Eddie.9143 Posted June 20, 2023 Share Posted June 20, 2023 There is no other class in the entire game that is completely immune to either physical or ranged damage. then...when you think there's a window and you launch your burst MAG AURA REFLECT. this is mfing regarded 8 5 1 1 Link to comment Share on other sites More sharing options...
SevlisBavles.3059 Posted June 20, 2023 Share Posted June 20, 2023 Yeah it should work only on physical projectiles like bow attacks and ranger axe attacks and such, not magical attacks. 7 Link to comment Share on other sites More sharing options...
Eddie.9143 Posted June 20, 2023 Author Share Posted June 20, 2023 Y'all gotta lower mag aura and swirling winds duration. Absolutely bonkers to be taking so much damage and at the same time not being able to do any! 7 1 Link to comment Share on other sites More sharing options...
Eddbopkins.2630 Posted June 20, 2023 Share Posted June 20, 2023 I wonder if there's anything like idk something called unblockable skills or signet that give that attribute for a time. Nahhh that don't exist right? 2 3 11 Link to comment Share on other sites More sharing options...
WhoWantsAHug.3186 Posted June 20, 2023 Share Posted June 20, 2023 (edited) 7 minutes ago, Eddbopkins.2630 said: I wonder if there's anything like idk something called unblockable skills or signet that give that attribute for a time. Nahhh that don't exist right? I think we can all agree that ele is too oppressive towards projectiles. Tempest and cata have been the best PvP specs for a while now, and that's mostly thanks to shocking and mag aura. Edited June 20, 2023 by WhoWantsAHug.3186 7 2 1 Link to comment Share on other sites More sharing options...
Eddbopkins.2630 Posted June 20, 2023 Share Posted June 20, 2023 3 minutes ago, WhoWantsAHug.3186 said: I think we can all agree that ele is too oppressive towards projectiles. Tempest and cata have been the best PvP specs for a while now, and that's mostly thanks to shocking and mag aura. This is a game of counter. Stability takes care of shocking aura, and unblockable takes care of mag. You cant just run what you want ALL the time and expect to come out on top. There are things that just beat you rock paper scissors logic.....no? 5 1 1 9 Link to comment Share on other sites More sharing options...
Stallic.2397 Posted June 20, 2023 Share Posted June 20, 2023 (edited) Melee attacks also laugh at Magnetic Aura. Range doesn't care about shocking aura Placement skills will hit no matter what aura Edited June 20, 2023 by Stallic.2397 2 5 Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted June 20, 2023 Share Posted June 20, 2023 (edited) 1 hour ago, Eddbopkins.2630 said: I wonder if there's anything like idk something called unblockable skills or signet that give that attribute for a time. Nahhh that don't exist right? Read my post in here ^ 1 hour ago, Eddbopkins.2630 said: This is a game of counter. Stability takes care of shocking aura, and unblockable takes care of mag. You cant just run what you want ALL the time and expect to come out on top. There are things that just beat you rock paper scissors logic.....no? Yeah but the game gets messed up when you take: Rock - Paper - Scissors - and then decide to upgrade the already Rock into Mario Star. 1 hour ago, Stallic.2397 said: Melee attacks also laugh at Magnetic Aura. Range doesn't care about shocking aura Placement skills will hit no matter what aura Which this doesn't matter at all when you have 2 or 3 Eles stacked on the same team together which results in every aura always being active all the time. Edited June 20, 2023 by Trevor Boyer.6524 3 7 Link to comment Share on other sites More sharing options...
Eddie.9143 Posted June 20, 2023 Author Share Posted June 20, 2023 2 hours ago, Eddbopkins.2630 said: I wonder if there's anything like idk something called unblockable skills or signet that give that attribute for a time. Nahhh that don't exist right? If you're serious, you're losing all credibility on this forum. 1 Link to comment Share on other sites More sharing options...
