solemn.9608 Posted May 10, 2022 Share Posted May 10, 2022 (edited) Nerf the squishiest and hardest to play build in WvW zerging that most people can't even get top damage on bc they're incapable of mechanically doing it/rotating properly? This wasn't even necessary lmao Absurd balance team, out of your minds. Where are the buffs to other skills to compensate? Edited May 10, 2022 by solemn.9608 32 8 2 1 1 Link to comment Share on other sites More sharing options...
Mini Crinny.6190 Posted May 10, 2022 Share Posted May 10, 2022 17 minutes ago, solemn.9608 said: Absurd balance team, out of your minds. Where are the buffs to other skills to compensate? you mean shatterstone? 6 1 Link to comment Share on other sites More sharing options...
solemn.9608 Posted May 10, 2022 Author Share Posted May 10, 2022 2 minutes ago, Mini Crinny.6190 said: you mean shatterstone? What Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted May 10, 2022 Share Posted May 10, 2022 (edited) 5 minutes ago, Mini Crinny.6190 said: you mean shatterstone? Beautiful, you beat me up to the meme here! On topic, the nerf to meteor shower fit the fact that they seem to want to nerf AoE damage in WvW. The whole patch is full of nerfs for most professions, the only one that get buff is the archemorus side of the vindicator alliance. Edited May 10, 2022 by Dadnir.5038 2 Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted May 10, 2022 Share Posted May 10, 2022 What the actual... Hopeless. 11 Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted May 10, 2022 Share Posted May 10, 2022 I guess the last time staff was touched 4 years ago they didnt nerf meteor shower enough? Its honestly just embarassing for them. 17 Link to comment Share on other sites More sharing options...
Zicarous.2134 Posted May 10, 2022 Share Posted May 10, 2022 Staff ele was OP in WvW could almost one shot an ambient creature.. 3 1 16 1 3 Link to comment Share on other sites More sharing options...
SlitheSlivier.1908 Posted May 10, 2022 Share Posted May 10, 2022 What the actual kitten. This actually makes me want to change games. 13 4 Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted May 10, 2022 Share Posted May 10, 2022 Honestly....where can I apply for a job with Anet? Must be 30k$ p/year doing their job. Beatiful...same office hours for 1/5 of the work and same salary...don't like the idea of living in US..but the rest is a bargain, sign me up! 7 2 Link to comment Share on other sites More sharing options...
zitounae.4803 Posted May 10, 2022 Share Posted May 10, 2022 I seriously loled do hard reading the patch 😅 this is just absurd. Again 9 Link to comment Share on other sites More sharing options...
SlitheSlivier.1908 Posted May 10, 2022 Share Posted May 10, 2022 Also they didn't fix the bug with Earth 5 only immobilizing 1 target instead of all 5. 6 1 2 2 Link to comment Share on other sites More sharing options...
Leap Of Faith.8263 Posted May 10, 2022 Share Posted May 10, 2022 I am so glad m not playing ele anymore. Feeling sad for PPL who might/will play staff ele in wvw. 😞 Sad day indeed 3 1 1 1 Link to comment Share on other sites More sharing options...
bigmouse.2163 Posted May 10, 2022 Share Posted May 10, 2022 Why do they keep doing this? It really seems like they're doing it out of spite 14 Link to comment Share on other sites More sharing options...
TheAgedGnome.7520 Posted May 10, 2022 Share Posted May 10, 2022 4 hours ago, solemn.9608 said: Nerf the squishiest and hardest to play build in WvW zerging that most people can't even get top damage on bc they're incapable of mechanically doing it/rotating properly? This wasn't even necessary lmao Absurd balance team, out of your minds. Where are the buffs to other skills to compensate? Agreed - its complete kitten to make one-sided nerfs w/no compensating improvement in other skills or defensiveness. It's calculator laziness. Oh btw...did you see those ranged nerfs to Ranger's Longbow in the patch? No? Me neither. Weird, huh. 10 2 Link to comment Share on other sites More sharing options...
Blood Red Arachnid.2493 Posted May 10, 2022 Share Posted May 10, 2022 Things like this make me glad I mostly just solo roam, small scale, and pip farm. I'm getting a really big "what the heck am I supposed to do?" feeling from this patch. Serious question. Do the devs have an intended playstyle in mind for the zerg ele? I don't know what that would be. 8 Link to comment Share on other sites More sharing options...
TheAgedGnome.7520 Posted May 10, 2022 Share Posted May 10, 2022 6 minutes ago, Blood Red Arachnid.2493 said: Things like this make me glad I mostly just solo roam, small scale, and pip farm. I'm getting a really big "what the heck am I supposed to do?" feeling from this patch. Serious question. Do the devs have an intended playstyle in mind for the zerg ele? I don't know what that would be. Not sure. Last weekend there was a Tempest on the other side that was just brutally hard to kill yet was still dangerous. No idea what the build was. Otherwise, Tempest healer maybe? Hammer Cata? Maybe some can do inane hammer routine, but I have no interest in it. Staff was a decent risk/reward, knowing if you got focused you were likely toast, but you could also make some tactical impact for your group with your AoEs. Nerfs like this are going to gut that role. 4 Link to comment Share on other sites More sharing options...
