bossdonut.1938 Posted September 11, 2023 Share Posted September 11, 2023 these dungeons all suck. we need a reroll asap. i literally cant beat this one because i just die to the fire blast instantly. no daily completion today i guess 3 1 1 6 1 Link to comment Share on other sites More sharing options...
Nico.9361 Posted September 11, 2023 Share Posted September 11, 2023 At least this one worked and doesn't bug as often as the other one. I thought they removed both from the daily rotation, cuz it has a chance to lock too. It is surprising how quickly it came back in the rotation. 1 Link to comment Share on other sites More sharing options...
Linken.6345 Posted September 11, 2023 Share Posted September 11, 2023 27 minutes ago, NotTooFoolish.7412 said: At least this one worked and doesn't bug as often as the other one. I thought they removed both from the daily rotation, cuz it has a chance to lock too. It is surprising how quickly it came back in the rotation. No they never said anything about the armory mini dungoen. Link to comment Share on other sites More sharing options...
CrowEschatologist.6214 Posted September 11, 2023 Share Posted September 11, 2023 (edited) Nevermind, map change fixed it. Edited September 11, 2023 by CrowEschatologist.6214 1 Link to comment Share on other sites More sharing options...
Futa.4375 Posted September 11, 2023 Share Posted September 11, 2023 With all these EoD dailies and weeklies I think Anet wants me to go on a trip to visit some long-long-long-lost cousins in another game. 1 1 4 Link to comment Share on other sites More sharing options...
Nico.9361 Posted September 11, 2023 Share Posted September 11, 2023 Lukas lock should be fixable with instance swap (if you find a working one). Just don't blast him with full raid rotation xD The final chest thingy is more of a problem. But we all have enough toons to try the chest, right? Still not a fan of any mini-dungeon being a part of daily rotation. I'd rather see them moved to weekly, should help avoid ppl getting stuck and unable to progress. Also patch tomorrow should give more options for dailies (so we can skip some?). 2 1 Link to comment Share on other sites More sharing options...
Danikat.8537 Posted September 11, 2023 Share Posted September 11, 2023 6 hours ago, bossdonut.1938 said: these dungeons all suck. we need a reroll asap. i literally cant beat this one because i just die to the fire blast instantly. no daily completion today i guess Broadly speaking there's 2 options for the fire traps. One is to do it on a tanky character and just dodge/run through them and pause to heal in between each set. The other (what you're supposed to do) is watch the pattern on the floor and only stand on the deactivated ones. You don't need any special skills or boons or anything to do it, there's enough time to run from one panel to the next before they change, but it does need careful timing and paying attention to how they change. It's a good idea to zoom the camera out and position it overhead so you can see the whole area around your character. 4 Link to comment Share on other sites More sharing options...
vandrefalk.6823 Posted September 11, 2023 Share Posted September 11, 2023 1 hour ago, NotTooFoolish.7412 said: Still not a fan of any mini-dungeon being a part of daily rotation. I'd rather see them moved to weekly, should help avoid ppl getting stuck and unable to progress. Also patch tomorrow should give more options for dailies (so we can skip some?). Exactly one more option for dailies, if Rubi's post was to be understood literally. I believe Anet still haven't had time or figured out how to make a better UI for giving only the 35 AA for 4 daily objectives and then no more if you complete more daily objectives. They want to give you more options but cap your max daily AA gain; for reference see other threads with suggestions made by players how they really should've fixed it... Anyhow - back to my point - unless Anet have a surprise in store, we will only see 5 daily objectives after tomorrow's patch. And then I guess the mini-dungeon haters just have to hope that there aren't 2 mini dungeons in one particular day's objectives 😄 1 Link to comment Share on other sites More sharing options...
vandrefalk.6823 Posted September 11, 2023 Share Posted September 11, 2023 55 minutes ago, Danikat.8537 said: Broadly speaking there's 2 options for the fire traps. One is to do it on a tanky character and just dodge/run through them and pause to heal in between each set. The other (what you're supposed to do) is watch the pattern on the floor and only stand on the deactivated ones. You don't need any special skills or boons or anything to do it, there's enough time to run from one panel to the next before they change, but it does need careful timing and paying attention to how they change. It's a good idea to zoom the camera out and position it overhead so you can see the whole area around your character. Yeah, with a little bit of puzzle solving, you can easily complete these dungeons without getting caught in traps. But I think some just instantly rage over mini dungeons in dailies, but when a daily has "defeat 1 elite enemy" you don't hear the ones who aren't good at combat complaining. Or the ones who still don't know how to CC complain they have to "break 1 enemy's defiance bar" 1 Link to comment Share on other sites More sharing options...
