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Griffon quest. Some events feel dead.


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||Edit||(Finished it, with some realistic struggles, original post still feels somewhat valid to the Server/Time/Day played, and problems containing these types of events)Info @ Page 1/2.Nothing more to add here, folks.

----- (Original Post).I've been trying to do something for 3 days now, and I've reached a stale point where I can no longer procceed to finish my Griffon quest.Some of the bosses needed to complete it require groups or small raids (which is fine because they are often bountys).People love to do certain bountys, but the bosses that are not bountys are the ones that no one will show up for.

I've become stuck trying to do the Jabri Awakened boss, trying to free Errans wife. Normally you can solo or duo the first 3 parts of the quest, but once you get to the boss, the 3 of us were wiped before we even got him a quarter of the way down, by pouncing mobs.Haven't encountered more than 2 or 3 people doing it .

The interest to do it was also so bad that after them dying, they didn't even return...
The event keeps failing, and asking in map chat is as useless as the event itself.It's not so much a population issue (not just yet), as there are people with tags on, but they are only interested in bountys or decent loot.

I can't wrap my head around the idea of Anet making these boring group boss quests when they know eventually no one will want to return to them, potentially screwing over newer players and as time goes by, less people will be in the maps to do them.

Now, I didn't want to come on here, let alone to complain... because I know a lot of other players who have since stopped bothering with PoF maps will say how easy they found it, and how they had lots of people to do it with, but... I and others are still there now tryna climb that ladder, with less people who want to do it.

I'm not sure what I'm asking Anet to do, but it feels like they didn't think for the long run when it comes to players getting the mounts via certain bosses.I hate to ask them to change anything, but there's gotta be some way to scale down bosses when there's less players around, especially bosses that are key to quests, but have little to offer returning players...Liturally I got asked the other day what I would offer them for some help with the boss.... like, w t f?

Or could you make Jabri a Bounty?Something, anything, even to actually bring interest in these dead events?

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I hated it too. I was lucky to have done mine months ago when the groups were larger.My gf is in your situation. Tried doing it with some friends but it's a mess and I hardly get time to play now.I agree it was a stupid idea to have a boss that offered very little to players, beyond finishing the mount quest.

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firstly, i still see groups setting up for this even now - lfg is your friend and the advice people give in map chat generally says "look at lfg" or "create lfg yourself"; people will be looking to it. mentor/commander tag + call out numbers in map chat (eg "need 3 more for jabari") and people will heed the call.

*LOTS of people wont join a group unless they see its big enough, which kinda creates this eternal cycle of nothing getting done because there's lots of willing and able people who aren't willing to join a group and become the group size minimum they demand of people. if you call out enough in map most people will tend to believe it'll succeed, and you'll get a rush of people coming in as soon as they see a group of decent size. last time i did this a month or two ago it started with 3 people on escort - vitally including a tag + determined people - ended with 25+ at jabari and one of only two times ive seen the jailbreak achieve succeeding.

secondly, it can be done with very few people BUT you kinda have to luck out on skill and composition. I've done it with 3-4 people before, it's definitely possible- but that time we only scraped by the timer and at one point it didn't look like we'd succeed. needs a healer of some sort, and everyone on point with ressing downed players.

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Probably the time of day for some of you, also, I mean what servers are you guys on? EU feels really dead today. So far I have had 1 guy on my group, join the squad, but we decided to call it a night.It's 2am now, but I started doing those events at 9:30, but mostly 1 or two people went with it and never stuck around long, or we failed and they never came back.

I'll wait until Sunday on my day off and try when people are more free at earlier hours.Not sure what else to do. It's pretty much my main reason to be in game at the moment.

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I just did the dead house today with 3-4 people. Jabari felt massively scaled down from when I needed it for my griffon and much larger groups were wiping to him.

What I find helps is using my mentor tag and announcing that I am doing the event in map chat. “Doing deadhouse escort on mentor tag” people will either show up or it will fail but if you just make it sound like this event is happening with or without them in my experience people show up because there is no doubt of possible failure (asking for help often changes the dynamic of people willing to be the first ones to come and possibly waste their time). YMMV

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that's the thing with PoF maps, there isn't a lot of incentives to re-do these pop-up events, most ppl finish their achievement and never look back.

even with map dailies, people just do bounty trains instead of pop-up events because bounties count as a map event.

I'm still missing the Junundu Whisperer achieve, but all i see is "Dailies, bounty train" in LFG when map event dailies comes into the rotationand then there's Realm-Portal Spiker achieve, don't see "Meta" in LFG anymore during my online time, so I don't know if I will ever finish this achieve
I know I'm gonna get a lot of hate for saying this, but, Anet, please remove bounty events from map event counter.

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I feel the event structure is the biggest failure of the PoF expansion. It's made all the more glaring when you compare it to what we have in HoT: chain events that advance the story of a particular locality and tie it into the bigger picture and culminate in a big boss event. Not only are these events necessary for map completion, achievements, and other objectives, but many players find them enjoyable and/or rewarding enough to keep coming back to them.

PoF was a step backward. A return to the core style of events which features many one-off events and unrewarding or non-existent meta. The proof is there for anyone with eyes to see it: It isn't difficult at all to complete the meta in HoT maps. In my experience, the vast majority of attempts are successful and squads are present in LFG at all hours. Compare to PoF, where you rarely see squads listed and those that are rarely have enough people to succeed.

In my opinion, they should consider redoing the event structure in the PoF maps to something more similar to HoT. Keep the one-off events. HoT had them, too. But give us some story-telling, some structure, some of those chain events and most especially add big events for the maps that don't really have any and make the existing events rewarding enough to draw players the way HoT does.

ANet really dropped the ball on this aspect of PoF. They should pick it back up while continuing to produce great maps like they have so far with LS4!

