Vile Vials.6543 Posted October 26, 2021 Share Posted October 26, 2021 On 10/5/2021 at 11:41 AM, Vile Vials.6543 said: Im having the same problems i had from last patch. I closed the game a couple minutes short of update in anticipation of a patch. after 11am central time i opened up my regular launcher and launcher auto closes. i tried several different commands, -dx9, -repair, nothing worked. I deleted the .dat file, still, nothing worked. I totally uninstalled the game and deleted all folders and went to do a fresh install and now the game installer launcher is doing the same exact thing. Opens for 1 or 2 seconds then closes out. Please help. This is my day off work and this is beyond frustrating. Once again, gw launcher will automatically close. I was playing the game when it updated, went to make a character and it only allowed me to select warrior ele and revenant, so i was like," guess i have to restart the game. Closed guild wars 2 and double clicked my launcher only for it to immediately close. I have NO addons. This is the 3rd time this has happened to me. It happens every signle time there is a beta. Last time i deleted the game and tried re-installing it only for the installation launcher to do the same kitten thing. Link to comment Share on other sites More sharing options...
erapago.4387 Posted October 26, 2021 Share Posted October 26, 2021 (edited) Is there something wrong with the scaling for anyone else? DX11 on: https://i.imgur.com/mVKpcpM.jpg DX11 off: https://i.imgur.com/9lPN9nQ.jpg My desktop is running at 4K, and my nvidia scaling settings are set to integer, which usually makes 1920x1080 look crisp. With DX11 though, it's blurry. Edited October 26, 2021 by erapago.4387 Link to comment Share on other sites More sharing options...
Tenebrius Drakkar.5098 Posted October 26, 2021 Share Posted October 26, 2021 Last update seems to have fixed text issue for Windows 7 users (tx a lot <3). However, "-maploadinfo" still shows these blue-ish colours, with unreadable text 😞 Link to comment Share on other sites More sharing options...
mornox.3912 Posted October 27, 2021 Share Posted October 27, 2021 Tested dx11 on win7 for a bit. Runs great! However, there was one glitch in Vabbi were most golden floors/stairs in the palace were near black. Relogging fixed it. 1 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted October 27, 2021 Share Posted October 27, 2021 (edited) All the PvE content I have done so far after last night's patch has shown no signs of the previous texture issues.😃 No crashes, either, thus far. 👍 (Will test WvW later.) My specs: Windows 10 Pro 20H2 ASRock Z490 Extreme 4 OctalCore Intel i7-10700K GeForce RTX 2070 Super OC Evo Edit: Crashes still occur. Texture issues, too (had clustered weapon effects on occasion). 😞 Edited October 27, 2021 by Ashantara.8731 Link to comment Share on other sites More sharing options...
Dreggon.6598 Posted October 27, 2021 Share Posted October 27, 2021 The texture bugs still occur: https://i.imgur.com/Ii2arjL.jpg There's also a vertex count assert crash? I've sent crash reports with the in-game crash thing. Link to comment Share on other sites More sharing options...
ekkue.3754 Posted October 27, 2021 Share Posted October 27, 2021 (edited) This may be another Windows 7 problem, after the purple boxes were fixed Since the patch yesterday, with dx11 enabled, most text has lost its dark outline/drop shadow, this makes it very hard to read against certain colours All nameplates including interactable objects The event/content guide in the top right corner All text in the hero panel ( less noticeable as the hero panel is mostly dark) In-game clock Looted items that pop up on the right side of the screen are NOT effected and the text still has its shadow Chat also still has a shadow Text is normal with dx11 disabled Edited October 27, 2021 by ekkue.3754 1 Link to comment Share on other sites More sharing options...
Heron.6859 Posted October 27, 2021 Share Posted October 27, 2021 (edited) Game is running over 60-120fps compared to 20-90 fps after enabling dx11. So far no crashes. The text is somewhat more transparent and soft on the player's name tag for whatever reason. win7 sp2 / intel i5 quad core / radeon RX 570 series / 16gb ram Edited October 27, 2021 by Heron.6859 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted October 27, 2021 Share Posted October 27, 2021 4 hours ago, Dreggon.6598 said: The texture bugs still occur: https://i.imgur.com/Ii2arjL.jpg Oof. 😔 So crashes and texture issues have not been fixed yet. I'm starting to lose hope. Link to comment Share on other sites More sharing options...
TINYTANK.5241 Posted October 27, 2021 Share Posted October 27, 2021 (edited) I don't attempt to use DX11 in WvW anymore, as I've still had crashes in open world. Particularly during a meta when then are lots of people around. When I do play around with DX11, it's pretty smooth! Just can't have the crashing when it's most important. Will continue to send my crash reports. Edit: Also still having some weird texture issues with the Vermillion Wings backpack and the Starry raptor - colors showing a particle red when they should be celestial white (what I have them dyed to). MSI RTX 3070 AMD Ryzen 5900X Windows 10 Pro Edited October 27, 2021 by TINYTANK.5241 Link to comment Share on other sites More sharing options...
