Super Hayes.6890 Posted June 18, 2022 Share Posted June 18, 2022 5 hours ago, Strider Pj.2193 said: I don’t know…. Any veteran? Yes. Elites? Maybe..? but Chanps and Legendaries?? Can you imagine their downstate skills??? 🤣 True. I've changed my mind. Ambient creatures should all get downed state! 1 1 1 Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted June 18, 2022 Share Posted June 18, 2022 Confusing? If there anyone in the world that needs to be told "hey this thing you are trying to kill is still moving, keep hitting it"? 1 1 Link to comment Share on other sites More sharing options...
Rogue.8235 Posted June 18, 2022 Share Posted June 18, 2022 10 hours ago, Teratus.2859 said: I've never tried but I also wonder if finisher skills also work.. (hope they do) Yes they do work. It's the only time I really equip the daredevil elite. 1 Link to comment Share on other sites More sharing options...
Emberfoot.6847 Posted June 18, 2022 Share Posted June 18, 2022 4 hours ago, alphafert.6730 said: You would think if so many like the feature that event would occasionally be completed. I cut through there often & typically don't do that event unless I see a few low levels struggling with it. I actually do these events every time I see one while mapping Kessex. I enjoy the events, I love getting to use my random finishers, and the reward of a bonus node is nice. 2 1 1 Link to comment Share on other sites More sharing options...
Dante.1508 Posted June 19, 2022 Share Posted June 19, 2022 The toxic alliance events hardly ever get done and people here are asking for the same mechanics tacked to everything.. You think EoD and hot is empty these days just see how empty everything is if they add these mechanics to everything.. Don't ask for mechanics that drive away customers please. 5 Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted June 19, 2022 Share Posted June 19, 2022 (edited) 8 minutes ago, Dante.1508 said: The toxic alliance events hardly ever get done and people here are asking for the same mechanics tacked to everything.. You think EoD and hot is empty these days just see how empty everything is if they add these mechanics to everything.. Don't ask for mechanics that drive away customers please. This is simply inaccurate, they were one of the most farmed events in the game for many years because you could farm them in a squad then sell all the Pristine Toxic Spores (or use them to craft food for raids, etc.). Its just now the market crashed the last few years on everything (not just spores), greatly reducing open-world farming especially on low-level maps after Drizzlewood came along and provided the same material income. The devs can't keep content profitable forever, Some would say getting like 75% of the game's lifetime worth of farmability out of something is pretty good for an MMO. People not doing them now has nothing to do with either the mechanics or the profit, its just because they're group events and like all other group events they only happen when a significant (usually 3+) number of players show up. I'm with others in favor of all intelligent enemies requiring finishers. I've never seen one player complain about the bonus chest in Auric Basin after the meta. Edited June 19, 2022 by Hannelore.8153 4 1 Link to comment Share on other sites More sharing options...
Dante.1508 Posted June 19, 2022 Share Posted June 19, 2022 9 minutes ago, Hannelore.8153 said: This is simply inaccurate, they were one of the most farmed events in the game for many years because you could farm them in a squad then sell all the Pristine Toxic Spores (or use them to craft food for raids, etc.). Its just now the market crashed the last few years on everything (not just spores), greatly reducing open-world farming especially on low-level maps after Drizzlewood came along and provided the same material income. The devs can't keep content profitable forever, Some would say getting like 75% of the game's lifetime worth of farmability out of something is pretty good for an MMO. I run past these events on my maps every time and its never touched, you see that occasional new lowbie attempt it and get slaughtered and you must try to ress them but no its an event that was overtooled for the zones and people moved past and onwards.. I never see them get completed out side of dailies, they sit there doing nothing. 2 3 Link to comment Share on other sites More sharing options...
ASP.8093 Posted June 19, 2022 Share Posted June 19, 2022 7 hours ago, alphafert.6730 said: You would think if so many like the feature that event would occasionally be completed. I cut through there often & typically don't do that event unless I see a few low levels struggling with it. It's a higher-difficulty challenge in a low-level zone.. It's also easy to fail: there's also a hard clock on the Toxic offshoot events; unlike many other events of this type, it may actually be hard to complete if you show up when there's only 30-50% of the timer left — especially since the triangular split of the allied NPCs means a lot of builds can't carry multiple "lanes" solo. plus, like, the whole hallucination mechanic probably does scare some people off. 1 2 Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted June 19, 2022 Share Posted June 19, 2022 10 hours ago, ASP.8093 said: It's a higher-difficulty challenge in a low-level zone.. It's also easy to fail: there's also a hard clock on the Toxic offshoot events; unlike many other events of this type, it may actually be hard to complete if you show up when there's only 30-50% of the timer left — especially since the triangular split of the allied NPCs means a lot of builds can't carry multiple "lanes" solo. plus, like, the whole hallucination mechanic probably does scare some people off. I would say the champ and legendary bandits, along with the bloodstone legendary creatures that also pop in some of the lower level zones are just as, if not harder. Not that all of them don’t need a tweak or two…. Link to comment Share on other sites More sharing options...
