gem.9038 Posted March 19, 2022 Share Posted March 19, 2022 This game has always suffered from visual clutter but it's just getting worse as elite specs become more flashy and new enemies getting more complex. Heck I can't even see bosses 99% of the time or their ground based orange AOE's cause of all the visual junk. The "Limit particle effects" checkmark doesn't do squat. I mean... just look at the screenshot. I'm zoomed all the way out and on a full size Norn fighting a huge Charr boss. I sure as heck can't see him or me! We need a slider that effects culling of particle effects, attack impact light bursts, other players spells, others ground based aoe's, etc. https://i.imgur.com/T3tB3t7.jpg 32 5 3 Link to comment Share on other sites More sharing options...
Batel.9206 Posted March 19, 2022 Share Posted March 19, 2022 Players have been asking for this for, oh...years now... (This isn't the definitive thread on it - others have popped up over the years - but this is the longest-running and most recent.) It seems like every time players beg for this, ArenaNet's response is, "What!? Can't hear you over the disco ball strobe lights we're adding to the game! That's what you guys wanted, right!? 🤪" 17 2 3 Link to comment Share on other sites More sharing options...
Mortime.1359 Posted March 19, 2022 Share Posted March 19, 2022 Both WoW and FF14 allow you to either turn down or completely turn off spell effects. Meanwhile even going through the city in GW2 feels like eye torture because everyone is glowing so brightly it just burns out your eyeballs. 18 3 1 Link to comment Share on other sites More sharing options...
Zera.9435 Posted March 19, 2022 Share Posted March 19, 2022 I get that some people are photosensitive, but why deliberately put yourselves in harms way for a game? 3 14 Link to comment Share on other sites More sharing options...
Tukaram.8256 Posted March 19, 2022 Share Posted March 19, 2022 That pic looks just like the big fights in City of Heroes. I have killed so many critters that I have never actually seen... 😎 3 3 1 1 Link to comment Share on other sites More sharing options...
voltaicbore.8012 Posted March 19, 2022 Share Posted March 19, 2022 7 minutes ago, Zera Allimatti.2541 said: I get that some people are photosensitive, but why deliberately put yourselves in harms way for a game? Well for me (and most people making these threads) it's not about photosensitivity - it's purely about reducing visual clutter. It's not that my eyes hurt, but it's just annoying to distinguish models/effects after a certain saturation of effects has been reached. I've actually reverted to zooming back into my character on certain meta bosses. I lose a measure of situational awareness (for instance being zoomed in on the Echovald meta boss means I don't know where the junk piles are until I turn my camera around and look), but it literally culls out more disco ball effects madness on the periphery. 17 1 1 Link to comment Share on other sites More sharing options...
Taygus.4571 Posted March 19, 2022 Share Posted March 19, 2022 (edited) Just want to esho the OP. I really want to be able to turn off othwr player skills. In a squad of 50, you can't see anything but flashy colours.It makes boss fights extra difficult because seeing cues is almost impossible. Edited March 19, 2022 by Taygus.4571 6 2 1 Link to comment Share on other sites More sharing options...
Hesione.9412 Posted March 19, 2022 Share Posted March 19, 2022 Yep, in order to avoid AoEs, it's helpful to be able to see them first. 11 5 1 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted March 19, 2022 Share Posted March 19, 2022 (edited) Arenanet really should give us the option to disable other players' particle effects. And this includes cosmetics as well, not only ability effects. Edited March 19, 2022 by Fueki.4753 12 3 Link to comment Share on other sites More sharing options...
Cuks.8241 Posted March 19, 2022 Share Posted March 19, 2022 Fully agree. In addition let us disable minis. And more option on player nameplates: squad only, party only. 6 2 Link to comment Share on other sites More sharing options...
Tsakhi.8124 Posted March 20, 2022 Share Posted March 20, 2022 This so much. I think this would be a huge QoL . I'm not photosensitive, but it doesn't change the fact that it can be very distracting. 14 3 Link to comment Share on other sites More sharing options...
EMPI.4013 Posted March 20, 2022 Share Posted March 20, 2022 Not disagreeing nor agreeing. Just pointing out that, you are not fully zoomed out in that image. Unless someone owns an over sized mech. Also it's not just the players, that boss and arena have so much particle clutter going on at once. Especially towards the end of the fight. 5 Link to comment Share on other sites More sharing options...
Kichwas.7152 Posted March 20, 2022 Share Posted March 20, 2022 On 3/18/2022 at 11:55 PM, circuitnerd.5863 said: This game has always suffered from visual clutter but it's just getting worse as elite specs become more flashy and new Try playing a mechanist engineer. I'm convinced the AI for the jade mech is designed to place the thing in whatever spot is best suited to blocking your view. Even out of combat - it's a challenge to try and get a screenshot of your own character because the Jade Mech always wants to stand in front of you. Add that to all the other clutter issues. Essentially massive visual clutter combined with 'what the bleep with this camera'... 2 Link to comment Share on other sites More sharing options...
