Orimidu.9604 Posted September 4, 2021 Share Posted September 4, 2021 (edited) These players take up a queue slot in wvw only to sit in a corner and autorun into a wall to avoid the afk timer. Since pips aren’t tied to participation higher than 3 it’s an easy and logical thing to do. Problem is it’s annoying to see when the server has an ongoing queue, these players become a waste of space. I know reporting them for botting isn’t the best option since they’re technically not botting, but this is still exploiting a workaround for the afk system. Edited September 4, 2021 by Orimidu.9604 2 4 Link to comment Share on other sites More sharing options...
Sviel.7493 Posted September 4, 2021 Share Posted September 4, 2021 Nothing can be done about them unless Anet decides they want to do it. As far as I can tell, they haven't decided as such. There's not really anything we can do as players beyond sending reports into the void. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted September 4, 2021 Share Posted September 4, 2021 Whatever you do to them to limit things will probably impact regular players even more. What they do now is pretty much the extent of the monitoring they can do. They've put a plastic fence around the playground, not 3m tall barbed wire wall with guardtowers and tanks. Though I do think they could block pips after the first tick while in spawn. At least try to bring AFKers into the combat area. But there is so many dark corners of the map they can hide regardless. 1 Link to comment Share on other sites More sharing options...
subversiontwo.7501 Posted September 4, 2021 Share Posted September 4, 2021 Link to comment Share on other sites More sharing options...
Daredevil.2745 Posted September 4, 2021 Share Posted September 4, 2021 (edited) 11 hours ago, Dawdler.8521 said: Whatever you do to them to limit things will probably impact regular players even more. why? just ban them for 7 days for afk pip farming, this will not affect other players and will make them stop doing it after 5-10 bans in a row. ArenaNet just need to take a step and make some actions. Problem solved. Edited September 4, 2021 by Daredevil.2745 3 Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted September 4, 2021 Share Posted September 4, 2021 (edited) 37 minutes ago, Daredevil.2745 said: why? just ban them for 7 days for afk pip farming, this will not affect other players and will make them stop doing it after 5-10 bans in a row. ArenaNet just need to take a step and make some actions. Problem solved. Because they'd need GMs in WvW 24/7 to monitor for AFK players. They'd then need to verify those players are actually AFK farming and not just running into a wall while chatting or something. (They've said chatting counts as not AFK). The list goes on. Players always think the solutions are simple, but they're not. And no matter what you do players will find a way to game the system because that's what Humans are best at. We're good at building things but we're excellent at breaking them. Edited September 4, 2021 by Hannelore.8153 1 Link to comment Share on other sites More sharing options...
Virdo.1540 Posted September 6, 2021 Share Posted September 6, 2021 On 9/4/2021 at 2:04 PM, subversiontwo.7501 said: auto running or spamming same skill doesnt count as input. You need to have several actions (+3) as example Charging catapult, shooting, hitting wall Link to comment Share on other sites More sharing options...
MedievalThings.5417 Posted September 6, 2021 Share Posted September 6, 2021 TC is in tier 2 this week. And, facing a particular server, the popular streamer, as always, has his 300 AP alt standing in a corner near spawn, tag watching and taking up a slot. Every time we face them, he parks his alt for the entire match without logging off. Reporting does nothing. Really wish Anet would handle this crap. 2 2 1 Link to comment Share on other sites More sharing options...
SweetPotato.7456 Posted September 6, 2021 Share Posted September 6, 2021 People aren't AFK to pip farm. They AFK to spy. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 6, 2021 Share Posted September 6, 2021 13 hours ago, Ubi.4136 said: TC is in tier 2 this week. And, facing a particular server, the popular streamer, as always, has his 300 AP alt standing in a corner near spawn, tag watching and taking up a slot. Every time we face them, he parks his alt for the entire match without logging off. Reporting does nothing. Really wish Anet would handle this crap. Go invisible, wreck some of his stuff then show up on his stream to ask him if his alt is actually helping. 🙂 1 1 Link to comment Share on other sites More sharing options...
