Eurantien.4632 Posted November 14, 2019 Share Posted November 14, 2019 There are two different philosophies in the game. Have a build and play it well and adjust play style/strat to beat what you're fighting. Or swap to something that just hard counters it. In ATs, MATs, and even in queues players will queue up as one thing, see the other comp, and switch classes right before the game starts to get an advantage. It's so bad that both teams do it and hope they guessed right...Personally, I fucking hate it. I think people should just play something and learn to play to minimize their weaknesses and not play this gimmicky game of trying to guess and counter to avoid being in a losing matchup.MORE IMPORTANTLY: we have to be around our computer already to accept queue. Why the fuck do we have to wait another like 2min for the game to start? it just adds uneeded wait times...also, removing it would also mean people can't swap classes to counter AND people can't abuse matchmaking by queueing double necro...The loss is we can't use that time to strategize with our teammates (which no one did anyway...) Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted November 14, 2019 Share Posted November 14, 2019 someone else suggested we leave it but black out other team comp.I've suggested locking professions with a minute to spare, so you can still change builds at least.whatever happens there should be at least 30 sec to get your build in order. sucks to basically tank a game cuz you forgot to switch builds. would be nice to have a notification during ready up phase telling you which build you have on so this doesn't happen anymore. Link to comment Share on other sites More sharing options...
zoopop.5630 Posted November 14, 2019 Share Posted November 14, 2019 Just make it.....as to whatever you lock yourself into for rank, At's, and Monthly becomes Un-switchable. Makes 0 Sense to have people swap at the last 5 seconds or 10 seconds JUST to get an advantage over others. Link to comment Share on other sites More sharing options...
SeikeNz.3526 Posted November 14, 2019 Share Posted November 14, 2019 not good idea because the person can change the build with this time up, they just need to lock the char switch, since the mm try to put different classes and you are not supposed to go all holo/ condi thiefs to get an easy win Link to comment Share on other sites More sharing options...
BadHealer.3608 Posted November 14, 2019 Share Posted November 14, 2019 We need it longer, because with the new "build" system people with legendary items will be very busy to rearrange everything. Link to comment Share on other sites More sharing options...
reikken.4961 Posted November 14, 2019 Share Posted November 14, 2019 6 years ago, when I was on a weaker machine, it took me until like 35 seconds left to even load into the map.You can't really get rid of the ready up time. Link to comment Share on other sites More sharing options...
Eurantien.4632 Posted November 14, 2019 Author Share Posted November 14, 2019 @reikken.4961 said:6 years ago, when I was on a weaker machine, it took me until like 35 seconds left to even load into the map.You can't really get rid of the ready up time.After posting I remembered this was an issue for me once, and is issue for many players. Link to comment Share on other sites More sharing options...
Lottie.5370 Posted November 14, 2019 Share Posted November 14, 2019 It's important to be able to adjust your build before the game starts, especially with the new templates if you're not queueing from HotM. It's also important to give people enough time to load into the game. Link to comment Share on other sites More sharing options...
XatraZaytrax.2601 Posted November 14, 2019 Share Posted November 14, 2019 The only thing that really annoys me is that almost every time all but one person has marked ready to get into the match and we are all waiting for one person. Many times that person's we are waiting for is dancing around, talking un chat, or is already on the field sparring. Link to comment Share on other sites More sharing options...
Multicolorhipster.9751 Posted November 14, 2019 Share Posted November 14, 2019 Nah. Think it's fine so long as it's used to tweak builds before a match starts.It could stand to be shortened by up to 50% though, so long as class switching gets cut out so people with better loading conditions aren't at an even bigger advantage over people who don't. Link to comment Share on other sites More sharing options...
alain.1659 Posted November 14, 2019 Share Posted November 14, 2019 It can be shortened but it can never be removed unless anet creates a better match making system. You will want to change if you are put into a team with two more of your profession in calm hours. In an ideal world it should be removed :) Link to comment Share on other sites More sharing options...
NotoriousNaru.1705 Posted November 14, 2019 Share Posted November 14, 2019 People who can play multiple classes have the right to pick and choose which one to use that would better serve them in order to win a match. Now if your post was 'don't allow people to swap in ATs AFTER the timer' then yes, I would agree with that. The entire point of the pre match timer is to strategize and have a suitable comp for what you're fighting, swapping classes is a big part of that but once the timer hits 0 no one should be able to swap. If I q on necro and run in to a comp with multiple mirages, and thieves I have no intention of playing necro that game I am going to swap to something more suitable to win. Link to comment Share on other sites More sharing options...
