Epic Unicorn.8456 Posted March 18 Share Posted March 18 Content guide only works when you get close to the event on the map. Occasionally when you open your map you will see an orange marker to show where an event is on the map even when you are not close to it, I would like to see this available for every event that is happening on the map so I could just open my map and go straight to that event rather than running around and hoping something shows up in the content guide. 1 1 Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted March 18 Share Posted March 18 The Content Guide has an arrow that points you in the direction of the nearest event. Just follow it. Link to comment Share on other sites More sharing options...
Smurfiness.3714 Posted March 18 Share Posted March 18 it'd be good if all events appear on the map, and better still that it's named because not all events are what I want to do. Link to comment Share on other sites More sharing options...
Lucy.3728 Posted March 18 Share Posted March 18 2 hours ago, Inculpatus cedo.9234 said: The Content Guide has an arrow that points you in the direction of the nearest event. Just follow it. Only if sth is near. And if you've done all hearts. In the old daily system, I also often had the problem that I couldn't find new/other events after the current one had been completed. I had to rely on other people pointing them out on the map. Like mentors. So those events existed but where too far away to be pointed at. 1 Link to comment Share on other sites More sharing options...
ShadowKatt.6740 Posted March 18 Share Posted March 18 On 3/17/2024 at 2:19 AM, Epic Unicorn.8456 said: With the change to wizard vault weekly to be the same for everyone and not dependent on what expansions are owned I am having to do the 'complete 15 events' in areas because the easy 'do one meta' is in expansions I don't own. This is fine but can you please make event markers show up on the map for all events that are up? Once in a while I see an orange event marker when I look at the map but not very often and I am spending a lot of time just running around looking for events. Can these markers on the map be shown for every event not just a select few? If I understand you right, the answer is no. I THINK what you're trying to ask is for events to be visible on the world map. And that's not possible because all maps are kinda instanced. You can't see it, but there's three or four Gendarren Fields, two or three Queensdales, and so on. So when it comes to showing events on the world map, that's just just impossible because which map do you show? As for your own map, you already have that. it might not show all the events, but it does show most of them, particularly those that are already close to you, though meta events usually appear for everyone already. So I'm not sure exactly what you're looking for, but if it's the world map, there's just no way. 1 Link to comment Share on other sites More sharing options...
EphemeralWallaby.7643 Posted March 19 Share Posted March 19 14 hours ago, Veryl.1923 said: I really hope this is being read. Is there any way I can get a conformation that this is taken in all sincerity? here you go: Hope that helps, ~EpWa 1 1 Link to comment Share on other sites More sharing options...
Insanius.4028 Posted March 19 Share Posted March 19 I might be in the extremely niche opinion corner here, but as a recent Deadeye player, it'd be great if there was some kind of more visible stealth indicator beyond the character just turning invisible. I'm thinking a window border of some sort (maybe smokey border effect? Though other classes' stealth works differently, so I'm not sure if this would translate well into other classes). I suggest this because, in the middle of zerg or 10-man content, amidst all the flashy effects, it becomes a bit hard to confirm you properly stealthed (specially considering there's a grace period between stealth applications). Naturally, I understand if there are technical constraints to this, but given a border effect is applied, for example, during the frost events in Bjora Marches, I was thinking this might be feasible. Link to comment Share on other sites More sharing options...
Carmenta.4819 Posted March 19 Share Posted March 19 Hi, I love books. I love books in real life and also in Guild Wars 2. I like them so much that I have every book I find in the game in my bank. There are more and more of them every year. I have a suggestion: Please make a shelf for the game books in the home instance or at least in the wardrobe storage. The introduction of the library could be accompanied by a challenge and achievement to collect them and the opportunity to obtain a title - e.g. Bookcholic. I think there would be a lot of players who would be happy with such a solution. My library at the Bank: My Library 5 Link to comment Share on other sites More sharing options...
Farohna.6247 Posted March 19 Share Posted March 19 That would be a fine solution. I always want a bookshelf in my home instance, but I'd be very happy with a storage tab. I've long been puzzled why there are not more book achievements for collecting....it seems like a missed opportunity, though I know that's not going to change at this point. 2 Link to comment Share on other sites More sharing options...
