Sobx.1758 Posted May 1, 2023 Share Posted May 1, 2023 (edited) Seeing how they wrote "Note: this option only applies to allied players, so you won’t be surprised by any invisible attacks from enemy players(...)!", my guess is that it only affects skill/combat particles. Edited May 1, 2023 by Sobx.1758 3 2 Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted May 1, 2023 Share Posted May 1, 2023 Looks like expansions will definitely be yearly: expansion’s year-long cycle is complete Disappointing to hear this change (from quarterly): new content updates every three to four months following an expansion release 5 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted May 1, 2023 Share Posted May 1, 2023 3 hours ago, Randulf.7614 said: Ha! I'm honoured! Just think of the relief you will feel when I stop moaning about it 😉 3 hours ago, Elrey.5472 said: When we ALL stop. Because that is probably the number 1 request of everyone since game release. I was gonna say! 😅 4 Link to comment Share on other sites More sharing options...
Doctor Hide.6345 Posted May 1, 2023 Share Posted May 1, 2023 (edited) Well, I am hoping that the combat shift focus means that old weapons that are barely used will get worked on and fixed to actually be usable in instanced content. Because if they finally rework P/P Thief again to be actually good dps numbers wise by adding complexity to it. I would be ecstatic. Edited May 1, 2023 by Doctor Hide.6345 1 1 Link to comment Share on other sites More sharing options...
Ragnarox.9601 Posted May 1, 2023 Share Posted May 1, 2023 (edited) So no new elite specs, then give classes more weapon choices, like elementalists with mace/mace or axe/axe or longbow... Edited May 1, 2023 by Ragnarox.9601 2 Link to comment Share on other sites More sharing options...
Gibson.4036 Posted May 1, 2023 Share Posted May 1, 2023 1 minute ago, Ragnarox.9601 said: So no new elite specs, then give classes more weapon choices, like elementalists with mace/mace or axe/axe or longbow... Or new utility skills. Or new core trait lines. 1 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted May 1, 2023 Share Posted May 1, 2023 Why push for new -be it weapons, skills or traits- when the old, underused ones can still be improved/reworked? 3 3 Link to comment Share on other sites More sharing options...
Trigarta.3841 Posted May 1, 2023 Share Posted May 1, 2023 Please don't let the reworked core reward system be a Seasonpass! I hate these so much! They are never fun and force you into playing stuff you don't want or playing at all to fill the bar. Fomo is also a big talking point when it comes to Seasonpasses. Never a good thing. GW2 is about picking what you want to do with your playtime. Be it PvE, PvP or WvW there are so many things to do. Being forced into activities you don't like would greatly diminish my enjoyment of the game. I am happy that this BS is not in the game right now and I hope it stays that way! 3 Link to comment Share on other sites More sharing options...
Jajo.1428 Posted May 1, 2023 Share Posted May 1, 2023 Please don't make traversing old EoD maps suddenly a chore... 6 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted May 1, 2023 Share Posted May 1, 2023 (edited) 51 minutes ago, Ragnarox.9601 said: So no new elite specs, then give classes more weapon choices, like elementalists with mace/mace or axe/axe or longbow... I kind of foresee all weapons a profession can currently access through their core and elite specs being made available to the profession regardless of which elite spec you have selected, as long as you have unlocked the respective elite spec (e.g., a Guardian can use a Longbow even when they are not currently on the Dragonhunter spec). 16 minutes ago, Jajo.1428 said: Please don't make traversing old EoD maps suddenly a chore... You mean more than it already has been, what, with the crazy aggro ranges and super short respawn times? 😄 Edited May 1, 2023 by Ashantara.8731 1 5 Link to comment Share on other sites More sharing options...
Arianth Moonlight.6453 Posted May 1, 2023 Share Posted May 1, 2023 my guess is big bad monsters won't look like supernovas when doing groups events. Players will still look like neon clowns from the future tho. 3 1 Link to comment Share on other sites More sharing options...
Myror.7521 Posted May 1, 2023 Share Posted May 1, 2023 @Ashantara.8731 Imagine been a willbender with longbow equiped *Hugh* xd 1 Link to comment Share on other sites More sharing options...
Vlad Morbius.1759 Posted May 1, 2023 Share Posted May 1, 2023 Well this sounds way too familiar to the state of the game prior to HoT. We went years without an expansion with the promise of regular content of expansion like content which almost buried the game. Color me very skeptical! 5 Link to comment Share on other sites More sharing options...
