Lillis.9473 Posted October 2, 2019 Share Posted October 2, 2019 On the Guild Chat, one of the last questions was about whether changing skills on the bar affect the template. The content designer showed that changing skills on the active bar did change the active template. I wanted to note that this is not desirable. I have some set builds that I use in raids, but certain encounters require me to change one or two skills. Sometimes the party composition includes more than one ranger or warrior, meaning spirits or banners can be split between them. These are exceptions and I would rather they not be saved to the "normal" build stored in the template. I would much prefer if template changes only get saved if you change the actual template, not the skill bar.My 2 cents.Thanks,Lillis 1 Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted October 2, 2019 Share Posted October 2, 2019 Didn't they say that if you save a build to Build Storage (the account-wide one), that changes to the Build Template won't be affected?So, you could save it there.Good luck. Link to comment Share on other sites More sharing options...
perilisk.1874 Posted October 2, 2019 Share Posted October 2, 2019 @"Lillis.9473" said:On the Guild Chat, one of the last questions was about whether changing skills on the bar affect the template. The content designer showed that changing skills on the active bar did change the active template. I wanted to note that this is not desirable. I have some set builds that I use in raids, but certain encounters require me to change one or two skills. Sometimes the party composition includes more than one ranger or warrior, meaning spirits or banners can be split between them. These are exceptions and I would rather they not be saved to the "normal" build stored in the template. I would much prefer if template changes only get saved if you change the actual template, not the skill bar.My 2 cents.Thanks,LillisThe equipment and build templates aren't actually "templates", they're just quick-swappable setups. The actual "templates" are the account build storage. They use the word "template" to refer to things that aren't, and don't use that word to describe things that are, and then wonder why people are confused. 1 Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted October 2, 2019 Share Posted October 2, 2019 @"perilisk.1874" said:The equipment and build templates aren't actually "templates", they're just quick-swappable setups. The actual "templates" are the account build storage. They use the word "template" to refer to things that aren't, and don't use that word to describe things that are, and then wonder why people are confused.In that case the amount of available template slots is definitely not even close to being enough, and the situation is even worse than i initially thought. Link to comment Share on other sites More sharing options...
ArenaNet Staff Stephane Lo Presti.7258 Posted October 28, 2019 ArenaNet Staff Share Posted October 28, 2019 Hi everyone,Now that Build and Equipment Templates are live in the game, we’d like to open this thread to gather your feedback after you’ve had time to play with this feature. Let us know what you think.Reminder that we welcome all forms of feedback, both positive and negative, as long as it is respectful and constructive. You can check this post about providing good feedback: https://en-forum.guildwars2.com/discussion/317/how-to-give-good-feedback Link to comment Share on other sites More sharing options...
ArenaNet Staff Stephane Lo Presti.7258 Posted October 29, 2019 Author ArenaNet Staff Share Posted October 29, 2019 Note that I'm going to close all the previous forum threads about Build and Equipment Templates, so that everyone can focus their post-release focus on this thread. Note that this thread is not meant primarily as a discussion but is for gathering feedback. Link to comment Share on other sites More sharing options...
Saniyah.1984 Posted October 29, 2019 Share Posted October 29, 2019 It seemed the same as the demo. there is still no save button for equipment templates. Equipment templates does not look for stuff in your bank or what is on other characters.Still clunky and messy PLUS still TRIPLE monetised >.<Super disappointed Link to comment Share on other sites More sharing options...
Jethro.9376 Posted October 29, 2019 Share Posted October 29, 2019 I thought we'd get 3 equipment tabs and no just 2 :# Link to comment Share on other sites More sharing options...
Menadena.7482 Posted October 29, 2019 Share Posted October 29, 2019 Am I the only one that finds the listing of what the merged thread is called a bit funny? :)edit: aww, it was fixed Link to comment Share on other sites More sharing options...
Lego.7582 Posted October 29, 2019 Share Posted October 29, 2019 The Good:Love how fast and fluid the switching feels. It's got a level of polish to it, and is near instant no matter where you are (as long as you're out of combat). Covers Rev legends and Ranger pets too.Love how you can share build configurations with others, and pull them in from other sources. Great for inspecting what other people are playing and helping them out.The OK:I have legendary armour, so saving inventory slots really isn't all that useful for me, as I wasn't using that many to begin with.The Bad:The pricing feels high, especially considering a character slot is cheaper than buying two equipment slots.The limit of 6 is very restricting for players who have a variety of builds for a specific character.Legendary equipment feels devalued with this change, as the primary benefit (All stats, one piece of equipment) gets lost when you save inventory slots.The Suggestions:Increase the limit from 6 to some higher number. Some people had a large number of builds, and not every build needs to be key-bindable.Add a "legendary template" system. Similar to build templates and equipment templates, let me save and load specific configurations of legendary stats. For instance, say I have a loadout with full legendary armour, but I want to save a configuration with slightly higher toughness. Right now, that takes up a full equipment template slot, even if no equipment is changing, just the legendary stats on the equipment. If, instead, I could "save" a configuration of legendary stats, then I could apply that saved configuration on a single build template. That way, for players (I'm thinking specifically of tanks here in PvE content) who have multiple minor changes to their legendary equipment to reach specific levels of Toughness, they can still have the convenience of having those configurations pre-saved, while not having to "waste" an equipment template slot that wasn't storing any equipment. Link to comment Share on other sites More sharing options...