RoseofGilead.8907 Posted March 19 Share Posted March 19 Please. For the love of skritt, please give us a book shelf or wardrobe for our books. 2 Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted March 19 Share Posted March 19 Let me use double or even quadruple stacking sigils. Reduce the cooldown on sigil of frenzy, blood, draining, fire, water etc. to 1 second, or why not 0 seconds? Make luck sigil have 100% chance for a boon. Whats more important, balance or fun? I think the answer is obvious here. 4 Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted March 19 Share Posted March 19 3 hours ago, Carmenta.4819 said: Hi, I love books. I love books in real life and also in Guild Wars 2. I like them so much that I have every book I find in the game in my bank. There are more and more of them every year. I have a suggestion: Please make a shelf for the game books in the home instance or at least in the wardrobe storage. The introduction of the library could be accompanied by a challenge and achievement to collect them and the opportunity to obtain a title - e.g. Bookcholic. I think there would be a lot of players who would be happy with such a solution. My library at the Bank: My Library Seconded. This is something community has been asking for years, and (as example bookshelves in Eye of the North and Sunspear Refuge show) is not beyond Anet's capability to implement. The ability to somehow store all the books we gathered over the years would be greatly appreciated. 1 Link to comment Share on other sites More sharing options...
Zexion.7348 Posted March 19 Share Posted March 19 Hello! Didn't quite know where to put it.. Can we please change it back to a *pistol* sound effect? The .. splashy / energy blaster sound effect hurts my ears. Link to comment Share on other sites More sharing options...
Epic Unicorn.8456 Posted March 19 Share Posted March 19 21 hours ago, ShadowKatt.6740 said: If I understand you right, the answer is no. I THINK what you're trying to ask is for events to be visible on the world map. And that's not possible because all maps are kinda instanced. You can't see it, but there's three or four Gendarren Fields, two or three Queensdales, and so on. So when it comes to showing events on the world map, that's just just impossible because which map do you show? As for your own map, you already have that. it might not show all the events, but it does show most of them, particularly those that are already close to you, though meta events usually appear for everyone already. So I'm not sure exactly what you're looking for, but if it's the world map, there's just no way. No I was just looking for it to be available for the current map I am in. So if I press M I can see events that are up in the map I am in to get to them easily 1 Link to comment Share on other sites More sharing options...
Avelione.6075 Posted March 19 Share Posted March 19 On 3/18/2024 at 4:01 PM, Malus.2184 said: If you have an Artificer you can convert it into Essences of Exotic Luck and then use that for either Gift of Research, or save it up for Lunar New Year and then buy a gorillion small, gift envelopes for them. thank you, yes I know that but alas, it takes space, time and is a tad annoying having to gather and process it all, especially on characters that aren't artificers.. not the worst option tho.... Link to comment Share on other sites More sharing options...
Doggie.3184 Posted March 19 Share Posted March 19 (edited) I've played a lot of MMOs, FFXIV for example I've played every job in it and there isn't a single skill in entire game or any other MMO that is annoyingly loud and abnoxious. The sound team in GW2 on the other hand loves designing very loud and/or annoying weapons/weaponskills and spamming them nonstop. There's no care for ear health here, unfortunately. Guardian Scepter/Quip/Dreamer/Thief Axe & Scepter/Aurene Guns/Ranger Staff/Even Default Guns to name some They even recently added an ear splitting screeching metal noise to Thief Axe that makes it unplayable for me as it's currently the loudest unpleasant sound in game and I can't even change it with a leggy skin. Could at least add a "weaponskill" volume slider at this point so I don't have to kill off every single sound effect at once just to reduce 1 specific one. Or just make better sounds. Edited March 19 by Doggie.3184 4 Link to comment Share on other sites More sharing options...
Toraseishin.1932 Posted March 19 Share Posted March 19 The unique sound effects are one of the aspects that set legendary skins apart from regular skins. For me it's the opposite - regular pistol sound was loud and irritating, Aurene pistols (+ variants) are much more interesting and less irritating. Each of the elder dragon variants have a slightly different thematic sound effect. Maybe check some of Lord Hizen's showcase videos to see if other variants are more tolerable for you. For example; Kralkatorrik's Argument is deeper and more echo-y, Soo-Won's is more subdued and has splashing sounds, etc. Otherwise you can play around with the sound settings or just use regular skins over the legendary if it's that much of an issue for you 🤷♂️ 3 1 Link to comment Share on other sites More sharing options...
Santhros.6804 Posted March 19 Share Posted March 19 Not QoL but I think it would be a relatively simple update to allow the character select screen to have Weapons and Back items viewable. Link to comment Share on other sites More sharing options...
