerfed into the ground to near uselessness. -Buffing most weapons for for melee centric sets(I wouldn't include axe) -Spellbreaker Specific Buffs imo ( not ones that should all get implemented because you know people gunna QQ about suggestions)- -Buff Loss Aversion's damage (Boon rip is pretty integral to Spellbreaker, focus more into it) - Dispelling Force should be removing boons on landing connected CC skills, not actually hard ccing people. -Dagger AA end chain should remove a boon. -Off Hand Dagger needs a damage buff on Wastrel Ruin(it's single target, and maximum value requires disable or no skill use enemy, and outclassed by offhand mace which hits 3 targets along with might gain and vuln application per target and doubles on CC'd foes) - Pure Strike (Major Adept trait) - In addition to its current effects reduce Meditation Cooldowns by 20% - Revenge Counter (Major Grandmaster trait) - Add Resolution -Sight Beyond Sight - grants blind immunity for 1 attack instead of removing blind -Imminent Threat - Increase taunt duration and range, and include prot. Full Counter- Give it back like 400 base damage and 0.65 power coefficient for pvp and wvw 2 4 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted April 19, 2022 Share Posted April 19, 2022 2 minutes ago, Lucentfir.7430 said: General buffs for warrior as a whole should be - -Reworking and improving Defense Line(Reworking 300s ICD traits that should've been reworked years ago.) - CC skills doing some damage (based on the impact type and wind up, and non critable unless specifically stated otherwise) - Buffing/reworking utilities such as Berserker Stance, Healing Signet, that have otherwise been thoroughly abandoned/nerfed into the ground to near uselessness. -Buffing most weapons for for melee centric sets(I wouldn't include axe) -Spellbreaker Specific Buffs imo ( not ones that should all get implemented because you know people gunna QQ about suggestions)- -Buff Loss Aversion's damage (Boon rip is pretty integral to Spellbreaker, focus more into it) - Dispelling Force should be removing boons on landing connected CC skills, not actually hard ccing people. -Dagger AA end chain should remove a boon. -Off Hand Dagger needs a damage buff on Wastrel Ruin(it's single target, and maximum value requires disable or no skill use enemy, and outclassed by offhand mace which hits 3 targets along with might gain and vuln application per target and doubles on CC'd foes) - Pure Strike (Major Adept trait) - In addition to its current effects reduce Meditation Cooldowns by 20% - Revenge Counter (Major Grandmaster trait) - Add Resolution -Sight Beyond Sight - grants blind immunity for 1 attack instead of removing blind -Imminent Threat - Increase taunt duration and range, and include prot. Full Counter- Give it back like 400 base damage and 0.65 power coefficient for pvp and wvw Y'all keep ignoring berserker and I won't stand for it honestly 😭 2 1 Link to comment Share on other sites More sharing options...
Lucentfir.7430 Posted April 19, 2022 Share Posted April 19, 2022 Just now, Azure The Heartless.3261 said: Y'all keep ignoring berserker and I won't stand for it honestly 😭 xD TBF I only did Spellbreaker because that's the title/OP for the thread, and Berserker benefits from general warrior buff changes. 1 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted April 19, 2022 Share Posted April 19, 2022 Just now, Lucentfir.7430 said: xD TBF I only did Spellbreaker because that's the title/OP for the thread, and Berserker benefits from general warrior buff changes. You're right I forgot what thread I was in, couldn't see through the tears 😭 2 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now