RDBuck.6098 Posted July 16, 2023 Share Posted July 16, 2023 The ranger already has sword /sword and axe/axe and dagger/dagger so ranger dose not need another melee weapon set. I think a ranger should have a rifle or crossbow. 13 1 3 18 1 Link to comment Share on other sites More sharing options...
ZeftheWicked.3076 Posted July 16, 2023 Share Posted July 16, 2023 Why are you ppl so aggrevated by getting dual maces? Maces are usually defensive control weapons and i don't see much of that in either ranger's mainhands or offhands. Looks like a good fit to me. 16 5 8 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted July 16, 2023 Share Posted July 16, 2023 I agree, this is a very bizarre choice. Rifle would have been the way to go. 12 20 Link to comment Share on other sites More sharing options...
Gotejjeken.1267 Posted July 16, 2023 Share Posted July 16, 2023 (edited) 2 hours ago, RDBuck.6098 said: The ranger already has sword /sword and axe/axe and dagger/dagger so ranger dose not need another melee weapon set. I think a ranger should have a rifle or crossbow. Ranger defo doesn't have off-hand sword. Also, MH axe isn't melee. So the only correct set here is D/D, that's actually fully melee. 1 hour ago, ZeftheWicked.3076 said: Why are you ppl so aggrevated by getting dual maces? Maces are usually defensive control weapons and i don't see much of that in either ranger's mainhands or offhands. Looks like a good fit to me. Ya, since Hammer is a hot mess, it would be nice to have usable CC weapons. Something like Sword/Mace could finally yield a decent alternative to greatsword if offhand mace has any type of defensive capabilities at all. Edited July 16, 2023 by Gotejjeken.1267 7 Link to comment Share on other sites More sharing options...
RDBuck.6098 Posted July 16, 2023 Author Share Posted July 16, 2023 Sorry should have remembered the ranger has main hand sword but ranger dose not need anymore melee weapon so a range weapon would be better. And this game need a crossbow weapon and skills not skins ranger would be the best fit. Anyway one can hope 1 2 Link to comment Share on other sites More sharing options...
RainbowTurtle.3542 Posted July 16, 2023 Share Posted July 16, 2023 Mace has a history of being a defensive-supportive weapon, especially when in the mainhand. Guardian mace: very supportive. Has a channeled block, can give some regen, protection, and group aegis. Warrior mace: leans very defensively. Counterblow is a channeled block, pommel bash grants barrier. Crushing blow (mace 4) gives might, but could easily be effectively the same on ranger with group might. Engineer (mechanist) mace: more offensive, but still has some strong defensive support with a 6s cooldown for 648 barrier. Also gives some regen and vigor. The only mace without any immediately supportive aspects is revenant's, unless you count the ability to mace 2 (fire field) into mace 3 (multiple blast finishers on one skill, generating might without taking anything extra for the fire field). Most notably, mace has a somewhat decent track record with barrier, 50% of mace wielders have it (2 of 4), and ranger has 0 group barrier currently. We could very easily get some barrier in there. Ranger really needs a support mainhand- something that pairs with warhorn for more boon output, for example. Mace could easily provide that while also being minimally redundant across all modes (sword is mobile and highly damaging, mace is slower and more defensive to contrast the MH melees). 2 10 2 Link to comment Share on other sites More sharing options...
Levetty.1279 Posted July 16, 2023 Share Posted July 16, 2023 21 minutes ago, RainbowTurtle.3542 said: Mace has a history of being a defensive-supportive weapon, especially when in the mainhand. Guardian mace: very supportive. Has a channeled block, can give some regen, protection, and group aegis. Warrior mace: leans very defensively. Counterblow is a channeled block, pommel bash grants barrier. Crushing blow (mace 4) gives might, but could easily be effectively the same on ranger with group might. Engineer (mechanist) mace: more offensive, but still has some strong defensive support with a 6s cooldown for 648 barrier. Also gives some regen and vigor. The only mace without any immediately supportive aspects is revenant's, unless you count the ability to mace 2 (fire field) into mace 3 (multiple blast finishers on one skill, generating might without taking anything extra for the fire field). Most notably, mace has a somewhat decent track record with barrier, 50% of mace wielders have it (2 of 4), and ranger has 0 group barrier currently. We could very easily get some barrier in there. Ranger really needs a support mainhand- something that pairs with warhorn for more boon output, for example. Mace could easily provide that while also being minimally redundant across all modes (sword is mobile and highly damaging, mace is slower and more defensive to contrast the MH melees). I would love some group barrier on Ranger. Another support weapon in general would be nice since they seem to be happy with the state Staff is. 4 Link to comment Share on other sites More sharing options...
kiwituatara.6053 Posted July 17, 2023 Share Posted July 17, 2023 I don’t mind mace. But would’ve loved to see sceptre on ranger 9 1 Link to comment Share on other sites More sharing options...
WhoWantsAHug.3186 Posted July 17, 2023 Share Posted July 17, 2023 (edited) 2 hours ago, kiwituatara.6053 said: I don’t mind mace. But would’ve loved to see sceptre on ranger Amen brother. Anet done kittened up I would have liked focus too, with some Airbender kitten Edited July 17, 2023 by WhoWantsAHug.3186 2 4 Link to comment Share on other sites More sharing options...