Nephalem.8921 Posted September 9, 2021 Share Posted September 9, 2021 (edited) the way to stop afk pip farming is by reducing the completely ridiculous amounts of time it takes to finish the diamond chest. 6 weeks of diamond chest for the ring. Everyone who hasnt played thousands of hours wvsw gets ~7 pips without outnumbered. Thats more than 17 hours! Who even balanced this. For comparision: Maxing out the raid timegate ring takes approx 1.5h PER WEEK. And I need even 30h in wvsw because i only get 4 pips. How am i supposed to even do this without afk leeching? I cant and dont want to play 30h per week wvsw. It should take maximum 6h per week to max out on timegated resources. For real. The wvsw pip system is the biggest waste of time i've come across. The worst is that you get rewarded for playing at off hours and being semi afk on an empty map for the outnumbered bonus. On 9/6/2021 at 5:00 AM, Ubi.4136 said: TC is in tier 2 this week. And, facing a particular server, the popular streamer, as always, has his 300 AP alt standing in a corner near spawn, tag watching and taking up a slot. Every time we face them, he parks his alt for the entire match without logging off. Reporting does nothing. Really wish Anet would handle this crap. I know a lot of players who do this. Cant blame them. Fix the system not the players. Or even better, actually reward players for playing wvsw instead of it being such a ridiculous timewaste. Why tf am I supposed to play 4.3h per day for 6 weeks just to get skirmishing tickets? Thats in the fractal god league of time commitment. Fractal god is not the only not unique legendary ring though and in fact does nothing outside of fractals.... And this is only for the ring. Getting the armor takes even more time because you need to get the level up first and the tickets. Im fine with it being timegated. Taking 30h INGAME TIME to even max the resource per week is just not ok. Players will find ways to afk leech this. This is not even about git gud. The only influence i have on this is getting outnumbered and a high server tick. Even with 100% outnumbered and first place it would still take 12h for me. Edited September 9, 2021 by Nephalem.8921 6 1 1 Link to comment Share on other sites More sharing options...
azizul.8469 Posted September 9, 2021 Share Posted September 9, 2021 you can farm pip while being AFK ? teach me masta.......!! Link to comment Share on other sites More sharing options...
Telgum.6071 Posted September 9, 2021 Share Posted September 9, 2021 (edited) Unless I'm missing something you can't afk farm on WvW maps because you don't receive any participation, unless you have shared participation from an active squad. Seems more like people who is saving a place on the map to play later without waiting on queue, I see a lot of that on EB. Edited September 9, 2021 by Telgum.6071 Link to comment Share on other sites More sharing options...
Nephalem.8921 Posted September 9, 2021 Share Posted September 9, 2021 4 hours ago, Telgum.6071 said: Unless I'm missing something you can't afk farm on WvW maps because you don't receive any participation, unless you have shared participation from an active squad. Seems more like people who is saving a place on the map to play later without waiting on queue, I see a lot of that on EB. You need to reset participation once every 10min. there are various ways to afk for 9+ min and then reset and back to afk. 1 Link to comment Share on other sites More sharing options...
Telgum.6071 Posted September 9, 2021 Share Posted September 9, 2021 9 minutes ago, Nephalem.8921 said: You need to reset participation once every 10min. there are various ways to afk for 9+ min and then reset and back to afk. For example? As far as I've experienced killing a dolyak or a sentry doesn't gives the same participation that killing a certain number of enemies, so I'm not really sure about that. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 9, 2021 Share Posted September 9, 2021 Just now, Telgum.6071 said: For example? As far as I've experienced killing a dolyak or a sentry doesn't gives the same participation that killing a certain number of enemies, so I'm not really sure about that. A camp or tower gives 10 minutes. A veteran creature (that counts for daily) gives 5 minutes. Now, if you want to be really AFK, make sure your team owns SMC, build a treb on the third floor that can hit an enemy tower, find a way to press down your activate/charge/fire button for the treb for max range and voila! Of course, you’ll likely die lol.. Link to comment Share on other sites More sharing options...
