Since SPvP has around 100 players prime time(excluding bots), and WvW has around 500 players prime time (excluding bots). Your PvP community it likely down to around 5,000 active players, if that.
It feels like the PvP scene can't really be any more dead. And even if these couple thousand players all quit, it wouldn't change anything.
How about we finally do what should have been done 7 years ago and remove downed state from pvp? Not for a weekend, not for a mode, from PvP....period.
You have games with far far smaller player bases than GW2 with extremely successful PvP scenes that are still holding tournaments. And then you have GW2 with one of the least active and most hated PvP scenes in an MMO primarily due to the downed state.
And yes, it is indeed the reason their PvP failed. All games suffer balance issues, even games like WoW arena. Yet they still have hundreds of thousands of arena players fighting for a huge put every year. We even see this in smaller games like Blade and Soul...with 1/10 of the user base of GW2 but 10x the pvp scene.
Downed state is awesome in PvE, Raids, Dungeons, Open World...but it has no place in PvP. You ask streamers, the old GW2 pro's (before the scene died so much that the new pro's are bots), WoW Arena players, they all say the same thing. We dont play GW2 because of the downed state.
We really have nothing to lose at this point. PvP no longer exists in GW2, might as well give it a try and see what its like and if it attracts new players.....