Dib.4612 Posted July 17, 2023 Share Posted July 17, 2023 You haven't even seen its design, they could make it really fun. Plus, you could say the same of rifle, just another two handed long range weapon. 2 Link to comment Share on other sites More sharing options...
kharmin.7683 Posted July 17, 2023 Share Posted July 17, 2023 No, we haven't seen the design. Also, I don't recall seeing anyone requesting dual maces either. There were several other options which, IMO, are better versed for the profession and were actually discussed and requested. Instead, it seems to me that again Anet completely ignored its playerbase and simply implemented something that they thought would be best. It's all being rather tone-deaf if you ask me. /shrug 1 2 6 Link to comment Share on other sites More sharing options...
Peter.3901 Posted July 17, 2023 Share Posted July 17, 2023 (edited) The guy that chose mace clearly never played ranger. Why not rifle, scepter, or even a pistol? we got so many melee weapons already, and half of them are useless, adding one more will not change anything. Edited July 17, 2023 by Peter.3901 3 2 4 Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted July 17, 2023 Share Posted July 17, 2023 (edited) Ranger has just as many ranged weapons. And in a game that has long range greatsword, dagger and hammer, mace could very well be be ranged too. Not that ranger needs another one, but still. As long we have no idea what those maces are going to do, there is no reason to criticise the choice. Unless you simply don't like the visuals of maces. But then maybe be more specific with your complaints. Edited July 17, 2023 by Zyreva.1078 6 Link to comment Share on other sites More sharing options...
MithranArkanere.8957 Posted July 17, 2023 Share Posted July 17, 2023 Every time I play Baldur's Gate, I end up giving Minsc dual maces. Therefore, dual maces are the way to go for GW2's rangers. 4 Link to comment Share on other sites More sharing options...
AkantorCZ.8952 Posted July 17, 2023 Share Posted July 17, 2023 Who knows, maybe ranger maces are going to be ranged. 2 Link to comment Share on other sites More sharing options...
Acheron.1580 Posted July 17, 2023 Share Posted July 17, 2023 Pretty sure all these weapons are already figured out, which is why they announced what they were going to be in the first place. I don't think any number of polls, suggestions or feedback are going to change it, if their patch note previews are any indication. Personally if we wanted another ranged weapon I'd take scepter over rifle any day, but that's cause I can't imagine how rifle would be fundamentally different enough from longbow to make me want to even use it; they would be better off just buffing longbow. 4 Link to comment Share on other sites More sharing options...
Juan.6124 Posted July 17, 2023 Share Posted July 17, 2023 On 7/16/2023 at 6:03 PM, RDBuck.6098 said: The ranger already has sword /sword and axe/axe and dagger/dagger so ranger dose not need another melee weapon set. I think a ranger should have a rifle or crossbow. axe mainhand is not melee Link to comment Share on other sites More sharing options...
Beddo.1907 Posted July 17, 2023 Share Posted July 17, 2023 4 hours ago, Peter.3901 said: The guy that chose mace clearly never played ranger. Why not rifle, scepter, or even a pistol? we got so many melee weapons already, and half of them are useless, adding one more will not change anything. I have no idea how is mace/mace an indication that they don't play Ranger. Also we have 3 usable ranged weapons and one that's close'ish, so getting another one doesn't seem like a priority. Melee support weapon on the other hand seems very much needed on Ranger. 4 1 Link to comment Share on other sites More sharing options...
Matoro.9708 Posted July 18, 2023 Share Posted July 18, 2023 Lmao nobody even mentioned shield here. Link to comment Share on other sites More sharing options...
RDBuck.6098 Posted July 18, 2023 Author Share Posted July 18, 2023 I would take a crossbow for a new weapon for a ranger they are not a heavy class I don't even use mace on the engineer at all 1 2 Link to comment Share on other sites More sharing options...
kharmin.7683 Posted July 18, 2023 Share Posted July 18, 2023 7 hours ago, Matoro.9708 said: Lmao nobody even mentioned shield here. I think that there have been plenty of other threads/posts mentioning shield. That's the point. Anet didn't appear to listen to what the community suggested and instead decided to do whatever they wanted even if it wasn't requested. 2 2 Link to comment Share on other sites More sharing options...
Daeth.8912 Posted July 18, 2023 Share Posted July 18, 2023 On 7/17/2023 at 1:38 PM, kiwituatara.6053 said: I don’t mind mace. But would’ve loved to see sceptre on ranger Yeah I 100% agree. Scepter with attack nature magic would have been amazing. 2 1 Link to comment Share on other sites More sharing options...
Eekasqueak.7850 Posted July 18, 2023 Share Posted July 18, 2023 I don't think they're going to add a crossbow as a new weapon when there's a crossbow rifle skin. 1 Link to comment Share on other sites More sharing options...
RDBuck.6098 Posted July 18, 2023 Author Share Posted July 18, 2023 Yes they added a crossbow skin for a rifle but that it .. it for a rifle only I talking about real ingame crossbow with crossbow skill. And yes if anet offer the crossbow in the trading post for gems I would get but for now it in a chest 1 Link to comment Share on other sites More sharing options...
minimoi.8195 Posted July 19, 2023 Share Posted July 19, 2023 (edited) Double mace is really weird, most of soldier professions can't even equip double mace. But rifle would be as nonsense as giving a focus to warrior. I would have chosen scepter-focus for the ranger. Edited July 19, 2023 by minimoi.8195 5 Link to comment Share on other sites More sharing options...
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