Tuna Bandit.3786 Posted March 19 Share Posted March 19 Here is my problem, and one of the mayor problems I have with SotO. The sheer amount of tip popups. They are so frequently that its becoming a clown show. The main issue? You can only rid them by clicking them away with the mouse. The mouse that is (in my case) locked for movement. I heavily rely on action cam to make sure I have to press mouse buttons as few times as humanly possible. This all has to do with my Athritis. I managed to play easely in the entire game this way, without stress or pain. But then came SotO... And here came the ridiculous amounts of popups giving you "useful tips" but popups that are SO massively big, they obscure your screen and break immersion. For someone that is focussed on action cam... can ONLY move with action cam enabled and uses for 99.9% of all other actions the keyboard... the sheer fact that this is a mouseclick - a frequent mouseclick - is an absolute horror. I want to pop out of Action cam as little as possible, preferably that means Never. Each mouse click is 1 too many for me... and here is Amnytas Meta... with Dozens of them, how many tips do we need? It only means Pain to me to dismiss them... and the next pops up... and the next... and the next... you get the idea. Please ad something like a keybind to remove this. Or better "Don't show" option. If I have to choose between the tips and clicking them away vs 1 less mouseclick... I 100% choose the latter. I am posting this now, because I want ArenaNet to be aware, how much of a problem these popups in these sheer amounts are for some players like me. If these are coming to the game in higher quantities even, without a more workable way to dismiss them... I would not even want to think about that. Think of us limited players please. 3 2 Link to comment Share on other sites More sharing options...
Kaedys.2894 Posted March 19 Share Posted March 19 You can also dismiss them with escape, but that can have other side-effects (like closing windows, dropping targeting, opening the game menu, etc). But ya, it's ridiculous how many pop-ups there are, and that there's no way to tell them not to show up again. yOu hAvE fOuNd a lEy lInE, tRaIn tHe aSsOcIaTeD mAsTeRy tRaIn tHe rIfT rEpAiR mAsTeRy yOuR sCyScAlE cAn'T mAiNtAiN tHiS aLtItUdE yOu gOt a nEw aBiLiTy, uSe iT tO <blah> tHe tArGeT iS pRoTeCtEd wItH dEmOn aRmOr Ya, I got it. I got the last THOUSAND times that exact same message popped up as well. Let me just permanently dismiss these kthnx. And that especially goes for those ones I can't mastery train to escape, though even those should have a permanent dismiss option. 2 Link to comment Share on other sites More sharing options...
Randulf.7614 Posted March 19 Share Posted March 19 We’ve been feeding it back relentlessly since September. It has however been acknowledge in the last couple of weeks and been fed back to the team. Fingers crossed by the time the next major patch hits, this tooltip problem is a gonna. It’s not good for my rage.. 1 Link to comment Share on other sites More sharing options...
Doggie.3184 Posted March 19 Share Posted March 19 (edited) Please add a volume slider that only affects Weaponskills so I can turn down unusually loud weapon sounds like "Thief Axe" without it affecting all my other sound effects. Edited March 19 by Doggie.3184 Link to comment Share on other sites More sharing options...
Kaedys.2894 Posted March 20 Share Posted March 20 3 hours ago, Doggie.3184 said: Please add a volume slider that only affects Weaponskills so I can turn down unusually loud weapon sounds like "Thief Axe" without it affecting all my other sound effects. Yep. Deadeye rifle goes PEWPEWPEW at maximum volume, while my ranger's maces just sorta lightly go "whump". 1 Link to comment Share on other sites More sharing options...
quake.9023 Posted March 20 Share Posted March 20 bloom. option to toggle off n on is great. but after testing it many places, the game still needs bloom, so the best option is have bloom strength adjustable. perfect. 1 Link to comment Share on other sites More sharing options...
Malus.2184 Posted March 20 Share Posted March 20 14 hours ago, Avelione.6075 said: thank you, yes I know that but alas, it takes space, time and is a tad annoying having to gather and process it all, especially on characters that aren't artificers.. not the worst option tho.... I put the smaller luck in shared inventory slots, then just use an Artificer to make it Exotic. You can do the same just by throwing it in the bank since you can craft directly from that. It would be nice if there was a material storage slot for it, and difficult to gather? You get it passively for salvaging blues and greens. Link to comment Share on other sites More sharing options...
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