Zakka.2153 Posted October 31, 2017 Share Posted October 31, 2017 I say we need more animations and poses and /actions. Link to comment Share on other sites More sharing options...
TheQuickFox.3826 Posted October 31, 2017 Share Posted October 31, 2017 I would like it to have a checkbox in the game options to enable/disable idle animations for your character. I sometimes make Windows DreamScenes with my character and I have to wait for a miracle (something unknown) to make my char stop wiping his forehead. Link to comment Share on other sites More sharing options...
Maulclaw.4365 Posted October 31, 2017 Share Posted October 31, 2017 @circuitnerd.5863 said:@Alga.6498 said:Yes, I agree! While they are at it, bring back human female running anim, because our currently one is horrible! She looks like a Robot while she runs! If you compare to her old onee..Running animations are different? I hadn't noticed anything. Only thought it was the idle animations.Looking at running animation right now and it looks the same back in 2012. There you go:https://youtu.be/Xyv7HUltYQI Link to comment Share on other sites More sharing options...
Holykitten.3064 Posted December 17, 2017 Author Share Posted December 17, 2017 Sassy human female characters still want their idle animations back! Link to comment Share on other sites More sharing options...
Ayumi Spender.1082 Posted December 17, 2017 Share Posted December 17, 2017 @"RandomWolf.3986" said:@circuitnerd.5863 said:@Alga.6498 said:Yes, I agree! While they are at it, bring back human female running anim, because our currently one is horrible! She looks like a Robot while she runs! If you compare to her old onee..Running animations are different? I hadn't noticed anything. Only thought it was the idle animations.Looking at running animation right now and it looks the same back in 2012. There you go:https://youtu.be/Xyv7HUltYQII will guess I'm horrible, but I really having trouble seeing the difference between the two.What was changed? The head I guess looks like it was lowered down a little? The posture? 1 Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted December 17, 2017 Share Posted December 17, 2017 @Ayumi Spender.1082 said:@"RandomWolf.3986" said:@circuitnerd.5863 said:@Alga.6498 said:Yes, I agree! While they are at it, bring back human female running anim, because our currently one is horrible! She looks like a Robot while she runs! If you compare to her old onee..Running animations are different? I hadn't noticed anything. Only thought it was the idle animations.Looking at running animation right now and it looks the same back in 2012. There you go:https://youtu.be/Xyv7HUltYQII will guess I'm horrible, but I really having trouble seeing the difference between the two.What was changed? The head I guess looks like it was lowered down a little? The posture?Similarly. Also, from 1:10 and onwards in the video I am getting distracted by.... other things.Bouncy other things. Link to comment Share on other sites More sharing options...
notebene.3190 Posted December 17, 2017 Share Posted December 17, 2017 @Ayumi Spender.1082 said:@"RandomWolf.3986" said:@circuitnerd.5863 said:@Alga.6498 said:Yes, I agree! While they are at it, bring back human female running anim, because our currently one is horrible! She looks like a Robot while she runs! If you compare to her old onee..Running animations are different? I hadn't noticed anything. Only thought it was the idle animations.Looking at running animation right now and it looks the same back in 2012. There you go:https://youtu.be/Xyv7HUltYQII will guess I'm horrible, but I really having trouble seeing the difference between the two.What was changed? The head I guess looks like it was lowered down a little? The posture?It's mostly where the arms are. Close to the body vs further apart. I think they did it so they could move where the weapons were sheathed out a little bit, so they didn't clip with most (many more?) bottom armor, but then moving that out caused the arms to (maybe?) swing through sheathed weapons? Honestly, I've never understood all the fuss about clipping. I mean, there are some hideous ones, but some complaints just start getting nitpicky.I used to think they had changed how the legs moved, but that video doesn't show what I had envisioned, so I guess I had misremembered. (<- not a word, I guess, but better than the recommended 'dismembered'). I thought there was more of a spring in the step, with a higher knee on the forward leg and a straighter leg (no knee bend) on the back leg. But, looking at around 1:05, I don't see it. What is interesting is I have some screen shots around where I captured that 'step' I'm thinking of, but that video doesn't seem to show it, so it makes me wonder if it happened in stages? Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted December 17, 2017 Share Posted December 17, 2017 More idle and emote animations for all species and genders, please. Link to comment Share on other sites More sharing options...
