hatozeni.5721 Posted September 26, 2021 Share Posted September 26, 2021 I said "samurai" because it's kind of obvious to me that that spec symbol (among the last 3 left) which is a TENGU samurai mask must be Thief. If it is (and I'm pretty sure it is) the new spec will be called Samurai or Tengu. It's my guess. Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted September 27, 2021 Share Posted September 27, 2021 8 hours ago, Fueki.4753 said: Given the usage of Kanabo in feudal Japan, a Samurai-esque theme with Sceptre as a one-handed bonk stick isn't that unrealistic. At the very least it'd be no less realistic than the overly popular pop fiction Samurai with their swords (as opposed to Samurai having used mostly bows and polearms in reality). I'd welcome a Sceptre skin that looks like a small Kanabo, even if it technically would fit better as a mace. It's that 'fits better as a mace' that makes me think every 'bonk stick' speculation is copium for people who don't want magic thief. Staff is different in that staves were a distinct historical weapon type with their own fighting style. While personally I think ArenaNet should have just made polearms, in lieu of that, staff is the option that already exists that represents a blunt two-handed weapon that's more fluid than hammer. Scepters, on the other hand, DO have a superior alternative that performs the role of a blunt melee weapon. There's really no good reason for thief to go scepter when mace hasn't been used on the profession yet. At best you could say that scepter skins, on average, are less bulky and presumably lighter than most mace skins...but that could simply be a matter of making a few mace skins that do work and letting players choose for themselves. Just like there are some staff skins that are actually suitable for use as a melee weapon and many that are not. Thief has always had a bit less magic than the GW1 assassin did. And if ArenaNet was ever to make a thief elite specialisation that does match the GW1 assassin in magical capabilities, a Canthan expansion is the time to do it. We've got the melee martial artist assassin and the long-range sniper assassin. It's a good time for a magic shadow theater assassin. 3 Link to comment Share on other sites More sharing options...
The Greyhawk.9107 Posted September 27, 2021 Share Posted September 27, 2021 Well this all sounds horrible if true. I think this has killed any remaining excitement I had for EoD and any desire to purchase it as well. Link to comment Share on other sites More sharing options...
Androx.8572 Posted September 27, 2021 Share Posted September 27, 2021 I agree , excitement has gone from top to bottom with these ideas. Scepter? you wanna lose money Anet? because we buy alot from you and if you dont deliver , well that will make us not satisifed. Link to comment Share on other sites More sharing options...
DoomNexus.5324 Posted September 27, 2021 Share Posted September 27, 2021 Spoiler Didn't get mace offhand already leaked a while ago? Link to comment Share on other sites More sharing options...
The Greyhawk.9107 Posted September 27, 2021 Share Posted September 27, 2021 21 minutes ago, DoomNexus.5324 said: Hide contents Didn't get mace offhand already leaked a while ago? Thieves with either a main hand scepter or an offhand mace....not sure which is worse.... Link to comment Share on other sites More sharing options...
Kodama.6453 Posted September 27, 2021 Share Posted September 27, 2021 (edited) 40 minutes ago, DoomNexus.5324 said: Hide contents Didn't get mace offhand already leaked a while ago? The leak was obviously fake, the revealed elite specs have proven it. But there is a datamine which showed the weapons for the remaining elite specs. This datamine correctly predicted the weapons for revenant (greatsword), elementalist (hammer) and warrior (pistol). So it is safe to assume that this datamine is correct, which means the remaining classes will get the following as their weapons: Thief - Scepter Ranger - Hammer Engineer - Mace Edited September 27, 2021 by Kodama.6453 3 Link to comment Share on other sites More sharing options...
Salvatore.3749 Posted September 27, 2021 Share Posted September 27, 2021 I'm thinking they are going the old Guild Wars 1 Ritualist route where thief gets weapon spells and spirits to use. Like the spirits can steal and our attacks can heal our allies or deal more damage. In the back of my mind, the shikigami setup, summoning spirits, keeps coming to mind and will replace our steal function. Stealing from a long range with a phantom hand to then conjure other spirits. Every time we steal, we have the ability to create a unique spirit. https://en.wikipedia.org/wiki/Shikigami I'm just praying the scepter is offhand (please break that rule) versus main-hand for more playability. Link to comment Share on other sites More sharing options...
Salvatore.3749 Posted September 27, 2021 Share Posted September 27, 2021 32 minutes ago, The Greyhawk.9107 said: Thieves with either a main hand scepter or an offhand mace....not sure which is worse.... Off-hand mace wouldn't be so bad honestly. It's more thief-ish. Daze people and steal. That's very thug like. I would be okay with that. I would really prefer off-hand scepter, but that's just me. I would even like it more if they held the scepter in reverse grip, but that will likely never happen. Link to comment Share on other sites More sharing options...