Telgum.6071 Posted September 9, 2021 Share Posted September 9, 2021 43 minutes ago, Strider Pj.2193 said: A camp or tower gives 10 minutes. A veteran creature (that counts for daily) gives 5 minutes. I didn't know about this, guess then is somehow possible to AFK farm. Link to comment Share on other sites More sharing options...
azizul.8469 Posted September 10, 2021 Share Posted September 10, 2021 I don't consider capping camp every 10 minutes as afk, I consider it smart way of pip farming in accordance to Anet rule.... 3 Link to comment Share on other sites More sharing options...
Zikory.6871 Posted September 10, 2021 Share Posted September 10, 2021 How many afk pip farmers are we talking here? 5 dudes afk on a map isn't putting your server at a massive disadvantage. Sure numbers matter but a handful of people isn't going to matter much in map queue vs map queue. Link to comment Share on other sites More sharing options...
ArchonWing.9480 Posted September 10, 2021 Share Posted September 10, 2021 13 hours ago, azizul.8469 said: I don't consider capping camp every 10 minutes as afk, I consider it smart way of pip farming in accordance to Anet rule.... Well if you actually play this game mode, you probably wouldn't need to bother. But it's definitely possible to do it with minimal activity. PvErs that are just here for the shiny tend to want to find ways to come in and get out. The rewards system as is is pretty bad regardless. 1 1 Link to comment Share on other sites More sharing options...
Orimidu.9604 Posted September 11, 2021 Author Share Posted September 11, 2021 Probably if skirmish claim tickets were tied to capturing objectives (increasing value from camps to keeps) there wouldn't be so many afk folks. 1 Link to comment Share on other sites More sharing options...
CrimsonRise.7650 Posted September 12, 2021 Share Posted September 12, 2021 (edited) At least i've seen queues on T1 EU during the weekend on EBG, chatmanders tagged up, but not even with full squads or that many people around as far as I could see. It's just puzzling, cause most of the time I can't find these players around, so they don't contribute much, they don't even roam afaik. Edited September 13, 2021 by CrimsonNeonite.1048 Link to comment Share on other sites More sharing options...
Obtena.7952 Posted September 13, 2021 Share Posted September 13, 2021 (edited) Something, something, something, add way to get PVE legendary armor outside of raids, something, something ... Is there an echo? Edited September 13, 2021 by Obtena.7952 1 Link to comment Share on other sites More sharing options...
Zaxares.5419 Posted September 13, 2021 Share Posted September 13, 2021 Probably the simplest solution to get rid of afk pip farmers is to allow pips in EotM as well. That will likely shunt all of the pip farmers (both afk and active) over there since EotM as a whole is fairly deserted and you likely won't encounter anybody trying to stop you from flipping sentries or reactors. That frees up the main bulk of WvW for the genuine players. (And if it turns out that there's now loads of afkers/idlers in EotM and reduced numbers in main WvW, well... that speaks to deeper issues about the fun and attractiveness of WvW when it comes to rewards.) Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 13, 2021 Share Posted September 13, 2021 30 minutes ago, Zaxares.5419 said: Probably the simplest solution to get rid of afk pip farmers is to allow pips in EotM as well. That will likely shunt all of the pip farmers (both afk and active) over there since EotM as a whole is fairly deserted and you likely won't encounter anybody trying to stop you from flipping sentries or reactors. That frees up the main bulk of WvW for the genuine players. (And if it turns out that there's now loads of afkers/idlers in EotM and reduced numbers in main WvW, well... that speaks to deeper issues about the fun and attractiveness of WvW when it comes to rewards.) No. @Obtena.7952 has a better solution. if you want the WvW armor, you play WvW. if you just want legendary, and don’t want to do WvW, do raids? Or, ask for a new area. EoTM should just have a skirmish track for pips. Link to comment Share on other sites More sharing options...
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