Ayumi Spender.1082 Posted December 17, 2017 Share Posted December 17, 2017 @Oglaf.1074 said:@Ayumi Spender.1082 said:@"RandomWolf.3986" said:@circuitnerd.5863 said:@Alga.6498 said:Yes, I agree! While they are at it, bring back human female running anim, because our currently one is horrible! She looks like a Robot while she runs! If you compare to her old onee..Running animations are different? I hadn't noticed anything. Only thought it was the idle animations.Looking at running animation right now and it looks the same back in 2012. There you go:https://youtu.be/Xyv7HUltYQII will guess I'm horrible, but I really having trouble seeing the difference between the two.What was changed? The head I guess looks like it was lowered down a little? The posture?Similarly. Also, from 1:10 and onwards in the video I am getting distracted by.... other things.Bouncy other things.So glad I can't notice no "bounce" in this game. It's really bad in some of the other games I play on max settings which sometimes makes me want to just lower the settings to not see my character going through all that uncomfy movements from a little nudge on the controller. Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted December 17, 2017 Share Posted December 17, 2017 @Ayumi Spender.1082 said:@Oglaf.1074 said:@Ayumi Spender.1082 said:@"RandomWolf.3986" said:@circuitnerd.5863 said:@Alga.6498 said:Yes, I agree! While they are at it, bring back human female running anim, because our currently one is horrible! She looks like a Robot while she runs! If you compare to her old onee..Running animations are different? I hadn't noticed anything. Only thought it was the idle animations.Looking at running animation right now and it looks the same back in 2012. There you go:https://youtu.be/Xyv7HUltYQII will guess I'm horrible, but I really having trouble seeing the difference between the two.What was changed? The head I guess looks like it was lowered down a little? The posture?Similarly. Also, from 1:10 and onwards in the video I am getting distracted by.... other things.Bouncy other things.So glad I can't notice no "bounce" in this game. It's really bad in some of the other games I play on max settings which sometimes makes me want to just lower the settings to not see my character going through all that uncomfy movements from a little nudge on the controller.Well, when they are running around in their undies like in the video it makes sense.The slow-mo helps make it more noticable/obvious too, lol.It does, however, feel kinda silly when I see female Guardians/Warriors/Revenants who's steel breastplates jiggle occasionally. Link to comment Share on other sites More sharing options...
Ayumi Spender.1082 Posted December 18, 2017 Share Posted December 18, 2017 @Oglaf.1074 said:@Ayumi Spender.1082 said:@Oglaf.1074 said:@Ayumi Spender.1082 said:@"RandomWolf.3986" said:@circuitnerd.5863 said:@Alga.6498 said:Yes, I agree! While they are at it, bring back human female running anim, because our currently one is horrible! She looks like a Robot while she runs! If you compare to her old onee..Running animations are different? I hadn't noticed anything. Only thought it was the idle animations.Looking at running animation right now and it looks the same back in 2012. There you go:https://youtu.be/Xyv7HUltYQII will guess I'm horrible, but I really having trouble seeing the difference between the two.What was changed? The head I guess looks like it was lowered down a little? The posture?Similarly. Also, from 1:10 and onwards in the video I am getting distracted by.... other things.Bouncy other things.So glad I can't notice no "bounce" in this game. It's really bad in some of the other games I play on max settings which sometimes makes me want to just lower the settings to not see my character going through all that uncomfy movements from a little nudge on the controller.Well, when they are running around in their undies like in the video it makes sense.The slow-mo helps make it more noticable/obvious too, lol.It does, however, feel kinda silly when I see female Guardians/Warriors/Revenants who's steel breastplates jiggle occasionally.Yeah... one of the games I'm talking about has that jiggle too in steel/metal plates/armour on.It's even more noticable like... it's one of those doorstoppers that like goes boingoingoingoingoingoing super fast?I have no clue who said the chest moves like that in armour, but I think the designers need a talking to.Kind of glad GW2 it's not as noticeable for me. Link to comment Share on other sites More sharing options...
KurokawaKazuma.8641 Posted December 18, 2017 Share Posted December 18, 2017 Please make the demanded idle and running animations more optional so that the players who do not like them turn it off. By that way everyone is happy and not just a majority of the players. :) Link to comment Share on other sites More sharing options...
Kirnale.5914 Posted December 18, 2017 Share Posted December 18, 2017 It was time to revive the old human animation thread! So that Anet never forgets. Never. Wonder why Anet keeps deleting old, good stuff. (Anyone remember the old login screen that was EPIC?) Link to comment Share on other sites More sharing options...
