XenesisII.1540 Posted November 17, 2023 Share Posted November 17, 2023 (edited) This week they've releasing previews of the new class weapons, the beta test for them are Nov 28th - Dec 3rd. Thought I would open a wvw discussion about them, what do you guys think? gonna change the metas much? Guardian Condition dual pistol - https://www.guildwars2.com/en/news/armed-with-dual-pistols-guardians-rain-down-bullets-of-justice/ Revenant Mismash scepter - https://www.guildwars2.com/en/news/create-otherworldly-bonds-when-revenants-brandish-scepters/ Warrior Support staff - https://www.guildwars2.com/en/news/staff-warriors-bring-frontline-support-to-the-heat-of-the-battle/ Engineer Support unblockable shortbow - https://www.guildwars2.com/en/news/set-off-chain-reactions-with-the-engineer-short-bow-proficiency/ Thief Mismash axe - https://www.guildwars2.com/en/news/hurl-venomous-axes-with-the-thiefs-expanded-weapon-proficiency/ Ranger Support dual maces - https://www.guildwars2.com/en/news/become-a-force-of-nature-with-the-dual-wielding-mace-ranger/ Elementalist Condition main hand pistol - https://www.guildwars2.com/en/news/pistols-grant-elementalists-the-choice-between-greater-damage-and-defense/ Mesmer Support rifle - https://www.guildwars2.com/en/news/rifle-mesmers-direct-allies-to-the-nearest-emergency-exit/ Necromancer Dual swords - https://www.guildwars2.com/en/news/sword-wielding-necromancers-are-gluttons-for-punishment/ Look like a ton of support coming... 😐 Eng/Scrapper looking like the winners here to me adding a functional support weapon for zergs. 🤔 Edited November 22, 2023 by XenesisII.1540 1 3 1 2 Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted November 18, 2023 Share Posted November 18, 2023 I give them 50% chance of being utterly useless and 50% chance of being god tier broken OP and 0% chance of being balanced for WvW. 3 4 11 1 2 Link to comment Share on other sites More sharing options...
SweetPotato.7456 Posted November 18, 2023 Share Posted November 18, 2023 Give Elementalist dual shield please 1 2 8 Link to comment Share on other sites More sharing options...
Gotejjeken.1267 Posted November 18, 2023 Share Posted November 18, 2023 Just more ways to be unkillable with 0 effort 3 2 Link to comment Share on other sites More sharing options...
Bias.4306 Posted November 18, 2023 Share Posted November 18, 2023 We are moving in the wrong direction. 1 1 2 Link to comment Share on other sites More sharing options...
Bizgurk.5639 Posted November 18, 2023 Share Posted November 18, 2023 They create these weapons with PvE in mind, as they did with anything that happened after the Core Game release. I'm not really looking forward to it in terms of WvW. They barely even balanced the SotO weapon mastery, even the EoD stuff doesn't feel in an appropriate spot. 2 1 Link to comment Share on other sites More sharing options...
Gorani.7205 Posted November 18, 2023 Share Posted November 18, 2023 Really looking only at Ele (which is currently the only one I play in WvW/PvP), I wonder why we get a 900 range condi weapon, with Scepter already existing as a 900 range condi weapon? Scepter being different for having less "projectiles" compared to Pistol, so Pistol will have more issues with reflects? Don't we lack some 1200 range single target weapon from the start? I pretty much expect what @Dawdler.8521 posted as the first replay here on this thread. 3 1 2 Link to comment Share on other sites More sharing options...
anduriell.6280 Posted November 18, 2023 Share Posted November 18, 2023 Ranger maces looks like total garbage. Locking long animations, uninspired reused skills stolen from nerfed core weapons like the swords rollback, an growth effect which is a reused nerfed signet of the hunt old effect without the benefit of affecting the pet which I totally expect it to be nerfed if it happens that is usable in any scenario. it would be great to hear what that team is thinking or even what they know about the game. Maybe they need somebody who play with exclusively with the class in all game modes instead asking in their discord about what the elite skills do. At this point I’m convinced the meme of the double shield would have been better choice than this. 1 2 Link to comment Share on other sites More sharing options...
XenesisII.1540 Posted November 22, 2023 Author Share Posted November 22, 2023 Updated to add necromancers dual swords. It sounds like rev legendary stance double skill usage. Anyways beta starts next tuesday nov 28th. 1 1 Link to comment Share on other sites More sharing options...
