The game is full of awesome animal species. Rangers can use some of them as pets, but there are many subspecies that aren't available for taming, even when the models are already ingame.
So, how could we implement these as playable pets? First, lets start from the beginning:
Pets are classified as follows:
Pets are also classified by the environment they can be used in:
Additionally, the feline family has terrestrial and amphibious members, and 7 families only have 1 pet.
Looks pretty simple, right? One would figure individual pets had more to them than this, but the family is what really matters here.
If pets of a single family have so much in common, why not make things simpler? Here's my proposal for a Pet Management panel redesign:
The primary advantage of this system is that, by splitting subspecies from their beast skills, the developers can implement new pet skins without having to worry about new skills. Identically, developers can implement new skills without having to find dedicated pet skins for them. It's a win-win situation for everyone.
Some amphibian subspecies could be limited to one environment only, depending on the animations of the original model. Felines would be specially affected by this.
That's pretty much it, hope you like the idea! Sometimes, simple solutions are the best .
Also, default pet names include up to 26 characters, but custom pet names only allow up to 13. Remove this limitation, or let people "reset" their pet names back to their original "Juvenile Subspecies" nomenclature.
Check my other threads!
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