Eekasqueak.7850 Posted November 17, 2023 Share Posted November 17, 2023 Just now, Roadkizzle.2157 said: What I'm saying is if you lay down a Consecration fire field then fire through it you'll be adding burning stacks to your attacks just as the symbol is seeming to work. The difference is that the symbol also does a tiny amount of damage on its own? And also that it doesn't need a combo finisher, also I assume it'll still have the additional effects from a light field if a finisher does go through. The wording makes it sound like allies hitting the target in melee also adds burning onto the pulsing damage etc Link to comment Share on other sites More sharing options...
Trejgon.9367 Posted November 17, 2023 Share Posted November 17, 2023 46 minutes ago, Daevhalla.7823 said: Skill 2 - ? Probably the big charge shot from the video. We were shown animation of AA, volley thing, big charged shot with the mainhand pistol and smaller charged shot with the offhand pistol. Ironically enough despite describing it in the blog, the video did not show the symbol. 5 minutes ago, Roadkizzle.2157 said: The difference is that the symbol also does a tiny amount of damage on its own? Dunno what consititues tiny for you, but I expect it to deal usual symbol damage. But the main difference I see there is that any enemy hit within the symbol receives the stack of burning, projectiles just allows that additional burning to be carried to enemies outside of it. Additionally symbol procs will not count as combos, so anything triggering of those will not trigger by just firing a projectile through it (it may proc of firing a combo finisher projectile through it, but it will be light field combo, not the fire field one) 1 Link to comment Share on other sites More sharing options...
SeTect.5918 Posted November 17, 2023 Share Posted November 17, 2023 I want a condi weapon too :c Looks really nice tho. I will probably switch to ele or guardian since i m a huge fan of pistols and condi damage. I actually find the idea on willbender with good ranged weapons kinda nice since you can slide through your enemy once it gets closer to you. I will 100% try this and ele pistol on beta. Also a nice condi option for guardian is kinda nice since the only option is axe/torch currently with no proper condi weapon swap. I hoped for a 2nd condi option for engi too, but anyway, you deserved this one since you didnt have a ranged condi option yet. I look forward into testing this one out. Link to comment Share on other sites More sharing options...
Fueki.4753 Posted November 17, 2023 Share Posted November 17, 2023 (edited) 6 minutes ago, Lord Trejgon.2809 said: Probably the big charge shot from the video. The big charge is left-handed, which means it'd be skill 4 or 5. It's most likely skill 5, which the designer claimed to be excited about. Edited November 17, 2023 by Fueki.4753 2 4 1 Link to comment Share on other sites More sharing options...
ChronoPinoyX.7923 Posted November 17, 2023 Share Posted November 17, 2023 Well this gives me incentive to go for a Condi build on my Guardian, been needing something outside Powerbender for a while now Link to comment Share on other sites More sharing options...
Eekasqueak.7850 Posted November 17, 2023 Share Posted November 17, 2023 Charged shot animation reminds me of the axe symbol a bit. 1 Link to comment Share on other sites More sharing options...
Trejgon.9367 Posted November 17, 2023 Share Posted November 17, 2023 4 minutes ago, Fueki.4753 said: The big charge is left-handed, which means it'd be skill 5, since the volley already is ability 4. Actually you are correct, I got fooled by AN jumping perspectives there, indeed after the volley, guardian fires 3 charged shots from the offhand. Not sure then if they really wanted to show all the angles on the animation they could, or if it is an indication of an ammo skill. Link to comment Share on other sites More sharing options...
Lithril Ashwalker.6230 Posted November 17, 2023 Share Posted November 17, 2023 i called it. they gave guardians ricochet through pierce / Deadly Aim inherited...yet thief gets neglected. fail anet....just delete thief already, its evident you want to 4 2 6 Link to comment Share on other sites More sharing options...
Trejgon.9367 Posted November 17, 2023 Share Posted November 17, 2023 2 minutes ago, Lithril Ashwalker.6230 said: i called it. they gave guardians ricochet through pierce / Deadly Aim inherited...yet thief gets neglected. fail anet....just delete thief already, its evident you want to In case you forgot they are buffing mainhand pistol on same day the beta for new weapons starts, so maybe don't be so melodramatic about thieves? (they also get piercing ranged weapon with axe :P) 2 1 Link to comment Share on other sites More sharing options...
zicaB.1794 Posted November 17, 2023 Share Posted November 17, 2023 First impression: not positive. No cc, no immobilize, prob charging skill will lock us in place like sw 3, so... meh. 1 2 7 Link to comment Share on other sites More sharing options...