Heibi.4251 Posted November 23, 2023 Share Posted November 23, 2023 (edited) I keep thinking that ranger should have gotten off-hand sword or rifle. Strange they give necromancer dual swords before ranger as well. I remain skeptical on these new weapon combos. Edited November 23, 2023 by Heibi.4251 1 2 Link to comment Share on other sites More sharing options...
Junkpile.7439 Posted November 23, 2023 Share Posted November 23, 2023 Sure ele need some lame condi pistol. 🤬 Link to comment Share on other sites More sharing options...
XenesisII.1540 Posted November 23, 2023 Author Share Posted November 23, 2023 29 minutes ago, Junkpile.7439 said: Sure ele need some lame condi pistol. 🤬 Trade you support rifle, mesmers been wanting a main hand pistol in like forever. 🤭 1 Link to comment Share on other sites More sharing options...
Sonork.2916 Posted November 23, 2023 Share Posted November 23, 2023 Rev, guard, engi and necro's new weapons look the most interesting to me. Guess we'll see how they play out this Tuesday. Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted November 24, 2023 Share Posted November 24, 2023 No need to think too hard...here I'll give you ...the future: Guardian/Necro = pistol/pistol and sword/sword will be broken OP in every gamemode...will be nerfed after 1 month in PVP, slap on the wrist, hard nerf after 2-3 months. WvW..these two professions will be even more braindead broken to keep the whales happy Revenant = yet another snore fest unkillable garbage with broken dmg first 2 months then nerfed in PvP...will be broken for another 5 months in WvW, before getting nerfed further and becoming yet another 1111 revenant build Warrior=...will be warrior, a subpar revenant/guardian still annoying to fight when in the hands of good players...will be some cheese bunker, nerfed with a slap on the wrist Mesmer =...just another condi bunker cheese inc or some wvw garbage abused to hell Thief = just another cheese spec, abused garbage in wvw Elementalist = just another condi bunker to be nerfed 2 weeks after release, just annoying to fight after...pointless either way Engineer =......lol Ranger = Half decent weapon set for half decent performance with half avilablepets (other half will be hard nerfed one week after the rework next week) Who am I?...Nostradamus 1 1 Link to comment Share on other sites More sharing options...
Arianth Moonlight.6453 Posted November 24, 2023 Share Posted November 24, 2023 Necromancer only here. It might be good or downright overpowered, but considering ArenaNet, we can't have anything nice. Even if it starts off strong, it's bound to be nerfed into the ground eventually. Link to comment Share on other sites More sharing options...
XenesisII.1540 Posted November 24, 2023 Author Share Posted November 24, 2023 Weapons don't tend to get nerfed as hard as utility skills or traits changes. Just damage/cooldown adjustments mostly. Anything with mobility is going to be a win for necros. Link to comment Share on other sites More sharing options...
Gotejjeken.1267 Posted November 24, 2023 Share Posted November 24, 2023 Wait, Engi gets sticky bombs? lol *insert TF2 reference here* Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted November 24, 2023 Share Posted November 24, 2023 Idk I hope warrior's staff will have some decent power-scaling so I can use a new weapon in roaming. Sure I'll make a warrior support for the laughs and giggles. But what I hope happens at one point is for them to add missing core elites/heal skills. Since the game goes into that direction, might as well have some fun ig. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted November 24, 2023 Share Posted November 24, 2023 (edited) 18 minutes ago, Grand Marshal.4098 said: Idk I hope warrior's staff will have some decent power-scaling so I can use a new weapon in roaming. Sure I'll make a warrior support for the laughs and giggles. But what I hope happens at one point is for them to add missing core elites/heal skills. Since the game goes into that direction, might as well have some fun ig. Vengeful Return: This trait has been reworked and renamed to Stalwart Focus. Increased the incoming healing effectiveness and outgoing healing to allies. It will be interesting by how much this will help the warrior, I suspect will be around 10% and IMO this is where the heal scaling can be balanced properly that was some move I actually liked from the dev's part. For damage I suspect will be very similar to revenant staff but still a bit with higher quoficients, in which if one play support build besides zealot or mayyyybe celestial won't make a decent punch while also providing some support. With herald staff and 2kish power damage I do 700~1k crit(when it happens lol), and 100 to 400 damage when non criting, so if one not plan to use critical stats don't expect much damage. I expect most if not all wvw players will use minstrels and nothing else with staff, I don't think there's good stats to play this hybrid damage/raw healing builds due the existence of minstrels in which I believe this stats should be removed and replaced by several other combinations. Edited November 24, 2023 by Aeolus.3615 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted November 24, 2023 Share Posted November 24, 2023 1 hour ago, Aeolus.3615 said: Vengeful Return: This trait has been reworked and renamed to Stalwart Focus. Increased the incoming healing effectiveness and outgoing healing to allies. It will be interesting by how much this will help the warrior, I suspect will be around 10% and IMO this is where the heal scaling can be balanced properly that was some move I actually liked from the dev's part. For damage I suspect will be very similar to revenant staff but still a bit with higher quoficients, in which if one play support build besides zealot or mayyyybe celestial won't make a decent punch while also providing some support. With herald staff and 2kish power damage I do 700~1k crit(when it happens lol), and 100 to 400 damage when non criting, so if one not plan to use critical stats don't expect much damage. I expect most if not all wvw players will use minstrels and nothing else with staff, I don't think there's good stats to play this hybrid damage/raw healing builds due the existence of minstrels in which I believe this stats should be removed and replaced by several other combinations. More like full zerk to roam with staff as a sustain weapon instead of greatsword or shield 1 Link to comment Share on other sites More sharing options...
