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Dante.1508

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Everything posted by Dante.1508

  1. The demo skyscale must not have all of its abilities unlocked (I don't remember!). Either that or you didn't give it a chance. It is very clearly faster and more versatile in every possible way with the only exception being the griffon's dive maneuver. If it can't use that, the skyscale is simply better: faster, higher vertical flight, ability to hover and fly indefinitely, ability to climb walls. And as I said, the skyscale's ability to do all of that actually compliments the griffon, even while it replaces it. If you want to get to higher ground to make better use of your griffon, the skyscale is generally the best way to do that! But enough talk. Here's a video that will quickly demonstrate the basic idea of the skyscale and make it immediately obvious that it can do things that the other mounts simply can't. I can do all that with my Gryphon and bunny just as fast and not spend weeks farming like a Korean e-sports nut to get it.. Honestly imo the Gryphon out performs the Skyscale 100%, yes the demo had less skills but it was still atrocious to use.. The demo skyscale must not have all of its abilities unlocked (I don't remember!). Either that or you didn't give it a chance. It is very clearly faster and more versatile in every possible way with the only exception being the griffon's dive maneuver. If it can't use that, the skyscale is simply better: faster, higher vertical flight, ability to hover and fly indefinitely, ability to climb walls. And as I said, the skyscale's ability to do all of that actually compliments the griffon, even while it replaces it. If you want to get to higher ground to make better use of your griffon, the skyscale is generally the best way to do that! But enough talk. Here's a video that will quickly demonstrate the basic idea of the skyscale and make it immediately obvious that it can do things that the other mounts simply can't. The test skyscales have a really poor set of skills around dragonfall. No cliff jump. You really dont get the full functionality. I would often times default to Springer it was so much better for climbing around dragonfall. Once I got Skyscale fully trained is when it really starts to shine. It's interesting, because I have never gotten the griffon. Partly because of the huge price tag, but also for the same reason as Dante... that test version of the Griffon that I was flying around spearmarshals refuge sucked! I could not get the feel for it. Some of these comments make me reconsider getting it...I must say though the test versions were bad on both but the Gryphon was less poor than the skyscale.. The quest for the skyscale imo was 100 times more pain than my Gryphon and to be honest now that i've mastered my gryphons flying mechanics its so amazing what i can do with it, HoT maps are breeze with the gryphon. Also you can stay in the air for ages if you flap at 75% not 100% stamina.
  2. Sounds good and its about time.. Ascended should be now sellable and buyable as well..
  3. Weird Rata Sum is the only city i used regularly outside of LA as its got everything close together shops wise.
  4. I use Gryphon as its the best.. and fastest, i did not get the skyscale as the quests are atrocious, That said the demo skyscale you used in some events i tested and it was abysmal to use, which made me even less interested in it.. I have no idea what people see in that slow helicopter mount, when we have a jet plane mount.. Also my second most used mounts are the Jackal and Bunny. I have all the other mounts..
  5. I love nothing better than attacking barrels while i have every enemy and a boss attacking.. Not really.
  6. Necroooooo It's out now ^^ Yes thanks i bought it.
  7. Its only 30% cut if the game sells poorly, the percentage goes down on big sales games.
  8. Because choice is good and something new breaks up the stagnation that is GW2.
  9. Welcome to online gaming where everything is unbalanced and no one can agree to anything... And it sucks to be a Ranger lol
  10. I'm personally all for homogenization of classes, so tired of unbalanced classes to the point many i no longer even play.. when i even play.
  11. Do You hate Silverwastes as well? Yes with a passion. You said that: Do You hate Silverwastes as well? Very much so i avoid it like a plague unless hot story forces me there.. I only do hot for map completions on alts... i also avoid the other map below it as well. Sorry for the late reply i moved on from GW2 as i said above, i just popped back to see if anything changed.. i seems only nerfs for pvp again.. yes that will bring customers back for sure.Yes my apologies i came back at different days and thought i had not responded.. I'm not very active in GW2 lately so i don't keep tabs on the forums much.
