Arctisavange.7261 Posted March 13, 2020 Share Posted March 13, 2020 1 of the weapons is such as a warrior hammer. The number 4, 5 and F1 skills are a complete joke now cause of the damage removal.Will skills such as those be revamped or will they stay as a joke?Edit: For the people who cba to read any further then the first reply. The main complaint is that the 4 and 5 hammer skills are melee only, aside F1 that has a mediocre 600 leap radius with a chance of getting disabled while leaping mid air.In comparison there are tons of classes with other weapons that has RANGED cc skills, making the warrior hammer look like a joke in comparison. Link to comment Share on other sites More sharing options...
LetoII.3782 Posted March 13, 2020 Share Posted March 13, 2020 You're arguing control effects are useless? Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted March 13, 2020 Share Posted March 13, 2020 I mean, hammer is a CC machine..,Continual knock back and knock down, stuns.... Add in a couple of utilities... Link to comment Share on other sites More sharing options...
Arctisavange.7261 Posted March 13, 2020 Author Share Posted March 13, 2020 @LetoII.3782 said:You're arguing control effects are useless?Im arguing that while pretty much a truck load of weapons have RANGED cc skills, warrior hammer has pretty much melee only. Aside F1 where you still can get disabled while leaping in with the stun.Wheres the fairness in that? Link to comment Share on other sites More sharing options...
Justine.6351 Posted March 13, 2020 Share Posted March 13, 2020 How can anyone legit make an argument for hammer's current state... that is just sad, please tell me you two are playing devil's advocate... Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted March 13, 2020 Share Posted March 13, 2020 drop the noodle Link to comment Share on other sites More sharing options...
Arctisavange.7261 Posted March 13, 2020 Author Share Posted March 13, 2020 Im guessing those who are arguing about the state of the hammer still being okay-good are those who do it just for the sake of arguing, no matter if theyre right or wrong. Cant be that oblivious on how bad the weapon in comparison to the other weapons out there. Link to comment Share on other sites More sharing options...
GDchiaScrub.3241 Posted March 13, 2020 Share Posted March 13, 2020 It'd be dope if they made the non-hard CC skills do spectacular damage while people are CCed. Wait. Is that a thing? /readsWarrior Omg their bubble is mostly dookie. May as well just be a shout and banner boy now.D: Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted March 13, 2020 Share Posted March 13, 2020 If they didn't nerf Fierce Blow's damage along with everything else Hammer would be fine. Link to comment Share on other sites More sharing options...
monotony.4931 Posted March 13, 2020 Share Posted March 13, 2020 CC is never useless. CC should not come with big damage and sometimes a means to avoid incoming damage. What we have now is a huge improvement. Link to comment Share on other sites More sharing options...
Jobber.6348 Posted March 13, 2020 Share Posted March 13, 2020 @Stand The Wall.6987 said:drop the noodleRamenshaker Link to comment Share on other sites More sharing options...
Junkpile.7439 Posted March 14, 2020 Share Posted March 14, 2020 Well hammer was bad before and now it's just totally useless. Of course it's a good thing. I hate warriors and rarely play one. B) Link to comment Share on other sites More sharing options...
Blocki.4931 Posted March 14, 2020 Share Posted March 14, 2020 @Lan Deathrider.5910 said:If they didn't nerf Fierce Blow's damage along with everything else Hammer would be fine.They gave it a reset. Arguably that's better. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted March 14, 2020 Share Posted March 14, 2020 @Blocki.4931 said:@Lan Deathrider.5910 said:If they didn't nerf Fierce Blow's damage along with everything else Hammer would be fine.They gave it a reset. Arguably that's better.Relative to half the weapon doing no damage? What do you think it is, guardian hammer? Link to comment Share on other sites More sharing options...
KrHome.1920 Posted March 14, 2020 Share Posted March 14, 2020 Warrior hammer is some kind of utility weapon now. You can't kill on your own with it but you can support someone else (a person that can deal damage) with its hard cc spam exceptionally well. Compare it to necro staff (debuff and cc support) or guardian staff (buff and healing support).A hammer warrior and some burst build nuke every bunker necro in seconds. Link to comment Share on other sites More sharing options...
DeadlySynz.3471 Posted March 14, 2020 Share Posted March 14, 2020 @KrHome.1920 said:Warrior hammer is some kind of utility weapon now. You can't kill on your own with it but you can support someone else (a person that can deal damage) with its hard cc spam exceptionally well. Compare it to necro staff (debuff and cc support) or guardian staff (buff and healing support).A hammer warrior and some burst build nuke every bunker necro in seconds.Except a necro and guardian bring far more to the table than a warrior, so why would someone now bring a warrior to the fight, especially a hammer wielding one? Unless we have people looking at small group roaming (because they shouldn't as this is a large scale battle mode), there is no point. People mine as well bring their bearbow rangers to the fight because at least they can kill a necro from afar. But why brother bringing a ranger when one can bring another guardian or necro? Link to comment Share on other sites More sharing options...
LetoII.3782 Posted March 15, 2020 Share Posted March 15, 2020 @Justine.6351 said:How can anyone legit make an argument for hammer's current state... that is just sad, please tell me you two are playing devil's advocate...@Arctisavange.7261 said:Im arguing that while pretty much a truck load of weapons have RANGED cc skills, warrior hammer has pretty much melee only.Guardian hammer says hi Link to comment Share on other sites More sharing options...