Lambros Augustus.6594 Posted December 18, 2017 Share Posted December 18, 2017 maybe they should make the stretch and yawn separate emotes so we can spam them if we really need to in game and they wont effect toons in story scenes. Link to comment Share on other sites More sharing options...
Cronos.6532 Posted February 12, 2020 Share Posted February 12, 2020 Request for comment Link to comment Share on other sites More sharing options...
Fat Disgrace.4275 Posted February 13, 2020 Share Posted February 13, 2020 @Oglaf.1074 said:@Ayumi Spender.1082 said:@Oglaf.1074 said:@Ayumi Spender.1082 said:@"RandomWolf.3986" said:@circuitnerd.5863 said:@Alga.6498 said:Yes, I agree! While they are at it, bring back human female running anim, because our currently one is horrible! She looks like a Robot while she runs! If you compare to her old onee..Running animations are different? I hadn't noticed anything. Only thought it was the idle animations.Looking at running animation right now and it looks the same back in 2012. There you go:https://youtu.be/Xyv7HUltYQII will guess I'm horrible, but I really having trouble seeing the difference between the two.What was changed? The head I guess looks like it was lowered down a little? The posture?Similarly. Also, from 1:10 and onwards in the video I am getting distracted by.... other things.Bouncy other things.So glad I can't notice no "bounce" in this game. It's really bad in some of the other games I play on max settings which sometimes makes me want to just lower the settings to not see my character going through all that uncomfy movements from a little nudge on the controller.Well, when they are running around in their undies like in the video it makes sense.The slow-mo helps make it more noticable/obvious too, lol.It does, however, feel kinda silly when I see female Guardians/Warriors/Revenants who's steel breastplates jiggle occasionally.They do a big bounce if you weild 1 handed weapons (sword dagger) and side step left. Weird they added it to steel plates like you said but at least they added physics and some are actually good. I was in wvw using a catapult vs a tower, the grass in front of the cata moved from the pressure waves when shooting the cata. Link to comment Share on other sites More sharing options...
Fenom.9457 Posted February 13, 2020 Share Posted February 13, 2020 Nice thread Necro there lol. But never stop asking for these back! Link to comment Share on other sites More sharing options...
ArchonWing.9480 Posted February 14, 2020 Share Posted February 14, 2020 I think it was because my character would look too bored during story scenes.But to be fair, I was bored too; so what's wrong with that? 1 Link to comment Share on other sites More sharing options...
Ghertu.7096 Posted February 15, 2020 Share Posted February 15, 2020 There are games allowing you to customize your character's gait animation and I wonder why that thing is not getting monetized often - I know some people who would pay to see their toon running like Naruto. Btw, don't know if it possible to be implemented into GW2 code-wise. Link to comment Share on other sites More sharing options...
Cronos.6532 Posted March 18, 2020 Share Posted March 18, 2020 Agreed; should be added back Link to comment Share on other sites More sharing options...
kharmin.7683 Posted March 18, 2020 Share Posted March 18, 2020 @Ghertu.7096 said:There are games allowing you to customize your character's gait animation and I wonder why that thing is not getting monetized often - I know some people who would pay to see their toon running like Naruto. Btw, don't know if it possible to be implemented into GW2 code-wise.I think that you answered your own question. ;) Link to comment Share on other sites More sharing options...
thepenmonster.3621 Posted March 18, 2020 Share Posted March 18, 2020 @Ghertu.7096 said:I know some people who would pay to see their toon running like Naruto. Those people are a menace to society and should be jailed. Link to comment Share on other sites More sharing options...
Blur.3465 Posted March 18, 2020 Share Posted March 18, 2020 Would be nice to...change postures and with postures the idle animations.FF14 has done an amazing job with the postures, as you can choose several for your character, or randomize them. Really wish GW2 had that too! Link to comment Share on other sites More sharing options...
Sylvari.2953 Posted March 18, 2020 Share Posted March 18, 2020 Make idle animations optional PLEASE, like in other MMOs (FFXIV, ESO)! Link to comment Share on other sites More sharing options...
Polymer.8302 Posted December 23, 2021 Share Posted December 23, 2021 (edited) I'm still not sure why these were removed several years ago but here's another request to have them reinstated. It seems female humans now have only one idle animation whereas all the other races and genders have more. From an immersion and quality of life point of view it would be lovely to see these back. To anyone wondering what these were you can see the video here: https://www.youtube.com/watch?v=JnVFHFyQS7E Edited December 23, 2021 by Polymer.8302 10 3 1 Link to comment Share on other sites More sharing options...
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