  12. True given the lack of incentive to improve for large parts of the player base. Untrue for even the simplest "easy" builds, similar to the open world builds on metabattle, which trivialize any open world content. There are rather simple and safe builds which bring more than enough performance while being very easy to play. That leaves only boss attacks and strategies as difficulty, and those can be practiced or simplified with certain setups. First, I'd question how you'd know since you are not known to be a player who actually engages in said content. So this is a pure hear say from your side. (If you haven't participated in at least a certain set amount of raids, given this content is over 4 years old, don't presume to make judgements on an entire part of the player base. Either make a personal subjective statement based on your own experience, or refrain from unqualified judgments). Second, from the thousands of raid players I've met, the vast majority were casual raiders within their own guild groups or social circles, and I daresay, 99% of them were very friendly and great people (from the short time I had with many, others I have as friends and help out in their casual raids). I assume the toxicity you are referring to is the age old:"oh I wasn't taken along", the "oh the barrier is to high with thousands of KP and LI requirements" or "random toxic person xyz was mean to me". To that all I can say: PUG raids are not representative of the entire raid community, just as open world toxicity when a more difficult meta fails is not representative of the average open world player (and man can players in open world get toxic in chat). a lot of players who are interested in playing raid content regularly are organized in many different types of social communities and guilds. Toxicity is not present to a large extent here or otherwise the toxic individuals get removed. These "non toxic" players will not be present to a large extent in the PUG raiding pool while still being a large part of the community. the term elitism gets thrown around a lot. Most often in this games in context of:"every one who enjoys to improve or improves their game play is elitist". I don't consider players who enjoy taking on challenging content elitist, and given the huge performance disparities between even successful raiders, I find that notion rather offensive against a large part of this games player base. Sure, raid rewards are on the low side. This has been complained about on multiple occasions. That's a benefit though since it makes raids less a requirement (but would directly affect why less players do them). Then this content is not for you if you are unwilling to dedicate enough time to it. I know enough players who have very busy real life issues taking up time (kids, work, family, renovation, vacations, etc.). Some carve out room for raid content because it's the content they enjoy, others spend time on other things. Time commitment and devotion is a matter of personal availability to leisure time and preference. TL;DR:For someone who calls other players toxic and elitist, the casual approach to marginalize an entire part of the player base seems a rather toxic approach to this issue. Especially since it's not support with any facts. That's called having a bias. Its not my first mmorpg i've done many raids in other mmo's, raids are all the same content and those elitists flock to the content, in all mmos.. GW2 is no different, i gave up the tread mill of raids a long time back its a horrible experience. Well thanks for at least being so open about this, here: or, if you want the one from the Cambrdige Dictionary: I get it, you are opinionated and have strong feelings on this subject, but even you must realize how prejudicial your approach is on this matter. You are basically judging thousands of players and content whom you have neither interacted with, nor even played the content in a substantial way to make any judgments. As far as other MMO's, I've raided in most that I've played, be it Dark Age of Camelot during Atlantis, World of Warcraft, Warhammer Online, Eve Online, etc. and I would absolutely not call all of them equal or even similar in approach. I would even less dare make judgement calls about the player who play them, since the spectrum of characters and play styles I've seen could fill books.On forums i see many customers saying how the communities are great in raiding, in the actual game though i'm yet to ever see these nice and friendly sorts, at all.. ever.. Call it what you like but the proof is in the pudding so to speak, raiding customers aren't nice, friendly or easy going by nature.
  13. I did understand that 67% did not bother to do it. But that could be for any reason - most likely, they quit the game, as there is a decline in population, no? My statement still stands that 90% of those who did bother (i.e., who still play the game) finished said content without complaints. So, clearly, you did not understand what I was saying. ;) Keep moving those goal posts lol
  14. Do You hate Silverwastes as well? Yes with a passion.
  15. True given the lack of incentive to improve for large parts of the player base. Untrue for even the simplest "easy" builds, similar to the open world builds on metabattle, which trivialize any open world content. There are rather simple and safe builds which bring more than enough performance while being very easy to play. That leaves only boss attacks and strategies as difficulty, and those can be practiced or simplified with certain setups. First, I'd question how you'd know since you are not known to be a player who actually engages in said content. So this is a pure hear say from your side. (If you haven't participated in at least a certain set amount of raids, given this content is over 4 years old, don't presume to make judgements on an entire part of the player base. Either make a personal subjective statement based on your own experience, or refrain from unqualified judgments). Second, from the thousands of raid players I've met, the vast majority were casual raiders within their own guild groups or social circles, and I daresay, 99% of them were very friendly and great people (from the short time I had with many, others I have as friends and help out in their casual raids). I assume the toxicity you are referring to is the age old:"oh I wasn't taken along", the "oh the barrier is to high with thousands of KP and LI requirements" or "random toxic person xyz was mean to me". To that all I can say: PUG raids are not representative of the entire raid community, just as open world toxicity when a more difficult meta fails is not representative of the average open world player (and man can players in open world get toxic in chat). a lot of players who are interested in playing raid content regularly are organized in many different types of social communities and guilds. Toxicity is not present to a large extent here or otherwise the toxic individuals get removed. These "non toxic" players will not be present to a large extent in the PUG raiding pool while still being a large part of the community. the term elitism gets thrown around a lot. Most often in this games in context of:"every one who enjoys to improve or improves their game play is elitist". I don't consider players who enjoy taking on challenging content elitist, and given the huge performance disparities between even successful raiders, I find that notion rather offensive against a large part of this games player base. Sure, raid rewards are on the low side. This has been complained about on multiple occasions. That's a benefit though since it makes raids less a requirement (but would directly affect why less players do them). Then this content is not for you if you are unwilling to dedicate enough time to it. I know enough players who have very busy real life issues taking up time (kids, work, family, renovation, vacations, etc.). Some carve out room for raid content because it's the content they enjoy, others spend time on other things. Time commitment and devotion is a matter of personal availability to leisure time and preference. TL;DR:For someone who calls other players toxic and elitist, the casual approach to marginalize an entire part of the player base seems a rather toxic approach to this issue. Especially since it's not support with any facts. That's called having a bias. Its not my first mmorpg i've done many raids in other mmo's, raids are all the same content and those elitists flock to the content, in all mmos.. GW2 is no different, i gave up the tread mill of raids a long time back its a horrible experience.
