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Why Gift of Battle?


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So I'm on a low populated server, no commanders, no teamwork and it's full of toxicity in the team chat, I can't get a SINGLE kill because I'm being 1 hit by a camping thief on the borders of my spawn point. I keep trying to progress through this reward track yet the more time I spend in WvW now, the more time I'm thinking about completely quitting the game like, why is Gift of Battle STILL required for Legendary Equipment outside of WvW? It's completely infested with toxicity and I can't seem to find an answer other than "Move server" which I can't afford to do... why isn't there alternative ways to acquire this for people that are not WvW savvy?

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There are not thiefs camping all 12 ways out of all 4 maps. Stay out of EBG hit M and go to BL where the camps closest to spawn are flipped and re flip them or safest is reflip camps on your home BL. If you can't flip camps by yourself reevaluate you build. You can also slowly do easy WvW dailys and save up pots for progress towards GoB. Btw you are literally the 1st person ever to complain about this.

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The same reason why WvW armor requires PvE components. Now stop complaining.If you're getting one shot by a thief, then there's either somethign really wrong with your build, or he's cheating, thieves aren't that strong.There's 4 WvW maps where you can play WvW and earn participation, why are you forcing just one?Even then, the spawn usually has 2 or 3 roads out of it, no need to take just one where the thief is.

If you're not "WvW savvy", and there's no one leading a zerg, go to desert borderlands and flip camps. That's basically PvE.Once you reach Tier 3 participation you start earning pips too. Max is Tier 6, which will take you like, 10 minutes of flipping camps. elemental shrines and killing enemy Dolyaks. After that, you get maximum reward track progress per tick and if someone kills you, just start again, you won't lose anything, because partcipation doesn't go down if you're killed, and reward tracks are earned in time, not how good you are.

Do dailies if you can, they give reward track potions, so you can finish quicker, or use boosters to speed it up some more.

Honestly, the time you need to spend in WvW for this is minimal compared to how much WvW players need to spend in PvE for their legendaries, even WvW legendaries so don't complain, Gift of Battle is the easy part.

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An entire reward track is 75ish pots. You can literally get gift of battle by doing less than 5 minutes of WvW a day and absolutely zero combat. The time it takes will vary on the dailies.

Now if I as a WvWer want to get gift of exploration to make a legendary, please do tell me how I accomplish this without doing any PvE.

Please do.

I am eagerly awaiting your response.

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@"DanielKingston.3947" said:So I'm on a low populated server, no commanders, no teamwork and it's full of toxicity in the team chat, I can't get a SINGLE kill because I'm being 1 hit by a camping thief on the borders of my spawn point.this is great and big fun for ppl, who own. It is part of any pvp game. This challange nto for evryone, and this is ok that not all con complete this battle !

I keep trying to progress through this reward track yet the more time I spend in WvW now, the more time I'm thinking about completely quitting the game like, why is Gift of Battle STILL required for Legendary Equipment outside of WvW?

why not?

It's completely infested with toxicity and I can't seem to find an answer other than "Move server" which I can't afford to do...change server will not help. Only yours mind change can help.

why isn't there alternative ways to acquire this for people that are not WvW savvy?already exist! you can buy T1 leg weapon on Trading Post !! Welcome !

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Legendaries were designed to take people to various game modes. That's why the early ones also included dungeons, world map, wvw activities (and back then we were farming the JPs to get our tokens to buy the gift) and crafting.

There's simply no reason to change it. If you want the stats, you get ascended. If you want the (personal) prestige of owning a legendary, then it requires a lot of effort. They've already made them easier to get by crafting the precursor and making T6 mats, dungeon currency and gold obtainable very quickly. Making anything else too easy to get is just going to undermine the process completely

I'm not big into WvW, although I mess around every now and again. Gaining the gift of battle is fine. I stock up on boosters for the wvw track, follow groups, do some dailies and that's about an hour or 2 at a push. It gets done in a week or two which is perfectly fine

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I understand the idea of "Legendary Items" being harder to obtain but we hear about it all the time, WvW players don't want to do PvE content to get Legendary Equipment, nor do PvP players and vise versa from PvE->WvW/PvP. It just doesn't make any sense as to why there are still WvW requirements on any Legendary Weapon or even PvP when they're all tied to the PvE gameplay... why not just make them all PvE obtainable without having to endure days of dailies/or/camping WvW with trash talking teams and it's got nothing to do with changing my mindset, it has something to do with players putting in so much effort to make WvW unbearable for players like me who actually come in to try make progress.

