Jump to content
  • Sign Up

Quadox.7834

Members
  • Posts

    1,276
  • Joined

Everything posted by Quadox.7834

  1. they sort of managed to fix this a little bit now though by changing the damage on electric discharge (air swap) to vulnerability instead. i dont' think it would be that impossible to "fix" fresh air for example by giving their stuns slightly better animations and putting more a big part of the damage on non-instant skills (phoenix, plasma beam, etcetc)
  2. this is true, the reduction in onehots is nice but neither is the new gameplay of having to spam your wet noodle skills for 5 minutes into a teamfight while barely denting the enemy (unless you are holo...). i guess it's the resustain that is excessive.
  3. oh you did this smiley earlier ¯(ツ)/¯ but the left arm didn't appear because of formatting. It happens often so it has become a meme to say "you dropped this: \ " @Yoci.2481 you are right, i totally get you. i know its not easy to follow the footage and the writings at same time and ppl have to watch it like twice (good for baiting views i guess muhaha). but since for me the work with editing audio becomes very much more and my audio quality being low quality i would not do a voice commentary too often. but i would make one for you with a guide topic you would like. dunno what type of guide to do about wvw tho but maybe something about mesmer? you have free choice ;) @Leonidrex.5649 yeah mesmer balance is a mess since a longer time now already and it doesnt feel like it will get much better soon :( they will prob buff mirage heal skill and nerf ecto, that's what the mesmer lobby (aka helseth misha and maybe some others) have been pushing for i believe.
  4. When you hover over people sometimes the account name of the player shows up and sometimes it doesn't. It isn't related to being friends, it seems more random than that. Friends of friends? Whether they are online or invisible? What is the cause of this?
  5. wasnt staff ele kind of meta for a while back in the time of pirate rune parrot
  6. how hard is it to chase a phase retreat on a 12 second cooldown
  7. you dropped this: \also i agree that smth like 40 sec would be good for portal. alternatively lower cd would also be fun.
  8. multiclassers are just people with commitment anxiety, you guys should see a relationship therapist also, i like how warrior main misha is one of the ones who answered "no" kappa
  9. https://wiki.guildwars2.com/wiki/Charge_(warrior_skill) . You are talking to an ele main, so... don't tell me anything about needing more variety of builds. :lol: Also, because on and a half builds have aegis, any other blocking skill may become unusable? Aegis isn't the only blocking skill. I severly disagree with this view.It is also Full counter it counters you fully that is the whole point of it, that is why spellbreaker gets only level one bursts and 2 bars of adrenaline, and over the years the deal is getting worse and worse, cause FC now is basically just a dodge that dazes at this point, imagine if ele got added direct negatives for picking the elites. It is also Arcane Blast, not Arcane Tickle. What kind of argument is that? :lol: FC is a short CD block, it stuns (not blocking) enemies, it applies a whole bunch of boons and copies conditions, it is a big AoE... how can you say it is just a dazing dodge? You also don't know ele very well obviously. Check the disadvantages of attunement swapping on ele's specialisations.The disadvantage is carpal tunnel on ele and has always been. Arcane blast is not a main mechanic that sells the whole spec, a drawback to ele would be that you get only 2 elements to attune to. Full counter by itself is dodge that dazes, the other things are added from the traitline, sorry but the rule is that traits are considered separate from the skill. Also all of warrior traitlines work this way they are directly tied to bursts, there it is nothing new or special. The point of the elite is that it counters and reduces the power of others so when you go up against it you should go in a more technical manner and be patient with your skills.I still don't get it why people do not respect the MAIN mechanic of the spec, like it doesn't do much, I would understand it if it was a full row of several skills but it is a skill that is on 8 second cd if you are running another traitline and it works if you have a resource that is gathered by getting 10 hits by default( which is kitten all for ele but for war is kinda hard). @Vancho.8750 said: https://wiki.guildwars2.com/wiki/Charge_(warrior_skill) . You are talking to an ele main, so... don't tell me anything about needing more variety of builds. :lol: Also, because on and a half builds have aegis, any other blocking skill may become unusable? Aegis isn't the only blocking skill. I severly disagree with this view.It is also Full counter it counters you fully that is the whole point of it, that is why spellbreaker gets only level one bursts and 2 bars of adrenaline, and over the years the deal is getting worse and worse, cause FC now is basically just a dodge that dazes at this point, imagine if ele got added direct negatives for picking the elites. It is also Arcane Blast, not Arcane Tickle. What kind of argument is that? :lol: FC is a short CD block, it stuns (not blocking) enemies, it applies a whole bunch of boons and copies conditions, it is a big AoE... how can you say it is just a dazing dodge? You also don't know ele very well obviously. Check the disadvantages of attunement swapping on ele's specialisations.The disadvantage is carpal tunnel on ele and has always been. Arcane blast is not a main mechanic that sells the whole spec, a drawback to ele would be that you get only 2 elements to attune to. Full counter by itself is dodge that dazes, the other things are added from the traitline, sorry but the rule is that traits are considered separate from the skill. Also all of warrior traitlines work this way they are directly tied to bursts, there it is nothing new or special. The point of the elite is that it counters and reduces the power of others so when you go up against it you should go in a more technical manner and be patient with your skills.I still don't get it why people do not respect the MAIN mechanic of the spec, like it doesn't do much, I would understand it if it was a full row of several skills but it is a skill that is on 8 second cd if you are running another traitline and it works if you have a resource that is gathered by getting 10 hits by default( which is kitten all for ele but for war is kinda hard). the disadvantage of tempest is that overloading puts your attunement on longer cooldown, the disadvantage to weaver is that you cant quickly access your offhand skills (like magnetic aura and obsi flesh) plus that you get a longer global attunement cooldown.You mean weaver that has 4 second fast hands instead of the default 10 or tempest that has bonus ability that may not be used and still have 10 second cd on weapon skills.Ele does not lose its options when picking its elite, it gets a bit more carpal tunnel but it doesn't get less options, it gets more. you do not understand what global cooldown means
