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Shiyo.3578

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Everything posted by Shiyo.3578

  1. It's a psychological experiment. How shiny can they make the carrot while making it impossible to reach for 99% of people without killing their game.
  2. Take a look at LFG for Dragon's End, and play the game. No one is doing anything else.
  3. Challenging content belongs in instances or small meta events, not 50+ person zone-wide metas. I'm less than 1% of the success rate to a 50+ person meta, that isn't fun.
  4. This psychological experiment you're doing to the player base is taking a stranglehold on the game and no one is doing ANYTHING besides spam trying this 2 hour long meta over and over trying to get their expansion-defining feature(Turtle). I cannot play any other content because there is no one playing anything else. Please just remove the RNG off this bosses mechanics already and make it so she can only use tail ONCE per phase, as well as a guaranteed break bar at the start of the final 20%.
  5. By who? I don't even have the page for that zone because it's not worth the karma.
  6. Half the mechanics need to be a single variable check per phase, especially the tail. It's like whoever designed this is in love with math.random().
  7. I know you don't read your forums, but drop the Blizzard-tier arrogance and appropriately nerf this boss. Your chance of clearing shouldn't be at the whims of RNG(tail up when breakbars spawn)
  8. Then they shouldn't make replaying story a requirement for rewards.
  9. 3 unid rares, 18 unid greens,8 unid blues, 18 bags of stolen goods and ~20 writs of echovald This is worse than vanilla world bosses, and so far every zone meta I've done is this unrewarding.
  10. I assumed when they added "return to" they would've added skips. How naive of me... Weird, literally no other game created by mankind has this issue.
  11. Can we trade every single augment for https://wiki.guildwars2.com/wiki/"Protect_Me!" ?
  12. WvW is garbage as well. The biggest "FU" to me is the fact air 2 has a 3 target cap in ALL GAME MODES. A long channeled ability that only hits 3 targets? Wtf were they thinking?
  13. All of these are great changes. Reaper is still a brainless immortal god in open world, but less so now.
  14. No. FF14 story is utter trash. "FF14 is why" means FF14 is popular(due to it being a literal cult fan base hyping it to the extreme) and Anet completely copied its terrible pacing/gameplay/story writing.
  15. How is someone as condescending as you not banned? You've been doing this for ten THOUSAND posts.
  16. Not really, the same problems due to stupid design philosophies still exist. Catalyst makes no sense because this is an action game not a stacking on top of someone simulator except in instanced PvE. This type of design(small boon radius) also constricts encounter design, so I don't understand why Anet refuses to move on from this stacking simulator design. Jade Sphere's shouldn't be such an annoying headache to keep up on people in anything not instanced PvE, and should simply follow you around and last forever but drain energy(that's restored by doing damage/swapping attunements/etc). Harbringer losing access to utils/healing skills in shroud makes zero sense. You don't have an extra HP bar, you should have your utils while inside shroud. However, outside of that, Harbringer is solid and I have no complaints.
  17. That's the point. It's been 3+ years. We also have active development on the game(finally) so it's time to bring up concerns.
  18. Yes, Anet completely abandoned the game after PoF and didn't start actively working on it again until EoD. It was in maintenance mode for 3+ years, and it took them YEARS to make PoF metas actually "worth" doing.
  19. Half agree with this. Jade sphere should last forever, follow you, be 600-900 radius and drain energy so you have to DPS to keep up energy and can't just afk buff.
  20. The reason this is bad is because the game is clearly not balanced around PoF specs and they have made the entire game a joke for 3+ yrs now in every PvE game mode
  21. You have 25 might on weaver, take the might while in fire attunement trait. Fields + fire auras + that = endless might.
  22. More effort/dev time. And sure, if they also buff ALL enemy HP by 300% to compensate.
  23. For the entire game not to be a joke due to overpowered PoF specs. This game has the worst PvE balance/meta in the genre.
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