mrauls.6519 Posted May 28, 2018 Share Posted May 28, 2018 Longbow 2 - allow movement OR increase damage by 15%F1 - make it give 2 seconds of quickness for each enemy hitF2 - make it an evadeF3 - make it 5 seconds againBulkwark - make it so that the guardian is covered with a shield that blocks attacks from all directions + makes F3 have two chargesJust some ideas to get the ball rolling. Link to comment Share on other sites More sharing options...
Felipe.1807 Posted May 28, 2018 Share Posted May 28, 2018 @"mrauls.6519" said:Longbow 2 - allow movement OR increase damage by 15%F1 - make it give 2 seconds of quickness for each enemy hitF2 - make it an evadeF3 - make it 5 seconds againBulkwark - make it so that the guardian is covered with a shield that blocks attacks from all directions + makes F3 have two chargesJust some ideas to get the ball rolling.hmm i dont know, i do like my DH, but having Bulkwark giving F3 two charges i guess would make it a little OP...you would have 20 secs 360º block(using the elite)...just cause everything else is broken OP right now, dont think is a good idea to make DH that way to...but evade on F2 would be nice, lost the number of times that got my healing interrupted thanks to some random CC....either give evade frames or make the self healing and condi cleanse when you cast it. Link to comment Share on other sites More sharing options...
will de grijze jager.6594 Posted May 28, 2018 Share Posted May 28, 2018 DH is in a good place i main guardian. But everything is to over tuned on other classes. Link to comment Share on other sites More sharing options...
Arkantos.7460 Posted May 28, 2018 Share Posted May 28, 2018 just make traps interrupt ppl again ^^ Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted May 28, 2018 Share Posted May 28, 2018 @will de grijze jager.6594 said:DH is in a good place i main guardian. But everything is to over tuned on other classes.This ^ is the correct observation. Link to comment Share on other sites More sharing options...
Yannir.4132 Posted May 28, 2018 Share Posted May 28, 2018 @Trevor Boyer.6524 said:@will de grijze jager.6594 said:DH is in a good place i main guardian. But everything is to over tuned on other classes.This ^ is the correct observation.I second this. Case closed. Move on.(says the guy that has a DH buff thread in the guardian sub-forum)Seriously though, DH doesn't need anywhere near this much buffing. Link to comment Share on other sites More sharing options...
Abazigal.3679 Posted May 28, 2018 Share Posted May 28, 2018 @will de grijze jager.6594 said:DH is in a good place i main guardian. But everything is to over tuned on other classes.This. Fact is DH on support can be good, but is less efficient than FB. DH as damage is/was good in solo queue mostly because people ran in traps without noticing, but now you got Scourge which is arguably 3 times more annoying and more rewarding at doing the same job. Link to comment Share on other sites More sharing options...
otto.5684 Posted May 29, 2018 Share Posted May 29, 2018 @Trevor Boyer.6524 said:@will de grijze jager.6594 said:DH is in a good place i main guardian. But everything is to over tuned on other classes.This ^ is the correct observation.I would second that. Only anet does not give a flying fuck about balance. Ohh look! We updated underwater weapons. HOW AWESOME IS THAT. Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted May 29, 2018 Share Posted May 29, 2018 The last thing we need is buffs for a class that is as easy to learn as necro , the community went through 3-4 seasons in pvp dominated by 3-4 dh per team and the community doesn't want to see that coming back anytime soon. DH is another low risk=high reward style build typical of GW2 and that require even less investment than a scourge to become " decent" at it, made a thread suggesting for buffs in general but dh or guardian were never really on my radar Link to comment Share on other sites More sharing options...
Evolute.6239 Posted May 29, 2018 Share Posted May 29, 2018 Yes, DH got powercreeped, but you honestly expect them to completely nerf every other class instead of just throwing a small buff to DH?DH needs some tune ups. Base guard just outclasses it. Link to comment Share on other sites More sharing options...
reikken.4961 Posted May 29, 2018 Share Posted May 29, 2018 @Evolute.6239 said:Yes, DH got powercreeped, but you honestly expect them to completely nerf every other class insteadDH isn't the only class that needs help, though Link to comment Share on other sites More sharing options...
will de grijze jager.6594 Posted May 29, 2018 Share Posted May 29, 2018 Instead of buffing everyting you need to nerf the outlier. How powercreep works is, to buff the underdogs instead of nerfing the outliers. But people don't understand this. Even the devs don't understand this and it is their job. Link to comment Share on other sites More sharing options...
whoknocks.4935 Posted May 29, 2018 Share Posted May 29, 2018 They will have to make a good split between pvp and wvw then...In pvp dh is kinda decent, but nothing special to play and too powercreeped.In wvw solo roaming/small scale it's in a pretty good spot. If you make that changes like evade on f2, block longer in f3, it will become an unstoppable killing machine in wvw roaming scenario... probably even better than the state it was before.But yeah i wouldn't mind see some nice rework of the spec. Link to comment Share on other sites More sharing options...