Caitmonster.9036 Posted June 19, 2022 Share Posted June 19, 2022 As someone who doesn't wvw much unless I have to go for a GoB, I love any and all excuses to use whatever finisher I have set for my characters. Keep the down state, and honestly I'd like to see it implemented more in early maps. As others bring up, it's a good intro to stomping if any of these new players intend on getting into the pvp content and it's just kinda satisfying. Gotta love summoning a giant jungle wurm to eat a downed Toxic courtier. 1 1 Link to comment Share on other sites More sharing options...
JayHog.3280 Posted June 19, 2022 Share Posted June 19, 2022 Rather keep the mechanic, only way to ever bother to use the execution mechanic since I don't play PvP/WvW myself. 1 1 Link to comment Share on other sites More sharing options...
ASP.8093 Posted June 19, 2022 Share Posted June 19, 2022 6 hours ago, Strider Pj.2193 said: I would say the champ and legendary bandits, along with the bloodstone legendary creatures that also pop in some of the lower level zones are just as, if not harder. Not that all of them don’t need a tweak or two…. They're hard in an unfair way (confusing abilities that one-shot you — if you're fighting them in a group it's rather hard to see what's up so most people resign themselves to just dying over and over, if you're fighting them individually they focus you real hard so even if you play well you might die from sheer attrition unless you have a legit boss-killer build) whereas the Toxic Alliance stuff is hard in a fair way imo. 1 1 Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted June 19, 2022 Share Posted June 19, 2022 31 minutes ago, ASP.8093 said: They're hard in an unfair way (confusing abilities that one-shot you — if you're fighting them in a group it's rather hard to see what's up so most people resign themselves to just dying over and over, if you're fighting them individually they focus you real hard so even if you play well you might die from sheer attrition unless you have a legit boss-killer build) whereas the Toxic Alliance stuff is hard in a fair way imo. I think we generally agree then. 🙂 If any ‘hard’ content were removed I would agree more with the leg bandits over the toxic events. 2 Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted June 19, 2022 Share Posted June 19, 2022 (edited) The Blood Crazed creatures are just poorly thought out. Fighting them without counter magic means you will take a lot more damage but those creatures spawn in areas where you shouldn't be expecting them to have the Counter Magic mastery. Edited June 19, 2022 by Khisanth.2948 1 1 Link to comment Share on other sites More sharing options...
scerevisiae.1972 Posted June 19, 2022 Share Posted June 19, 2022 (edited) Downed state is just dumb full stop, just remove it completely and increase base player HP to compensate. It's a stupid mini-game with mostly pointless skills (that you can't change) that you're forced to play after losing. The whole concept of downed state is dumb. It's probably a good part of the reason why the PVP format failed so hard in this game. Just get rid of it entirely. Edited June 19, 2022 by scerevisiae.1972 1 1 1 Link to comment Share on other sites More sharing options...
Caliboom.3218 Posted June 20, 2022 Share Posted June 20, 2022 Let's not add downstate to more enemies. On champions it's maybe okay, but regular enemies is a no-no. If I want to kill something, I want to kill it NOW, so I can finish whatever I'm doing as quickly as possible and move on. 1 1 Link to comment Share on other sites More sharing options...
Ultramex.1506 Posted June 20, 2022 Share Posted June 20, 2022 (edited) I think new players would be more confused by this new type of enemies that appear out of nowhere, or why is there a giant metal trash in the middle of the lake Not a mechanic that have red pop up telling which key to hit, and when they see it once they will know what it does Edited June 20, 2022 by Ultramex.1506 1 Link to comment Share on other sites More sharing options...
Zera.9435 Posted June 20, 2022 Share Posted June 20, 2022 On 6/17/2022 at 5:15 PM, Inculpatus cedo.9234 said: You don't have to spike them. You can, just like others, defeat them with your regular skills. This is what Scarlet needs. Scarlet FORCES a stomp instead. 1 Link to comment Share on other sites More sharing options...
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