  16. 1: its ugly.2: filled with annoying, sounds3:no hearts4:im pretty sure, that it kicked my dog AND ruined my childhood I used to hate Orr on launch (mostly because of the undead-wasteland theme), but nowadays they're my favorite core maps. 1: I can kind of agree, but I've just learned to appreciate the weird mix of colors, almost like an oil spill.2: Never noticed3: This is one of the main reasons I LOVE the maps, I mean seriously kitten hearts! I think all my favorite maps these days are anything without hearts (Tangled Depts excepted).4: Another reason why Orr maps are my favorite cor maps, are because the monsters actually try to fight back, later maps are better for this, but Orr are about the only Core maps where you can actually die to mobs if you don't pay attention. So, people are different, and got different opinions and tastes, the sun continues to rise each morning.Yes same i used to loath Orr then they made HoT and i now love Orr... haha, i didn't think it could get worse, boy was i wrong.
  17. Great video this is why i stopped playing Guildwars 2 lol Ah i see .Wish although they could implant a PvP mechanic in the open PvE world .In a timed event some people spawn in the northern/southern parts and in a fixed size ''football court'' and one team tries to Push/Defense the other .None other can transpass the fixed area and the only option , it to go and stand either the nothern/southern portal to join .Automatically the system will put you into the Party Squad and whatever its not in it , will replaced their standard ''enemy model'' into an Ogre .Both teams does -40% less damage and boons+ Conditions are corrupted/cleansed every 2/1 sec .The ''Football Court'' is as narrow as possible , so spectators can watch from the sides or do other PvE stuff and help any side with capturing/using Trebushe and benefiting if the ''bar of odds to win '' is 50%/50% edit:A more time/money consuming option is :Let players fight a horde or Npcs in the Push/Defence mechanic (no PvP is needed) .The npcs will be the one defendingBuy a tech that tracks the movement/path the players took to kill the Npcs .When the npcs are in attacking rotation , at fixed locations that the players casted a spell , then the NPCS use autoattacks or iconic spells like Wirlwind (if they where warriors) .If there stranglers in the sides , just use invisible Elementalist on the air , the cast Lava Pool +Firestorm to lead/push them back in their base .Npcs have x5 the stats of the Players and in the next day they copy the movement of the defendersThe meta/camera recording will be refreshed every day , keeping things ''fresh'' and introducing a better ''AI'' without spending milionsNot everyone likes sport or competition.
  18. Doctor Who? That has also become inane as of the last two doctors. Nah. Capaldi's final season was the best Nu Who ever got. Though I will concede that Whittaker's first season was rather workman-like. Offtopic - capalda and whittaker have been garbage and the main reason dw has gone downhill faster than kralkatorrik fell out of the mists. Best ever gotten? Matt smith alone blows them both out of the water, and Tennant has always been the best hands down. Whittakers only in the series because women and nothing else. on topic - kill off taimi, braham, rox was ok at best, canach and rytlock are great. Again off topic but totally agree christopher eccleston was by far the best, and David Tennant was a close second i have not watched it after the first Capaldi season or since. On topic please leave Taimi Zojja and Canach, the rest honestly are window dressing.. I very much detest The charr characters.. Tom Baker was ofc the greatest Doctor who, see city of death for E.G :) I agree Tom Baker was the best old school doctor, I was talking modern show. I grew up with Tom baker as the doctor.
  19. Guildwars has always been about solo friendly content changing it now is just annoying. Thats why i quit that game after a month.. Being Aussie and a dps i had no chance in progressing the story due to duty finder and ping times in those crazy dungeons..
  20. Exotic thats why i get absolutely wrecked in wvw and why i stopped playing it due to the insane power creep and the insanity needed to create Ascended on alts.
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