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No, you don't understand. You got 11 replys all with a similar tone and you still think the same. If you can't stand in a circle on master of monument day or kill a yak or take 2 camps or stand in a circle for land claim or kill a vet creature then we can't help you. I'm sorry you saved GoB for last instead of always doing those simple dailys and saving pots as that's the best way for someone who hates WvW to actually avoid combat

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@"DanielKingston.3947" said:I understand the idea of "Legendary Items" being harder to obtain but we hear about it all the time, WvW players don't want to do PvE content to get Legendary Equipment, nor do PvP players and vise versa from PvE->WvW/PvP. It just doesn't make any sense as to why there are still WvW requirements on any Legendary Weapon or even PvP when they're all tied to the PvE gameplay... why not just make them all PvE obtainable without having to endure days of dailies/or/camping WvW with trash talking teams and it's got nothing to do with changing my mindset, it has something to do with players putting in so much effort to make WvW unbearable for players like me who actually come in to try make progress.

Are you saying you can only use legendary weapons in PvE and that they're made for PvE?

And i don't know what server you're on, but i never had any bad experiences in WvW. People are friendly. So if they're not to you, that means that you're doing something they find objectionable and are treating you as such. So again, your mindset needs to change, either from what you're doing, or if your server is that bad - to not let it affect you?

Legendaries are supposed to be hard to obtain. That's the point. To have to work on them to get it if you want to craft them yourself.And as mentioned before, there's an alternative that only requires PvE to get your legendary and that's buying it off TP. Requires no WvW at all.

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@"DanielKingston.3947" said:I understand the idea of "Legendary Items" being harder to obtain but we hear about it all the time, WvW players don't want to do PvE content to get Legendary Equipment, nor do PvP players and vise versa from PvE->WvW/PvP. It just doesn't make any sense as to why there are still WvW requirements on any Legendary Weapon or even PvP when they're all tied to the PvE gameplay... why not just make them all PvE obtainable without having to endure days of dailies/or/camping WvW with trash talking teams and it's got nothing to do with changing my mindset, it has something to do with players putting in so much effort to make WvW unbearable for players like me who actually come in to try make progress.

It makes perfect sense because ANET want players crossing the modes. They don't want this tribal mindset where it's one mode or nothing and the game was never designed that way.

If you want one of the non-mode specific legendary items, you have to do all the aspects required of it - dungeons, pve, WvW. It's all working extacly as intended here and really, as it should be. If someone doesn't want to or can't do the tasks, then legendaries aren't aimed at them

The weapons aren't "pve" legendaries they are game legendaries.

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You've already gotten a lot of good advice, but one point I haven't seen mentioned yet is that time of day makes a big difference to WvW. No server is busy 24/7 and all of them are more likely to be active during the regions prime time.

If you want to actually play WvW it's best to get online in the evenings (American time zones for NA servers, European time zones for EU servers, that may not actually be the evening where you are). If you want to do the dailies with minimal risk of even encountering other players it's best to avoid those times and do them as early or late as you reasonably can when fewer people are online. In both cases remember that there's 4 WvW maps available and it's often worth checking a few to find one which is good for you. For example if both camps close to your base are already taken on one map check the others, there may well be one where you can capture them easily.

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@DanielKingston.3947 said:->WvW/PvP. It just doesn't make any sense as to why there are still WvW requirements on any Legendary Weapon or even PvP when they're all tied to the PvE gameplay...

When in PvE land, other than raids or high level fractals to you change the stats on your weapons? Truly, how often?

WvW players usually have at least two builds for their mains. Often this entails stat changes.

why not just make them all PvE obtainable without having to endure days of dailies/or/camping WvW with trash talking teams and it's got nothing to do with changing my mindset, it has something to do with players putting in so much effort to make WvW unbearable for players like me who actually come in to try make progress.

How about a WvW reward track that gives me the GoE for map completion for any area. Either for the PoF, HoT or core maps?

Or, better yet, allow me to swap with a vendor the GoB for said exploration?

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@Danikat.8537 said:You've already gotten a lot of good advice, but one point I haven't seen mentioned yet is that time of day makes a big difference to WvW. No server is busy 24/7 and all of them are more likely to be active during the regions prime time.

If you want to actually play WvW it's best to get online in the evenings (American time zones for NA servers, European time zones for EU servers, that may not actually be the evening where you are). If you want to do the dailies with minimal risk of even encountering other players it's best to avoid those times and do them as early or late as you reasonably can when fewer people are online. In both cases remember that there's 4 WvW maps available and it's often worth checking a few to find one which is good for you. For example if both camps close to your base are already taken on one map check the others, there may well be one where you can capture them easily.

Yeah, but that requires work, and actually playing, OP clearly doesn't want to play WvW for Gift of Battle, he wants it handed to him or do PvE for it.

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I don't want it handed to me, I am thinking of ways that they could have made alternatives, that's what I said in the beginning. I understand all the advice given to me and I'm executing it but for everyone saying that it isn't toxic and my mindset is the issue, it isn't about that at all. It's simply about WANTING to do WvW to EARN the Gift of Battle and HAVING TO PUT WITH this kind of toxicity in game, what should I do to avoid it, play by myself in a TEAM BASED mode with chat off?