Stallic.2397 Posted June 21, 2023 Share Posted June 21, 2023 1 hour ago, Trevor Boyer.6524 said: Which this doesn't matter at all when you have 2 or 3 Eles stacked on the same team together which results in every aura always being active all the time. So you want your character to be strong enough to fight off 2-3 Ele's at one time?? ..... And what's with all the confusion people. The salt and tears is palpable asf. Learn how to play. Auras has counters. Counters that every class has access too. Not just a few. Melee/range at the right time (yes, requires timing,gasp!) Having stability Ground targeting skills Corrupts (which bypass auras) Even Stealth (why? Because ele doesn't have any reveal skills. They literally have to just wait and hope they don't die) This very thread title is so misleading as if Ele never gets hit with anything just because they have an aura on them 😂 6 Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted June 21, 2023 Share Posted June 21, 2023 Holly all these dentage defending the ele train 😄 Just use unblockable attacks 🤡 Go on class sheet and see how many unblockable attacks actually exist 😄 When it comes to projectiles the only one I can think off is mirror blade XD Also unblockables dont even counter projectile reflects, they go through but if you have 1 skill like that guess what, you land that 2k dmg and then you are back to being bent over 😄 I guess yall like that 5 1 Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted June 21, 2023 Share Posted June 21, 2023 lel wait till you face a fresh air tempest Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted June 21, 2023 Share Posted June 21, 2023 36 minutes ago, Stallic.2397 said: So you want your character to be strong enough to fight off 2-3 Ele's at one time?? Aaah I see what you did there. You looked at a situation like Russia attacking Ukraine and then acted like Ukraine was attacking Russia. 37 minutes ago, Stallic.2397 said: Learn how to play. Auras has counters. Counters that every class has access too. Not just a few. Please explain to me the universal counter system for how a no Ele team counters a triple Ele stack team. I'd love to hear this. Please indulge us. 3 1 1 Link to comment Share on other sites More sharing options...
Shagie.7612 Posted June 21, 2023 Share Posted June 21, 2023 spend 35 energy to get a whole 2 unblockable hits on a weapon kit that throws a bajillion separate hits oh no it didn't work i can do no damage, better swap to mandatory staff backbar still do no damage because shocking aura, sometimes superspeed, and it being a utility weapon anyways all that effort just to do less burst than a catalyst who barely has to care about projectile hate it'd be one thing if i couldn't hit the ele, counters are a thing, though there's a huge difference between a counter and hard counter but i can't hit anyone on the ele's team either lol 8 Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted June 21, 2023 Share Posted June 21, 2023 (edited) 10 minutes ago, Shagie.7612 said: spend 35 energy to get a whole 2 unblockable hits on a weapon kit that throws a bajillion separate hits oh no it didn't work i can do no damage, better swap to mandatory staff backbar still do no damage because shocking aura, sometimes superspeed, and it being a utility weapon anyways all that effort just to do less burst than a catalyst who barely has to care about projectile hate This is exactly what I'm talking about. What other classes have to do to even being to attempt to not out-play but simply land damage at all on an Ele, is way way way too difficult at this point and it's going to become nigh invulnerable after this patch. But Eles have all kinds of non-projectile ranged attacks and ground targeted attacks on top of unblockables, that hit everything easily. This patch is going to make it so the only thing that can hit an Ele is another Ele. It will quite seriously result in Ele being the pvp class and other classes becoming mostly pve. This patch is going to be really bad dude. 10 minutes ago, Shagie.7612 said: it'd be one thing if i couldn't hit the ele, counters are a thing, though there's a huge difference between a counter and hard counter but i can't hit anyone on the ele's team either lol There is also a difference between a counter and a hard counter and something simply being impossible to deal with. And yeah, that's just mentioning a 1v1 vs. the Ele. That's not even getting into how it grants its entire team these auras. It's too strong man. It needs nerfs not buffs. Edited June 21, 2023 by Trevor Boyer.6524 5 Link to comment Share on other sites More sharing options...
Sahne.6950 Posted June 21, 2023 Share Posted June 21, 2023 (edited) 8 hours ago, Stallic.2397 said: Counters that every class has access too. Not just a few. Melee/range at the right time (yes, requires timing,gasp!) Imagine your actually fighting a Tempest that is not a donkey.(gasp!) he will react to what your doing, and not the other way around. The only thing you can really do, is to go completly 🐒apemode🐒 on the Tempest... But then again its one of the tankiest specs to waddle around in the unbalanced lands of pvp. Edited June 21, 2023 by Sahne.6950 1 Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted June 21, 2023 Share Posted June 21, 2023 nerf core ele 1 1 1 Link to comment Share on other sites More sharing options...
