Debesyla.7102 Posted November 20, 2021 Share Posted November 20, 2021 9 minutes ago, dokkebeee.2815 said: ok.. DPS exist in the game... so you just came in here to troll? I am telling you and presented that healing and defense class is there and unbalanced, just proved it. Even if "defence and healing class" existed, how do you propose it would be "balanced to DPS class"? How are you going to balance apples and potatoes? Link to comment Share on other sites More sharing options...
dokkebeee.2815 Posted November 20, 2021 Author Share Posted November 20, 2021 (edited) well casting time is much longer for the "defensive classes" the effectiveness to counter the skills of offensive is too weak posing to offensive skills, making it unbalanced. The healings and other skill traits are too unbalanced to counter the dmg taken. I dont wanna circle around again proving it, if you dont understand what i am saying you dont have to reply, this is a forum to talk about the problem, not a tantrum. I believe talking and taking action helps to solve the problem Edited November 20, 2021 by dokkebeee.2815 6 1 Link to comment Share on other sites More sharing options...
Monarc.9726 Posted November 20, 2021 Share Posted November 20, 2021 Is this a pvp topic? I’m confused. Not sure if this is even a serious post, but I admit I’m perplexed enough to respond. Are you saying that a support class can’t outlast a dps class 1v1 and that’s unbalanced? I think it’s probably more about matchup and player skill. In PVE, I’m not sure how this would be relevant, obviously healing and dps are separate and you build for one or the other. Not sure about cast time differences that you mentioned, but FB has a lot of instant cast and passive defensive skills. Longer cast times tend to be associated with big damage or long CC skills across all classes. 5 1 Link to comment Share on other sites More sharing options...
dokkebeee.2815 Posted November 20, 2021 Author Share Posted November 20, 2021 (edited) yeah, sorry I dont know why you thought it was not serious? (unless you are trying to be smart). well for wvw. Right, it should be skills, but skills do not match up because its unbalanced. I have to disagree casting time is different for different classes Edited November 20, 2021 by dokkebeee.2815 5 1 Link to comment Share on other sites More sharing options...
Linken.6345 Posted November 20, 2021 Share Posted November 20, 2021 1 hour ago, dokkebeee.2815 said: yeah, sorry I dont know why you thought it was not serious? (unless you are trying to be smart). well for wvw. Right, it should be skills, but skills do not match up because its unbalanced. I have to disagree casting time is different for different classes Yes I agree the defensive/healing options in game is to powerful and should be nerfed. Since you can avoid damage 100% by just dodging, blocking, ageis boon or just moving away from the attacks. 2 1 2 Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted November 20, 2021 Share Posted November 20, 2021 1 hour ago, dokkebeee.2815 said: yeah, sorry I dont know why you thought it was not serious? (unless you are trying to be smart). well for wvw. Right, it should be skills, but skills do not match up because its unbalanced. I have to disagree casting time is different for different classes I'm not sure why you're fixating on perceived disparities in casting time between offensive and defensive skills. It's not broadly relevant (and if you're making a specific comparison you haven't elaborated upon it here!). It didn't stop me from defending here. My opponents had me outnumbered 2v1 and both were taking advantage of high-damage builds for the no downstate event (See my poor friend get obliterated off the chronomancer's opener while she was clearing her inventory! Ouch!). They can 1-shot someone who is not defending themselves, but different story for an opponent who is actively attempting to avoid their attacks and counter-pressure. I'm not saying balance is perfect, but what about this suggests that there is some across the board disparity favoring offense over defense? If you're talking of specific scenarios, then you need to be more clear in making your point. 5 2 Link to comment Share on other sites More sharing options...
Ashen.2907 Posted November 20, 2021 Share Posted November 20, 2021 3 hours ago, dokkebeee.2815 said: ..the what? (class like FB) There is no "defense class." I'm not sure what you're referring to (FB is mostly defense clas no? Class like healers and tanks) - do you mean that every class in this game tends to be a Glass Cannon (able to dish out high amounts of damage, but unable to defend against equal amounts of damage)? Or that defensive abilities...take too long to activate? Aren't strong enough? This game has done away with the classic "trinity" structure of healer, DPS, tank. While some classes/elite specializations can handle much more damage than others, they aren't meant to be straight-up tanks. Their primary role, no matter the class, is to deal damage. Mitigating or avoiding damage is primarily how classes "tank" - using dodge rolls, teleports, reflects, etc., instead of simply standing put and absorbing whatever damage hits them. the what? glass cannon? I cant fill in all the questions you have, I dont think you understand many of the questions I have. I dont even know why you are responding if you dont understand anything I say. No, FB is most certainly not mostly a defense class. As to defense vs offense: A single dodge can negate multiple high damage attacks at once. Link to comment Share on other sites More sharing options...