  10. delete chronophantasma and rebalance mesmer damage accordingly
  11. https://wiki.guildwars2.com/wiki/Charge_(warrior_skill) . You are talking to an ele main, so... don't tell me anything about needing more variety of builds. :lol: Also, because on and a half builds have aegis, any other blocking skill may become unusable? Aegis isn't the only blocking skill. I severly disagree with this view.It is also Full counter it counters you fully that is the whole point of it, that is why spellbreaker gets only level one bursts and 2 bars of adrenaline, and over the years the deal is getting worse and worse, cause FC now is basically just a dodge that dazes at this point, imagine if ele got added direct negatives for picking the elites. It is also Arcane Blast, not Arcane Tickle. What kind of argument is that? :lol: FC is a short CD block, it stuns (not blocking) enemies, it applies a whole bunch of boons and copies conditions, it is a big AoE... how can you say it is just a dazing dodge? You also don't know ele very well obviously. Check the disadvantages of attunement swapping on ele's specialisations.The disadvantage is carpal tunnel on ele and has always been. Arcane blast is not a main mechanic that sells the whole spec, a drawback to ele would be that you get only 2 elements to attune to. Full counter by itself is dodge that dazes, the other things are added from the traitline, sorry but the rule is that traits are considered separate from the skill. Also all of warrior traitlines work this way they are directly tied to bursts, there it is nothing new or special. The point of the elite is that it counters and reduces the power of others so when you go up against it you should go in a more technical manner and be patient with your skills.I still don't get it why people do not respect the MAIN mechanic of the spec, like it doesn't do much, I would understand it if it was a full row of several skills but it is a skill that is on 8 second cd if you are running another traitline and it works if you have a resource that is gathered by getting 10 hits by default( which is kitten all for ele but for war is kinda hard). @Vancho.8750 said: https://wiki.guildwars2.com/wiki/Charge_(warrior_skill) . You are talking to an ele main, so... don't tell me anything about needing more variety of builds. :lol: Also, because on and a half builds have aegis, any other blocking skill may become unusable? Aegis isn't the only blocking skill. I severly disagree with this view.It is also Full counter it counters you fully that is the whole point of it, that is why spellbreaker gets only level one bursts and 2 bars of adrenaline, and over the years the deal is getting worse and worse, cause FC now is basically just a dodge that dazes at this point, imagine if ele got added direct negatives for picking the elites. It is also Arcane Blast, not Arcane Tickle. What kind of argument is that? :lol: FC is a short CD block, it stuns (not blocking) enemies, it applies a whole bunch of boons and copies conditions, it is a big AoE... how can you say it is just a dazing dodge? You also don't know ele very well obviously. Check the disadvantages of attunement swapping on ele's specialisations.The disadvantage is carpal tunnel on ele and has always been. Arcane blast is not a main mechanic that sells the whole spec, a drawback to ele would be that you get only 2 elements to attune to. Full counter by itself is dodge that dazes, the other things are added from the traitline, sorry but the rule is that traits are considered separate from the skill. Also all of warrior traitlines work this way they are directly tied to bursts, there it is nothing new or special. The point of the elite is that it counters and reduces the power of others so when you go up against it you should go in a more technical manner and be patient with your skills.I still don't get it why people do not respect the MAIN mechanic of the spec, like it doesn't do much, I would understand it if it was a full row of several skills but it is a skill that is on 8 second cd if you are running another traitline and it works if you have a resource that is gathered by getting 10 hits by default( which is kitten all for ele but for war is kinda hard). the disadvantage of tempest is that overloading puts your attunement on longer cooldown, the disadvantage to weaver is that you cant quickly access your offhand skills (like magnetic aura and obsi flesh) plus that you get a longer global attunement cooldown.
  12. while the build is boring and anti-fun i do agree that it is not hotfix-worthy
  13. discovered only because it is the best AND easiest support in the game*People knew about it from WvW way way long before that, but still ran bruiser till it couldn't match anything anymore.discovered in context basically means "top teams started running it"
  14. what about the 2v2 and 3v3 rated mini seasons?
  15. just give it three new utilities, and new heal. elite is ok to have a big effect.
  16. discovered only because it is the best AND easiest support in the game*
  17. i swear 99% of the warriors who defend healbreaker dont even play it because truth is nobody wants to play this boring sleepy ass build. Any player stuck on HB on a team (like misha) will tell you this.
  18. Did your main get banned or what?
  19. Why do you think all the hard ccs do like 10 damage post patch? The pvp team can't/won't change funcationality like this
  20. By the point the summon appears the cast is already finished. I am talking about the initial 3/4 second animation.
  21. Add the regular "blue glow" to the Kalla healing skill cast, it is currently too hard to spot.https://imgur.com/a/BfHJepm
  22. i play mes and while it's not great, it could be worse. biggest three problems are prob: holo is broken at the high end (too much value)guard is broken at the low end (too much value for low effort)thief (but that's tradition at this point)kalla ren is obviously OP for team vs team but it is slow and doesn't shred through the weaker players on the team as quickly so it isn't as big of a problem for soloq. in general i prefer this over the pre-february patch though.
×
×
  • Create New...