sarkysek.1085 Posted May 29, 2018 Share Posted May 29, 2018 @"mrauls.6519" said:Longbow 2 - allow movement OR increase damage by 15%F1 - make it give 2 seconds of quickness for each enemy hitF2 - make it an evadeF3 - make it 5 seconds againBulkwark - make it so that the guardian is covered with a shield that blocks attacks from all directions + makes F3 have two chargesJust some ideas to get the ball rolling.I main DH in all gamemodes since HoT launch - GS DPS in PvE, LB meditrapper in rPvP, same for WvW roaming. I can assure you that DH is exactly where it's supposed to be. You just need to learn how to play it right, if you think it needs to be buffed. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted May 29, 2018 Share Posted May 29, 2018 Let's not buff DH right now. It's fine. Link to comment Share on other sites More sharing options...
megilandil.7506 Posted May 29, 2018 Share Posted May 29, 2018 @"Arheundel.6451" said:The last thing we need is buffs for a class that is as easy to learn as necro , the community went through 3-4 seasons in pvp dominated by 3-4 dh per team and the community doesn't want to see that coming back anytime soon. DH is another low risk=high reward style build typical of GW2 and that require even less investment than a scourge to become " decent" at it, made a thread suggesting for buffs in general but dh or guardian were never really on my radarDH becomes predominant those seasons not for the strenght of the class, becomes predominan because DH stacks so well, shared blocks(=permablock), permanent trap uptime to cover point etc etc, the main "nerf" to DH was the class limit staking, Link to comment Share on other sites More sharing options...
devastoscz.9851 Posted May 29, 2018 Share Posted May 29, 2018 Only buff I would agree with is the evade on F2, particularly considering the kind of skill it is. The damage on Longbow 2 is ok, and the the suggested F3 buff is a bit much. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted May 30, 2018 Share Posted May 30, 2018 lol bulwark + tenacious defense would be so broke. more so in wvw. Link to comment Share on other sites More sharing options...
Mr Godlike.6098 Posted May 30, 2018 Share Posted May 30, 2018 Personally I think that DH was designed badly from start (all utilities are traps) in case pvp performance...it worked only because of aoe spam and easy mechanics...sorry we have already enough of those in PoF.If it had to be buffed I can only accept it if DH counters where also buffed: druid and tempest. Link to comment Share on other sites More sharing options...
apharma.3741 Posted May 30, 2018 Share Posted May 30, 2018 I agree entirely, I think ANet needs to listen to these wise forum goers who are not completely biased and the epitome of objective reasoning, doubly so if you create a website offering advise, ex ESL player or a streamer.They should keep buffing underused classes and utilities in order to bring them up to other classes levels, the game will be much better when we are launching rockets as auto attacks, nukes on 2-6s cool downs and if needed just keep increasing player health. I see absolutely nothing wrong with the current direction of the game. Link to comment Share on other sites More sharing options...
mrauls.6519 Posted May 30, 2018 Author Share Posted May 30, 2018 @apharma.3741 said:I agree entirely, I think ANet needs to listen to these wise forum goers who are not completely biased and the epitome of objective reasoning, doubly so if you create a website offering advise, ex ESL player or a streamer.They should keep buffing underused classes and utilities in order to bring them up to other classes levels, the game will be much better when we are launching rockets as auto attacks, nukes on 2-6s cool downs and if needed just keep increasing player health. I see absolutely nothing wrong with the current direction of the game.All I want are DH buffs. Not crazy OP changes. I listed suggestions. I just want positive DH changes. They're not going to massively nerf other classes... Link to comment Share on other sites More sharing options...
Dreddo.9865 Posted May 31, 2018 Share Posted May 31, 2018 It's nice we can interrupt F2 or else it could be F2, F3, elite and all over again in cases of extreme pressure, I don't think we need that. As others said DH is in a nice spot, it's other classes that need to be 'adjusted'. Link to comment Share on other sites More sharing options...
Arcaedus.7290 Posted May 31, 2018 Share Posted May 31, 2018 @"Arheundel.6451" said:The last thing we need is buffs for a class that is as easy to learn as necro , the community went through 3-4 seasons in pvp dominated by 3-4 dh per team and the community doesn't want to see that coming back anytime soon. DH is another low risk=high reward style build typical of GW2 and that require even less investment than a scourge to become " decent" at it, made a thread suggesting for buffs in general but dh or guardian were never really on my radarSimplicity of the class should have nothing to do with its balance, otherwise warrior would constantly be the weakest class in pvp followed by necro. And if we want to talk risk and reward, druid, spellbreaker and condi mirage are all far lower risk than DH all while offering similar or better reward. Link to comment Share on other sites More sharing options...
Khaliel.3918 Posted May 31, 2018 Share Posted May 31, 2018 @"mrauls.6519" said:Longbow 2 - allow movement OR increase damage by 15%F1 - make it give 2 seconds of quickness for each enemy hitYesF2 - make it an evadeNo. Make it faster IF you have soaring devastation, so people can still interrupt.F3 - make it 5 seconds againNo. lmaoBulkwark - make it so that the guardian is covered with a shield that blocks attacks from all directions + makes F3 have two chargesEven worse. Defensive tools like full counter and SoC should be a frontal block, so they can't just pop it and run away. Link to comment Share on other sites More sharing options...
Huskyboy.1053 Posted May 31, 2018 Share Posted May 31, 2018 @"mrauls.6519" said:F3 - make it 5 seconds againBulkwark - make it so that the guardian is covered with a shield that blocks attacks from all directions + makes F3 have two chargesHmmmmm@"mrauls.6519" also sed:All I want are DH buffs. Not crazy OP changes.Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm Link to comment Share on other sites More sharing options...
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