Linken.6345 Posted November 20, 2021 Share Posted November 20, 2021 1 minute ago, dokkebeee.2815 said: trolling now? No 100% serious did you even watch what AliamRationem.5172 linked? Link to comment Share on other sites More sharing options...
dokkebeee.2815 Posted November 20, 2021 Author Share Posted November 20, 2021 2 minutes ago, Ashen.2907 said: No, FB is most certainly not mostly a defense class. As to defense vs offense: A single dodge can negate multiple high damage attacks at once. but it is 5 Link to comment Share on other sites More sharing options...
dokkebeee.2815 Posted November 20, 2021 Author Share Posted November 20, 2021 1 minute ago, Linken.6345 said: No 100% serious did you even watch what AliamRationem.5172 linked? yeah, read the responds I know theres alot of hates but I prove that its unbalanced 6 Link to comment Share on other sites More sharing options...
Linken.6345 Posted November 20, 2021 Share Posted November 20, 2021 1 minute ago, dokkebeee.2815 said: yeah, read the responds I know theres alot of hates but I prove that its unbalanced Not read watch, click here and you see this Link to comment Share on other sites More sharing options...
dokkebeee.2815 Posted November 20, 2021 Author Share Posted November 20, 2021 (edited) 1 minute ago, Linken.6345 said: Not read watch, click here and you see this, its just up to gw2 to fix it or not. its ok, i proved it is already. Edited November 20, 2021 by dokkebeee.2815 5 1 Link to comment Share on other sites More sharing options...
Linken.6345 Posted November 20, 2021 Share Posted November 20, 2021 3 minutes ago, dokkebeee.2815 said: its ok, i proved it is already. You did not and stop adding things to my quote that I dident type mkay. 3 Link to comment Share on other sites More sharing options...
Handsel.2891 Posted November 20, 2021 Share Posted November 20, 2021 I think it's safe to say OP is not a bot. I'm not sure about the rest... 4 2 6 Link to comment Share on other sites More sharing options...
Gegege.9056 Posted November 20, 2021 Share Posted November 20, 2021 (edited) It could be possible to buff the healing skills of certain classes if you want to play supportive role. By allowing attributes like Healing power to reduce healing skills cooldown as well. Nonetheless, I despise the idea of having tanks or support. It would make the classic- corny trinity of MMORPG back into gw2. The idea about finding a tank, support, blah blah on every important group activities tire me. As for the ten thousand times I did on the other games. It would make some people much less active, engaging in combat and this way gw2 will become more of a strategic game than a frontline combat, skills-based game. Edited November 20, 2021 by Gegege.9056 1 Link to comment Share on other sites More sharing options...
Tiilimon.6094 Posted November 20, 2021 Share Posted November 20, 2021 I'm just wondering about the talk about slow cast times, as I'm playing the most defensive class in the game afaik(scrapper) and almost all of my abilities activate instantly without any casting time at all. Going full healer in the game is quite interesting as well, as you will focus on adding outgoing healing % increasing sigils, runes, food & utility and will end up healing your buddies almost twice as much as yourself, and will thus not be as tough and have to avoid taking too much damage even if the rest of the party can take it without any trouble. Link to comment Share on other sites More sharing options...
kharmin.7683 Posted November 20, 2021 Share Posted November 20, 2021 1 hour ago, Tiilimon.6094 said: I'm just wondering about the talk about slow cast times, as I'm playing the most defensive class in the game afaik(scrapper) and almost all of my abilities activate instantly without any casting time at all. Are you getting any alacrity help? 1 Link to comment Share on other sites More sharing options...
