ArenaNet Staff Rubi Bayer.8493 Posted January 25 ArenaNet Staff Share Posted January 25 When Legendary relics become available, players who have already crafted at least one Legendary rune will be granted a Legendary relic for free. Learn more about the upcoming addition of Legendary relics here. P.S. Don't miss the other picture in the post linked above... 26 12 4 5 2 Link to comment Share on other sites More sharing options...
Tom.8029 Posted January 25 Share Posted January 25 Is that a tiny Kryptis rift around the player or a Kryptis rift in the background??? 1 5 Link to comment Share on other sites More sharing options...
Randulf.7614 Posted January 25 Share Posted January 25 (edited) Does that mean if you craft a legendary rune after release you wont get the legendary relic? What's the cut off? Ah nevermind, I found the answer tucked in there What's happening with all the pet based replacements? Edited January 25 by Randulf.7614 4 2 Link to comment Share on other sites More sharing options...
firedragon.8953 Posted January 25 Share Posted January 25 Thanks for the update. Considering everything, this seems very fair. I was definitely concerned with how this could have panned out, and am happy to see thoughtful and proper compensation for those who have legendary runes while still maintaining your vision for future content engagement. 7 1 Link to comment Share on other sites More sharing options...
luuks.5687 Posted January 25 Share Posted January 25 (edited) Can someone clarify something for me? Maybe I don't understand. There is only one relic slot. So you'll only need one. If I craft a legendary rune now (before the release of the legendary relic), I will automatically receive the one legendary relic I need. Is the above assumption correct? Edited January 25 by luuks.5687 Link to comment Share on other sites More sharing options...
Mor The Thief.9135 Posted January 25 Share Posted January 25 (edited) 47 minutes ago, Rubi Bayer.8493 said: When Legendary relics become available, players who have already crafted at least one Legendary rune will be granted a Legendary relic for free. Learn more about the upcoming addition of Legendary relics here. P.S. Don't miss the other picture in the post linked above... Legendary relics will come with all Guild Wars 2: Secrets of the Obscure relic effects unlocked, will still be freely swappable between existing relic effects, and will still be able to be equipped simultaneously on multiple characters. They’ll also have automatic access to the new relic effects we’re planning to release alongside our third major release for Guild Wars 2: Secrets of the Obscure. We’ll have more information about future expansions’ effect unlocks sometime later this year after we’ve officially announced expansion 5. Will Core Relics be unlocked on release as well? @Rubi Bayer.8493 Whether my question is answered or not (hope it will be), this is probably the best announcement we've had in a while! Edited January 25 by Mor The Thief.9135 1 1 Link to comment Share on other sites More sharing options...
ZephidelGRS.9520 Posted January 25 Share Posted January 25 The charms are already being sold fast just after the announcement of this news lol. 3 Link to comment Share on other sites More sharing options...
GalenWolffit.3842 Posted January 25 Share Posted January 25 Quote We had previously communicated that crafting all seven runes would yield additional progress, but as we evaluated options for compensation, it became clear that the best choice was to fully compensate anyone who had made any legendary runes prior to the relic becoming available with a completed legendary relic. So those of us who crafted a 7th legendary rune in anticipation of the additional progress towards the legendary relic are SOL? Or, to put it differently... ANet: Hey players, if you do the thing, you'll get some additional rewards Player: Okay great, I'll do the thing! ANet: LOL just kidding, no additional rewards 12 4 4 13 Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted January 25 Share Posted January 25 While i find the compensation surprisingly fair (even if i feel sorry for those that rushed crafting 6 or even 7 runes after original announcement, it was always clear to me that crafting them just for compensation was just never going to be sensible cost-wise, especially after charm prices spiked), it's hard for me to not notice that it was likely done just to soften the real blow - making the Legendary Relic not really work like real legendary. Anet is visibly eager to reintroduce the idea of gear grind any way they can, so i really, really hope that there won't be another case of introducing a new gear slot in the future. With the possible exceptions of slots of purely cosmetic value, of course. 16 5 7 Link to comment Share on other sites More sharing options...
PipuLS.7264 Posted January 25 Share Posted January 25 29 minutes ago, luuks.5687 said: Can someone clarify something for me? Maybe I don't understand. There is only one relic slot. So you'll only need one. If I craft a legendary rune now (before the release of the legendary relic), I will automatically receive the one legendary relic I need. Is the above assumption correct? it says that the ones who craft leggy runes before soto will recibe de leggy rune, so ... no you wont get it if you craft a leggy rune right now 18 Link to comment Share on other sites More sharing options...