Antina.5973 Posted May 1, 2023 Share Posted May 1, 2023 5 hours ago, Rubi Bayer.8493 said: Not gonna lie, I thought of you when I first read that section. 😄 I'm excited about the patch, but this section is also my favourite by far, finally we will be able to "see" bosses in encounters 😄 Link to comment Share on other sites More sharing options...
Knighthonor.4061 Posted May 1, 2023 Share Posted May 1, 2023 1 hour ago, Ragnarox.9601 said: So no new elite specs, then give classes more weapon choices, like elementalists with mace/mace or axe/axe or longbow... Warrior - Polearms Guardian- Dual Spears Revenant - Greataxe Ranger- Rifle Thief- Greatsword Engineer- Staff Mesmer - Shortbow Necromancer - Sword and Shield Elementalist - Dual Pistols 2 Link to comment Share on other sites More sharing options...
Linken.6345 Posted May 1, 2023 Share Posted May 1, 2023 2 hours ago, Inculpatus cedo.9234 said: Looks like expansions will definitely be yearly: expansion’s year-long cycle is complete Disappointing to hear this change (from quarterly): new content updates every three to four months following an expansion release Well they did not say quarterly expansions so I think they still are on the same cadence with yearly expansions then add a map/fractal 1 quarter and strikes the other 2 quarters making it just in time for the next expansion. 3 1 Link to comment Share on other sites More sharing options...
Randulf.7614 Posted May 1, 2023 Share Posted May 1, 2023 2 hours ago, Inculpatus cedo.9234 said: Looks like expansions will definitely be yearly: expansion’s year-long cycle is complete Disappointing to hear this change (from quarterly): new content updates every three to four months following an expansion release I'm confused. This is what they said previously? 5 1 Link to comment Share on other sites More sharing options...
Silesium.5623 Posted May 1, 2023 Share Posted May 1, 2023 (edited) U can't be happy for sec? That a big change Anet makes that u dont see blob of light and skills. Also 50% of players play this game for fashin. Edited May 1, 2023 by Silesium.5623 1 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted May 1, 2023 Share Posted May 1, 2023 1 hour ago, Myror.7521 said: @Ashantara.8731 Imagine been a willbender with longbow equiped *Hugh* xd Well, I didn't say it would make sense with every build. 😉 I'm just saying that I imagine restrictions being loosened for a broader range of possibilities. 2 Link to comment Share on other sites More sharing options...
BenaSPACE.6028 Posted May 2, 2023 Share Posted May 2, 2023 I'm hoping that new elite specs do show up in the future, as some classes might benefit from them (Having a warrior elite focused around support and healing, for example) or new playstyles would be awesome. But honestly, I think that's something that should be at most once every three expacs. More than that, I'd love to see more legendary weapons come in! Hopefully, especially, some raids! 2 Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted May 2, 2023 Share Posted May 2, 2023 (edited) 6 hours ago, Randulf.7614 said: I'm confused. This is what they said previously? They said previously: smaller expansions more frequently at a slightly reduced price and adding additional content for those expansions through quarterly updates There was speculation/confusion on exactly how often expansion would be offered. Quarterly means every 3 months; not sometimes (or always) 4 months between (that would be just 3 updates per year). Edited May 2, 2023 by Inculpatus cedo.9234 typo 2 Link to comment Share on other sites More sharing options...
Bast.7253 Posted May 2, 2023 Share Posted May 2, 2023 Well hopefully I’ll be able to complete my hellfire set after the achievement point rework. Still missing a few k for the final pieces. And opening up elite spec weapons for other elite specs and core will add a lot of build diversity. Still hoping for some new weapon access without elite specs across the board though. 3 Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted May 2, 2023 Share Posted May 2, 2023 11 minutes ago, Bast.7253 said: achievement point rework Is there going to be such a rework? 1 Link to comment Share on other sites More sharing options...
Sythus.2396 Posted May 2, 2023 Share Posted May 2, 2023 All I'm hoping is the new content updates are not as lacking as the latest one we got as that was fairly disappointing, given it was the first one we got after EoD released. 1 Link to comment Share on other sites More sharing options...
Sindex.9520 Posted May 2, 2023 Share Posted May 2, 2023 The preview sketches for the new enemy types have a very destroyer feel to them. Which is unfortunate due to Primordus being vaporized. It was one of the few things I wished we got in Season 5 (Destroyer variety). Anyhow hope whoever the new antagonist is they will be compelling compared to most of the ED's. 2 Link to comment Share on other sites More sharing options...
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