Rod.6581 Posted March 15, 2020 Share Posted March 15, 2020 I wouldn't mind them adding/reworking trait to make backbreaker 3 (or maybe even 5) targets skill.Some mechanics like Glacial Heart for guardians. Link to comment Share on other sites More sharing options...
Kirevey.5079 Posted March 15, 2020 Share Posted March 15, 2020 @"DeadlySynz.3471" said:so why would someone now bring a warrior to the fight, especially a hammer wielding one? Do you know the concept of a "worker warrior" ? It would give you many reason to want one:Brings a lot of condi clear and heals with shouts and warhornBrings a lot of strips trough CC and bubble (spell breaker)Still can play hammer and CC groups in large scale while other people do damageJust because the spec you used to play changed doesn't mean the class or the weapon is useless. Thanks to the changes to warrior, there is now more variety in wvw where now u can see base warriors roaming or berserkers playing as dps on melee groups, and that is a welcome change. Link to comment Share on other sites More sharing options...
Shroud.2307 Posted March 15, 2020 Share Posted March 15, 2020 CC is for utility, not damage. ANet has stated they will be making balance passes more frequently and that may mean in the near future they will start adding damage back to certain skills. Executioner's Scythe, Backbreaker, Big 'Ol Bomb, etc. are skills that CC but are also risky to use/hard to land. This may mean these skills and others that have a risk of use will regain some/all of their damage to compensate for that risk. Other skills like the remainder of those on Warrior Hammer are less risky and should remain as utility skills that are not for dealing damage but instead for setting up damage. Link to comment Share on other sites More sharing options...
RedShark.9548 Posted March 15, 2020 Share Posted March 15, 2020 @Blocki.4931 said:@Lan Deathrider.5910 said:If they didn't nerf Fierce Blow's damage along with everything else Hammer would be fine.They gave it a reset. Arguably that's better.The reset is absolutely usess, hammer 2 has traited 3 1/4 sec.Hammer 5 has already 1s casttime, so even if you use 2 and then 5 immediately, land it AND actually cc someone with it you reset 2 seconds of cd. Well done, thats biiiig lol Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted March 15, 2020 Share Posted March 15, 2020 @RedShark.9548 said:@Blocki.4931 said:@Lan Deathrider.5910 said:If they didn't nerf Fierce Blow's damage along with everything else Hammer would be fine.They gave it a reset. Arguably that's better.The reset is absolutely usess, hammer 2 has traited 3 1/4 sec.Hammer 5 has already 1s casttime, so even if you use 2 and then 5 immediately, land it AND actually cc someone with it you reset 2 seconds of cd. Well done, thats biiiig lolYou are correct.But if you are bringing hammer now, you likely are bringing other CC skills on your tool bar. Link to comment Share on other sites More sharing options...
RedShark.9548 Posted March 16, 2020 Share Posted March 16, 2020 @Strider Pj.2193 said:@RedShark.9548 said:@Blocki.4931 said:@Lan Deathrider.5910 said:If they didn't nerf Fierce Blow's damage along with everything else Hammer would be fine.They gave it a reset. Arguably that's better.The reset is absolutely usess, hammer 2 has traited 3 1/4 sec.Hammer 5 has already 1s casttime, so even if you use 2 and then 5 immediately, land it AND actually cc someone with it you reset 2 seconds of cd. Well done, thats biiiig lolYou are correct.But if you are bringing hammer now, you likely are bringing other CC skills on your tool bar. And that matters how, when talking about hammer? Wont make that 2 sec reset any better. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted March 16, 2020 Share Posted March 16, 2020 @RedShark.9548 said:@Strider Pj.2193 said:@RedShark.9548 said:@Blocki.4931 said:@Lan Deathrider.5910 said:If they didn't nerf Fierce Blow's damage along with everything else Hammer would be fine.They gave it a reset. Arguably that's better.The reset is absolutely usess, hammer 2 has traited 3 1/4 sec.Hammer 5 has already 1s casttime, so even if you use 2 and then 5 immediately, land it AND actually cc someone with it you reset 2 seconds of cd. Well done, thats biiiig lolYou are correct.But if you are bringing hammer now, you likely are bringing other CC skills on your tool bar. And that matters how, when talking about hammer? Wont make that 2 sec reset any better. They should just reset each other :trollface:, infinitely.I'd love if the 4 reset the 2, it's a fun combo and you have to be quick to actually hit it. Link to comment Share on other sites More sharing options...
eXruina.4956 Posted March 16, 2020 Share Posted March 16, 2020 @Elmo Benchwarmer.3025 said:CC is never useless. CC should not come with big damage and sometimes a means to avoid incoming damage. What we have now is a huge improvement... and yet conditions can still be chained to cc'd people to deal absurd amounts of damage compared to a dedicated power build that can what.. chain 1 hit? What we have here is the result of half-assed application, there hasn't even been any followup patch or news of one to polish their f'ups,edit: I agree that some of the changes are in the right direction, but they seriously f'd up hard in the most obvious of things. Link to comment Share on other sites More sharing options...
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