Sansar.1302 Posted March 28, 2020 Share Posted March 28, 2020 Remove condition dmg and restore power dmg plz Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted March 28, 2020 Share Posted March 28, 2020 Someone just got killed by a condi on their nerfed power build that most likely was OP before? I will assume so judging by a short kneejerk reaction thread. Link to comment Share on other sites More sharing options...
kamikharzeeh.8016 Posted March 28, 2020 Share Posted March 28, 2020 current meta is condibunkerCCtrash, so he has a point. power doesn't attack on its own... condi spams their circles around and waits. Link to comment Share on other sites More sharing options...
Jobber.6348 Posted March 28, 2020 Share Posted March 28, 2020 Is that all yu have to say?I mean look, I also play Power builds and I'm hanging in there, and stuff like Condi spam Druids and Condi spam Necro really grinds my gears.But next time, actually post with some effort to prompt a discussion or offer some feedback? Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted March 28, 2020 Share Posted March 28, 2020 Power shouldn't go up, rather the condi should be tweaked from here. We shouldn't be boosting things, but take a safer approach since they are trying to put everything in line otherwise we'll just be repeating power creep, and then the point of the balance reset would be moot. Link to comment Share on other sites More sharing options...
lodjur.1284 Posted March 28, 2020 Share Posted March 28, 2020 @Sansar.1302 said:Remove condition dmg and restore power dmg plzRemoving conditions is indeed a great way of dealing with them. So what you do to remove them is, you look what utility skills your class has that can remove conditions. Then you look at what traits it has that removes them, finally you consider equipping 1 or 2 sigils of cleansing. If that's somehow not enough, there's a rune called antitoxin. Link to comment Share on other sites More sharing options...
VAHNeunzehnsechundsiebzig. Posted March 28, 2020 Share Posted March 28, 2020 well, Rev swith their 1million stacks of torment without any effort ARE a problem. Link to comment Share on other sites More sharing options...
Fish.2769 Posted March 28, 2020 Share Posted March 28, 2020 Condi damage isn't the issue, it's the amount of spammable Condi application that's become the problem. Link to comment Share on other sites More sharing options...
Virdo.1540 Posted March 28, 2020 Share Posted March 28, 2020 @"VAHNeunzehnsechundsiebzig.3618" said:well, Rev swith their 1million stacks of torment without any effort ARE a problem.still melee only. Link to comment Share on other sites More sharing options...
Virdo.1540 Posted March 28, 2020 Share Posted March 28, 2020 @Fish.2769 said:Condi damage isn't the issue, it's the amount of spammable Condi application that's become the problem.condi dmg & application isnt the problem.The tank-condi-stats are the main thing. Link to comment Share on other sites More sharing options...
aspirine.6852 Posted March 28, 2020 Share Posted March 28, 2020 @"VAHNeunzehnsechundsiebzig.3618" said:well, Rev swith their 1million stacks of torment without any effort ARE a problem.Rev will get cc-ed to death if they are not very careful. So perhaps the high damage output is justified. And I doubt it is very easy to pull off in a cc spam zerg. Link to comment Share on other sites More sharing options...
Tayga.3192 Posted March 28, 2020 Share Posted March 28, 2020 @"VAHNeunzehnsechundsiebzig.3618" said:well, Rev swith their 1million stacks of torment without any effort ARE a problem.Even if you get like 20 stacks of torment, it's just 1 condition. You can just cleanse it very easily. Link to comment Share on other sites More sharing options...
Svarty.8019 Posted March 28, 2020 Share Posted March 28, 2020 @"Fish.2769" said:Condi damage isn't the issue, it's the amount of spammable Condi application that's become the problem.This is a good observation. The operative word here is "become". I should elaborate.Anet are making another expac. Expect more power creep. Why even bother to fix things before that's in place? Link to comment Share on other sites More sharing options...
