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Lack of Content with EoD. Anet failing to deliver.


Odin.6487

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12 minutes ago, Izzy.2951 said:

In the past they already added that chest that gives 5 gold after doing a few different dungeons. And recently, they added a gold unidentified piece of gear in the chest of the dungeon bosses.

Doing dungeons is pretty okay to win gold, aswell as gear/runes etc. The only thing is that is old content, and that the LFG is soso bad that you cannot even see all the dungeons forming in 1 click.

Yea I agree they should just copy the raids/strike tabs so all can advertise in the same tab.

Just have to type out the name or abriviation of the dungeons.

For sure killthehealersffs will come here and ask for a auto lfg since pressing more then 1 button is more then they are willing to do.

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14 hours ago, Odin.6487 said:

and it was supposed to be THE expac. Bigger and better than HoT and PoF. 

It feels like Anet played their hand too soon with HoT, at least imo,  it will always feel like the biggest and most successful expansion. But they did seem to have more staff back then plus they did introduce a lot of new systems with it like masteries and elite specs, etc.

That being said in HoT, there were still so many more mastery lines, unique events on the maps that linked together and such considering they added so many new systems. It felt like there was so much more to work towards and even though today a lot of the masteries feel redundant (because mounts) it was still very clever how they interacted with the maps and allowed exploration. Events felt less copy and paste and more varied.

EoD whilst good did feel a little less full. The only good map that felt anything like what we had before is Dragons End. The others are beautiful, but it just feels like there's a lot less to do. Events are kind of samey all over, especially in New Kaineng with all the escort the engineer events or malfunctioning bots. I think they could have done so much more with the city to attract players. It just feels barren most of the time which is a shame considering how lovely it is. Add boat races, some banks etc to attract players to a hub area. I get it's a meta map and not an actual city but surely it wouldn't harm it. Amnoon has TP's and bank npc's and people seem to hang about.  The turtle doesn't feel like part of the expansion really as hardly anything needs it and so few instances of needing to use a skiff. More races! The canals are perfect for it in Kaineng Dx

I'm not calling EoD a bad expansion, it was good, I certainly enjoyed it more than PoF but again it feels like they went all out on HoT and comparing any of them to it just doesn't feel fair. Plus a lot of missed oppurtunity.

This is just my opinion and I understand lots of people will prefer PoF or EoD to HoT.

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I haven't been back to EoD for months now. Partly it's the annoying systems unique to EoD maps (the jade bot buffs, etc.), and partly it's that all rewards seem geared towards the Aurene legendaries, which I have no interest in whatsoever.

That and the general open world doesn't seem anywhere near as polished as even LWS maps.

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Well, my personal experience aligns with the OP's. I mean, I played through EOD once and will never run any of my other characters through it, nor have I been back onto the maps since I completed the story. Same with PoF maps, same with HoT maps...

Though it appears if I want Funerary Incense, I will have to leave WvW (which is woefully neglected) and actually do some  PoF crap.

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15 minutes ago, misterman.1530 said:

Well, my personal experience aligns with the OP's. I mean, I played through EOD once and will never run any of my other characters through it, nor have I been back onto the maps since I completed the story. Same with PoF maps, same with HoT maps...

 

I haven't even finished EoD.  Lost interest 3/4 of the way through.  Probably won't bother trying for the turtle mount as I find it to be very niche.

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19 minutes ago, kharmin.7683 said:

I haven't even finished EoD.  Lost interest 3/4 of the way through.  Probably won't bother trying for the turtle mount as I find it to be very niche.

Lol. Totally forgot about the turtle mount. That's how little I cared about it. Niche is right. Same with the Jade Bot thingie. I got it so that it "Finds" something when I loot but other than that, could not care less about it.

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EoD did what It was meant to do. It enticed playerbase to buy it because it was placed in Cantha. If it wasn't connected to the regions that GW1 players love, I doubt Anet would have made even half the money they did. They milked the playerbase thanks to nostalgia real good. It's the worst expansion so far. 

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1 hour ago, TheQuickFox.3826 said:

Without joking, yes some parts of the game are overdue for some love. Especially WvW and sPvP. To me the expansion was still great for what it was. The game desperately needed a PvE expansion after the Icebrood Saga debacle and EoD brought just that.

Honestly, i'd rather waited another half a year (or even a year) if that meant IBS got a decent closure (and not the Champions sorry excuse for a content), and EoD was fleshed out to a decent level. Because as it is the only thing i got from that expansion was the especs. Most of which i happen to either strongly dislike or forget they even exist.

As a whole, that expansion for me was a net negative experience.

Edited by Astralporing.1957
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I simultaneously agree with your points but disagree the game is being neglected. I'm a cynic who has a lot of complaints, but...

Look at how much good is being done in areas. QoL changes like armor repair gone. Updating WB textures/mechanics. Fixing Mistlock Singularity bug. Etc

I understand EoD was a let down in terms of story, art style, content for a lot of people. I personally hate the EoD missions but I find story missions are usually the worst thing in the game. Its always use pointlessly created Special Action Key & play fetch while NPCs talk. Most games you look forward to levels. This game you just get through them.

