I know that weapons with range should do a bit less damage than melee because of the risk vs reward factor, but staying at range and kiting has its own issues like pulling extra mobs, and stuff with lots of gap closers. In fractals and raids you already want everyone stacked up in melee for buffs so the range doesn't really mean much there at all either. So can we bring the underperforming ranged weapons up to a point where they are considered in higher end pve or even open world in some cases? For example, can we make the big dragon slaying DH longbow good again? How about Warrior rifle, sc/f ele, or the many other ones that barely get touched.
I know for some of these buffs have been asked for forever, and Anet probably wont ever read this but I figured why not try and get some more build diversity out there without making new elite specs or an expansion.