Swagg.9236 Posted June 21, 2023 Share Posted June 21, 2023 20 hours ago, Eddbopkins.2630 said: This is a game of counter. Stability takes care of shocking aura, and unblockable takes care of mag. You cant just run what you want ALL the time and expect to come out on top. There are things that just beat you rock paper scissors logic.....no? The "you can't just run what you want ALL the time and expect to come out on top" part of this is indicative of how low this game's skill ceiling truly is. Player skill and creativity will only get anyone so far (which isn't truly very far at all) before oppressive, low-effort combat design starts compressing all "good" decisions into the same, oppressively tiny bottleneck. Rock-paper-scissors counters aren't skill-based. 1 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted June 21, 2023 Share Posted June 21, 2023 (edited) *Quietly watching the lengths people go to defend high uptime immunities/people realizing how the game tilts when you don't reward melee properly and minding my business* 😗 🥤 Edited June 21, 2023 by Azure The Heartless.3261 2 1 Link to comment Share on other sites More sharing options...
Pengu.7481 Posted June 21, 2023 Share Posted June 21, 2023 (edited) the only spec i know of that can reliably deal with catalyst atm is virtuoso, thanks to the unblockable trait. but oh will u look at that, that trait is gonna get reworked in the next patch 😄 while ele gonna get yet another massive weapon buff/rework back to back to back . WTF IS GOING ON ?!! and as a sidenote, virtu cant deal with tempest, dont know any spec that can tbh and they are getting buffed aswell because why tf not. i used to play tempest btw, its not fun anymore Edited June 21, 2023 by Pengu.7481 1 1 1 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted June 21, 2023 Share Posted June 21, 2023 53 minutes ago, Azure The Heartless.3261 said: *Quietly watching the lengths people go to defend high uptime immunities/people realizing how the game tilts when you don't reward melee properly and minding my business* 😗 🥤 Make melee go Brrrr again. 4 1 Link to comment Share on other sites More sharing options...
semak.7481 Posted June 21, 2023 Share Posted June 21, 2023 9 minutes ago, Pengu.7481 said: the only spec i know of that can reliably deal with catalyst atm is virtuoso, thanks to the unblockable trait. If he finds a fat pillar hes safe from the bladesongs but he can peek to instacast/tooth on opponents/you but your blades wont hit him 1 Link to comment Share on other sites More sharing options...
Pengu.7481 Posted June 21, 2023 Share Posted June 21, 2023 Just now, semak.7481 said: If he finds a fat pillar hes safe from the bladesongs but he can peek to instacast/tooth on opponents/you but your blades wont hit him well true, thats the go to strategy for anyone fighting a virtuoso. but only that wont work when the ele is forced to fight over a point, sure they can kite behind terrain but will be giving up the cap in the meantime 1 Link to comment Share on other sites More sharing options...
Stalima.5490 Posted June 21, 2023 Share Posted June 21, 2023 23 hours ago, Eddie.9143 said: There is no other class in the entire game that is completely immune to either physical or ranged damage. then...when you think there's a window and you launch your burst MAG AURA REFLECT. this is mfing regarded Believe it or not, that is the nerfed version Link to comment Share on other sites More sharing options...
Stallic.2397 Posted June 21, 2023 Share Posted June 21, 2023 (edited) 13 hours ago, Sahne.6950 said: Imagine your actually fighting a Tempest that is not a donkey.(gasp!) he will react to what your doing, and not the other way around. The only thing you can really do, is to go completly 🐒apemode🐒 on the Tempest... But then again its one of the tankiest specs to waddle around in the unbalanced lands of pvp. We can see how the domino effect of buffing one elite transcends into others as well. It's really the effect of Anet making elite professions completely identical. Honestly, if tempest didn't exist the signet changes would be minimal on catalyst. But tempest came first... And Catalyst is just what core ele should've been. A better way to make both happy is to have one of the elites create different auras. So for example. Tempest earth overload grants chaos aura to Allies. And air overload grants light aura to allies instead of lightning aura. Why tempest change instead of catalyst? Because tempest only gives auras to allies to grant prot or heals. Changing the auras won't dramatically effect it's performance. And it'll also stop team wide reflects, which EVERYONE seems to have such a hard time with. Edited June 21, 2023 by Stallic.2397 Link to comment Share on other sites More sharing options...
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