gousgou.5438 Posted September 11, 2023 Share Posted September 11, 2023 (edited) 5 hours ago, Dondarrion.2748 said: Yeah, with a little bit of puzzle solving, you can easily complete these dungeons without getting caught in traps. But I think some just instantly rage over mini dungeons in dailies, but when a daily has "defeat 1 elite enemy" you don't hear the ones who aren't good at combat complaining. Or the ones who still don't know how to CC complain they have to "break 1 enemy's defiance bar" Taking part in a Tequatl fight you complete both the elite enemy and defiance bar dailies very easily (and you have a chance for some loot). The problem with today's mini dungeon for me was that the NPC reached 50% (I didn't rush the DPS at all) and he disappear without reappearing as a friendly NPC to enable the teleport. I had to retry hours later and finally got in the dungeon. That kitten is what needs fixing. The one that they removed had a problem again registering if and what part of the fights you did as there were too many people running around and the last fight could also bug exactly like today's initial fight. It has to be an underlying piece of code that breaks very easily and it must be way too similar in both cases. Edited September 11, 2023 by gousgou.5438 1 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted September 11, 2023 Share Posted September 11, 2023 15 hours ago, bossdonut.1938 said: these dungeons all suck. No, they do not. Puzzles and games of skill are my thing. They are well designed and quickly done. Also, at least Varburg Armory isn't bugged. So what exactly are you complaining about? 15 hours ago, bossdonut.1938 said: i literally cant beat this one because i just die to the fire blast instantly. I see. Tried to stand still and watch one rows pattern? You will quickly recognize the easy ones, which makes it a piece of cake. 1 Link to comment Share on other sites More sharing options...
ugrakarma.9416 Posted September 11, 2023 Share Posted September 11, 2023 1 hour ago, Ashantara.8731 said: No, they do not. Puzzles and games of skill are my thing. They are well designed and quickly done. Also, at least Varburg Armory isn't bugged. So what exactly are you complaining about? I see. Tried to stand still and watch one rows pattern? You will quickly recognize the easy ones, which makes it a piece of cake. Cantha minis inst designed as normal dungeons, because of loot and have POI's into them. They're designed for alternative former "Unusual Coin"(now "strange coin") farm outside hunt random chest over cantha maps. They must sticked to core tyria JP/Mini's, i really don't like come back to Cantha, the cantha maps are slowest to load in the game. Its seems theyre trying force us a failed content. 1 Link to comment Share on other sites More sharing options...
Futa.4375 Posted September 11, 2023 Share Posted September 11, 2023 26 minutes ago, ugrakarma.9416 said: Cantha minis inst designed as normal dungeons, because of loot and have POI's into them. They're designed for alternative former "Unusual Coin"(now "strange coin") farm outside hunt random chest over cantha maps. They must sticked to core tyria JP/Mini's, i really don't like come back to Cantha, the cantha maps are slowest to load in the game. Its seems theyre trying force us a failed content. They know many people don't like EoD, they want to force people to go there. Link to comment Share on other sites More sharing options...
jamesg.7128 Posted September 12, 2023 Share Posted September 12, 2023 This one is actually pretty easy. You can even skip large parts of it with some creative jumping. 1 Link to comment Share on other sites More sharing options...
bossdonut.1938 Posted September 19, 2023 Author Share Posted September 19, 2023 please remove these stupid dungeons from the daily they take forever and suck 9 7 2 11 2 Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted September 19, 2023 Share Posted September 19, 2023 Nobody forces you to do them? 8 2 2 7 Link to comment Share on other sites More sharing options...
Donari.5237 Posted September 19, 2023 Share Posted September 19, 2023 Now that you get 4 choices and need to do 3 of them for the bigger chest, the Seitung minidungeon is completely skippable unless you are not raking in so much AA already that losing out on 10 AA is a hindrance. I was quite cheerful when I saw it on the list tonight, because I could gleefully ignore its very existence, a mental state I'd been waiting to experience since they patched us to one more choice. I wonder if there's a lot of squads bothering with it now that it's avoidable. (My numbers are correct. The login part is not a choice, it by definition will be done if you are working on dailies). 5 4 Link to comment Share on other sites More sharing options...