Kodama.6453 Posted September 27, 2021 Share Posted September 27, 2021 14 minutes ago, Salvatore.3749 said: I'm thinking they are going the old Guild Wars 1 Ritualist route where thief gets weapon spells and spirits to use. Like the spirits can steal and our attacks can heal our allies or deal more damage. In the back of my mind, the shikigami setup, summoning spirits, keeps coming to mind and will replace our steal function. Stealing from a long range with a phantom hand to then conjure other spirits. Every time we steal, we have the ability to create a unique spirit. https://en.wikipedia.org/wiki/Shikigami I'm just praying the scepter is offhand (please break that rule) versus main-hand for more playability. I highly doubt that the spec will be related to ritualist, considering that ritu was specifically using mist magic in GW1 (like the revenant), something thief was never associated with. It's more likely that they take some inspiration from the magical capabilities of the assassin and are digging deeper in the shadow magic theme of thief, just like how druid was digging into the nature magic theme of the ranger class. I also think that the chance for Scepter to be an offhand weapon is almost zero. They never have broken the rule of in which hand weapons go, not even for these new specs which are supposed to break rules. I would bet quite alot of gold on it being a mainhand Scepter. Hell, I would bet real money on it even. 1 Link to comment Share on other sites More sharing options...
AikijinX.6258 Posted September 27, 2021 Author Share Posted September 27, 2021 53 minutes ago, Kodama.6453 said: I highly doubt that the spec will be related to ritualist, considering that ritu was specifically using mist magic in GW1 (like the revenant), something thief was never associated with. It's more likely that they take some inspiration from the magical capabilities of the assassin and are digging deeper in the shadow magic theme of thief, just like how druid was digging into the nature magic theme of the ranger class. I also think that the chance for Scepter to be an offhand weapon is almost zero. They never have broken the rule of in which hand weapons go, not even for these new specs which are supposed to break rules. I would bet quite alot of gold on it being a mainhand Scepter. Hell, I would bet real money on it even. Who’s to say we can’t use scepter/scepter 😋? 1 Link to comment Share on other sites More sharing options...
Kodama.6453 Posted September 27, 2021 Share Posted September 27, 2021 (edited) 9 minutes ago, AikijinX.6258 said: Who’s to say we can’t use scepter/scepter 😋? Pretty much the game says it. Scepter is mainhand exclusive, always has been. Edited September 27, 2021 by Kodama.6453 Link to comment Share on other sites More sharing options...
Dawanarth.4601 Posted September 27, 2021 Share Posted September 27, 2021 Isn't Of-Hand Sceptre, just a Focus anyway ? Also has anyone looked at the sceptre skins to see if some would look nice on Thief ? (Not like the Staves for Daredevil) Link to comment Share on other sites More sharing options...
AikijinX.6258 Posted September 27, 2021 Author Share Posted September 27, 2021 27 minutes ago, Dawanarth.4601 said: Isn't Of-Hand Sceptre, just a Focus anyway ? Also has anyone looked at the sceptre skins to see if some would look nice on Thief ? (Not like the Staves for Daredevil) https://wiki.guildwars2.com/wiki/Tengu_Scepter https://wiki.guildwars2.com/wiki/Tengu_Echo_Scepter_(skin) Link to comment Share on other sites More sharing options...
Burial.1958 Posted September 27, 2021 Share Posted September 27, 2021 4 hours ago, AikijinX.6258 said: https://wiki.guildwars2.com/wiki/Tengu_Scepter https://wiki.guildwars2.com/wiki/Tengu_Echo_Scepter_(skin) Looks like a red shiny Toilet Brush 😄 Link to comment Share on other sites More sharing options...
Kolly.9872 Posted September 27, 2021 Share Posted September 27, 2021 The majorette Link to comment Share on other sites More sharing options...
Doggie.3184 Posted September 27, 2021 Share Posted September 27, 2021 7 hours ago, Dawanarth.4601 said: Isn't Of-Hand Sceptre, just a Focus anyway ? Also has anyone looked at the sceptre skins to see if some would look nice on Thief ? (Not like the Staves for Daredevil) Well if it's going to be an edgy Oni Sorcerer then there's quite a handful: like Shadow Scepter, Mad Realm, Eye of Rodgort, Dark Matter (which is 100% perfect for the concept), Abyssal Fractal, Abaddon (our lord and savior who died for our sins) and Zhaitan's Reach. I'll probably use Abaddon, our lord and savior who died for our sins, and already use it on my Necro~ but I will probably finish the legendary birb scepter by then and will work on it when it's officially announced so I can hurl bricks at people. Hopefully it doesn't end up like my legendary Rifle though which I made in advance for Deadeye but never use it anymore because I ended up hating Deadeye and the Rifle weapon skills in all content and went back to Daredevil. Link to comment Share on other sites More sharing options...
