Lily.1935 Posted July 14, 2019 Share Posted July 14, 2019 Sword for a Vampire elite spec. And shield for a minion master elite spec. Got to respect the classics. Link to comment Share on other sites More sharing options...
hash.8462 Posted July 14, 2019 Share Posted July 14, 2019 ShieldI would like something like this:Shroud now only empower your weapon (LF don't block anymore damage done to you), 5% LF drain but at the same time you can continue to gain it from skills/deaths:when active Dagger/axe/scepter #1,2,3 don't change but inherit shroud traits, and #4,5 become are the same from the core shroudwhen active Staff inherit skills from reaper (the old weaker version)Shield #4 is a parry: pulse stability, add a 5% LF drain and redirect all damage to LF for a few seconds (channeled skill, you can move, can't be healed), Shield #4 when "shroud" is active get a cumulative LF drain (5 from "shroud" + 5 from the skill), the skill works the same but also get #4 core shroud effect and traitsShield #5 create a moving gravity well like the portals of Legendary Stavemaster AdrynShield #5 when "shroud" is active is the same but also get #5 core shroud effect and traits (centered on the well)Shadow skills and traits to help mobility and disengage... including a blink, creation of shadow clones, and a fade skill to gain immunuity to damage Well, maybe this is too much :p Link to comment Share on other sites More sharing options...
Graymalkyn.8076 Posted July 14, 2019 Share Posted July 14, 2019 Shield. Think Frank Frazetta: Death Dealer.It's all about image. Link to comment Share on other sites More sharing options...
Lily.1935 Posted July 15, 2019 Share Posted July 15, 2019 @Ravezaar.4951 said:Going with Sword either for Main- or offhand or both, would maybe also say Shield but Anet hasnt given us Necros a block or invun skill in 7y so think Shield is out.I think Anet would only give us blocks and invulnerability if a new spec doesn't use a lift force and shroud like reaper and core. If it's more like Scourge which offers a F bar then a shield makes a lot of sense. I designed a Minion master elite spec that used shield for this reason, because its shroud skill was designed to he relatively fickle, requiring some set up when comparing it to a normal shroud. So a shield would work well as a complimentary to a shroudless spec, like Scourge.So here's how I look at it. We should have shroud specs and shroudless specs. Multiple each. So like a Vampiric spec having a shroud makes sense since one of the ideas of vampires in folklore is their ability to transform and turn to mist or animals. A plague Doctor would also work with a shroud because it has this idea that the shroud is protecting them from disease that they themselves are spreading and containing. Minion Master would work best without a shroud because it gives you the ability to better control the minions through your utility and your 5 skills which can offer a unique playstyle for Minion masters that we don't currently see in gw2. A Witch/Hex mage type elite spec would work better without a shroud to, having the ability to lay curses or their own unique condition which they can change the properties of using their F skills.These are some ideas as to how they could be divided. I pick shield as my preferred because I'd rather have a minion master right now as opposed to a vampiric spec. Although I'd he happy with either. And a shield is just a better option for a shroudless spec. Link to comment Share on other sites More sharing options...
Cynder.2509 Posted July 16, 2019 Share Posted July 16, 2019 There can only be one weapon that every profession needs. A gun! You get a gun! You get a gun and YOU get a gun! ALL get a gun!Jokes aside, I think hammer could work pretty good as I already got some kind of idea for a specialisation called the "Punisher". Also I'd like to see more usage of hammers and I have hopes for hammer since it's pretty trash for all overall professions (just like longbow is trash for all professions except for condi ps berserker which isn't used anymore) which is sad because of the potential it has and some cool skins. Staff suffers from that issue as well beside lb and hammer and it makes me sad having crafted Nevermore and only using it as a heal druid or frontline guard in wvw when it could have so much potential for necromancers as well if these useless mark were removed. Link to comment Share on other sites More sharing options...
Tinker.6924 Posted July 22, 2019 Share Posted July 22, 2019 When I think necromancer I don't think melee fighter. Minions, Poisons, and Pistols should be the order of the day Link to comment Share on other sites More sharing options...
necromaniac.7629 Posted July 24, 2019 Share Posted July 24, 2019 Hammer because souless horror uses hammer :bleep_bloop: Link to comment Share on other sites More sharing options...
Thorstienn.1642 Posted July 24, 2019 Share Posted July 24, 2019 And the spec weapon should have a unholy gavel like skin, so they can dispense their Dark Jugdement on the souls of Tyria! Link to comment Share on other sites More sharing options...
Knighthonor.4061 Posted July 29, 2019 Share Posted July 29, 2019 Shield for Death Knight elite spec defensive tank and spank Link to comment Share on other sites More sharing options...
Knighthonor.4061 Posted July 29, 2019 Share Posted July 29, 2019 Hey OP make a thread like this for other classes Link to comment Share on other sites More sharing options...