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@LucianDK.8615 said:Event wise baseline pof is so terribly uninspired, but its gotten much better with ls4.

Domain of Istan was incredibly exciting. I loved the meteor events when they payed out a ton of gold--and the way the events worked (waiting for meteors from the Astralarium) and zerging those sites with a ton of players felt really cool. During the waiting periods we chatted amongst ourselves waiting for those meteors, and got compensated nicely as a result. It would've been neat if there were like 5 different meteor event types, not just the mining and chipping events.

Then there are the two metas--Great Hall and Palawadan.

Man that map was awesome.

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@ReV.6097 said:I've been trying to do something for 3 days now, and I've reached a stale point where I can no longer procceed to finish my Griffon quest.Some of the bosses needed to complete it require groups or small raids (which is fine because they are often bountys).People love to do certain bountys, but the bosses that are not bountys are the ones that no one will show up for.

I've become stuck trying to do the Jabri Awakened boss, trying to free Errans wife. Normally you can solo or duo the first 3 parts of the quest, but once you get to the boss, the 3 of us were wiped before we even got him a quarter of the way down, by pouncing mobs.Haven't encountered more than 2 or 3 people doing it .

The interest to do it was also so bad that after them dying, they didn't even return...

The event keeps failing, and asking in map chat is as useless as the event itself.It's not so much a population issue (not just yet), as there are people with tags on, but they are only interested in bountys or decent loot.

I can't wrap my head around the idea of Anet making these boring group boss quests when they know eventually no one will want to return to them, potentially screwing over newer players and as time goes by, less people will be in the maps to do them.

Now, I didn't want to come on here, let alone to complain... because I know a lot of other players who have since stopped bothering with PoF maps will say how easy they found it, and how they had lots of people to do it with, but... I and others are still there now tryna climb that ladder, with less people who want to do it.

I'm not sure what I'm asking Anet to do, but it feels like they didn't think for the long run when it comes to players getting the mounts via certain bosses.I hate to ask them to change anything, but there's gotta be some way to scale down bosses when there's less players around, especially bosses that are key to quests, but have little to offer returning players...Liturally I got asked the other day what I would offer them for some help with the boss.... like, w t f?

Or could you make Jabri a Bounty?Something, anything, even to actually bring interest in these dead events?

You you still need it and you are from EU add me. When you see me online, me and my friends will lend you hand for it.

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I've done the event twice this weekend, once for myself and once to help a friend. I've simply put up a mentor tag, started the pre-event and started spamming the map chat. Once the pre-event was finished I announced the beginning of the actual event and a lot of people came to the location to kill the boss. My two cents: wait till the weekend, put up a mentor tag (or two with another friend) and start spamming map chat.

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@"Conncept.7638" said:Welcome to Guild Wars 2, the game that advertised as "play your own way", but in practice is more like "keep up and fall in or get left behind".

And what all the people saying that it's doable in this very thread and that they've done it and see it done are wrong? Virtually every time someone has come to this forum to say they can't do something, someone in my guild has done it within the same time frame.

People here are saying they see 10-20 people doing it, and others have said they are doing it.

And even if all that wasn't true, "play your own way" never had anything to do with that, and repeating this quote out of context over and over again to make a point doesn't help the OP in any way shape or form.

It is getting done, according to more than one person in this thread. I get new people in my guild all the time, and they get the griffon somehow. That doesn't always mean it will be easy or immediate and it make take a couple of tries, but if you're saying it can't be done for whatever reason, I'd have to say that was incorrect.

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@Vayne.8563 said:

@"Conncept.7638" said:Welcome to Guild Wars 2, the game that advertised as "play your own way", but in practice is more like "keep up and fall in or get left behind".

And what all the people saying that it's doable in this very thread and that they've done it and see it done are wrong? Virtually every time someone has come to this forum to say they can't do something, someone in my guild has done it within the same time frame.

I got a griffon about, uh, two weeks back, I think? The biggest delay was waiting for a TTS scheduled Serpent's Ire run, which was like three days from when I cleared everything else out.

Honestly, my biggest advice to any of the folks having trouble with this is: join a guild like TTS, which is big, and which does organized events. There are a few more that have their purposes.

Even outside the structured stuff, they tend to have a bunch of players who are, y'know, interested in doing stuff™, and so you can usually grab a half dozen of them at whatever random time you are wanting to do the thing and run it through together.

As @Vayne.8563 says, "play your own way" does not mean "play an MMO with group content, without needing a group".

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@"Lexi.1398" said:firstly, i still see groups setting up for this even now - lfg is your friend and the advice people give in map chat generally says "look at lfg" or "create lfg yourself"; people will be looking to it. mentor/commander tag + call out numbers in map chat (eg "need 3 more for jabari") and people will heed the call.

*LOTS of people wont join a group unless they see its big enough, which kinda creates this eternal cycle of nothing getting done because there's lots of willing and able people who aren't willing to join a group and become the group size minimum they demand of people. if you call out enough in map most people will tend to believe it'll succeed, and you'll get a rush of people coming in as soon as they see a group of decent size. last time i did this a month or two ago it started with 3 people on escort - vitally including a tag + determined people - ended with 25+ at jabari and one of only two times ive seen the jailbreak achieve succeeding.

secondly, it can be done with very few people BUT you kinda have to luck out on skill and composition. I've done it with 3-4 people before, it's definitely possible- but that time we only scraped by the timer and at one point it didn't look like we'd succeed. needs a healer of some sort, and everyone on point with ressing downed players.

You can also gain momentum by starting as a K-train, and tackle the real goal once enough people are there. It also kills time while waiting to get big enough. Once people are on-board, most will simply go along with anything as long as it keeps moving forward. In less time sensitive event chains, you can also start doing the Pres, and people will join in to help push it along.

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