RyuDragnier.9476 Posted September 27, 2021 Share Posted September 27, 2021 I'm excited about mainhand scepter and the elite spec if true. This gives a chance of delving more into our Shadow Magic, and giving Thief the one thing it has never had, a viable support spec. Link to comment Share on other sites More sharing options...
Angel de Lyssa.4716 Posted September 27, 2021 Share Posted September 27, 2021 I hope it is a specialization focused on condition damage, especially with the torment condition, I would even dare to also include "confusion", making tricks with stealth and shadows, we'll see what comes out of there. Link to comment Share on other sites More sharing options...
Infusion.7149 Posted September 28, 2021 Share Posted September 28, 2021 Offensive support would be nice. Condi boon most likely would fit , I don't think the heal archetype would fit. Staff is a power weapon and so is rifle. I would like to see synergy with might+fury as on Thrill of the Crime or Fire for Effect (deadeye) and bleeding (Deadly Ambush) or poison (Potent Posison). Currently we have 2 condi quickness (firebrand and later harbinger , whereas condi chrono is rarer outside raiding) and 2 primarily power quickness (scrapper, StM chrono as pQB is usually not as strong). Link to comment Share on other sites More sharing options...
ASP.8093 Posted September 28, 2021 Share Posted September 28, 2021 Go get that nice Raven's Eye if you're a Norn thief. (Or just like that blue-and-white aesthetic.) https://wiki.guildwars2.com/wiki/Raven's_Eye Link to comment Share on other sites More sharing options...
DoomNexus.5324 Posted September 28, 2021 Share Posted September 28, 2021 20 hours ago, Kodama.6453 said: The leak was obviously fake, the revealed elite specs have proven it. But there is a datamine which showed the weapons for the remaining elite specs. This datamine correctly predicted the weapons for revenant (greatsword), elementalist (hammer) and warrior (pistol). So it is safe to assume that this datamine is correct, which means the remaining classes will get the following as their weapons: Thief - Scepter Ranger - Hammer Engineer - Mace Oh sry, I confused the leaks, just checked the "real" one and there it was indeed scepter, my bad. Link to comment Share on other sites More sharing options...
hatozeni.5721 Posted September 28, 2021 Share Posted September 28, 2021 Anyone here ever read the Korean manga "Solo Leveling"? The protagonist's starting class is "assassin" and then (halfway) he gets a chance to evolve into a "necromancer". He then proceeds to conjure up dark versions of the enemies he kills. https://d17lbu6bbzbdc8.cloudfront.net/wp-content/uploads/2020/07/07070409/extra_gag-02-scaled-1.jpg Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted September 29, 2021 Share Posted September 29, 2021 On 9/27/2021 at 11:31 PM, Salvatore.3749 said: I'm thinking they are going the old Guild Wars 1 Ritualist route where thief gets weapon spells and spirits to use. Like the spirits can steal and our attacks can heal our allies or deal more damage. In the back of my mind, the shikigami setup, summoning spirits, keeps coming to mind and will replace our steal function. Stealing from a long range with a phantom hand to then conjure other spirits. Every time we steal, we have the ability to create a unique spirit. https://en.wikipedia.org/wiki/Shikigami I'm just praying the scepter is offhand (please break that rule) versus main-hand for more playability. Why would you want a ritualist-themed elite spec to have the scepter in the off hand? I also disagree with the assertion that an offhand weapon offers 'more playability'. At most, three mainhand weapons and three offhand weapons offers nine combinations rather than eight for the alternative. On the other hand, though, usually the mainhand is the weapon that most defines your playstyle - this is less significant for thief than other professions but it's still there. So I'd view an offhand as just bringing new variants of existing playstyles defined by the mainhand weapons, while a new mainhand means a new style with two variants (sc/d and sc/p in this case). 2 Link to comment Share on other sites More sharing options...
reddie.5861 Posted September 29, 2021 Share Posted September 29, 2021 On 9/27/2021 at 3:18 PM, Kodama.6453 said: The leak was obviously fake, the revealed elite specs have proven it. But there is a datamine which showed the weapons for the remaining elite specs. This datamine correctly predicted the weapons for revenant (greatsword), elementalist (hammer) and warrior (pistol). So it is safe to assume that this datamine is correct, which means the remaining classes will get the following as their weapons: Thief - Scepter Ranger - Hammer Engineer - Mace leaks where fake? there was no leak beside what you just said lol.. and if not then why my post got removed and i got warning for leaking content? anyway all elite specs do so far is pushing Gw2 more away from me.. HoT was okay then it turned into spam festival and it changed even more with latest beta test all spamming skills and kinda nothing new to add PoF elites where boring so far all single elites from this beta's where boring even tho i had high hopes for warrior/ele/thief but both turned me off already and when i saw in very first beta thief got scepter i kinda regret i ever made a thief in this game as all we got was nerfs and now we got useless weapon also. well ranger is still out there but meh i kinda gotta let this game go i guess.. Link to comment Share on other sites More sharing options...
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