Tenebrius Drakkar.5098 Posted October 27, 2021 Share Posted October 27, 2021 DX 11 on W7 OShttps://imgur.com/a/vhtYNw1 Some blurry (even transparent) text for players IGN, AP on heroe panel, banners, ... ❤️ Link to comment Share on other sites More sharing options...
Aevic.9675 Posted October 27, 2021 Share Posted October 27, 2021 Z-Fighting/Lots of flickering on mountains far away for me. Changing LoD distance has no effect. Otherwise crashes seem less consistent and performance seems up. On a 1660ti Link to comment Share on other sites More sharing options...
Heron.6859 Posted October 28, 2021 Share Posted October 28, 2021 (edited) Here is a screen shot of the transparency name label on players and objects. I think it's missing the black stroke on the fonts, only the fill was rendered. https://imgur.com/Sm0bRv6https://imgur.com/Sm0bRv6 Below with dx11 turned off, you can see the text has a black stroke and the fill opacity at 100%. https://imgur.com/WdxOCYU (dx11 off) https://imgur.com/dcZM2xQ (dx11 on) Edited October 28, 2021 by Heron.6859 Link to comment Share on other sites More sharing options...
Myrind.9201 Posted October 30, 2021 Share Posted October 30, 2021 Dx11 completely breaks the Ice Reaver Cape. Can't use most of the dye channels and looks horrid. Dx11 Off: https://i.imgur.com/ohUNMmv.jpeg Dx11 On: https://i.imgur.com/r04Yd7k.jpghttps://imgur.com/undefined Link to comment Share on other sites More sharing options...
rootwyrm.6408 Posted October 30, 2021 Share Posted October 30, 2021 Welp, I thought the vertex issue had been fixed because I couldn't reproduce reliably or even remotely consistently. And all of the texture issues were no longer reproducing aside from dye channel problems. NOPE. And I found two near to 100% reproduction test case. Finally. Steve and Drakkar. But when it only happens when fighting Steve, and it happens 9 out of 10 Steve fights? It's Steve. Which also obviously makes it a difficult variable to control. But thanks to the power of obsessive ToT bag farming, I was able to isolate it. Fighting Steve and Hollowed Gourdbinder at the same time for over 5 minutes, absolutely no problems. Gourdy dies, the corpse despawns, near INSTANT crash. Viscount and Steve, switch focus to Steve, and crash. Group composition, group size, character I'm playing, none of that changes things. But sometimes, sometimes Steve doesn't crash. Drakkar though? Drakkar is a 100% always consistent you will die crash rate. Within 30-45 seconds of a wall emergency or 10 seconds of the floor stomp, I crash. Every time. I can reproduce more or less at will. So what we thought was fixed, is not, and needs bumped to the absolute top of the stack. It's breaking two world bosses already, and those are just the two I've tested. How many more are broken the same way that nobody's noticed? 2 Link to comment Share on other sites More sharing options...
Diaspro.8529 Posted November 2, 2021 Share Posted November 2, 2021 Got Dx11 crash while doing the Drakkar meta too. Disabled the Dx11 beta and no more crashes. 1 Link to comment Share on other sites More sharing options...
Mourningstar.7309 Posted November 6, 2021 Share Posted November 6, 2021 Dx11, crashing at Drakkar, usually twice a fight. Switch to Dx9, no problem. 1 Link to comment Share on other sites More sharing options...
DaFishBob.6518 Posted November 7, 2021 Share Posted November 7, 2021 (edited) Seems Drakkar's shadow in the ice does not show for me either. OS: Windows 10 Home CPU: Intel Core i7-4790K Installed RAM: 16 GB Display: NVIDIA GeForce GTX 970 Edited November 7, 2021 by DaFishBob.6518 1 Link to comment Share on other sites More sharing options...
Dreamy Lu.3865 Posted November 7, 2021 Share Posted November 7, 2021 (edited) I'm sorry if this question has been asked many times already, but this thread has by now 13 pages and I don't know where to look to find the answer I need. I run the game under windows 10 and nothing comes after launcher, not even the login windows. I have tried to add "-dx9" in command line, but it didn't solve the problem. Is there a fix? Thanks for feedback Edited November 7, 2021 by Dreamy Lu.3865 piece of sentence lost and re-added Link to comment Share on other sites More sharing options...
