I guess I never fully expressed myself for this patch. I will only include stuff I care about/play. EngineerHammer buffs: Good, a step in the right direction if they want to promote "bruiser" style.Forge nerfs: Corona nerf is bad, shockwave nerf is very good. Just nerf Heat Therapy.Purge gyro toolbelt change: Unnecessary, useless. Bring back old gyro.Elixir U bugfix: Finally. MesmerMantra nerfs: Eh. Just rework mantras. They are either used in oneshot stuff or useless.Chaos Storm nerf: It should pulse more than 1 daze. Otherwise, less RNG is good.Chaotic Interruption nerf: The best mesmer line is getting killed, oh well.Chronomancer changes: Just bring baseline Illusionary Persona back, follow from there. NecromancerDeath Magic rework: I guess something like that was needed, but isn't it too passive?Scourge changes: Bad. Really bad. Tweaking numbers and changing staff AoEs would be enough. RangerLong Range Shot nerf: I don't get it. When was this a problem?Sword rework: RIP Muscle memory. Wouldn't working on Druid be better?Power Stab "bugfix": It's like slapping somebody to behave nicely, but accidentally killing them. ThiefSwipe buff: No, don't change cooldown. Instead, increase the range to 900.Steal and Swipe bugfixes: Nice, thanks.Stolen Bundles: Thanks. WarriorWarhorn buffs: Good idea, it was a dead weapon. Now on to Ranger torch and Mesmer focus.