WaifuJanna.9108 Posted September 19, 2023 Share Posted September 19, 2023 no that little maze is the highlight of the dailies, i love it 😄 the community working together, with commander who marking where totems got found on the map and then killing the bosses. this is peak mmorpg gameplay and i wish more dailys would be like that. Triple Trouble as a weekly/daily please 🙂 2 3 3 2 Link to comment Share on other sites More sharing options...
Luthan.5236 Posted September 19, 2023 Share Posted September 19, 2023 It is doable with less pressure now - cause there are 5/4 available and you can omit one and still get the big chest. The frequency at which this dungeon appears ... seems pretty high though. Wasn't it just 2 weeks ago when it was the list time in the dailies? Seems like they want to bring it every 2 weeks which ... would not be that bad, but: There are other mini dungeons in the game and now they seem to have put in stuff from other expansions (vs EoD only for people that own everything) in the weeklies as well as for some dailies (like killing and stuff). I wonder if we could not get - for example - the Sanctum of Nakhba or something like that. (PoF map.) For the HoT ... maybe an adventure related to those maps. I do not really remember mini dungeons there. 1 1 Link to comment Share on other sites More sharing options...
sewenewes.4176 Posted September 19, 2023 Share Posted September 19, 2023 Spirit Vestibule is on the daily rotation for the third or possibly fourth time since the introduction of the Wizard's Vault. It's getting a little silly. I own every expansion and Living Story so there really isn't a lack of content to pull from. Luckily I can skip it this time and still get daily completion but their task randomizer really needs a looking at. 6 3 1 1 Link to comment Share on other sites More sharing options...
Blude.6812 Posted September 19, 2023 Share Posted September 19, 2023 (edited) 12 hours ago, DanAlcedo.3281 said: Nobody forces you to do them? True, but it is still is crap to me and avoid it. Also, it is repeated WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY too often Edited September 19, 2023 by Blude.6812 3 3 Link to comment Share on other sites More sharing options...
Qing Guang.6389 Posted September 19, 2023 Share Posted September 19, 2023 2 hours ago, sewenewes.4176 said: Spirit Vestibule is on the daily rotation for the third or possibly fourth time since the introduction of the Wizard's Vault. It's getting a little silly. I own every expansion and Living Story so there really isn't a lack of content to pull from. Luckily I can skip it this time and still get daily completion but their task randomizer really needs a looking at. This. There are a TON of minidungeons in the game, so why do I keep getting the same one? Either it's not pulling from all of them (prioritizing newer content?) or something's buggy. 7 2 2 1 Link to comment Share on other sites More sharing options...
TheNecrosanct.4028 Posted September 19, 2023 Share Posted September 19, 2023 3 hours ago, WaifuJanna.9108 said: no that little maze is the highlight of the dailies, i love it 😄 the community working together, with commander who marking where totems got found on the map and then killing the bosses. this is peak mmorpg gameplay and i wish more dailys would be like that. I couldn't agree with this more. Both times Spirit Vestibule was among the daillies I joined a squad, we located the totems and defeated the bosses, marking all on the map. I don't see this nearly as much as I used to back in the day. 18 minutes ago, Qing Guang.6389 said: This. There are a TON of minidungeons in the game, so why do I keep getting the same one? Either it's not pulling from all of them (prioritizing newer content?) or something's buggy. I also couldn't agree more with this. And it's not just the mini-dungeons. Daily activity pops up once a week (Crab Toss 2 times in a row now: yuck), do a heart quest, do a rift event, do 3 combo attacks, dodge 3 attacks, kill with an enhancement. I keep seeing the same ones pop up at least once a week, if not more. I miss the variety of dailies, even within a specific game mode. I hope that's something they will fix sooner rather than later. 5 1 1 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted September 19, 2023 Share Posted September 19, 2023 23 minutes ago, Qing Guang.6389 said: This. There are a TON of minidungeons in the game, so why do I keep getting the same one? Either it's not pulling from all of them (prioritizing newer content?) or something's buggy. My guess is that it's because most of the other "minidungeons" are just random chests in a cave. Running to an object, pressing f and porting out is closer to being a vista than to being any dungeon. 2 2 Link to comment Share on other sites More sharing options...
Luthan.5236 Posted September 19, 2023 Share Posted September 19, 2023 Most. But not all. And there are JPs that are weekly and just a "take portal from mesmer or TP to friend then port out". 3 2 Link to comment Share on other sites More sharing options...
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