Math.5123 Posted January 26, 2022 Share Posted January 26, 2022 (edited) Ever since they made Swipe Unblockable, it has absolutely no counterplay. It will always strip Stab > Protection no matter how many boons you cover it with. I would like it if it functions like almost every other strip that they strip / steal the last applied boons. Thief is uninteractive as is, and since you refuse to patch the game. At least do this. Edited January 26, 2022 by Math.5123 8 5 8 1 Link to comment Share on other sites More sharing options...
Arken.3725 Posted January 26, 2022 Share Posted January 26, 2022 Couldn't agree more 1 1 1 Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted January 27, 2022 Share Posted January 27, 2022 Nope. This is a unique profession mechanic. Thieves will look for the high value items first, not just strip indiscriminately. Lore and function wise it is solid. Go join the shadowarts nerf wagon. It used to steal 3, you already got that one. 8 4 2 9 Link to comment Share on other sites More sharing options...
Kuma.1503 Posted January 27, 2022 Share Posted January 27, 2022 (edited) I understand why this exists. It's one of the few things that can counterplay Stab + rez signet. Outside of that interaction though, I dislike the way it's designed. Edited January 27, 2022 by Kuma.1503 1 1 Link to comment Share on other sites More sharing options...
oscuro.9720 Posted January 27, 2022 Share Posted January 27, 2022 Question; does anyone know if spell breaker strips have stability priority as well? I never actually looked into this and few stupid for it. Link to comment Share on other sites More sharing options...
Avatar.3568 Posted January 27, 2022 Share Posted January 27, 2022 45 minutes ago, oscuro.9720 said: Question; does anyone know if spell breaker strips have stability priority as well? I never actually looked into this and few stupid for it. I think boon removal has always the same priority, protection and stab are pretty high 1 Link to comment Share on other sites More sharing options...
Shao.7236 Posted January 27, 2022 Share Posted January 27, 2022 There's other things to check on Thief before considering such change, it's an unique aspect of the profession that doesn't need to be removed, otherwise you have no counter for Stability spam at all in the game. Stuff like Blind duration is way more of annoyance compared to it. Waiting the condition out is never an option. 3 1 Link to comment Share on other sites More sharing options...
Pati.2438 Posted January 27, 2022 Share Posted January 27, 2022 @Crab Fear.1624Nope its actually not The class mechanic is the variant of dodges how ever Swipe was meant to be patched to made daredevil balanced. Instead that unblockable for free made that spec even stronger so the result would be to remove it. Or at least made CD higher as result. (Would prefer first idea but made the Ranger a bit larger maybe 900 instead of 600?) Link to comment Share on other sites More sharing options...
Terrorhuz.4695 Posted January 27, 2022 Share Posted January 27, 2022 (edited) On 1/27/2022 at 12:56 AM, Math.5123 said: BOOOOOHOOOOO I CAN'T TURN THE GAME INTO 15 MINUTES OF UNSTOPPABLE RES FIESTA P-P-PLEASE NERF THIS IS SO UNFAIR 😞 I'll do you one better, let's nerf to the ground how guardian's can poop stability for 16 years Edited January 28, 2022 by Terrorhuz.4695 2 5 2 Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted January 27, 2022 Share Posted January 27, 2022 (edited) 5 hours ago, Pati.2438 said: @Crab Fear.1624Nope its actually not The class mechanic is the variant of dodges how ever Swipe was meant to be patched to made daredevil balanced. Instead that unblockable for free made that spec even stronger so the result would be to remove it. Or at least made CD higher as result. (Would prefer first idea but made the Ranger a bit larger maybe 900 instead of 600?) Actually, Daredevil isn't the only thief type, so just because he is talking about Daredevil, because of swipe, doesn't mean this won't affect all thieves. Everything lamented the reduction in swipe range, and this guy celebrated, and while neither of those things matter anymore because we have all adapted, the fact remains is that swipe is 600r, half of steal and less than half of mark. Also, the boons stolen went from 3 down to 2. It is how it functions, and this was actually confirmed by devs, but you can check the wiki too, as there is boon prioritization. https://wiki.guildwars2.com/wiki/Bountiful_Theft Kuma already pointed it out as part of counterplay to things, so it's just not gonna change. Just join the other nerfwagons on thief for now because these have been beat down, it's highly doubtful if the devs plan to make the game more competitive after EOD that they would give res sig for free, when the players are already outraged about the speed of heals and its plain existence. Edited January 27, 2022 by Crab Fear.1624 2 1 1 Link to comment Share on other sites More sharing options...