Obtena.7952 Posted November 20, 2021 Share Posted November 20, 2021 This isn't a problem that needs to be fixed. 1 1 Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted November 20, 2021 Share Posted November 20, 2021 59 minutes ago, kharmin.7683 said: Are you getting any alacrity help? Alacrity does not affect activation times 1 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted November 20, 2021 Share Posted November 20, 2021 (edited) 15 hours ago, dokkebeee.2815 said: ok.. DPS exist in the game... so you just came in here to troll? I am telling you and presented that healing and defense class is there and unbalanced, just proved it. Yes, DPS exists in the game and since FB can easly deal high amounts of dps, your claim about it being some sort of "defensive class" is wrong. Clear now? Cool. On the other hand you've linked a wiki page that lists healing skills, where all of the classes are listed, because all of the classes have access to those skills. It does absolutely nothing for your made up claim that "FB is a defensive class". You trying to call anyone in this thread a "troll" is pretty ironic. 12 hours ago, dokkebeee.2815 said: its ok, i proved it is already. Nope, you didn't "prove" anything. List some specific skills with specific times, make an actual argument for your claims. For now you just look like someone who's new to the game, while you're trying to make some almost randomized blanket statements that just aren't factual. Edited November 20, 2021 by Sobx.1758 6 1 Link to comment Share on other sites More sharing options...
Ashen.2907 Posted November 20, 2021 Share Posted November 20, 2021 14 hours ago, dokkebeee.2815 said: but it is Some of the best general use offense in the game. I don't deny that it has good defensive options, but its offensive capacity is through the roof. 2 1 Link to comment Share on other sites More sharing options...
Gibson.4036 Posted November 20, 2021 Share Posted November 20, 2021 I don’t know if I’ve ever seen this much unity of opinion on this forum. OP might pause to consider that. 5 1 1 Link to comment Share on other sites More sharing options...
ShadowCatz.8437 Posted November 20, 2021 Share Posted November 20, 2021 21 hours ago, Sobx.1758 said: Yeah, what about it? Healing skills exist in the game, what does it have to do with anything? (hopefully you've checked the previous link thought) @dokkebeee.2815Maybe we should add to that, that all Healing skills do more then just hea in this gamel? They either provide block (like Aegis boon on FB), a shield or something else that also will reduce incomming damage (protection, resolution and resistance as example). Ranger have Healing skills that will also heal and protect their Pet. There is no single skill in this game that only do one thing in this game. Every skill have at least two or three possible abilities like Stun Break, condition or boon that trigger at the same when a skill is active. Add to that depending on which Traits that is active it will also change how skill work when activated which adds more layer then just a pure defense in that way. We also have Runes (for armour) that trigger (procs) certain effects as 6th bonus, so there are defensive ways to handle damage mitigation and no need for tanks or pure healers. On weapon there are Sigils that also can increase dodges like Sigil of Energy or increase your uptime in boons (adds 10% more to Consentration attribute - longer duration). Both Runes and Sigil can be added and changed on armour and weapon which make it possible to adjust for what is needed. Do you need some more Condi cleans? Then just use Sigil of Cleansing (removes up to 3 conditions - 9 sec cooldown) on one your of weapon that are active in combat and when changing weapon to second bar it will procs or when you use anything that counts as an "on swap" for that profession. Not to forget that Mesmer/Chrono/Mirage have their Illusions to work as an extra wall of clones or Rangers Pet that take away some of main aggro from NPCs or Enemy players (in PvP/WvW). Necro, Thief and core Elementalist have have their Summons/Minion/Conjurer (both weapon and elemental Pets) and so on. 2 Link to comment Share on other sites More sharing options...
Strixxe.2019 Posted November 21, 2021 Share Posted November 21, 2021 O think piccolo failed you to teach how to DOOOODGE. Just like gohan 1 Link to comment Share on other sites More sharing options...
Ryou.2398 Posted November 21, 2021 Share Posted November 21, 2021 On 11/19/2021 at 1:53 AM, Mungrul.9358 said: Due to the overly generic nature of the post, I suspect this is a bot or spam account posting to build up a history. I've seen similar stuff on many forums over the years. So your saying everyone needs to be entertained for changes to happen? That is a bit absurd, if its a generic problem then clearly its been going on to long. 4 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now