TheGrimm.5624 Posted November 27, 2023 Share Posted November 27, 2023 Live stream just wrapped up. I think we will be seeing posts about Guard P/P. But they didn't show the WvW numbers so could be wrong there. That said need grab some less used alts and get them set for some testing across the board. Seeing both pure and hybrid weapons in the mixes. War staff looked like old Staff DD. Does give the War a pull. Mez Rifle portal of 1 target......need to test that one from some walls. Necro Swords may have some interesting mixes into things. Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted November 28, 2023 Share Posted November 28, 2023 On 11/24/2023 at 12:44 AM, Arheundel.6451 said: No need to think too hard...here I'll give you ...the future: Guardian/Necro = pistol/pistol and sword/sword will be broken OP in every gamemode...will be nerfed after 1 month in PVP, slap on the wrist, hard nerf after 2-3 months. WvW..these two professions will be even more braindead broken to keep the whales happy Revenant = yet another snore fest unkillable garbage with broken dmg first 2 months then nerfed in PvP...will be broken for another 5 months in WvW, before getting nerfed further and becoming yet another 1111 revenant build Warrior=...will be warrior, a subpar revenant/guardian still annoying to fight when in the hands of good players...will be some cheese bunker, nerfed with a slap on the wrist Mesmer =...just another condi bunker cheese inc or some wvw garbage abused to hell Thief = just another cheese spec, abused garbage in wvw Elementalist = just another condi bunker to be nerfed 2 weeks after release, just annoying to fight after...pointless either way Engineer =......lol Ranger = Half decent weapon set for half decent performance with half avilablepets (other half will be hard nerfed one week after the rework next week) Who am I?...Nostradamus Does anybody still believe I can't predict the future? The stream ended up being exactly what expected....although ele pistol is even worst than imagined..lol 1 2 Link to comment Share on other sites More sharing options...
Boh.4568 Posted November 28, 2023 Share Posted November 28, 2023 I just hope they don't end up nerfing a good reaper weapon because of the usual celestial harb overtuned builds Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted November 28, 2023 Share Posted November 28, 2023 (edited) the weapons that look ok for wvw zerging is warrior staff, ranger mace, engi shortbow, and necro dual swords. i could see mes rifle being ok if it got adjustments. these new weapons are basically a big support buff thief axe looks absolutely broken for roaming. guard pistols look strong for roaming as well. so condi got buffed welp our favorite things for zerging (heals) and roaming (condi) got buffed lads. time to join em cuz we can't beat em Edited November 28, 2023 by Stand The Wall.6987 Link to comment Share on other sites More sharing options...
TheGrimm.5624 Posted November 29, 2023 Share Posted November 29, 2023 On 11/27/2023 at 4:22 PM, TheGrimm.5624 said: Live stream just wrapped up. I think we will be seeing posts about Guard P/P. But they didn't show the WvW numbers so could be wrong there. That said need grab some less used alts and get them set for some testing across the board. Seeing both pure and hybrid weapons in the mixes. War staff looked like old Staff DD. Does give the War a pull. Mez Rifle portal of 1 target......need to test that one from some walls. Necro Swords may have some interesting mixes into things. After testing, Guard P/P are less OP than looked in livestream while WvW testing so shouldn't be an issue. Link to comment Share on other sites More sharing options...
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