Yanosh.2631 Posted March 20, 2022 Share Posted March 20, 2022 (edited) Try lowering 'Character model limit' and 'Character model quality'. It will not change anything about your character model. You will however see less other people and less details about them. It might help a bit. Edited March 20, 2022 by Yanosh.2631 2 Link to comment Share on other sites More sharing options...
Fuchslein.8639 Posted March 20, 2022 Share Posted March 20, 2022 (edited) 56 minutes ago, Kichwas.7152 said: Try playing a mechanist engineer. I'm convinced the AI for the jade mech is designed to place the thing in whatever spot is best suited to blocking your view. Even out of combat - it's a challenge to try and get a screenshot of your own character because the Jade Mech always wants to stand in front of you. Add that to all the other clutter issues. Essentially massive visual clutter combined with 'what the bleep with this camera'... Welcome in the world of follower's. Although the Jadebot is huge and probably lasts forever before it dies. The mech thus probably wins in terms of annoying Follower-pets who ruin screenshots xD. 12 minutes ago, Yanosh.2631 said: Try lowering 'Character model limit' and 'Character model quality'. It will not change anything about your character model. You will however see less other people and less details about them. It might help a bit. But this sadly does nothing about the skill-effects of all the players. And you can't lower them to max, when you play raids, what is so annoying ... Edited March 20, 2022 by Fuchslein.8639 5 1 Link to comment Share on other sites More sharing options...
Lord Dumpling.7914 Posted March 20, 2022 Share Posted March 20, 2022 you might need to adjust your fov slider, cause when i zoom out all the way during the renyak fight i can see the entire arena lmao. his attacks are REALLY easy to tell. Even with the echovald boss, which has WAY more effects, and a lot more ground targets, theyre still easy enough to see I agree that fights often turn into glowing balls of light in immediate melee range of the boss so actual animation tells get obscured sometimes, but i feel like with all of the big bosses its no problem to see all the ground targets etc. maybe setting player model count to low helps as well, both with performance and visibility 1 1 5 Link to comment Share on other sites More sharing options...
Hashberry.4510 Posted March 20, 2022 Share Posted March 20, 2022 This visual clutter stinks, but it is part of the parcel where the main action is fifty players on a boss. 3 1 Link to comment Share on other sites More sharing options...
melon.2538 Posted March 20, 2022 Share Posted March 20, 2022 Also visual clutter is making it borderline impossible to learn harder fights. I was lucky enough to learn an easier strike for turtle when there wasn't a clusterkitten of whatever shinies people wore and many, many aoe effects. When I tried the same strike with a different group my eyes were melting, I think I would've quit strikes altogether if that group was my first one. 3 1 Link to comment Share on other sites More sharing options...
Hashberry.4510 Posted March 20, 2022 Share Posted March 20, 2022 Lulz, turtle won’t be helping the visual clutter. 1 1 Link to comment Share on other sites More sharing options...
Ronin.4501 Posted March 20, 2022 Share Posted March 20, 2022 If you can manage to convince Anet to do something about this after 9+ years of asking...more power to you! In the meantime, enjoy a screenshot from GW2's first beta weekend so long ago... https://imgur.com/Kex54DR 1 1 1 Link to comment Share on other sites More sharing options...
Kichwas.7152 Posted March 20, 2022 Share Posted March 20, 2022 5 hours ago, Fuchslein.8639 said: Welcome in the world of follower's. Although the Jadebot is huge and probably lasts forever before it dies. The mech thus probably wins in terms of annoying Follower-pets who ruin screenshots xD. They could make a killing on the gem store by selling a skin for the Jade Mech that made it 1/4 - 1/3 of it's current size... 🙂 4 Link to comment Share on other sites More sharing options...
aspirine.6852 Posted March 20, 2022 Share Posted March 20, 2022 Is it me or do these new map metas have even more visual spam on them than before.. 3 1 Link to comment Share on other sites More sharing options...
DaFishBob.6518 Posted March 20, 2022 Share Posted March 20, 2022 Still not buying EoD until this gets addressed. 3 1 1 Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted March 20, 2022 Share Posted March 20, 2022 People keep asking while ANet keeps on making it worse instead. Presumably the answer is no based on that. 2 1 Link to comment Share on other sites More sharing options...
aikatara.3462 Posted March 20, 2022 Share Posted March 20, 2022 Anet could save themselves the time and money to design bosses equal or below the size of a Charr/Norn and just just put the generic character model in their place, since you usually cannot see them anyway becaue all the visual clutter. I remember doing the Istan Meta so many times back in the days but there were bosses I just never knew how they looked like. But Anet listen sometimes. I just found out that you can disable the visual effects of Aurora and Co since November. This motivates me actually work on them :). 2 Link to comment Share on other sites More sharing options...
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