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Antycypator.9874

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Everything posted by Antycypator.9874

  1. ...but this game also has drawbacks.
  2. I would go to Divinity's Reach home instance with my favorite character, enter that one empty house, sit behind a desk and check all my achievements. Then log out, maybe forever.
  3. Say what you want, but as a professional dumpling maker in Guild Wars 2, I can't even cook dumplings because there are no recipes for this. LITERALLY UNPLAYABLE.
  4. I have three ideas: 1. Login straight into your squad/party instance (probably won't happen). Imagine doing raids, but you have to change your character, so this is how it looks: > Esc -> Character select > Loading Screen > Random map > Loading Screen > Aerodrome > Loading Screen > Raid instance. This could be a feature for having 100% map completion. 2. Standard character models (for sure will never happen). But not these we know from PvP and WvW — they're changing everything into humans. I just want to have a set of "standard" armors for every race, so I don't need to see all this visual clutter. Setting character models and limit to lowest looks much worse. 3. Tradeable Gift of Battle and Gift of Exploration (probably easy to implement). Imagine being able to make decend gold from WvW. You just play WvW for few hours and sell GoB to people who are eager to pay for it. I think much more people would come to WvW for this kind of gold farm.
  5. I tried Specter many times in different ways: power, condi, with scepter mh, dagger, even sword... but, at least for me, Specter is just bad for solo play. — First, Specter is extremly slow. Combat feels clunky. Every skill takes an eternity to cast, including Siphons. — This is another spam one button thief spec. Nothing new, huh? — Shadow Shroud feels kinda useless on a condi focused class. Yea, where is condi? 1 stack of Torment on AA, 2 stacks of Torment on #2 skill, and 2 stacks of Poison on #4 skill. I wouldn't call it CONDI focused mechanic. Rot Wallow Venom is granted to allies, so if you play solo, then Shadow Shroud causes you to lose DPS. Better just spam Scepter AA. — This is still mostly single target spec. — I still don't understand why Specter has reduced initiative. It literally kills build diversity. You know, for killing random mobs Daredevil and Deadeye will kill things faster than they can even hit you. For AoE and cleave, Daredevil wins. Against champs — well, every spec can be tuned to good survivability, but I just want to say that Deadeye has boons and shots faster. Even moves faster.
  6. I would move might and fury from Maleficent Seven to other traitlines, making these boons available for every thief spec. It's not fair to nerf anything on Deadeye because it is 100% single target spec. It takes literally an ambient mob between you and your target to ruin everything. Other classes can also deal high damage but with AoE on 5 targets.
  7. Only if GW2 Mobile would be a different game in this universum, completly separated from original product. Mobile games aren't supposed to be played for hours and this is why they're full of microtransactions, including the worst mechanic ever: pay to play more (energy system -> every action takes points, and if you're out of energy, you have to stop playing for a while or pay). I don't really see any reason to spend resources on translating game into mobile version, only to let someone play on a phone instead of PC like a normal person.
  8. You should have bought them before Halloween festival, because this is the time people need them more than ever.
  9. I really want to enjoy the story without speedrunning this piece of content with other players, because apparently, most players can't just slow down. Do we know anything how Battle for Lion's Arch will be? Maybe similar to EoD — everything doable in solo story instances + additional Strike Missions for group content?
  10. Corruption traitline is so bad, that condi DPS without Corruption is still good, but honestly I like it — condi rev isn't locked with only 2 builds, where corruption is must have. Straight +condi damage stats does really little in terms of damage, because stat coefficient to actual condi damage is 0,06, so +120 condi damage results in 7 damage. Seething Malice: Instead of stat increase, I would make more synergy with Resistance — Outgoing condition damage is increased by 10% when you have Resistance on you. Acolyte of Torment: When you strike a foe with at least 5 stacks of torment, inflict chill on nearby foes (CD: 5 seconds). When you add Abyssal Chill, you get nice synergy.
  11. I always say that if you don't want to die too quickly, then stop using full Viper stats and maybe put some Carrion/Ritualist pieces in your armor.
  12. Specter is a ranged condi class that should STAY AWAY from melee, so having almost 20K additional health isn't fair. It's time to rely on your mobility and dodging, not free health bar. If you want more survivability, then use Vitality in your stats, not full Viper. I think shroud deserve some buffs in terms of damage in this case.
  13. Worst thing about power mesmer is lack of precission/crit chance. For everything exept Virtuoso, you have to run Assassin's gear to crit cap yourself with fury, so... power mesmers for solo play are generally not good.
  14. What's the point of gaming if your computer does it for you?
  15. Win is win. Some people just go for a kill, not fight, especialy if you get exactly the same reward no matter what.
  16. Actually, if you explain why is it inappropriate, then your report will probably work.
  17. The only class I suck at is Catalyst — I don't even know what my skills do, but it's fun. Did you know Weaver has a lot of sustain in water skills? Water+Blast/Leap combo = healing.
  18. Only one small change to make Mech more interesting, but not a braindead feature: > High damage output, but lower toughness and health pool (you draw agro) > High toughness and health, but low damage (mech draw agro) > Support. What is the point of learning or even TRYING, if you see 6 mechs in your squad spamming 1 button, doing much better job than you? LI build should be purely for survival — cut some of your damage for more self-sustain. Mech is basicaly: a TANK (almost unkillable), and DAMAGE DEALER in one. And you have a powerful ranged weapon (rifle). Rifle burst grenade should be deleted or moved somewhere else — because it really sucks to gain benefits from whole Explosive traits WITHOUT USING GRENADES OR BOMBS in such an easy way.
  19. Gyro working only around caster doesn't make sense — they SHOULD be like little drones, so you can send them on your enemies.
  20. Kasmeer is literally Daphne from Scooby Doo — all she does is looking pretty. And I don't like her.
  21. 60% Open World PvE. 20% Fashion Wars 2 (I can spend HOURS creating outfits for my characters). 10% Instanced PvE (Strikes, Raids, DRMs). 9,5% Running around for no reason or sitting at the table somewhere in Seitung Province. WHY CAN'T I BUY NOODLES? THERE ARE NOODLES EVERYWHERE, BUT I CAN'T HAVE THEM? WHAT KIND OF HELL IS THIS?! 0,5% WvW because I need Gift of Battles.
  22. Only 150 World Bosses for first set of legendary armor? Where are Provisioner Tokens, T6 mats, Mystic Clovers and other steps worth much more time and gold that LIs?
  23. Always liked the old way — honestly I hate passing through mechanics just by DPS because it is lazy and boring. Can't do it? Hit harder, maybe it will work.
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