Rauderi.8706 Posted May 11, 2018 Share Posted May 11, 2018 I've got my issues with how the Mist skins and the sunken treasure has been done as a release mechanism. It's overall a small thing, but there's a level of opaqueness that bothers me.If the community hadn't pulled together to track Zeghai (no seriously, you folks rock), the idea of having a wandering, untracked NPC selling skins in odd places and at random times would be unforgivable. But, this does at least feel like a community initiative, so there's some good that comes from it. It still needles me, though.Two things that irk me about the sunken treasure approach so far.•By far the most annoying is the krait-killing requirement. No, it's not because krait are irritating enemies. It's because I can't find any! Because of the specific requirement, all their spawn points are camped to extinction, and it's irritating to have to wait for these things to come back (almost as annoying as finding events on Zone Event day...).•Not helping is the opaque reasons for not being able to open a chest. Is it a daily reset? 24 hours? Weekly? Character-bound? Account-bound? ...am I going to run out of allowable chests when the achievement is done? There's no clue how it actually works beyond seemingly being done to stop chest-camping. (The lazy part of me resents this, but eh. :P)Not to be a complete ingrate, thanks for making the skins available in-game and for the underwater revamp. Doesn't feel quite done just yet, so please continue making our skills and traits more viable underwater, so we can chomp at the bit for that sweet underwater content (and expansion). Link to comment Share on other sites More sharing options...
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