Axl.8924 Posted July 29, 2019 Share Posted July 29, 2019 I voted shield because I wanted to see if I could get invulns and stuff. Link to comment Share on other sites More sharing options...
Gustaff.6581 Posted July 29, 2019 Share Posted July 29, 2019 What kind of thread is this? its not about what weapon will be, its about what skills hammer will have.Also Sharur. Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted July 29, 2019 Author Share Posted July 29, 2019 @Conqueror.3682 said:What kind of thread is this? its not about what weapon will be, its about what skills hammer will have.Also Sharur.I was interested to see which weapons people wanted or thought necro should have for its next spec. I was kinda surprised by shield's popularity but it makes sense, given so many people want a more defensive spec. Link to comment Share on other sites More sharing options...
Xxnecroxx.4039 Posted July 29, 2019 Share Posted July 29, 2019 it should be the nerfbat as their new weapon, that way instead of waiting for Anet to hit them with It they can just get it over with right there and then Link to comment Share on other sites More sharing options...
Funky.4861 Posted August 14, 2019 Share Posted August 14, 2019 Hammer because Sharur exists. Link to comment Share on other sites More sharing options...
Famine.7915 Posted August 23, 2019 Share Posted August 23, 2019 I see people voting shield because of defense, when Anet will really make it a 300 range power weapon that gives some might. XD Link to comment Share on other sites More sharing options...
Dayra.7405 Posted August 23, 2019 Share Posted August 23, 2019 None I hope there will never be another elite. 2 are already 2 to much for balance. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted August 23, 2019 Share Posted August 23, 2019 I wouldnt be so fast to decry the possibility of more especs. There has to be something major comming with ls5, I simply cant imagine it is just a sole map with a bit of story and nothing more. Link to comment Share on other sites More sharing options...
Eclipse.6203 Posted August 23, 2019 Share Posted August 23, 2019 Sword. And some mobility. That is if anet ever gets around to working on another expansion... Link to comment Share on other sites More sharing options...
Xxnecroxx.4039 Posted August 24, 2019 Share Posted August 24, 2019 they should be given the nerf hammer, since necro has been hit with it so much they might as well take it and start hitting other classes down to its level (this is a joke if you don't get it) Link to comment Share on other sites More sharing options...
Elwaer.7508 Posted August 25, 2019 Share Posted August 25, 2019 double sword Vampire spec with deception skills plsssss !!!! Link to comment Share on other sites More sharing options...
Ara the Elegant.6825 Posted September 8, 2019 Share Posted September 8, 2019 Sword off-hand, so I don't have to take warhorn or focus. Link to comment Share on other sites More sharing options...
Ghostt.1293 Posted September 18, 2019 Share Posted September 18, 2019 either vamp swordsman or longbow Rit ( most def not like renegade)but now that someone said pistols i'm doubting my vote...maybe something like a vampire/demon/monster hunter on a other profession like thief with axe Link to comment Share on other sites More sharing options...
Flumek.9043 Posted September 18, 2019 Share Posted September 18, 2019 Necro has the LEAST ammount of choice in terms of weapons.Youre choosing 2 out of 4 mainhands.2 are power.2 are condi.Realistically there is no choice what mainhands are concerned, as the greatsword is 5er. So i vote for a 3-series mainhand Link to comment Share on other sites More sharing options...
sasya neko.1985 Posted October 10, 2019 Share Posted October 10, 2019 I vote for longbow, mainly because i already designed-ish an elite spec for it.BansheeThe banshee allows the necro to shoot dark arrows that damages and controls the enemies, some attacks do AoE control while others do single moderate DPS.The healing skill leaches from enemies while they attack and when they remove this condition it heals straight away, making sure the banshee can continue on plaguing the enemy.The utility skills are based on minions, not the flesh kind but the spirit and bone kind:Summoned cursed screamer - attacks from the screamer lowers the overall damage from targets, there secondary attack allows them to copy an enemy's body and mimics the weapon it holds. (with a target that holds a non-player weapon it has a wand at default and turns necro)Army of the dead - raise 3-5 skeletons (depending on power) who wield a sword and a shield (based on warrior), the secondary attack puts them on a frenzy, giving them quickness.Blood of the master - sacrifice 25% of your health and fully restore your minions.I wanted a new elite minion that allows a ranged necro to take full advantage of it's long range without invalidating the fleshgolem:elite plagued spirit horror - every attack of the horror immobilizes enemies in range (immune enemies are crippled or slowed, depending on how it's immune works), it's second attack allows the horror to cast fear and damages the enemies while they flee. (immune enemies are vulnerable)i was thinking of a shroud that allows the banshee to target enemies like you see in some of the shooter games with target rockets, you target multiple enemies and when you let go they are attacked all at ones. Link to comment Share on other sites More sharing options...
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