Sobx.1758 Posted March 28, 2020 Share Posted March 28, 2020 @Yasai.3549 said:yuWhy do you keep doing this :anguished: 1 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted March 28, 2020 Share Posted March 28, 2020 @Svarty.8019 said:@"Fish.2769" said:Condi damage isn't the issue, it's the amount of spammable Condi application that's become the problem.This is a good observation. The operative word here is "become". I should elaborate.Anet are making another expac. Expect more power creep. Why even bother to fix things before that's in place?We know pretty much nothing about the next expansion, it doesn't make much sense to wait -for a example- a year with any balance changes just because at some point something new will be released. 1 Link to comment Share on other sites More sharing options...
pninak.1069 Posted March 28, 2020 Share Posted March 28, 2020 I think condi got more counterplay. even if you got a spec focussed on condi cleanse as long as you got power you gonna do more dmg than condi gear. unless you run full zerker and fpcus on optimizing dmg rather than condi dmg mitigation Link to comment Share on other sites More sharing options...
ArlAlt.1630 Posted March 28, 2020 Share Posted March 28, 2020 Nerf Mesmer! Link to comment Share on other sites More sharing options...
Jski.6180 Posted March 28, 2020 Share Posted March 28, 2020 Remove resistances effect on condi dmg and make it soft cc and add in a new boon or add to protection a -33% condi dmg taken effect. Link to comment Share on other sites More sharing options...
lodjur.1284 Posted March 28, 2020 Share Posted March 28, 2020 @Jski.6180 said:Remove resistances effect on condi dmg and make it soft cc and add in a new boon or add to protection a -33% condi dmg taken effect.Always liked this idea! Link to comment Share on other sites More sharing options...
Galmac.4680 Posted March 28, 2020 Share Posted March 28, 2020 I would say, nerf all condi builds to that low level of necros, then our OP should be fine. Link to comment Share on other sites More sharing options...
VAHNeunzehnsechundsiebzig. Posted March 28, 2020 Share Posted March 28, 2020 @Tayga.3192 said:@"VAHNeunzehnsechundsiebzig.3618" said:well, Rev swith their 1million stacks of torment without any effort ARE a problem.Even if you get like 20 stacks of torment, it's just 1 condition. You can just cleanse it very easily.no, you can't. Because there is also burning, chilled, bleeding etc pp at the same time.1v1 is not the only thing going on. Link to comment Share on other sites More sharing options...
Tayga.3192 Posted March 28, 2020 Share Posted March 28, 2020 @"VAHNeunzehnsechundsiebzig.3618" said:no, you can't. Because there is also burning, chilled, bleeding etc pp at the same time.1v1 is not the only thing going on.Well obviously you shouldn't be able to 1v2 so I assume it's like 2v2, 2v3 or 3v3. In that case, you have way stronger kiting options and your teammate and you can share your condi cleanses with each other (aoe cleanses exist on many classes).edit: I forgot about bigger fights such as GvG, in that case you should have dedicated cleansers anyway. Link to comment Share on other sites More sharing options...
Shroud.2307 Posted March 28, 2020 Share Posted March 28, 2020 @Virdo.1540 said:@Fish.2769 said:Condi damage isn't the issue, it's the amount of spammable Condi application that's become the problem.condi dmg & application isnt the problem.The tank-condi-stats are the main thing.I wonder what would happen if Trailblazer was removed. Or if anything that has Toughness + Condition Damage or Condition Damage + Expertise on it was removed. I'll bet a lot more people would start using -20% Condition Duration/Damage foods and would probably even invest more in to traits or runes that have similar effects. Then Condition builds would be pretty well useless because they would have very low duration, in most cases 10 - 20% tops, and many people would be using duration/damage reduction to further counter that ( which more people should be doing right now anyway ).I don't disagree that certain stats are over stacked. But I also think Trailblazer isn't the worst offender despite it being a popular complaint. I've said previously that people don't often say anything about Boon Duration or healing builds but they are equally as over stacked and problematic with the added benefit of being substantially more useful in groups.If condi-tank stats are removed and/or nerfed, healing and boon stats need to get the same treatment. If not, we would then have certain builds near immortal through sheer durability that Conditions would have previously been the answer to. And if we're going to give other stats the same treatment as condi-tank stats, may as well go the whole nine yards and add the PvP amulet system to further extinguish build diversity.Bottom line is that WvW is rife with imbalance and endless potential for niche builds to over perform in what ever area they excel. We can remove the possibility for Condition builds to include defensive stats but I guarantee it will give rise to builds having free reign in a kingdom where once they were contained. Link to comment Share on other sites More sharing options...