Endrance.5013 Posted October 29, 2019 Share Posted October 29, 2019 I believe that the system is clunky, not only it does not actually speeds up anything, i can't save a full build, i can save different equip and different skills, but i still need to activa each seperatly.Also, i keep getting crashed everytime i try to right click for option in any storage build. Other than that, i'm ok with prices, though i find it weid that we have 3 storage, 3 build and only 2 equipment instead of 3. Kinda weird if you would ask me.The templates should be more intuitive, and storage build should be the "right way" to use the templates, with a single click change all gear and skills. Link to comment Share on other sites More sharing options...
Aeon.4583 Posted October 29, 2019 Share Posted October 29, 2019 First - i really was looking forward to build templates including Eqiupment Templates.Second - i was afraid that this bug will happen.For a long time i've been using two pieces of gear for my Thief: Assassin's Coat, Magitech Jerkin.With Eqiupment i've decided not to use full gear transfer, but to use easy switch between Rifle and Dual Pistols.But because of that, when it comes to switch between Assassin's Coat and Magitech Jerkin, gear just goes into Eqiupment Storage wtih no replacement. Before Equipment Storage, when i wished to use Magitech Jerkin, i simply used equip of that gear piece and Assassin's Coat appeared in inventory, and vice-versa.But now, not a single gear piece goes back into inventory. It stays in storage. And thats very uncomfortable.The very sipmle solution for that will be - Skin templates.Or please, consider to add better script that will help with multiple skins. Like for example, if i have one gear piece used in two Eqiupment Templates, any of gear i equip from inventory will replace respective slots with that gear in both Eqiupment storages. And previosly equiped gear will go back to inventory as it used too. It still works like that if you equip gear in storage without re-used gear.Also allow us to have same hotkey for Equipement Template and Build Template. So it will be easier to fast switch between gear and traits. Link to comment Share on other sites More sharing options...
Trise.2865 Posted October 29, 2019 Share Posted October 29, 2019 @Saniyah.1984 said:there is still no save button for equipment templates. Yes, there is. Top-left.Equipment templates does not look for stuff in your bank or what is on other characters.Why would it? That character doesn't have those items to equip. Link to comment Share on other sites More sharing options...
Ylthan.1693 Posted October 29, 2019 Share Posted October 29, 2019 Price way too high.And not very intuitive to use...For a thing that was a wanted feature since beta it's a huge disappointment. Link to comment Share on other sites More sharing options...
Seteruss.4058 Posted October 29, 2019 Share Posted October 29, 2019 They are expensive and they are only 6?You cant have variety with those.Once more a system is ruined.The arc templates was 10 times better and was free Link to comment Share on other sites More sharing options...
Avana.2049 Posted October 29, 2019 Share Posted October 29, 2019 Good:No inventory space with all your armor and quick swappingBad:Buying a new character slot gives you more value than buying the 2 gear slots, 3 template builds, how does this make sense? Link to comment Share on other sites More sharing options...
Swagger.1459 Posted October 29, 2019 Share Posted October 29, 2019 @"Stephane Lo Presti.7258" said:Hi everyone,Now that Build and Equipment Templates are live in the game, we’d like to open this thread to gather your feedback after you’ve had time to play with this feature. Let us know what you think.Reminder that we welcome all forms of feedback, both positive and negative, as long as it is respectful and constructive. You can check this post about providing good feedback: https://en-forum.guildwars2.com/discussion/317/how-to-give-good-feedbackBuild templates are awesome! TY!!! Link to comment Share on other sites More sharing options...
Hynax.9536 Posted October 29, 2019 Share Posted October 29, 2019 Just a matter of consistency, you should give us 3 build and 3 equipment templates. More than often a player needs an entire new equipment set for a new build, so it does not makes sense giving more builds than equipments.The prices are fine and the build template chat link is cool, i would like to have a way to link equipment templates too. Link to comment Share on other sites More sharing options...
Lascax.2163 Posted October 29, 2019 Share Posted October 29, 2019 Not even an Equip Template per gamemode.Price too high.No account unlocks.Clunky implementation ( you can't link a command to a certain equip/build combo ).Overall it's not only greedy implementation, but in certain parts it's even worse than what we had before.My feedback: thumbs down. Link to comment Share on other sites More sharing options...
Excursion.9752 Posted October 29, 2019 Share Posted October 29, 2019 For more information about Build Templates, please read through our helpful guide and watch the related tutorial videos. A link to where those are would be very helpful. I did not see it in either the news or update posts. Link to comment Share on other sites More sharing options...
Jura.2170 Posted October 29, 2019 Share Posted October 29, 2019 My toon needs at least 20 build templates. 10 or more for WvW, another few for pve, and another few for fractalsWhy are we allowed to have only 6?And they're so expensive. They should be 10 gems each Link to comment Share on other sites More sharing options...
TheRaven.3462 Posted October 29, 2019 Share Posted October 29, 2019 The gear templates are a bit steep on the pricing considering the game favors you to play multiple different profession.... Maybe change the gear and build unlocks for the characters to unlock on every character with a single purchase like the crafting professions were Link to comment Share on other sites More sharing options...
Tidoc Blackrider.9164 Posted October 29, 2019 Share Posted October 29, 2019 @Jura.2170 said:And they're so expensive. They should be 10 gems eachThat would still be a rip off ! Link to comment Share on other sites More sharing options...
Randulf.7614 Posted October 29, 2019 Share Posted October 29, 2019 Seems fairly intuitive once you set up your keybinds. Possibly would have been better to link build/equip as one, but that might be a minor thingTabs are cheaper than I expected as well Link to comment Share on other sites More sharing options...
wefal.8426 Posted October 29, 2019 Share Posted October 29, 2019 Absolutely disappointing.Too cluncky to use.Equipment and Traits are seperated.Too few slots, too high price for more slots.This is too much greed. I'm done with arenanet.Have fun milking your naive playerbase. Link to comment Share on other sites More sharing options...
Recommended Posts