And its a broken record at this point but yes balancing is in a bad place right now (especially in regards to WvW/PvP) and most of the problems filter through that area. Until it gets raised to a decent standard the game will suffer. 

So yes their emphasis and sole focus should be on balance for a month or two. Get every one on it and get it right. A lot of problems will either be solved or muted in severity. However, we're now in "buffs for everyone and nerf the random spec" stage of the cycle. Which is followed by nerf/grief historically. 

Edited by Voyant.1327
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Just now, squeegee.4320 said:

I don't play WvW really, but one of the remaining Alpine maps should be updated to a cantha map.

As long as its not jade tech inspired, I'd be down but chances are we'd get the green swap meet vibe. The forest area style sure... But given how bad EoD aesthetics are I'd probably just say leave it be. 

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8 hours ago, misterman.1530 said:

Niche is right.

See, I think it's the exact opposite. All other mounts, with the possible exception of the Skyscale, fill very specific niches and have clearly defined, useful, everyday roles.

The turtle simply doesn't fill a niche at all, and therefore there's no reason to use it.

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6 minutes ago, Mungrul.9358 said:

See, I think it's the exact opposite. All other mounts, with the possible exception of the Skyscale, fill very specific niches and have clearly defined, useful, everyday roles.

The turtle simply doesn't fill a niche at all, and therefore there's no reason to use it.

It can be used to break gates in Drizzlewood and people seem to be using it to break bars such as in Dragonstorm. If they add more siege damage objectives in new meta's it could have a real use/niche, but it probably won't ever be "naturally" useful like the movement based mounts are.

Edited by TheSeraphim.7413
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Might as well start listing the content from EoD off the top of my head.

 

New Story, New Maps, New Achievements, New Elites, Fishing, New Metas, New Strikes, New Stats, New Collections, New Legendaries, New Currency, Repeatable Lanterns for Map Completion, Changes to obtaining Mystic Clovers, New Guild Hall, Experience Boosts from Heart and Arborstone, New Masteries, New Mount, New Jade Bot, New Skiff, New Pass, New Skins, New Armor, New Vendors, New Dailies, & New Forum Posts.

Edit: I can tell by the reacts a lot of people didn't actually try playing EoD and instead just read forums.

Edited by Xerxez.7361
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7 hours ago, Astralporing.1957 said:

As a whole, that expansion for me was a net negative experience.

I came back while IBS was halfway through being released, and some of it is also some of my favourite content in GW2, mostly Bjora Marches (which I feel they knocked it out of the park with).

 

However, DRMs are utter tosh and really show the lack of resources available to the dev team at the time. I'm trying to avoid calling them lazy, as they were made in exceptional circumstances (a global pandemic), but everything in IBS after Drizzlewood feels low effort.  Even Drizzlewood feels a bit unfinished, but at least there, I can appreciate the experiment.

 

That low effort noticeably extends in to EoD, which had no new WvW or PvP content, no new Fractals and no new raids, which really stands out when compared to the previous expansions.

 

Strikes similarly feel incredibly low effort to me, simply consisting of encounters removed from larger story content missions with added mechanics.

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8 hours ago, kharmin.7683 said:

I haven't even finished EoD.  Lost interest 3/4 of the way through.  Probably won't bother trying for the turtle mount as I find it to be very niche.

No, I haven’t finished either. I stopped after the Mansion instance, which although I really enjoyed, wasn’t enough to keep me going after three intensely lacklustre maps and the disappointment of the Sea Dragon (although I suspect it improves for the finale). The Echovald map alone is one of the blandest in the game with no atmosphere whatsoever and very little content.

The completionist in me wants the turtle, but I log on only sporadically now I have other things to occupy my time, that I want to spend it in fun areas. And that’s not EoD.

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9 hours ago, misterman.1530 said:

Well, my personal experience aligns with the OP's. I mean, I played through EOD once and will never run any of my other characters through it, nor have I been back onto the maps since I completed the story. Same with PoF maps, same with HoT maps...

Though it appears if I want Funerary Incense, I will have to leave WvW (which is woefully neglected) and actually do some  PoF crap.

Pretty much the same for me.  About the only thing I really care for in EoD is the DE meta, which I can only participate in when I have a 2 hour block of time that coincides with the timing of the meta.  It's a very unfortunate design as you basically have to show up an hour before start time to ensure you can get a group and the event itself is rather long.  If only they had designed it like Dragon's Stand where you just show up and get started.

The rest of Cantha really doesn't do anything for me.  I did story and map completion and that was about it.  Like PoF, I don't see much reason to come back to these maps.  HoT is the only expansion I still regularly spend time on.

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35 minutes ago, Mungrul.9358 said:

See, I think it's the exact opposite. All other mounts, with the possible exception of the Skyscale, fill very specific niches and have clearly defined, useful, everyday roles.

The turtle simply doesn't fill a niche at all, and therefore there's no reason to use it.

It do fill a niche as a taxi for people without mounts or 1 of my 4 alts.

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