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catalyst in wvw is soo bad


Ragnarox.9601

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Anybody testing it in wvw ?

 

 

Full cele hammer gear - water/arcane build - god kitten this hit like wet noodle.....its like I do 1/4 dmg like in pve. Why is it so nerfed in wvw?

 

Full mara hammer gear - its even worse than cele gear, hitting like wet noodle and no healing.

 

There is literally 0 hammer catalysts so far in wvw, havent seen any there.

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I've been able to get it to hit pretty hard while remaining fairly tanky. Was testing the new armor type Dragon with some Celestial and Earth Runes and was surprised at how nice I handled things.

Biggest issue I've encountered with Hammer is  the condition cleanse. Outside of the Heal, condi cleanse is just a bit too slow right now. No regen means you're not using Cleansing Waters and Diamond Skin is still hot garbage as a cleanse. Smothering Auras work but its pretty slow since you have no detonate skill.

Maybe they should just change Soothing Water to reduce its cooldown as long as its in the field of the Jade Sphere and not just Water like the elite. Right now I feel I have to cast the spell before I anticipate a condi bomb which loses me out on healing and needing to be to drop a water field.

Probably doesn't help that everyone and their mother is running Celestial gear now in WvW. Still gonna have to take sometime to mess around with different stat combos and runes.

D/D Catalyst is pretty fun though, really enjoying it as a nice variation on Core.
 

Edited by fuzzyp.6295
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See above.

I've seen 1 catalyst in WVW since release, and I farmed him relentlessly on virtuoso. He/she couldn't even get close enough to me to land any damage and quite frankly he was a free bag.

It's not like he was bad or anything, he was doing all the right things, just that hammer is just a really badly designed weapon.

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On 3/5/2022 at 4:51 PM, Ragnarox.9601 said:

Anybody testing it in wvw ?

 

 

Full cele hammer gear - water/arcane build - god kitten this hit like wet noodle.....its like I do 1/4 dmg like in pve. Why is it so nerfed in wvw?

 

Full mara hammer gear - its even worse than cele gear, hitting like wet noodle and no healing.

 

There is literally 0 hammer catalysts so far in wvw, havent seen any there.

Your first mistake is trying to use hammer. Play d/d.

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16 hours ago, Sekai.2987 said:

if you play d/f or d/d its okay, just stop trying to use hammer, its useless, this reminds me of tempest, the warhorn is just as useless as hammer in wvw

Yeah pretty much. Fresh Air Cata with quickness is insane. 

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26 minutes ago, FrownyClown.8402 said:

Here is a secret. The weapon choice doesnt matter. The real strength of catalyst is the 20% extra stats and running celestial to cap your might.  The rest of its design literally does not matter.

 

But the grandmaster trait only gives 20% if you're at maxed stats. Seems too gimmicky. I wish the trait would've just doubled elemental empowerment in general. 

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7 hours ago, FrownyClown.8402 said:

Here is a secret. The weapon choice doesnt matter. The real strength of catalyst is the 20% extra stats and running celestial to cap your might.  The rest of its design literally does not matter.

um that 20% is nice but have you ever got to 10 stacks and/or maintained it for any relevant amount of time?

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58 minutes ago, HotDelirium.7984 said:

um that 20% is nice but have you ever got to 10 stacks and/or maintained it for any relevant amount of time?


It's very possible to reach 10 stacks with D/D Catalyst fairly easy and maintain it for sometime. I'd imagine even easier on D/F, Vicious Empowerment seems like it was made for D/x. And Evasive Empowerment as well, both work really nicely to stack up the Empowerment (although I prefer spectacular sphere for those extra buffs). But honestly, I'd still take either Staunch Auras or Sphere Specialist over Empowered Empowerment since it can be a chore to maintain 10 stacks and that trait is useless otherwise.

Maybe they should reduce it from a 10% increase to  8% increase and add another effect that extends the duration of Empowerment to like 17-20s so its not a dead trait at times.

Edited by fuzzyp.6295
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41 minutes ago, fuzzyp.6295 said:


It's very possible to reach 10 stacks with D/D Catalyst fairly easy and maintain it for sometime. I'd imagine even easier on D/F, Vicious Empowerment seems like it was made for D/x. And Evasive Empowerment as well, both work really nicely to stack up the Empowerment (although I prefer spectacular sphere for those extra buffs). But honestly, I'd still take either Staunch Auras or Sphere Specialist over Empowered Empowerment since it can be a chore to maintain 10 stacks and that trait is useless otherwise.

Maybe they should reduce it from a 10% increase to  8% increase and add another effect that extends the duration of Empowerment to like 17-20s so its not a dead trait at times.

Still so confused that to get the max efficiency out of cat traits is to not use the cat weapon. Earth hammer 3 skill should be the augment utility skill too. Def still in beta.

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34 minutes ago, HotDelirium.7984 said:

Still so confused that to get the max efficiency out of cat traits is to not use the cat weapon. Earth hammer 3 skill should be the augment utility skill too. Def still in beta.

