Mungrul.9358 Posted May 9, 2022 Share Posted May 9, 2022 (edited) Myself, I'd go for: 1: +25 Power 2: +35 Ferocity 3: +50 Power 4: +65 Ferocity 5: +100 Power 6: +125 Ferocity and... 6 is the hard one. Increased damage while attacking with the gunsaber? Increased Flow while attacking with the gunsaber? Increased Flow while attacking with the pistol? Skills that recharge ammo recharge 1 extra ammo? Edited May 9, 2022 by Mungrul.9358 thinking things 2 Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted May 9, 2022 Share Posted May 9, 2022 Gain might (5s) upon using an ammo skill. 2 1 Link to comment Share on other sites More sharing options...
Mungrul.9358 Posted May 9, 2022 Author Share Posted May 9, 2022 Just now, Dadnir.5038 said: Gain might (5s) upon using an ammo skill. Ooo, that's good, and it also makes it useful to other professions, which I always like. Link to comment Share on other sites More sharing options...
Red Haired Savage.5430 Posted May 9, 2022 Share Posted May 9, 2022 6 could be that whenever you unsheathe your gunsaber the sad price is right tuba plays. But no the gaining might, or another boon like quickness on ammo use would be pretty cool. 2 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted May 9, 2022 Share Posted May 9, 2022 Remove conditions when you use a ammo skill 😉 1 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted May 9, 2022 Share Posted May 9, 2022 2 hours ago, Lan Deathrider.5910 said: Remove conditions when you use a ammo skill 😉 and heal. and heal extra of condi was removed. 1 Link to comment Share on other sites More sharing options...
felix.2386 Posted May 10, 2022 Share Posted May 10, 2022 rename runes of engineer lol Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted May 10, 2022 Share Posted May 10, 2022 Heal power + Thoughness. 6th: Outgoing healing is 10% stronger when standing still. Link to comment Share on other sites More sharing options...
DKRathalos.9625 Posted May 10, 2022 Share Posted May 10, 2022 Speaking of which, why we don't get any new rune per e-spec? Isn't usually there is like e-spec themed runes per expansion? Link to comment Share on other sites More sharing options...
Cloud Windfoot Omega.7485 Posted May 10, 2022 Share Posted May 10, 2022 15 minutes ago, DKRathalos.9625 said: Speaking of which, why we don't get any new rune per e-spec? Isn't usually there is like e-spec themed runes per expansion? might come later Link to comment Share on other sites More sharing options...
CaffeeCup.5742 Posted May 10, 2022 Share Posted May 10, 2022 (edited) 6th: Gain 3s of stealth and superspeed when you use the last ammo from an ammo skill O.O Edited May 10, 2022 by CaffeeCup.5742 3 Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted May 10, 2022 Share Posted May 10, 2022 (edited) -snip!- Edited May 10, 2022 by Dadnir.5038 Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted May 10, 2022 Share Posted May 10, 2022 23 minutes ago, CaffeeCup.5742 said: 6th: Gain 3s of stealth and superspeed when you use the last ammo from an ammo skill O.O I see what you did there... Clever! Link to comment Share on other sites More sharing options...
Hotride.2187 Posted May 10, 2022 Share Posted May 10, 2022 (edited) Shorten the cast time of the "I'm a sitting duck charging my kamehameha". Maybe it will let you play something other than shout spam. Edited May 10, 2022 by Hotride.2187 Link to comment Share on other sites More sharing options...
Mungrul.9358 Posted May 10, 2022 Author Share Posted May 10, 2022 6 minutes ago, Hotride.2187 said: Shorten the cast time of the "I'm a sitting duck charging my kamehameha". Maybe it will let you play something other than shout spam. This actually raises a really good point about how broken BS is. First, you have to spend time building up flow (much longer than it would take to build up the equivalent adrenaline), and then you have to charge your actual attack, whereas a Burst is immediately available. If effect, you have to build up a resource, then you have to pay to use said resource. 1 Link to comment Share on other sites More sharing options...
Hotride.2187 Posted May 10, 2022 Share Posted May 10, 2022 5 minutes ago, Mungrul.9358 said: This actually raises a really good point about how broken BS is. First, you have to spend time building up flow (much longer than it would take to build up the equivalent adrenaline), and then you have to charge your actual attack, whereas a Burst is immediately available. If effect, you have to build up a resource, then you have to pay to use said resource. Already on spec reveal it was obvious there was a problem with the design. Maybe it fits for necro, where you can actually sit in one place and tank dmg... for war no. Link to comment Share on other sites More sharing options...