Omega.6801 Posted January 25 Share Posted January 25 "Legendary relics will work a bit differently than other legendary equipment, in that players will need to unlock new relic effects for future expansions in order to make use of them with their legendary relic." So Legendary means nothing. Cool. Thanks a lot ANet. 15 6 12 Link to comment Share on other sites More sharing options...
vanflyheight.6832 Posted January 25 Share Posted January 25 this is pure garbage, when the leggy relic gets released we should get ALL relics unlocked regardless if we've not unlocked em based on the pathetic collection. Simply put, anyone whos done all 6-7 leggy runes, should get full reward for the leggy relic or least most of it where its toward the progress of it. rewarding a player with just doing 1 rune isnt how rewards work. 6 4 5 Link to comment Share on other sites More sharing options...
Ashen.2907 Posted January 25 Share Posted January 25 (edited) Ive been (very) critical of Anet's handling of relics but this seems reasonable. Unlocking future expansion relic effects could be a sticking point depending on the method. I am not making a prediction but I wont be surprised if future expansion relics outperform current options in order to create a form of gear progression. Edited January 25 by Ashen.2907 6 3 1 Link to comment Share on other sites More sharing options...
Eleazar.9036 Posted January 25 Share Posted January 25 I'm fine with the fact we have to unlock the new relic effects, only if it doesn't cost any mats. We already paid the price for a legy QoL that is overpriced for what it does. Not fine to pay twice 🙂 11 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted January 25 Share Posted January 25 TL;DR: If you craft a Legendary Rune or have crafted one prior to the release you are eligible to receive a FREE Legendary Relic. The Legendary Relic will have all current Relics. Starting at Expac 5 any future relics will need to be acquired in order to be accessed via the Legendary Relic. IMHO: 2 steps forward, but 1 step back. People got legendary gear in this game to not have to hunt down new items. I'll engage in new content if it is fun, rewards be damned, and if it is not fun I won't do it, rewards be damned again. 14 3 4 Link to comment Share on other sites More sharing options...
GalenWolffit.3842 Posted January 25 Share Posted January 25 3 minutes ago, Omega.6801 said: "Legendary relics will work a bit differently than other legendary equipment, in that players will need to unlock new relic effects for future expansions in order to make use of them with their legendary relic." So Legendary means nothing. Cool. Thanks a lot ANet. Sure it does. (1) you have it available on all characters, (2) you can which relic it is freely. To start, you'll have all the existing relics available to choose from. All of them. When new relics are introduced, you'll just have to do whatever is needed to unlock that relic (i.e. play the story, beat the strike mission, whatever). For example in SotO, when you complete 8 SotO achievements, you unlock Relic of the Akeem. Following that through to the logical extension, in NextExpac, to unlock Relic of Awesome, you have to complete some number of NextExpac achievements - and once you do so, Relic of Awesome would be added to your Legendary Relic selection. I would say that "automatically unlock new stats" is one of the most minor parts of what legendary gear offers, so having to do a tiny amount of work doesn't make it mean nothing! 3 minutes ago, vanflyheight.6832 said: this is pure garbage, when the leggy relic gets released we should get ALL relics unlocked regardless if we've not unlocked em based on the pathetic collection. Simply put, anyone whos done all 6-7 leggy runes, should get full reward for the leggy relic or least most of it where its toward the progress of it. rewarding a player with just doing 1 rune isnt how rewards work. When the leggy relic gets released you will get all relics unlocked. "Legendary relics will come with all Guild Wars 2: Secrets of the Obscure relic effects unlocked". It's just FUTURE relics (that don't even exist yet) that won't be unlocked automatically. 7 6 Link to comment Share on other sites More sharing options...
idpersona.3810 Posted January 25 Share Posted January 25 Overall this is pretty disappointing. I'm glad the legendary relic is finally coming out. Since the initial announcement I had crafted my 7th rune since we didn't know what would come with legendary relic implementation. I have to say....I'm doubly disappointed. Both in knowing the 7th rune wasn't necessary and especially in seeing that crafting the legendary (or being given it, as the case may be) doesn't free me up from future grind requirements. While I somewhat get why they are doing it this way, making legendary relics functionally different from everything (a lot of?) what legendary gear has meant doesn't sit well with me. It really just makes me dislike relics in general more than I already have. 5 3 10 Link to comment Share on other sites More sharing options...