Lithril Ashwalker.6230 Posted November 17, 2023 Share Posted November 17, 2023 4 minutes ago, Lord Trejgon.2809 said: In case you forgot they are buffing mainhand pistol on same day the beta for new weapons starts, so maybe don't be so melodramatic about thieves? (they also get piercing ranged weapon with axe :P) idgaf about axe...pistols have pierce with us but we HAVE to have 5% dmg reduction when we take it. YOU guys wont have that bullcrap. melodramatic...you werent around when they removed Ricochet trait. mainhand pistol changes are mediocre and only meant for PvE...wtf about pvp/wvw?! sure we can spam stuff like unload now, but the dps barely will break 35k and only serves as roleplaying character. 2 1 3 2 Link to comment Share on other sites More sharing options...
Trejgon.9367 Posted November 17, 2023 Share Posted November 17, 2023 Just now, Lithril Ashwalker.6230 said: you werent around when they removed Ricochet trait. Been around since 2012. 2 minutes ago, Lithril Ashwalker.6230 said: mainhand pistol changes are mediocre and only meant for PvE...wtf about pvp/wvw?! sure we can spam stuff like unload now, but the dps barely will break 35k and only serves as roleplaying character. Quote Shadow Strike: Increased the torment stacks from 2 to 4 in PvE only. Increased the Repeater effect duration from 4 seconds to 10 seconds in PvE, and from 4 seconds to 5 seconds in PvP and WvW. Increased the Repeater effect stacks from 1 to 3 in PvE and from 1 to 2 in PvP and WvW. The effect now causes the Repeater skill to cost one less initiative, and one stack of the effect is consumed when using Repeater. Last bit does not specify the mode so it is prudent to assume it being global change. As you can see, the buff applies to all the modes (more of a buff for PvE, granted, but all modes get's a buff). 4 minutes ago, Lithril Ashwalker.6230 said: idgaf about axe... so you complain about new weapon for other classes, while ignoring new weapon your own class get's and use that to claim AN wants to delete your class. Nice. 2 3 3 Link to comment Share on other sites More sharing options...
Stx.4857 Posted November 17, 2023 Share Posted November 17, 2023 18 minutes ago, Lord Trejgon.2809 said: In case you forgot they are buffing mainhand pistol on same day the beta for new weapons starts, so maybe don't be so melodramatic about thieves? (they also get piercing ranged weapon with axe :P) Thieves have been asking for their pistol ricochet trait to be returned to the game for a very long time. And the current trait that allows pistol skills to pierce reduces your damage by 5% lol. It is dramatic but as a thief pistol enjoyer I totally feel it. 3 3 1 1 Link to comment Share on other sites More sharing options...
Drag You Down.2615 Posted November 17, 2023 Share Posted November 17, 2023 Very good, finally they realized that there's only two condi weapons for guardian, one axe one torch. It was weird to me that there were so many condi skills and even guardian's profession mechs is burning, but why were there so limited options about condi weapons. But still I felt like condi scepter will be more closed to the theme of guardian instead of pistol. And they already made scepter a power weapon. Link to comment Share on other sites More sharing options...
Frozey.8513 Posted November 17, 2023 Share Posted November 17, 2023 Not a huge fan of the pistol's aesthetic with heavy armour, but mayhaps it can be worked around with outfits or so. 3 Link to comment Share on other sites More sharing options...
Bomboed.5697 Posted November 17, 2023 Share Posted November 17, 2023 9 minutes ago, Frozey.8513 said: Not a huge fan of the pistol's aesthetic with heavy armour, but mayhaps it can be worked around with outfits or so. You are basically Mandalorians now. Link to comment Share on other sites More sharing options...
Frozey.8513 Posted November 17, 2023 Share Posted November 17, 2023 5 minutes ago, Bomboed.5697 said: You are basically Mandalorians now. Give me the Mandalorian armour and I'm sold 😄 Link to comment Share on other sites More sharing options...
