[Big Please] What do you think about GW1 Remake / Remaster and new campaign? - Page 2 — Guild Wars 2 Forums
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[Big Please] What do you think about GW1 Remake / Remaster and new campaign?

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  • manu.7539manu.7539 Member ✭✭
    edited February 17, 2021

    I'm all in for a remake! The gw1 storyline was so much more diversified and interesting than these dragons after dragons after dragons... of gw2 storyline, so boring. Maps were much more challenging, you needed to build a strategy for whatever you had to do on a map. Open world is great but it reduce greatly the need of strategy. Maybe time for anet staff to use their imagination and to offer a second kind of pve, based on gw1. I dont need 50 pve maps, give me different style of pve instead so I can pick the one I like.

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @manu.7539 said:
    I'm all in for a remake! The gw1 storyline was so much more diversified and interesting than these dragons after dragons after dragons... of gw2 storyline, so boring. Maps were much more challenging, you needed to build a strategy for whatever you had to do on a map. Open world is great but it reduce greatly the need of strategy. Maybe time for anet staff to use their imagination and to offer a second kind of pve, based on gw1. I dont need 50 pve maps, give me different style of pve instead so I can pick the one I like.

    Try raids they are like gw1 missions that needed strategy, if you want less of it start with strike missions.

  • @Linken.6345 said:

    @manu.7539 said:
    I'm all in for a remake! The gw1 storyline was so much more diversified and interesting than these dragons after dragons after dragons... of gw2 storyline, so boring. Maps were much more challenging, you needed to build a strategy for whatever you had to do on a map. Open world is great but it reduce greatly the need of strategy. Maybe time for anet staff to use their imagination and to offer a second kind of pve, based on gw1. I dont need 50 pve maps, give me different style of pve instead so I can pick the one I like.

    Try raids they are like gw1 missions that needed strategy, if you want less of it start with strike missions.

    Ty but I tried the 1st strike mission and if the others are comparable it wont do it. Really miss to build my hero team for a specific mission and being alone, in control of what is happening. I like to play with real players but mostly in pvp modes. Having a huge map for yourself or with a couple of friends was a total different feeling! So I'm not open world vs instance world(or private world), I'm asking for both. Diversity is so beautiful :)

  • Kodama.6453Kodama.6453 Member ✭✭✭✭

    I really liked my Ritualist in GW1, but that was just because there hasn't been a technology based class in that game. After experiencing the engineer, I can never go back. :cry:

  • I loved GW1. I love GW2.

    Sadly they are both starting to show their age. I would love nothing more than a high rez texture pack or a graphical update.

  • Trevor Boyer.6524Trevor Boyer.6524 Member ✭✭✭✭
    edited February 18, 2021

    @MarkVonPlay.7391 said:
    GW1 and GW2 are two completely different games. I think both games can exist co-existent.
    It would be nice to see Guild Wars with modern DirectX 12 and Raytracing. It also would be great to see a new campaign. There is so much landscape, that isn't explored

    I'm sad to see, that World of Warcraft is still in development and get new campaigns and GW1 not. Please Arenanet: Give GW1 new life.

    Have you actually went back to play GW1 any time recently?

    I had recently gone back with some guys to play GW1. I was going to walk them through the campaigns as they had never played them before. Let me tell you, it felt... flat footed. After playing GW2 for so long, I found it really difficult to go back and play in the GW1 engine after experiencing such free & fluid movement/combat that is in GW2. You know what I mean, jumping, dodge rolling, moving while casting or attacking, ect ect. I honestly didn't have much patience for it, and although I do regard GW1 as one of the best designed games for its time that I have ever played, it is exactly that "A game that was amazing in its own era." I find that the things we remember about GW1 is a lot of deep nostalgia, but when you actually go back to play in that engine, it just isn't the same in 2021. In other words, GW2 is easily the superior game in my opinion ^^

    If anything, if they could use the same exact engine that GW2 has, and redo the old maps/story/dungeon/campaigns/classes from GW1, now that would be enticing to play.

  • GW2 uses a heavily modified GW1 engine.

    GW1 enhanced or redone will never happen, although it would be cool.

    GW2 with raytracing and high resolution textures is the stuff of dreams:)

    Maybe GW3 if/will use modern APIs and rendering techniques.

  • Wouldn't mind more GW1 themed fractals

  • Astyrah.4015Astyrah.4015 Member ✭✭✭✭

    @MarkVonPlay.7391 said:
    GW1 and GW2 are two completely different games. I think both games can exist co-existent.
    It would be nice to see Guild Wars with modern DirectX 12 and Raytracing. It also would be great to see a new campaign. There is so much landscape, that isn't explored

    I'm sad to see, that World of Warcraft is still in development and get new campaigns and GW1 not. Please Arenanet: Give GW1 new life.

    there was a person in reddit who posted about remaking ascalon pre-searing in unreal engine. maybe you wanna check it out.

    https://www.reddit.com/r/GuildWars/comments/ihnuwn/first_version_of_guild_wars_reborn_is_avaliable/'

    don't know what became of it or if they (author) still work on it ( i can imagine it abandoned ) but it is something...

  • I loved guild wars. It was a skill collecting game like pokemon. And it was like magic the gathering because you combine skills to make builds. And stuff could be so hard until you got a build that was perfect for it then it would be so much easier. Pokemon+Magic the Gathering+Hard = a game I loved.

    Click on your name up top. Click the little icon with the down arrow for preferences. Click Signature Settings to the right.

  • aspirine.6852aspirine.6852 Member ✭✭✭✭

    After seeing this weekend what they could do to Diablo 2, I want this even more now :)

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @aspirine.6852 said:
    After seeing this weekend what they could do to Diablo 2, I want this even more now :)

    Totaly different sizes of staff bettwen Anet and activision blizzard so dont expect Anet to be able to do the same as the latter one.

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    @Linken.6345 said:

    @aspirine.6852 said:
    After seeing this weekend what they could do to Diablo 2, I want this even more now :)

    Totaly different sizes of staff bettwen Anet and activision blizzard so dont expect Anet to be able to do the same as the latter one.

    But... but it's still an MMO. Every MMO should have the same resources despite their business model! (sigh) I really hate these comparisons.

    I am a very casual player.
    Very.
    Casual.

  • There are two paths
    1: give gw1 a visual update/remake but keep the mechanics as they are now. I fail to see how this would work well the lack of open world will not be what people will bring back and it will still be outdated.
    2: recreate gw1 within GW2. I fail to see how this would work out either there are reasons for people sticking to gw1.

    Another smaller option would be recreating specific elements. Like the raid in the underworld. I have no objection here.