jul.7602 Posted January 25 Share Posted January 25 21 minutes ago, Astralporing.1957 said: While i find the compensation surprisingly fair (even if i feel sorry for those that rushed crafting 6 or even 7 runes after original announcement, it was always clear to me that crafting them just for compensation was just never going to be sensible cost-wise, especially after charm prices spiked), it's hard for me to not notice that it was likely done just to soften the real blow - making the Legendary Relic not really work like real legendary. Anet is visibly eager to reintroduce the idea of gear grind any way they can, so i really, really hope that there won't be another case of introducing a new gear slot in the future. With the possible exceptions of slots of purely cosmetic value, of course. Those that crafted 6 runes are not being disadvantaged. The functionality of having 6 legendary runes (before relics) is the exact same as having 6 legendary runes+1 legendary relic. 14 3 Link to comment Share on other sites More sharing options...
Omega.6801 Posted January 25 Share Posted January 25 5 minutes ago, GalenWolffit.3842 said: It's just FUTURE relics (that don't even exist yet) that won't be unlocked automatically. We understand that. And I understand WHY thy changed it. I even understand that it probably is an improvement. However, one of the huge QoL things of legendaries for me was to HAVE ALL THE THINGS ON RELEASE WITHOUT JUMPING THROUGH ALL THE HOOPS. If ANet wants people to jump through some hoops for the new Relic of Awesome attach it to a collection that is fun to do, gives a skin and maybe 5AP and people will do it. If ANet wants people to jump through some hoops for the new Relic of Awesome hide the hoops in engaging gamelpay so the hoops don't feel like hoops. 11 Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted January 25 Share Posted January 25 Just now, jul.7602 said: Those that crafted 6 runes are not being disadvantaged. The functionality of having 6 legendary runes (before relics) is the exact same as having 6 legendary runes+1 legendary relic. You might want to reread what i said. What i was talking about was about possibility of more slots that will be treated the same way Relics will (so, with no ability to be future-proofed by the way of getting Legendary for them) 5 5 Link to comment Share on other sites More sharing options...
triada.6245 Posted January 25 Share Posted January 25 (edited) What a stupid decision that in the future the legendary relic will not automatically update like all other legendary things? The community didn't ask for these relics at all, it was your decision to add them to the game. And now, instead of just adding a fresh relic to our build, we will have to farm new relics with each new update, even if we have a legendary one in our arsenal? What then is its “legendarity”? It's just ridiculous. We already had a full set of runes, which cost money and effort to craft, and should have provided a comfortable game, which was simply taken away from us without giving anything in return. Edited January 25 by triada.6245 17 4 2 10 Link to comment Share on other sites More sharing options...
vanflyheight.6832 Posted January 25 Share Posted January 25 thing is that most of us have used the old runes that had those special 6th slot already, so just do the leggy relic with everything back in order and we'll call it square 3 2 Link to comment Share on other sites More sharing options...
vanflyheight.6832 Posted January 25 Share Posted January 25 Just now, triada.6245 said: What a stupid decision that in the future the legendary relic will not automatically update like all other legendary things? The community didn't ask for these relics at all, it was your decision to add them to the game. And now, instead of just adding a fresh relic to our build, we will have to farm new relics with each new update, even if we have a legendary one in our arsenal? What then is its “legendary”? It's just ridiculous. We already had a full set of runes, which cost money and effort to craft, and should have provided a comfortable game, which was simply taken away from us without giving anything in return. This is exactly what im also mentioning 6 2 Link to comment Share on other sites More sharing options...
Luthan.5236 Posted January 25 Share Posted January 25 Nice. Now everyone can be happy. And I will just craft one legendary rune that I might have crafted anyways (but just much later maybe - without this announcement). Though I expecct that there still will be people crying like "i crafted 6 or 7 runes and now people get the legendary relic for just crafting 1 rune". 😄 3 3 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted January 25 Share Posted January 25 Considering this response we got a while ago Quote The relic will need to be unlocked separately because relics will have new abilities beyond those covered by runes previously, and the legendary relic will be capable of expanding with new relic releases. +relic set collections, I'm not exactly surprised we will have to unlock newly released relics. Weird for legendary gear, but I'm ok with it working like that. Also, satisfied with relic unlock as compensation. 5 3 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now