Wulfhearth.7962 Posted November 17, 2023 Share Posted November 17, 2023 1 hour ago, Lord Trejgon.2809 said: Actually you are correct, I got fooled by AN jumping perspectives there, indeed after the volley, guardian fires 3 charged shots from the offhand. Not sure then if they really wanted to show all the angles on the animation they could, or if it is an indication of an ammo skill. They did do the thing where they show the same skill from multiple angles/perspectives for some of the other classes too, so i assume it is that rather than ammo. (Unless all the skills they repeated have ammo) Link to comment Share on other sites More sharing options...
Fueki.4753 Posted November 17, 2023 Share Posted November 17, 2023 (edited) 5 minutes ago, Wulfhearth.7962 said: They did do the thing where they show the same skill from multiple angles/perspectives for some of the other classes too, so i assume it is that rather than ammo. (Unless all the skills they repeated have ammo) I guess they really wanted to show off that particle effect. I'd rather have seen the symbol attack though. Edited November 17, 2023 by Fueki.4753 Link to comment Share on other sites More sharing options...
Vinny.7260 Posted November 17, 2023 Share Posted November 17, 2023 Absolutely stunning. Loving the concept of this already! Link to comment Share on other sites More sharing options...
Lithril Ashwalker.6230 Posted November 17, 2023 Share Posted November 17, 2023 1 hour ago, Stx.4857 said: Thieves have been asking for their pistol ricochet trait to be returned to the game for a very long time. And the current trait that allows pistol skills to pierce reduces your damage by 5% lol. It is dramatic but as a thief pistol enjoyer I totally feel it. thank you! finally someone else gets it - why give it to guard free but punish thief? 1 4 Link to comment Share on other sites More sharing options...
Lithril Ashwalker.6230 Posted November 17, 2023 Share Posted November 17, 2023 43 minutes ago, Frozey.8513 said: Give me the Mandalorian armour and I'm sold 😄 https://gw2style.com/look.php?id=17574 - use same helmet and get the dyes right, otherwise you can go by my design 1 Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted November 17, 2023 Share Posted November 17, 2023 Huh. Melee symbol on a ranged weapon. Nifty combo effect, but unless there's something they're not mentioning, you're probably still going to want that symbol under the enemy's feet. Rest of the kit looks nice, though! 1 hour ago, Lithril Ashwalker.6230 said: i called it. they gave guardians ricochet through pierce / Deadly Aim inherited...yet thief gets neglected. fail anet....just delete thief already, its evident you want to Piercing ain't ricochet. Ricochet was much better than having a piercing autoattack. The blog also implies that only the autoattack pierces, while thief pistols with the current trait are getting more AoE capability overall, although I do agree that slapping a damage penalty on the trait is unwarranted. Not taking one of the other traits at that tier is already a significant tradeoff. 1 Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted November 17, 2023 Share Posted November 17, 2023 11 minutes ago, Lithril Ashwalker.6230 said: https://gw2style.com/look.php?id=17574 - use same helmet and get the dyes right, otherwise you can go by my design Pistol guardian might be closer to Sabine or maybe Bo Katarn than Din. Use sword/torch for the other weaponset (competitive for condi builds on willbender), possibly with Cutting Edge and the Halloween 'light your hand on fire' torch skin. Link to comment Share on other sites More sharing options...
Kanaima.2546 Posted November 17, 2023 Share Posted November 17, 2023 7 minutes ago, draxynnic.3719 said: The blog also implies that only the autoattack pierces, while thief pistols with the current trait are getting more AoE capability overall, although I do agree that slapping a damage penalty on the trait is unwarranted. Not taking one of the other traits at that tier is already a significant tradeoff. "Notably, this projectile pierces through enemies, allowing it to hit up to five targets. Many of the other skills on this weapon set act in a similar way, allowing users to attack multiple enemies with the correct positioning." "...let’s look at another skill on the off-hand pistol, Hail of Justice. As you may have surmised from the name, this skill fires a volley of piercing projectiles at your targeted foe, each one inflicting bleeding and cripple on up to five enemies." 2 1 1 Link to comment Share on other sites More sharing options...
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