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MedievalThings.5417

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Everything posted by MedievalThings.5417

  1. At 11:54 in the video, you pop assassin's signet and then steal, and assassin's signet instantly refreshes...how are you doing that?
  2. Always ignore the rank. I play multiple accts each week (thanks ticket cap), but even with that, the accts are gold, gold, silver, silver and bronze. I have a rank 68 one as well, but I try to pretend it doesn't exit. So if you jump me on the very low bronze acct, you aren't gonna get a free noob kill. That aside, yes, there are some very broken builds in wvw. I just keep hoping that some of the more ridiculous outliers will get adjusted soon.
  3. I want them to finish "fixing" it.The 1 skill could roll over.The 2 skill could chase a ball of yarn.The 3 skill could lick it's paws.The 4 skill will get removed cause it's too OP.
  4. They're still not fixed like other classes though. I can copy and paste builds from metabattle into any class...except revenant. I expect it will break again next patch.
  5. My request, which was on the old forums, was a roller beetle skin, that was pocket raptors inside a hamster ball. Just sayin.
  6. At one point it was 100 per server. Before they switched to the new forums we got told it was 80 per server. That was also the last that was said on it that I can recall. I'm just hoping they make sure each side is set to the same number, cause quality control hasn't been great.
  7. Yeah, that's the interesting part of the lag. You can see it and "feel" it coming. Whether it's 30-40 players from your own server or the enemy, you can always see the slightest stuttering when lots of players are approaching. Mounts are obviously making it worse and I would imagine even mini pets don't help. Every time someone runs a minion raid the amount of visual artifacts that follow behind them is mildly amusing. The game also has a second type of server side lag though, the result is the same, but you don't get that "feel" of the lag, you just get the effect, and of course, the inability to do anything but move your character, cause no skills will work. Every MMO for 20 years has had the ability to "turn off other players effects"...except this one. I wonder if they added this option if it would save the servers trying to report all that flashy stuff to every single client, and reduce some of the lag. It might also reduce some of the seizure inducing light shows that the game has become.
  8. I.... grudgingly have to admit that is correct. :hatsoff: emoji. You said it. I expected this to go on for months, honestly surprised to see the quick fix. And, it is appreciated.
  9. That's the only way they will even get to it this month.
  10. It's enormously ironic that the Arenanet WvW design philosophy of encouraging gigantic zergs is countered by their servers' inability to handle it. I got a laugh from this cause it's too true. They also nerfed arrow carts again, which were already useless. /smh
  11. I have always avoided playing things that are known broken. But, tomorrow, I am riding this 20 target wave out. Scourges, scourges everywhere.
  12. The lag in huge wvw fights has always been there, server side, affects only skills. But the current trouble began when they switched to amazon hosted servers. And the problem isn't confined to wvw anymore, now it's on pve maps that are empty. Not once an hour, but every minute of every hour. You can see attacks not fire, the auto attacks speed up and slow down (or even stop).
  13. Please tell me you remembered to lower the target cap back to 5 since it is cast in both locations again. Otherwise, scourges hitting 20 targets will be so ridiculously broken.
  14. And this reset (Jul 3) we actually had 2nd place in points -- and we were dropped a tier. What's up with that? The winner isn't determined by warscore. The game uses victory points to determine the winners/placements.
  15. No skill lag at all. I'm sure the game servers for China are on premium servers and not the bulk (super-slow) amazon ones.
  16. They could remaster EB by just removing the supply huts from SMC. It should still take yaks to upgrade, but there is no reason why there should be supply in it.
  17. It's getting worse all the time. I'm in the desolation just trying to do a few things, and the 10 other people on the map are saying the same thing. 5-10 sec lag spikes, almost every minute.
  18. Does the same damage that necro marks are doing, yet is a projectile which is both slow moving and can be reflected.Fun video though.
  19. Surf the forums, it's at least that many (and likely 10x or more) that are saying the same thing.
  20. Depends on how you spend them, what modes you play, etc.I have 1 of each class, and because the wvw trinkets are easily stat changeable, I have a set for each. 2 sets for a few of them.175 tickets for 1 accessory, 260 for a pendant, and 350 for a ring. Each character needs 2 accessories and 2 rings. 1310 tickets per toon.Legendary back piece, 2800 (yeah, did it once, not doing it again)Conflux, 1850 tickets, (only did it once, already had the ring, otherwise it would be +350 for that)Legendary armor, currently only have light and medium sets, may work on heavy eventually, but only have about 4k tickets, so a ways to go.Armor sets are 7880 a set, or 9190 for the mistforged. I can get how people get frustrated with the rate of acquisition.
  21. Only putting AOEs on your target kinda-sorta worked in GW1 because players moved slowly. It would be absolutely terrible in this game. All this to "fix" "stealth" by copying WoW's goofy slow-moving perma-stealth gameplay. :confused: The problem is the devs designed wvw after Dark Age of Camelot, and got almost all of it wrong during implementation. I never played WoW, but the perma portion of stealth isn't the problem. But, in order to fix stealth in ways it needs to be fixed, to balance it, lots of other things will have to change.
  22. We're never getting them...period. Alliances fix nothing about wvw. All it would have done is change the name of where you are playing. That said, the server hopping bandwagon blob pays to stack every 8 weeks. Some people pay to avoid them. This comes down to revenue. The only money they make from wvw is the door-fighting, bandwagon blob transfer, so it's never going to happen. Please stop necro'ing this thread.
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