Jski.6180 Posted May 11, 2022 Share Posted May 11, 2022 So staff not an dps wepon but more of an utility wepon with this update and conja FGS is not an elite level skill any more. There things where to powerfully before hand how? I given up on dps ele in wvw a long time ago its just not worth it even in the best groups. 1 Link to comment Share on other sites More sharing options...
Bunny.9834 Posted May 11, 2022 Share Posted May 11, 2022 this balance team needs to be nerfed lol. This balance patch just made the current meta even bunkier. *throws in the towel…* good luck guys. 4 6 Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted May 11, 2022 Share Posted May 11, 2022 Just play melee guys. Like Anet intended. 🙄 2 2 4 Link to comment Share on other sites More sharing options...
Strider.7849 Posted May 11, 2022 Share Posted May 11, 2022 9 hours ago, solemn.9608 said: Nerf the squishiest and hardest to play build in WvW zerging that most people can't even get top damage on bc they're incapable of mechanically doing it/rotating properly? This wasn't even necessary lmao Absurd balance team, out of your minds. Where are the buffs to other skills to compensate? I don't agree with the nerfs to staff/meteor at all but I understand why they thought it needs nerfs. I believe the balance team makes changes solely on data and usage of class skills rather than testing and seeing how they operate in game. Further, I remember some people posting that they found use with catalyst by using the elite skill to double cast meteor. Combine this with players who used meteor in this fashion, on their data logs it must come across like it's a lot stronger/more useful than it actually is. No consideration for the fact that the ele has to go extremely glass cannon with very limited survivalibility, has a long cast/channel time, and leaves you very vulnerable. We can expect future changes to the game to be done in this matter - based on data they see on paper rather than through testing and gameplay. 9 2 Link to comment Share on other sites More sharing options...
HowlKamui.5120 Posted May 11, 2022 Share Posted May 11, 2022 (edited) i mean sure nerf the damage if its overperforming for that particular niche scenario but at least round out the kit a bit for other content ANet? let the mage archetpye actually be a mage and not some melee spellsword or bruiser. Edited May 11, 2022 by HowlKamui.5120 8 1 Link to comment Share on other sites More sharing options...
solemn.9608 Posted May 11, 2022 Author Share Posted May 11, 2022 2 hours ago, Strider.7849 said: I don't agree with the nerfs to staff/meteor at all but I understand why they thought it needs nerfs. I believe the balance team makes changes solely on data and usage of class skills rather than testing and seeing how they operate in game. Further, I remember some people posting that they found use with catalyst by using the elite skill to double cast meteor. Combine this with players who used meteor in this fashion, on their data logs it must come across like it's a lot stronger/more useful than it actually is. No consideration for the fact that the ele has to go extremely glass cannon with very limited survivalibility, has a long cast/channel time, and leaves you very vulnerable. We can expect future changes to the game to be done in this matter - based on data they see on paper rather than through testing and gameplay. Yes exactly Catalyst has one useless gimmick that can do a lot of burst damage if brainless zerglets stand inside a double meteor - all the while doing far less overall damage than DPS weaver over longer periods of time due to a lack of buff uptime compared to Weaver. better nerf the entire class! 6 Link to comment Share on other sites More sharing options...
Coldtart.4785 Posted May 11, 2022 Share Posted May 11, 2022 This patch brought to you by the same guy that keeps nerfing ele in pve based on golem numbers alone. 8 4 3 1 2 Link to comment Share on other sites More sharing options...
TheAgedGnome.7520 Posted May 11, 2022 Share Posted May 11, 2022 8 hours ago, Strider.7849 said: I don't agree with the nerfs to staff/meteor at all but I understand why they thought it needs nerfs. I believe the balance team makes changes solely on data and usage of class skills rather than testing and seeing how they operate in game. Further, I remember some people posting that they found use with catalyst by using the elite skill to double cast meteor. Yes, the existence of Elemental Celerity with the Cata spec is the only new thing upon which to claim that MS 'is too strong' now. compared to 2 yrs ago. In which case, if its really a problem - which to me it is NOT since Cata lacks so much of staff Weaver's better dmg skills - then increase the cooldown on EC, don't nerf MS damage. 3 Link to comment Share on other sites More sharing options...
AlCapwnd.7834 Posted May 11, 2022 Share Posted May 11, 2022 I dont like the changes. But I MIGHT be on board with them if MS was nerfed but could be cast while moving so that you are not a sitting duck. Then reduce the CD of FGS. It looks like DH with baby gates is the new meta 6 Link to comment Share on other sites More sharing options...
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