Sahne.6950 Posted May 10, 2022 Share Posted May 10, 2022 (edited) 12 hours ago, Mungrul.9358 said: Myself, I'd go for: 1: +25 Power 2: +35 Ferocity 3: +50 Power 4: +65 Ferocity 5: +100 Power 6: +125 Ferocity and... 6 is the hard one. Increased damage while attacking with the gunsaber? Increased Flow while attacking with the gunsaber? Increased Flow while attacking with the pistol? Skills that recharge ammo recharge 1 extra ammo? 50% increased damage when not using any shouts. But i think people would not use it then, because bladesworn = Shoutsworn. without shouts its just meh. Edited May 10, 2022 by Sahne.6950 Link to comment Share on other sites More sharing options...
Obtena.7952 Posted May 10, 2022 Share Posted May 10, 2022 I'm holding out the EoD runes sets are still coming ... if they do, I speculate something like: +power, +stability duration, hitting with an explosion grants Fury Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted May 10, 2022 Share Posted May 10, 2022 55 minutes ago, Obtena.7952 said: I'm holding out the EoD runes sets are still coming ... if they do, I speculate something like: +power, +stability duration, hitting with an explosion grants Fury we don't need more fury though... Power/Precision would be my guess thematically. 6th bonus would be best with explosions, though who knows what they would actually give there. A defensive boon would be nice, though quickness or barrier would be too, just no more fury as we have plenty of that boon already. 1 Link to comment Share on other sites More sharing options...
Obtena.7952 Posted May 10, 2022 Share Posted May 10, 2022 (edited) 5 minutes ago, Lan Deathrider.5910 said: we don't need more fury though... Power/Precision would be my guess thematically. 6th bonus would be best with explosions, though who knows what they would actually give there. A defensive boon would be nice, though quickness or barrier would be too, just no more fury as we have plenty of that boon already. Sure ... but I have no reason to think Rune designs are about what a spec needs. There are some BAD spec-themed runes out there, and it's not because the specs needed the things on them. Are we speculating what Anet would do here or just suggesting the runeset we would like to get? I suspect Anet would provide power, a minor set of skills that would enhance some core trait/themes and a #6 that would do something on explosions. Edited May 10, 2022 by Obtena.7952 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted May 10, 2022 Share Posted May 10, 2022 1 minute ago, Lan Deathrider.5910 said: we don't need more fury though... Power/Precision would be my guess thematically. 6th bonus would be best with explosions, though who knows what they would actually give there. A defensive boon would be nice, though quickness or barrier would be too, just no more fury as we have plenty of that boon already. kitten, when the rune might create better synergy with the spec than a whole kitten minor GM. On another note, I would like an explosion trait or a gadget one (if they ever made the armaments gadgets), as i'd love to play with something on engi too. Something like, explosions also affect enemies around the target(s) and inflict vulnerability one foes? Link to comment Share on other sites More sharing options...
Mungrul.9358 Posted May 10, 2022 Author Share Posted May 10, 2022 I thought Ferocity would be more in-line with the spec than Precision personally, as it's all about pushing that one, big hit as high as it can go, and it synergises nicely with Burst Precision. 1 Link to comment Share on other sites More sharing options...
Zekent.3652 Posted May 11, 2022 Share Posted May 11, 2022 (edited) 1: Precision 2: Toughness 3: Precision 4: Toughness 5: Precision 6: Toughness, 3s swiftness and might per ammo skill used. Edited May 11, 2022 by Zizekent.2398 Link to comment Share on other sites More sharing options...
Zekent.3652 Posted May 11, 2022 Share Posted May 11, 2022 (edited) 9 hours ago, Mungrul.9358 said: I thought Ferocity would be more in-line with the spec than Precision personally, as it's all about pushing that one, big hit as high as it can go, and it synergises nicely with Burst Precision. It's a samurai and his katana, idk, seems like precision fits better to me, on the weeb posture for 1 single cut burst to be deadly. + BSw have some crit problems, especially on their main damage, being 1 single hit. Edited May 11, 2022 by Zizekent.2398 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted May 11, 2022 Share Posted May 11, 2022 8 hours ago, Zizekent.2398 said: It's a samurai and his katana, idk, seems like precision fits better to me, on the weeb posture for 1 single cut burst to be deadly. + BSw have some crit problems, especially on their main damage, being 1 single hit. And that is fixed with a single trait so... Link to comment Share on other sites More sharing options...
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