Curennos.9307 Posted January 27, 2022 Share Posted January 27, 2022 Could always dodge/invuln it...But I imagine you'll answer that with some variation of 'Steal is instant and failing to land it is just a failing on the thief player's part'. And you'd be right - but how is this different from block beyond a block just delaying for a bit? The thief just uses Steal right after. The range was not-insignificantly more valuable than the unblockable. With how the game is currently designed changing this functionality is a bad idea - classes either vomit out boons or they don't with little (or wildly varying) in between. If boon application was made more...I don't know the word, less feast or famine and and requiring more tactical and strategic usage, then definitely. I'd love more consideration on when to rip/steal boons if my opponent also has to put consideration into when to generate boons, but currently that's just not the case. Boonrip/corrupt/steal has been trimmed unto heck - core necs don't run corrupt boon anymore, steal went from 3->2, spellbreaker is just...sad. That all said, I **really** want to unhook thief from being so dependent on steal. It's a nice class mechanic but I'm so, so tired of being stuck taking Trickery all the time too. Package steal changes in with a bunch of other boon changes, UI changes to make my eyes bleed less (why is every boon icon so small? Why isn't there an option to have the UI recolor certain boon icons based on personal preference so they're easier to see when someone suddenly explodes with a full set of boons. Grumblegrumble). 2 1 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted January 27, 2022 Share Posted January 27, 2022 7 hours ago, oscuro.9720 said: Question; does anyone know if spell breaker strips have stability priority as well? I never actually looked into this and few stupid for it. Sadly to strip you need to CC first 🤩 So unless someone runs Break Enchantments, I have a hard time believing they will be allowed to dagger burst in the guardian and follow up with a CC to interrupt Signet. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted January 27, 2022 Share Posted January 27, 2022 this is nonsense. stripping stab is the reason the trait is so good, and it fulfills a very critical role. the mechanic of being able to strip stab is important and shouldn't be dismissed. this request sounds like a wet dream for guard mains tho. 2 1 Link to comment Share on other sites More sharing options...
Pati.2438 Posted January 27, 2022 Share Posted January 27, 2022 @Crab Fear.1624 Yes but the only thing that is also a bit overtuned is condi thief..... but actually not cause of SA but cause it does too high cause conditions are a bit too hardly dealing damage. Link to comment Share on other sites More sharing options...
Hotride.2187 Posted January 27, 2022 Share Posted January 27, 2022 (edited) 11 hours ago, oscuro.9720 said: Question; does anyone know if spell breaker strips have stability priority as well? I never actually looked into this and few stupid for it. At least from wvw dueling, I don't think so. Its very common for dagger burst to not strip the stab on e.g. boon beasts. Same for shortbow rene, dome scrapper. Edited January 27, 2022 by Hotride.2187 Link to comment Share on other sites More sharing options...