The idea of WvW isn't the problem for me, I actually want to play it but literally every time I'm in this mode regardless of the 4 servers I've already paid to switch to, there's nothing but drama, toxicity and name calling to those who have no clue what they're doing (me for example) which makes earning things like Gift of Battle, unenjoyable, sometimes unobtainable because I cba playing a Team Based mode alone or I just keep getting 1 hit by someone I cannot see. The bottom line is I was expecting "alternatives" to be spoken about but there hasn't been.. A great Alternative would be what Strider suggested for example.

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You don't even need a single player kill to raise/keep your participation and semi-afk farm reward track. If on one map you have "a thief camping you", then move maps, you have 3 more available. If you think team chat is "so toxic" and you don't want to "have to put with it", then turn the team chat off.Tbh these are all pretty much non-issues.

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@Dawdler.8521 said:An entire reward track is 75ish pots. You can literally get gift of battle by doing less than 5 minutes of WvW a day and absolutely zero combat. The time it takes will vary on the dailies.

Now if I as a WvWer want to get gift of exploration to make a legendary, please do tell me how I accomplish this without doing any PvE.

Please do.

I am eagerly awaiting your response.

Pay your family and/or gf to do it for you.

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The most toxic thing in the game is PvP, then PVE. WvW lags (no pun intended) way behind in the toxicity race.

Between the discussion forum and the wvw forum, there must be a thousand threads bemoaning the need to play a player vs player game mode for an award with the name 'battle' in it. Since Anet hasn't changed how this works for the larger part of the decade the game has been out, I'm thinking a few more threads won't quite tip the scales.

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@Dawdler.8521 said:An entire reward track is 75ish pots. You can literally get gift of battle by doing less than 5 minutes of WvW a day and absolutely zero combat. The time it takes will vary on the dailies.

Now if I as a WvWer want to get gift of exploration to make a legendary, please do tell me how I accomplish this without doing any PvE.

Please do.

I am eagerly awaiting your response.

Totally on point.

Gift of Battle actively earned is ~ 4 hours with boosters / ~ 8 hours without boosters ( Passively: Potions of WvW Rewards its a walk in the park )

I wonder if WvW players enjoy 3-4 day of solid mind-numbing PvE map completion to get Gift of Exploration ? Personally, I hate it, its utter boredom incarnate, but I that's the requirement of Legendary Crafting so I just knuckle down and get on with it: And yes seen a ton of toxic map chat in Pve, so no real argument here.

PRO TIPS: WvW Gift of Battle. Do the Easy ones EVERY DAY: i) Caravan Disruptor, ii) Master of Momuments, iii) Camp Capturer, v) Veteran Creature Slayer, vi) Land-Claimer:, vii) Big Spender. These are all extremely easy, can be done in minutes.

BIG SPENDER is a no-brainer, you don't even have to enter WvW to get it, can get from the War-Room in Guild Hall, literally the game is giving you free WvW Reward Track progress for ZERO effort. >>>>>>>> Where can I get the equivalent potion to advance my 100% Map complete ? <<<<<<

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WvW is a PVP/PVE mode and not only PVP. It is basically Drizzlewood but with other players that can be enemies or allies (on not prime time theres usually barely other players around). Theres vista's and even jump puzzles, etc in there.

I usually just log in a map (not eternal battleground) and grab a monument for the daily (its just stand in a circle till its your colour), or buy an item for currency that also completes wvw daily. Any daily gives potions of wvw and like said those progress your reward track. If you are alone, it is also easy to escort Dolyaks (just go to one nearest to your home). The escorts are identical to Silverastes and Drizzlewood. Grabbing camps is not difficult either. Kill all mobs except 1 (its invulnerable with a timer on him). Once his timer is up you can kill it and then you wait for the camp to have your colour. If you do not feel comfortable you can always ask a friend to join you.

From my experience WvW ain't as toxic as you think. I am not doing it much but I still remember that everyone was extremely friendly when the warclaw came out and there are lots of players like you that don't like WvW but want the Gift of Battle or the jump puzzles. Optionally you can join a zerg and actually kill other zergs (just follow the commander tag really). You do fight other players but if you set your mind that those players are mobs/npcs its really not much different from pve (they are only a little less predictable beforehand). PVP mode is a completely different thing than WvW in my experience.

P.S If not mistaken, I have heard that WvW world completion was needed for normal world completion in the past so you can be glad you do not need this anymore.

If you do happen to get toxic squads, why not try to team up with some players in the same boat of beeing new to WvW? I am sure there are WvW players that do not mind teaching new players (I have never seen those name call and so on). I don't know if there are WvW training groups around atm. Doing WvW with a guild or with friends is a really nice way too.

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