Eurantien.4632 Posted November 14, 2019 Author Share Posted November 14, 2019 @NotoriousNaru.1705 said:People who can play multiple classes have the right to pick and choose which one to use that would better serve them in order to win a match. Now if your post was 'don't allow people to swap in ATs AFTER the timer' then yes, I would agree with that. The entire point of the pre match timer is to strategize and have a suitable comp for what you're fighting, swapping classes is a big part of that but once the timer hits 0 no one should be able to swap. If I q on necro and run in to a comp with multiple mirages, and thieves I have no intention of playing necro that game I am going to swap to something more suitable to win.Yeah that's totally fair. I mostly hate the wait times before a match starts. Just wanted to write about the consequences of such a change if people wanted to poll Link to comment Share on other sites More sharing options...
Eddbopkins.2630 Posted November 14, 2019 Share Posted November 14, 2019 I feel if ur in the mist and u load into a game you shouldn't be able to change classes. But if ur pveing then you'd be allowed to switch classes. To many people switch at the 10 second or less time limit. To skew the matchmaker or stack teams. Having 2 or more people switch to mesmer/duo holos or any other stacked team comp 10 seconds before the game starts absolutely brakes any fairness the matchmaker tried to creat.If your queing in the mist your probably queing with the class you intend to play. But seeing all these leet streamers abuse the system and change 10 seconds before it starts just ruins any respect I have for them and the matchmaker. Link to comment Share on other sites More sharing options...
Ovark.2514 Posted November 15, 2019 Share Posted November 15, 2019 You should be able to Save any build on any character as a PVP build. When queuing for a game or AT you select from a menu of all builds you have saved. When the queue pops and you hit "Confirm" you are locked into that character/build and are character+build swapped when the match starts. The start timer is therefore unnecessary. Link to comment Share on other sites More sharing options...
Ovark.2514 Posted November 15, 2019 Share Posted November 15, 2019 @NotoriousNaru.1705 said:The entire point of the pre match timer is to strategize and have a suitable comp for what you're fighting, swapping classes is a big part of that.Has anet ever stated that's why the timer exists? Link to comment Share on other sites More sharing options...
Exedore.6320 Posted November 15, 2019 Share Posted November 15, 2019 I would change the "ready" to "I need more time". That way inaction starts sooner. Link to comment Share on other sites More sharing options...
Yannir.4132 Posted November 15, 2019 Share Posted November 15, 2019 @NotoriousNaru.1705 said:People who can play multiple classes have the right to pick and choose which one to use that would better serve them in order to win a match. Now if your post was 'don't allow people to swap in ATs AFTER the timer' then yes, I would agree with that. The entire point of the pre match timer is to strategize and have a suitable comp for what you're fighting, swapping classes is a big part of that but once the timer hits 0 no one should be able to swap. If I q on necro and run in to a comp with multiple mirages, and thieves I have no intention of playing necro that game I am going to swap to something more suitable to win.In addition to that, not all people have high end computers and SSD's. It takes a while for them to actually load up the match.I'm sure everyone in the plat to legendary divs will load into the map in around 5 seconds but I've seen people that need 80 of the available 90 seconds just to load into the game on that 1st character without swapping in between. Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted November 15, 2019 Share Posted November 15, 2019 Coming from my own subjective experience, as someone who plays on an i3 laptop potato, I can say that I never need more than about 60 seconds to swap a build or log out and back in as something else. I think we could stand to see the timer reduced to 60s from the point that the first person loads into the match. Now with build templates, I think the 2 minute timer is a bit long.Additionally, I've always felt that players should be allowed to change build but not the character, any time they are standing in the respawn and ooc. This would bring a lot of extra dynamic into conquest matches, past the initial pre-game organize phase. This would really put to use the idea of build templates and their purpose, as well as bring classes as a whole into meta consideration, rather than some single build on that class. Consider what a competitive match would realistically be like with this mechanic enabled, before shooting it down. I kind of feel that a "new" feature like this, is what we need, if we aren't going to be seeing any newly designed game modes. Link to comment Share on other sites More sharing options...
Omnicron.2467 Posted November 15, 2019 Share Posted November 15, 2019 @Lottie.5370 said:It's important to be able to adjust your build before the game starts, especially with the new templates if you're not queueing from HotM. It's also important to give people enough time to load into the game.^This, your template for pvp no longer loads automatically, and even before that you might have different weapons equipped while doing open world content. You need that time to swap to your pvp buildIf I remember correctly the devs did comment on this and said they were aware people do not always queue with the character thay want to play with and they want to give players that flexibility to queue in open world and use that time. I got 100% map completion on two characters while waiting for pvp queues Link to comment Share on other sites More sharing options...
Dantheman.3589 Posted November 15, 2019 Share Posted November 15, 2019 I would like a character swap lock. Swapping a class is stupid, no other game I play would let you do this- if I pick a class in lol or wow I cannot switch this 2 mins in. But to compensate I would like the ability to swap traits or utility in that 10sec count down before the match. Basically make it so u have to play the character you qued with but give them full access to swapping traits possibly even if someone pulls you into combat before the game starts. Link to comment Share on other sites More sharing options...
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