Forgotten Legend.9281 Posted November 7, 2021 Share Posted November 7, 2021 THE NEW PC: Ryzen 9 5900x 12c/24t / Corsair H150i Elite Cappellix AIO / Asus Crosshair VIII Extreme/ G-SKill Trident Z Neo 4x8G DDR4-3600 16-16-16-36-1T / Samsung 980 PRO 1T NVMe / 2~ EVGA RTX 2070 Super + ROG NvLink in SLI mode/ Dell U3011 2560x1600 30" Monitor (DisplayPort) / Phanteks Enthoo Elite case/ ROG THOR 1200W PSU/ Windows 11 pro 64b/ Corsair K95/ Logitech G502 Hero/ Klipsch 2.1 speaker. some parts are listed to indicate software: Asus Aura Sync: Corsair ICUE, Logiitech G-Hub, Windows 11 Pro 64b, Nvidia WHQL drivers. All are up to date. THE BUGS: ~ Gamma slider doesn't work at all: sliding the gamma setting changes nothing. it has no effect. (but will show the proper changes in DX9) ~ glowing skins (like the balthazar hound warclaw skin or legendary trinkett orbs) will sometimes cause large rapid lighting artifacts, like a continuous concert lightshow. (this can sometimes be mitigated / lessened by temporarily changing maps, then returning..) ~ occasionally skins are placed on wrong objects (like the desert sand on red borderland will show wooden structure skins) (i can sometimes mitigate / lessen this by map hopping like above) ~ occasional random BGFX errors that cause game crash. (and the ANET error message asking for a report, which i send) THE PROS ~ (using -dx11 commandline tag) DX11 improves framerates on the 12 core / 24 thread CPU by a considerable margin. IE: at 2560 x 1600 resolution and everything set to max. (particle counts, ultra settings where can do, highest everything) , running around in a havoc group of about 10-20 players, the game will run around 100 frames per second or higher, dipping down to about 50-60 in zerg fights. running solo, i usually see 150-200 fps. ~ for comparison, turn off DX11, i see about 60-80 fps in a group of 10-20players, dipping down to about 40 fps in zerg fights. and for zerg fights, i mean: in the neighborhood of 50 v 50 or larger numbers in the fight. Link to comment Share on other sites More sharing options...
Cuks.8241 Posted November 7, 2021 Share Posted November 7, 2021 Firstly, I am win 7 user and after the last patch I finally started to use dx11. All the text has no borders but would just to add I really like it since the text blends better with the environment so if you would add this as an option, this would be great. Secondly I notice that over play time some textures become corrupted. Instead of the right textures I get strange artifacts or nothing at all (hard to tell, maybe it's just black texture). A few examples are sharur footsteps, t3 keeps and towers walls, catapults. This is happening to me in WvW but I have been mostly playing WvW. Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted November 8, 2021 Share Posted November 8, 2021 (edited) 22 hours ago, Dreamy Lu.3865 said: I'm sorry if this question has been asked many times already, but this thread has by now 13 pages and I don't know where to look to find the answer I need. I run the game under windows 10 and nothing comes after launcher, not even the login windows. I have tried to add "-dx9" in command line, but it didn't solve the problem. Is there a fix? Try this: https://en-forum.guildwars2.com/topic/102067-guide-dx11-update-quick-troubleshooting/ Edited November 8, 2021 by Ashantara.8731 Link wasn't parsed, had to add the target manually... Link to comment Share on other sites More sharing options...
rune.9572 Posted November 9, 2021 Share Posted November 9, 2021 Some dye channels on mounts don't dye correctly and remain red. Link to comment Share on other sites More sharing options...
Chichimec.9364 Posted November 10, 2021 Share Posted November 10, 2021 (edited) Processor: Intel(R) Core(TM) i3-10100 CPU @ 3.60GHz 3.60 GHz Installed Ram: 32.0 GB (31.8 GB usable) GPU: Intel (R) UHD Graphics 630 System Type: 64-bit operating system, x64-based processor Windows 10 Home Tried DirectX 11 when the beta first started and twice more since then. The last time was the day before yesterday. At no time did I see any noticeable improvements in the graphics or in the loading screen times. All three times DirectX 11 ran okay for a few minutes then started lagging badly, degenerating down to the level of stop motion video, until it froze up completely. As the same thing happened all three times, whatever fixes you may have tried since first launching this beta showed no discernable improvement on my machine. So far, DirectX 11 is worse than useless for me. It is a complete game breaker. Edited November 10, 2021 by Chichimec.9364 1 Link to comment Share on other sites More sharing options...
Nodius Caelestis.3892 Posted November 10, 2021 Share Posted November 10, 2021 I'm not exactly sure if it's from DX11 but surfacing from the water in the last chest chamber after the Tarir Meta causes a split-second freezing black screen. It's smooth when you dive, but happens when the display switches from underwater to surface, which doesn't seem to happen in other water areas. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now