The Fear.3865 Posted January 27, 2022 Share Posted January 27, 2022 Issue is not about why thief has steal boon priority, but why thief is the only one having that kind of mechanic. Don't nerf swipe but add alternatives on other classes. Link to comment Share on other sites More sharing options...
oscuro.9720 Posted January 27, 2022 Share Posted January 27, 2022 So I tested, and as I thought I was remembering, spellbreaker’s breaching strike can strip non-stability boons first (and seemingly randomly). Would be nice if all classes have the same priority of boon strip, whether it’s boon priority or random. 1 1 Link to comment Share on other sites More sharing options...
oscuro.9720 Posted January 27, 2022 Share Posted January 27, 2022 6 hours ago, Grand Marshal.4098 said: Sadly to strip you need to CC first 🤩 So unless someone runs Break Enchantments, I have a hard time believing they will be allowed to dagger burst in the guardian and follow up with a CC to interrupt Signet. I’ve done it before. A quick breaching strike->disrupting stab is fantastic for interrupting long casts and kittening over supports (if you get the stability). It’s actually not difficult to land DPS with dagger without CC imo. The leaps are perfectly paced to follow up after someone’s dodge provided they don’t have super speed (in which case they outrun the leap, which is extremely saddening). Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted January 27, 2022 Share Posted January 27, 2022 2 hours ago, oscuro.9720 said: So I tested, and as I thought I was remembering, spellbreaker’s breaching strike can strip non-stability boons first (and seemingly randomly). Would be nice if all classes have the same priority of boon strip, whether it’s boon priority or random. Personally, I think it should be as limited as it is. If everyone had it, that might be bonkers, and guards would literally be DOA. Link to comment Share on other sites More sharing options...
oscuro.9720 Posted January 28, 2022 Share Posted January 28, 2022 2 hours ago, Crab Fear.1624 said: Personally, I think it should be as limited as it is. If everyone had it, that might be bonkers, and guards would literally be DOA. Seems like a good way to shake up the meta 😈 In all seriousness, a question; why should thief boon strip function in a more beneficial way than other classes? 1 Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted January 28, 2022 Share Posted January 28, 2022 8 hours ago, oscuro.9720 said: Would be nice if all classes have the same priority of boon strip, whether it’s boon priority or random. omg that would be so nice. a few skills here and there with custom rip priority. this would be such a low key great change. Link to comment Share on other sites More sharing options...
Zizekent.2398 Posted January 28, 2022 Share Posted January 28, 2022 I don't think it's fair to remove that priority of boon removal just because of the abuse of thieves. Link to comment Share on other sites More sharing options...
Gladiotor.7561 Posted January 28, 2022 Share Posted January 28, 2022 All these nerf and remove threads... Havent there been enough nerfs already?? Jesus christ go play Mahjong or chess...Nerf rooks...remove queen... Knight OP... 1 1 Link to comment Share on other sites More sharing options...
Goldilock.2584 Posted January 28, 2022 Share Posted January 28, 2022 (edited) I would not touch swipe. It's been nurf was enough and the follow up dps ain't heavy enough. It's hard to dodge I agree but that feel if u do dodge it is beautiful. Only thing I would add is some animation like a eye above head when used or something so u dodge as soon as u see but to make that work u will need a cast time no matter how small and thf would never get steal of again in higher games. So idk I would leave thf as it is. Maybe only nurf thf needs is being able to dagger 3 stealth into back stab but at same time would that nurf make back stab useless as to hard to pull off Edited January 28, 2022 by Goldilock.2584 Link to comment Share on other sites More sharing options...
Math.5123 Posted January 28, 2022 Author Share Posted January 28, 2022 3 hours ago, Goldilock.2584 said: I would not touch swipe. It's been nurf was enough and the follow up dps ain't heavy enough. It's hard to dodge I agree but that feel if u do dodge it is beautiful. Only thing I would add is some animation like a eye above head when used or something so u dodge as soon as u see but to make that work u will need a cast time no matter how small and thf would never get steal of again in higher games. So idk I would leave thf as it is. Maybe only nurf thf needs is being able to dagger 3 stealth into back stab but at same time would that nurf make back stab useless as to hard to pull off The unblockable was a buff, not a nerf. Link to comment Share on other sites More sharing options...
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