It's not really that difficult to maintain 10 Stacks in PvE with Hammer. But if we're discussing WvW, then yes.

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Plus, you don't get any of the benefits until you reach ten stacks. In pve, I'm sure this spec shines but in competitive modes, this spec forces you to constantly think about combos, auras, and how to get to ten stacks as fast as possible. You're barely thinking about the battle. Or even about having fun at that point. 

 

Honestly, against all the spike damage from other specs, catalyst seems too squishy. I don't get why Anet never granted a vitality boost as the community asked. This is supposed to be a bruiser spec

 

Or even add to hardened auras. "Grant barrier to your ally whenever you grant an aura." 

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Please don't spread disinformation. Elemental Empowerment doesn't need to be max stacks, even if you run Empowered Empowerment. Realistically you would run Staunch Auras in competitive modes or Sphere specialist for longer boon durations , even if the jade sphere cooldown is 15s in PVP/WVW unlike in PVE where it is 5s.

You pretty much have 3 stacks of Elemental Empowerment at all times due to the minor trait.

The main issues with Catalyst are mainly on hammer as I'm almost certain Jade Sphere isn't intended to be 100% uptime in competitive modes. Likewise it probably would have been nicer to play if instead of auras it used combos to trigger the traits since the aura off combo interaction has an internal cooldown.

Edited by Infusion.7149
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11 hours ago, fuzzyp.6295 said:

It's not really that difficult to maintain 10 Stacks in PvE with Hammer. But if we're discussing WvW, then yes.

If my build is...lets say...a Water Bender Ele so I have a chill, vulnerability, frost aura focus and will be staying in just water attunement- its almost impossible to get to 10 unless I do everything perfect and both dodges evade an attack and i combo and get an aura etc and even then I'll only be in it for a few seconds.

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7 hours ago, Stallic.2397 said:

Plus, you don't get any of the benefits until you reach ten stacks. In pve, I'm sure this spec shines but in competitive modes, this spec forces you to constantly think about combos, auras, and how to get to ten stacks as fast as possible. You're barely thinking about the battle. Or even about having fun at that point. 

 

Honestly, against all the spike damage from other specs, catalyst seems too squishy. I don't get why Anet never granted a vitality boost as the community asked. This is supposed to be a bruiser spec

 

Or even add to hardened auras. "Grant barrier to your ally whenever you grant an aura." 

Barrier on auras would have been waaay nicer I agree

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3 hours ago, Infusion.7149 said:

Please don't spread disinformation. Elemental Empowerment doesn't need to be max stacks, even if you run Empowered Empowerment. Realistically you would run Staunch Auras in competitive modes or Sphere specialist for longer boon durations , even if the jade sphere cooldown is 15s in PVP/WVW unlike in PVE where it is 5s.

You pretty much have 3 stacks of Elemental Empowerment at all times due to the minor trait.

The main issues with Catalyst are mainly on hammer as I'm almost certain Jade Sphere isn't intended to be 100% uptime in competitive modes. Likewise it probably would have been nicer to play if instead of auras it used combos to trigger the traits since the aura off combo interaction has an internal cooldown.

 

 

Disinformation? I'll just reread the grandmaster trait. 

 

"While at maximum stacks of Elemental Empowerment, its effectiveness is increased". Max stacks is ten stacks. And the trait says nothing about stack refreshment so each stack is fighting against its own 15sec timer. 

 

Honestly, this trait needs a huge buff; otherwise in competitive modes everyone will naturally choose Staunch auras. Not much of a choice when it comes to picking grandmasters... 

 

The double effect should occur at all times and the trait should honestly create automatic refreshment of all stacks whenever you add another stack. That would be worth a grandmaster

 

Otherwise, maintaining ten stacks is just too much of a liability outside of pve, in addition to generating auras, staying alive with the absurd amount of strike damage from other classes right now, outsmarting your opponent, etc. 

 

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4 minutes ago, Stallic.2397 said:

 

 

Disinformation? I'll just reread the grandmaster trait. 

 

"While at maximum stacks of Elemental Empowerment, its effectiveness is increased". Max stacks is ten stacks. And the trait says nothing about stack refreshment so each stack is fighting against its own 15sec timer. 

 

Honestly, this trait needs a huge buff; otherwise in competitive modes everyone will naturally choose Staunch auras. Not much of a choice when it comes to picking grandmasters... 

 

The double effect should occur at all times and the trait should honestly create automatic refreshment of all stacks whenever you add another stack. That would be worth a grandmaster

 

Otherwise, maintaining ten stacks is just too much of a liability outside of pve, in addition to generating auras, staying alive with the absurd amount of strike damage from other classes right now, outsmarting your opponent, etc. 

 

You aren't obligated to run that trait. EMPOWERED EMPOWERMENT is not Elemental Empowerment.

i.e. the trait isn't required to have elemental empowerment.

Edited by Infusion.7149
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