EremiteAngel.9765 Posted March 28, 2020 Share Posted March 28, 2020 @lodjur.1284 said:@Sansar.1302 said:Remove condition dmg and restore power dmg plzRemoving conditions is indeed a great way of dealing with them. So what you do to remove them is, you look what utility skills your class has that can remove conditions. Then you look at what traits it has that removes them, finally you consider equipping 1 or 2 sigils of cleansing. If that's somehow not enough, there's a rune called antitoxin. Well said. I found this poll by @"ArchonWing.9480" particularly enlightening.Lots of voters take very few condi cleanse in their builds. It is likely due to this that some say condi is OP.And there are those who say they can manage with just a couple of condi cleanse which implies that condi isn’t OP. https://en-forum.guildwars2.com/discussion/101029/how-many-on-demand-condi-clears-do-you-usually-have Link to comment Share on other sites More sharing options...
Fish.2769 Posted March 29, 2020 Share Posted March 29, 2020 @"SpellOfIniquity.1780" said:@Virdo.1540 said:@Fish.2769 said:Condi damage isn't the issue, it's the amount of spammable Condi application that's become the problem.condi dmg & application isnt the problem.The tank-condi-stats are the main thing.I wonder what would happen if Trailblazer was removed. Or if anything that has Toughness + Condition Damage or Condition Damage + Expertise on it was removed. I'll bet a lot more people would start using -20% Condition Duration/Damage foods and would probably even invest more in to traits or runes that have similar effects. Then Condition builds would be pretty well useless because they would have very low duration, in most cases 10 - 20% tops, and many people would be using duration/damage reduction to further counter that ( which more people should be doing right now anyway ).I don't disagree that certain stats are over stacked. But I also think Trailblazer isn't the worst offender despite it being a popular complaint. I've said previously that people don't often say anything about Boon Duration or healing builds but they are equally as over stacked and problematic with the added benefit of being substantially more useful in groups.If condi-tank stats are removed and/or nerfed, healing and boon stats need to get the same treatment. If not, we would then have certain builds near immortal through sheer durability that Conditions would have previously been the answer to. And if we're going to give other stats the same treatment as condi-tank stats, may as well go the whole nine yards and add the PvP amulet system to further extinguish build diversity.Bottom line is that WvW is rife with imbalance and endless potential for niche builds to over perform in what ever area they excel. We can remove the possibility for Condition builds to include defensive stats but I guarantee it will give rise to builds having free reign in a kingdom where once they were contained.But healing did get nerfed in the last balance patch due to it being crept with power. I don't disagree some stat combos should never have been brought into the game and could be look at being toned down if anything.However, -10% damage reduction actually does nothing against Conditions because Conditions are armour ignoring damage... There's only one food off the top of my head that help lower the damage by -5%, everything else again, off the top of my head is -% Condition Duration. The issue that comes with this if is you run into a power build, -20% (Example) Condition Duration food won't do jack to help you survive whereas -10% damage reduction will, same vice versa against a Condition build. There are still a couple classes that can out-cleanse Condition spam builds but for the most part, they don't deal enough damage back to actually kill said person which leads it to either a stale-mate or someone gets help...Obviously there are classes that excel at cleansing and still deal a lot of damage (Engi & Ele comes to mind) but for the most part as i said before, Condition re-application/spam is the bigger issue than the damage from Conditions itself. Yes, before you jump on me, Boon re-application/spam also needs to be toned down some more. Link to comment Share on other sites More sharing options...
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